Merge branch '0.9.2' into 0.9.3
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commit
12033f401b
@ -1388,7 +1388,8 @@ namespace detail
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{
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return detail::tvec3<uint>(
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floatBitsToUint(value.x),
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floatBitsToUint(value.y));
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floatBitsToUint(value.y),
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floatBitsToUint(value.z));
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}
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template <typename T>
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@ -1399,7 +1400,9 @@ namespace detail
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{
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return detail::tvec4<uint>(
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floatBitsToUint(value.x),
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floatBitsToUint(value.y));
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floatBitsToUint(value.y),
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floatBitsToUint(value.z),
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floatBitsToUint(value.w));
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}
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GLM_FUNC_QUALIFIER float intBitsToFloat(int const & value)
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@ -1433,7 +1436,8 @@ namespace detail
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{
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return detail::tvec3<float>(
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intBitsToFloat(value.x),
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intBitsToFloat(value.y));
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intBitsToFloat(value.y),
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intBitsToFloat(value.z));
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}
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template <typename T>
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@ -1444,7 +1448,9 @@ namespace detail
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{
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return detail::tvec4<float>(
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intBitsToFloat(value.x),
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intBitsToFloat(value.y));
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intBitsToFloat(value.y),
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intBitsToFloat(value.z),
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intBitsToFloat(value.w));
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}
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GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const & value)
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@ -1478,7 +1484,8 @@ namespace detail
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{
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return detail::tvec3<float>(
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uintBitsToFloat(value.x),
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uintBitsToFloat(value.y));
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uintBitsToFloat(value.y),
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uintBitsToFloat(value.z));
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}
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template <typename T>
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@ -1489,7 +1496,9 @@ namespace detail
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{
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return detail::tvec4<float>(
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uintBitsToFloat(value.x),
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uintBitsToFloat(value.y));
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uintBitsToFloat(value.y),
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uintBitsToFloat(value.z),
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uintBitsToFloat(value.w));
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}
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template <typename genType>
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