loader: Remove the instance_info in the layer chain structure
Simplifies code, the loader instance structure is already passed down from trampoline code to terminator code via the pInstance parameter. It doesn't need to be added to this pCreatInfo pNext list structure. Layers which modifiy pInstance whould do it on the way up the chain not going down the chain. Change-Id: I59581b94871c094995787808cf5ae2955ad0191a
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@ -263,22 +263,9 @@ typedef enum VkLayerDbgAction_ {
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typedef enum VkLayerFunction_ {
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VK_LAYER_LINK_INFO = 0,
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VK_LAYER_DEVICE_INFO = 1,
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VK_LAYER_INSTANCE_INFO = 2
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VK_LAYER_DEVICE_INFO = 1
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} VkLayerFunction;
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/*
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* When creating the device chain the loader needs to pass
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* down information about it's device structure needed at
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* the end of the chain. Passing the data via the
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* VkLayerInstanceInfo avoids issues with finding the
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* exact instance being used.
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*/
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typedef struct VkLayerInstanceInfo_ {
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void *instance_info;
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PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
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} VkLayerInstanceInfo;
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typedef struct VkLayerInstanceLink_ {
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struct VkLayerInstanceLink_ *pNext;
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PFN_vkGetInstanceProcAddr pfnNextGetInstanceProcAddr;
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@ -302,7 +289,6 @@ typedef struct {
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VkLayerFunction function;
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union {
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VkLayerInstanceLink *pLayerInfo;
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VkLayerInstanceInfo instanceInfo;
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} u;
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} VkLayerInstanceCreateInfo;
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