Exposed #856 as --hlsl-sampled-textures in the StandAlone
This commit is contained in:
parent
60ce877de0
commit
219b7b9f72
@ -111,6 +111,7 @@ bool NaNClamp = false;
|
||||
bool stripDebugInfo = false;
|
||||
bool beQuiet = false;
|
||||
bool VulkanRulesRelaxed = false;
|
||||
bool hlslSampledTextures = false;
|
||||
|
||||
//
|
||||
// Return codes from main/exit().
|
||||
@ -655,6 +656,8 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
|
||||
HlslEnable16BitTypes = true;
|
||||
} else if (lowerword == "hlsl-dx9-compatible") {
|
||||
HlslDX9compatible = true;
|
||||
} else if (lowerword == "hlsl-sampled-textures") {
|
||||
hlslSampledTextures = true;
|
||||
} else if (lowerword == "invert-y" || // synonyms
|
||||
lowerword == "iy") {
|
||||
Options |= EOptionInvertY;
|
||||
@ -1189,6 +1192,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
|
||||
shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
|
||||
shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
|
||||
|
||||
if (hlslSampledTextures)
|
||||
shader->setTextureSamplerTransformMode(EShTexSampTransUpgradeTextureRemoveSampler);
|
||||
|
||||
if (Options & EOptionAutoMapBindings)
|
||||
shader->setAutoMapBindings(true);
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user