Update .out files with new loop SPIR-V.

Also update breakForLoop and call builder.closeLoop() in code
generation.

Remove dead code.

Change-Id: Ic8ce5b208530f8787989ef45a2efa405f1b45310
This commit is contained in:
Dejan Mircevski 2016-01-11 14:48:36 -05:00
parent 7819bee82c
commit c8fbbab419
15 changed files with 2766 additions and 2793 deletions

View File

@ -142,7 +142,6 @@ protected:
std::unordered_map<const glslang::TTypeList*, spv::Id> structMap; std::unordered_map<const glslang::TTypeList*, spv::Id> structMap;
std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper; // for mapping glslang block indices to spv indices (e.g., due to hidden members) std::unordered_map<const glslang::TTypeList*, std::vector<int> > memberRemapper; // for mapping glslang block indices to spv indices (e.g., due to hidden members)
std::stack<bool> breakForLoop; // false means break for switch std::stack<bool> breakForLoop; // false means break for switch
std::stack<glslang::TIntermTyped*> loopTerminal; // code from the last part of a for loop: for(...; ...; terminal), needed for e.g., continue };
}; };
// //
@ -1354,10 +1353,12 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
builder.createLoopMerge(&blocks.merge, &blocks.continue_target, spv::LoopControlMaskNone); builder.createLoopMerge(&blocks.merge, &blocks.continue_target, spv::LoopControlMaskNone);
builder.createConditionalBranch(condition, &blocks.body, &blocks.merge); builder.createConditionalBranch(condition, &blocks.body, &blocks.merge);
breakForLoop.push(true);
builder.setBuildPoint(&blocks.body); builder.setBuildPoint(&blocks.body);
if (node->getBody()) if (node->getBody())
node->getBody()->traverse(this); node->getBody()->traverse(this);
builder.createBranch(&blocks.continue_target); builder.createBranch(&blocks.continue_target);
breakForLoop.pop();
builder.setBuildPoint(&blocks.continue_target); builder.setBuildPoint(&blocks.continue_target);
if (node->getTerminal()) if (node->getTerminal())
@ -1366,10 +1367,12 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
} else { } else {
builder.createBranch(&blocks.body); builder.createBranch(&blocks.body);
breakForLoop.push(true);
builder.setBuildPoint(&blocks.body); builder.setBuildPoint(&blocks.body);
if (node->getBody()) if (node->getBody())
node->getBody()->traverse(this); node->getBody()->traverse(this);
builder.createBranch(&blocks.continue_target); builder.createBranch(&blocks.continue_target);
breakForLoop.pop();
builder.setBuildPoint(&blocks.continue_target); builder.setBuildPoint(&blocks.continue_target);
if (node->getTerminal()) if (node->getTerminal())
@ -1387,6 +1390,7 @@ bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIn
} }
builder.setBuildPoint(&blocks.merge); builder.setBuildPoint(&blocks.merge);
builder.closeLoop();
return false; return false;
} }
@ -1406,8 +1410,6 @@ bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::T
builder.addSwitchBreak(); builder.addSwitchBreak();
break; break;
case glslang::EOpContinue: case glslang::EOpContinue:
if (loopTerminal.top())
loopTerminal.top()->traverse(this);
builder.createLoopContinue(); builder.createLoopContinue();
break; break;
case glslang::EOpReturn: case glslang::EOpReturn:

View File

@ -8,64 +8,66 @@ Linked vertex stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 38 // Id's are bound by 39
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 26 23 37 EntryPoint Vertex 4 "main" 27 24 38
Source GLSL 130 Source GLSL 130
Name 4 "main" Name 4 "main"
Name 8 "i" Name 8 "i"
Name 23 "colorOut" Name 24 "colorOut"
Name 26 "color" Name 27 "color"
Name 32 "gl_Position" Name 33 "gl_Position"
Name 37 "gl_VertexID" Name 38 "gl_VertexID"
Decorate 32(gl_Position) BuiltIn Position Decorate 33(gl_Position) BuiltIn Position
Decorate 37(gl_VertexID) BuiltIn VertexId Decorate 38(gl_VertexID) BuiltIn VertexId
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
7: TypePointer Function 6(int) 7: TypePointer Function 6(int)
9: 6(int) Constant 1 9: 6(int) Constant 1
14: 6(int) Constant 5 15: 6(int) Constant 5
15: TypeBool 16: TypeBool
17: TypeFloat 32 18: TypeFloat 32
18: TypeVector 17(float) 4 19: TypeVector 18(float) 4
19: TypeInt 32 0 20: TypeInt 32 0
20: 19(int) Constant 6 21: 20(int) Constant 6
21: TypeArray 18(fvec4) 20 22: TypeArray 19(fvec4) 21
22: TypePointer Output 21 23: TypePointer Output 22
23(colorOut): 22(ptr) Variable Output 24(colorOut): 23(ptr) Variable Output
25: TypePointer Input 18(fvec4) 26: TypePointer Input 19(fvec4)
26(color): 25(ptr) Variable Input 27(color): 26(ptr) Variable Input
28: TypePointer Output 18(fvec4) 29: TypePointer Output 19(fvec4)
32(gl_Position): 28(ptr) Variable Output 33(gl_Position): 29(ptr) Variable Output
33: 6(int) Constant 2 34: 6(int) Constant 2
36: TypePointer Input 6(int) 37: TypePointer Input 6(int)
37(gl_VertexID): 36(ptr) Variable Input 38(gl_VertexID): 37(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
8(i): 7(ptr) Variable Function 8(i): 7(ptr) Variable Function
Store 8(i) 9 Store 8(i) 9
Branch 10 Branch 13
10: Label 10: Label
13: 6(int) Load 8(i) 25: 6(int) Load 8(i)
16: 15(bool) SLessThan 13 14 28: 19(fvec4) Load 27(color)
LoopMerge 11 10 None 30: 29(ptr) AccessChain 24(colorOut) 25
BranchConditional 16 12 11 Store 30 28
12: Label Branch 12
24: 6(int) Load 8(i)
27: 18(fvec4) Load 26(color)
29: 28(ptr) AccessChain 23(colorOut) 24
Store 29 27
30: 6(int) Load 8(i)
31: 6(int) IAdd 30 9
Store 8(i) 31
Branch 10
11: Label 11: Label
34: 28(ptr) AccessChain 23(colorOut) 33 35: 29(ptr) AccessChain 24(colorOut) 34
35: 18(fvec4) Load 34 36: 19(fvec4) Load 35
Store 32(gl_Position) 35 Store 33(gl_Position) 36
Return Return
12: Label
31: 6(int) Load 8(i)
32: 6(int) IAdd 31 9
Store 8(i) 32
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
FunctionEnd FunctionEnd

View File

@ -5,56 +5,45 @@ Linked vertex stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 29 // Id's are bound by 23
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 27 28 EntryPoint Vertex 4 "main" 21 22
Source ESSL 300 Source ESSL 300
Name 4 "main" Name 4 "main"
Name 8 "i" Name 8 "i"
Name 27 "gl_VertexID" Name 21 "gl_VertexID"
Name 28 "gl_InstanceID" Name 22 "gl_InstanceID"
Decorate 27(gl_VertexID) BuiltIn VertexId Decorate 21(gl_VertexID) BuiltIn VertexId
Decorate 28(gl_InstanceID) BuiltIn InstanceId Decorate 22(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
7: TypePointer Function 6(int) 7: TypePointer Function 6(int)
9: 6(int) Constant 0 9: 6(int) Constant 0
14: TypeBool 14: 6(int) Constant 1
15: 14(bool) ConstantTrue 17: 6(int) Constant 10
19: 6(int) Constant 10 18: TypeBool
23: 6(int) Constant 1 20: TypePointer Input 6(int)
25: 14(bool) ConstantFalse 21(gl_VertexID): 20(ptr) Variable Input
26: TypePointer Input 6(int) 22(gl_InstanceID): 20(ptr) Variable Input
27(gl_VertexID): 26(ptr) Variable Input
28(gl_InstanceID): 26(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
8(i): 7(ptr) Variable Function 8(i): 7(ptr) Variable Function
Store 8(i) 9 Store 8(i) 9
Branch 10 Branch 10
10: Label 10: Label
13: 14(bool) Phi 15 5 25 12 13: 6(int) Load 8(i)
LoopMerge 11 10 None 15: 6(int) IAdd 13 14
Branch 16 Store 8(i) 15
16: Label
SelectionMerge 12 None
BranchConditional 13 12 17
17: Label
18: 6(int) Load 8(i)
20: 14(bool) SLessThan 18 19
SelectionMerge 21 None
BranchConditional 20 21 11
21: Label
Branch 12 Branch 12
12: Label
22: 6(int) Load 8(i)
24: 6(int) IAdd 22 23
Store 8(i) 24
Branch 10
11: Label 11: Label
Return Return
12: Label
16: 6(int) Load 8(i)
19: 18(bool) SLessThan 16 17
LoopMerge 11 12 None
BranchConditional 19 10 11
FunctionEnd FunctionEnd

View File

@ -5,100 +5,89 @@ Linked vertex stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 51 // Id's are bound by 45
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 49 50 EntryPoint Vertex 4 "main" 43 44
Source ESSL 300 Source ESSL 300
Name 4 "main" Name 4 "main"
Name 8 "i" Name 8 "i"
Name 24 "A" Name 13 "A"
Name 30 "B" Name 20 "B"
Name 33 "C" Name 23 "C"
Name 39 "D" Name 29 "D"
Name 42 "E" Name 32 "E"
Name 44 "F" Name 34 "F"
Name 46 "G" Name 40 "G"
Name 49 "gl_VertexID" Name 43 "gl_VertexID"
Name 50 "gl_InstanceID" Name 44 "gl_InstanceID"
Decorate 49(gl_VertexID) BuiltIn VertexId Decorate 43(gl_VertexID) BuiltIn VertexId
Decorate 50(gl_InstanceID) BuiltIn InstanceId Decorate 44(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
7: TypePointer Function 6(int) 7: TypePointer Function 6(int)
9: 6(int) Constant 0 9: 6(int) Constant 0
14: TypeBool 15: 6(int) Constant 2
15: 14(bool) ConstantTrue 16: TypeBool
19: 6(int) Constant 1 21: 6(int) Constant 1
21: 6(int) Constant 19 25: 6(int) Constant 5
26: 6(int) Constant 2 30: 6(int) Constant 3
31: 14(bool) ConstantFalse 33: 6(int) Constant 42
35: 6(int) Constant 5 35: 6(int) Constant 99
40: 6(int) Constant 3 38: 6(int) Constant 19
43: 6(int) Constant 42 41: 6(int) Constant 12
45: 6(int) Constant 99 42: TypePointer Input 6(int)
47: 6(int) Constant 12 43(gl_VertexID): 42(ptr) Variable Input
48: TypePointer Input 6(int) 44(gl_InstanceID): 42(ptr) Variable Input
49(gl_VertexID): 48(ptr) Variable Input
50(gl_InstanceID): 48(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
8(i): 7(ptr) Variable Function 8(i): 7(ptr) Variable Function
24(A): 7(ptr) Variable Function 13(A): 7(ptr) Variable Function
30(B): 7(ptr) Variable Function 20(B): 7(ptr) Variable Function
33(C): 7(ptr) Variable Function 23(C): 7(ptr) Variable Function
39(D): 7(ptr) Variable Function 29(D): 7(ptr) Variable Function
42(E): 7(ptr) Variable Function 32(E): 7(ptr) Variable Function
44(F): 7(ptr) Variable Function 34(F): 7(ptr) Variable Function
46(G): 7(ptr) Variable Function 40(G): 7(ptr) Variable Function
Store 8(i) 9 Store 8(i) 9
Branch 10 Branch 10
10: Label 10: Label
13: 14(bool) Phi 15 5 31 28 31 38 Store 13(A) 9
LoopMerge 11 10 None 14: 6(int) Load 8(i)
Branch 16 17: 16(bool) IEqual 14 15
16: Label SelectionMerge 19 None
SelectionMerge 12 None BranchConditional 17 18 19
BranchConditional 13 12 17
17: Label
18: 6(int) Load 8(i)
20: 6(int) IAdd 18 19
Store 8(i) 20
22: 14(bool) SLessThan 20 21
SelectionMerge 23 None
BranchConditional 22 23 11
23: Label
Branch 12
12: Label
Store 24(A) 9
25: 6(int) Load 8(i)
27: 14(bool) IEqual 25 26
SelectionMerge 29 None
BranchConditional 27 28 29
28: Label
Store 30(B) 19
Branch 10
32: Label
Store 33(C) 26
Branch 29
29: Label
34: 6(int) Load 8(i)
36: 14(bool) IEqual 34 35
SelectionMerge 38 None
BranchConditional 36 37 38
37: Label
Store 39(D) 40
Branch 11
41: Label
Store 42(E) 43
Branch 38
38: Label
Store 44(F) 45
Branch 10
11: Label 11: Label
Store 46(G) 47 Store 40(G) 41
Return Return
12: Label
36: 6(int) Load 8(i)
37: 6(int) IAdd 36 21
Store 8(i) 37
39: 16(bool) SLessThan 37 38
LoopMerge 11 12 None
BranchConditional 39 10 11
18: Label
Store 20(B) 21
Branch 12
22: Label
Store 23(C) 15
Branch 19
19: Label
24: 6(int) Load 8(i)
26: 16(bool) IEqual 24 25
SelectionMerge 28 None
BranchConditional 26 27 28
27: Label
Store 29(D) 30
Branch 11
31: Label
Store 32(E) 33
Branch 28
28: Label
Store 34(F) 35
Branch 12
FunctionEnd FunctionEnd

View File

@ -5,7 +5,7 @@ Linked fragment stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 40 // Id's are bound by 34
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
@ -16,9 +16,9 @@ Linked fragment stage:
Name 4 "main" Name 4 "main"
Name 9 "color" Name 9 "color"
Name 11 "BaseColor" Name 11 "BaseColor"
Name 17 "bigColor"
Name 27 "d" Name 27 "d"
Name 32 "bigColor" Name 32 "gl_FragColor"
Name 38 "gl_FragColor"
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -26,18 +26,16 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4) 8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4) 10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input 11(BaseColor): 10(ptr) Variable Input
17: TypeBool 16: TypePointer UniformConstant 7(fvec4)
18: 17(bool) ConstantTrue 17(bigColor): 16(ptr) Variable UniformConstant
21: TypeInt 32 0 21: TypeInt 32 0
22: 21(int) Constant 0 22: 21(int) Constant 0
23: TypePointer Function 6(float) 23: TypePointer Function 6(float)
26: TypePointer UniformConstant 6(float) 26: TypePointer UniformConstant 6(float)
27(d): 26(ptr) Variable UniformConstant 27(d): 26(ptr) Variable UniformConstant
31: TypePointer UniformConstant 7(fvec4) 29: TypeBool
32(bigColor): 31(ptr) Variable UniformConstant 31: TypePointer Output 7(fvec4)
36: 17(bool) ConstantFalse 32(gl_FragColor): 31(ptr) Variable Output
37: TypePointer Output 7(fvec4)
38(gl_FragColor): 37(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
9(color): 8(ptr) Variable Function 9(color): 8(ptr) Variable Function
@ -45,29 +43,20 @@ Linked fragment stage:
Store 9(color) 12 Store 9(color) 12
Branch 13 Branch 13
13: Label 13: Label
16: 17(bool) Phi 18 5 36 15 18: 7(fvec4) Load 17(bigColor)
LoopMerge 14 13 None 19: 7(fvec4) Load 9(color)
Branch 19 20: 7(fvec4) FAdd 19 18
19: Label Store 9(color) 20
SelectionMerge 15 None Branch 15
BranchConditional 16 15 20 14: Label
20: Label 33: 7(fvec4) Load 9(color)
Store 32(gl_FragColor) 33
Return
15: Label
24: 23(ptr) AccessChain 9(color) 22 24: 23(ptr) AccessChain 9(color) 22
25: 6(float) Load 24 25: 6(float) Load 24
28: 6(float) Load 27(d) 28: 6(float) Load 27(d)
29: 17(bool) FOrdLessThan 25 28 30: 29(bool) FOrdLessThan 25 28
SelectionMerge 30 None LoopMerge 14 15 None
BranchConditional 29 30 14 BranchConditional 30 13 14
30: Label
Branch 15
15: Label
33: 7(fvec4) Load 32(bigColor)
34: 7(fvec4) Load 9(color)
35: 7(fvec4) FAdd 34 33
Store 9(color) 35
Branch 13
14: Label
39: 7(fvec4) Load 9(color)
Store 38(gl_FragColor) 39
Return
FunctionEnd FunctionEnd

View File

@ -5,93 +5,92 @@ Linked vertex stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 48 // Id's are bound by 47
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 46 47 EntryPoint Vertex 4 "main" 45 46
Source ESSL 300 Source ESSL 300
Name 4 "main" Name 4 "main"
Name 8 "i" Name 8 "i"
Name 17 "A" Name 18 "A"
Name 25 "B" Name 26 "B"
Name 29 "C" Name 28 "C"
Name 36 "D" Name 35 "D"
Name 38 "E" Name 37 "E"
Name 39 "F" Name 38 "F"
Name 43 "G" Name 42 "G"
Name 46 "gl_VertexID" Name 45 "gl_VertexID"
Name 47 "gl_InstanceID" Name 46 "gl_InstanceID"
Decorate 46(gl_VertexID) BuiltIn VertexId Decorate 45(gl_VertexID) BuiltIn VertexId
Decorate 47(gl_InstanceID) BuiltIn InstanceId Decorate 46(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
7: TypePointer Function 6(int) 7: TypePointer Function 6(int)
9: 6(int) Constant 0 9: 6(int) Constant 0
14: 6(int) Constant 10 15: 6(int) Constant 10
15: TypeBool 16: TypeBool
18: 6(int) Constant 1 19: 6(int) Constant 1
20: 6(int) Constant 2 21: 6(int) Constant 2
31: 6(int) Constant 3 30: 6(int) Constant 3
40: 6(int) Constant 12 39: 6(int) Constant 12
44: 6(int) Constant 99 43: 6(int) Constant 99
45: TypePointer Input 6(int) 44: TypePointer Input 6(int)
46(gl_VertexID): 45(ptr) Variable Input 45(gl_VertexID): 44(ptr) Variable Input
47(gl_InstanceID): 45(ptr) Variable Input 46(gl_InstanceID): 44(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
8(i): 7(ptr) Variable Function 8(i): 7(ptr) Variable Function
17(A): 7(ptr) Variable Function 18(A): 7(ptr) Variable Function
25(B): 7(ptr) Variable Function 26(B): 7(ptr) Variable Function
29(C): 7(ptr) Variable Function 28(C): 7(ptr) Variable Function
36(D): 7(ptr) Variable Function 35(D): 7(ptr) Variable Function
38(E): 7(ptr) Variable Function 37(E): 7(ptr) Variable Function
39(F): 7(ptr) Variable Function 38(F): 7(ptr) Variable Function
43(G): 7(ptr) Variable Function 42(G): 7(ptr) Variable Function
Store 8(i) 9 Store 8(i) 9
Branch 10 Branch 13
10: Label 10: Label
13: 6(int) Load 8(i) Store 18(A) 19
16: 15(bool) SLessThan 13 14 20: 6(int) Load 8(i)
LoopMerge 11 10 None 22: 6(int) SMod 20 21
BranchConditional 16 12 11 23: 16(bool) IEqual 22 9
12: Label SelectionMerge 25 None
Store 17(A) 18 BranchConditional 23 24 25
19: 6(int) Load 8(i)
21: 6(int) SMod 19 20
22: 15(bool) IEqual 21 9
SelectionMerge 24 None
BranchConditional 22 23 24
23: Label
Store 25(B) 18
26: 6(int) Load 8(i)
27: 6(int) IAdd 26 18
Store 8(i) 27
Branch 10
28: Label
Store 29(C) 18
Branch 24
24: Label
30: 6(int) Load 8(i)
32: 6(int) SMod 30 31
33: 15(bool) IEqual 32 9
SelectionMerge 35 None
BranchConditional 33 34 35
34: Label
Store 36(D) 18
Branch 11
37: Label
Store 38(E) 18
Branch 35
35: Label
Store 39(F) 40
41: 6(int) Load 8(i)
42: 6(int) IAdd 41 18
Store 8(i) 42
Branch 10
11: Label 11: Label
Store 43(G) 44 Store 42(G) 43
Return Return
12: Label
40: 6(int) Load 8(i)
41: 6(int) IAdd 40 19
Store 8(i) 41
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
24: Label
Store 26(B) 19
Branch 12
27: Label
Store 28(C) 19
Branch 25
25: Label
29: 6(int) Load 8(i)
31: 6(int) SMod 29 30
32: 16(bool) IEqual 31 9
SelectionMerge 34 None
BranchConditional 32 33 34
33: Label
Store 35(D) 19
Branch 11
36: Label
Store 37(E) 19
Branch 34
34: Label
Store 38(F) 39
Branch 12
FunctionEnd FunctionEnd

View File

@ -5,30 +5,30 @@ Linked fragment stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 122 // Id's are bound by 127
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 11 97 EntryPoint Fragment 4 "main" 11 101
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 130 Source GLSL 130
Name 4 "main" Name 4 "main"
Name 9 "color" Name 9 "color"
Name 11 "BaseColor" Name 11 "BaseColor"
Name 15 "i" Name 15 "i"
Name 22 "Count" Name 23 "Count"
Name 27 "bigColor" Name 28 "bigColor"
Name 35 "gl_FragColor" Name 36 "gl_FragColor"
Name 38 "sum" Name 39 "sum"
Name 40 "i" Name 41 "i"
Name 50 "v4" Name 52 "v4"
Name 60 "i" Name 62 "i"
Name 66 "tv4" Name 69 "tv4"
Name 83 "r" Name 86 "r"
Name 89 "i" Name 92 "i"
Name 97 "f" Name 101 "f"
Name 110 "i" Name 114 "i"
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -39,156 +39,166 @@ Linked fragment stage:
13: TypeInt 32 1 13: TypeInt 32 1
14: TypePointer Function 13(int) 14: TypePointer Function 13(int)
16: 13(int) Constant 0 16: 13(int) Constant 0
21: TypePointer UniformConstant 13(int) 22: TypePointer UniformConstant 13(int)
22(Count): 21(ptr) Variable UniformConstant 23(Count): 22(ptr) Variable UniformConstant
24: TypeBool 25: TypeBool
26: TypePointer UniformConstant 7(fvec4) 27: TypePointer UniformConstant 7(fvec4)
27(bigColor): 26(ptr) Variable UniformConstant 28(bigColor): 27(ptr) Variable UniformConstant
32: 13(int) Constant 1 33: 13(int) Constant 1
34: TypePointer Output 7(fvec4) 35: TypePointer Output 7(fvec4)
35(gl_FragColor): 34(ptr) Variable Output 36(gl_FragColor): 35(ptr) Variable Output
37: TypePointer Function 6(float) 38: TypePointer Function 6(float)
39: 6(float) Constant 0 40: 6(float) Constant 0
45: 13(int) Constant 4 47: 13(int) Constant 4
47: TypeInt 32 0 49: TypeInt 32 0
48: TypeVector 47(int) 4 50: TypeVector 49(int) 4
49: TypePointer UniformConstant 48(ivec4) 51: TypePointer UniformConstant 50(ivec4)
50(v4): 49(ptr) Variable UniformConstant 52(v4): 51(ptr) Variable UniformConstant
52: TypePointer UniformConstant 47(int) 54: TypePointer UniformConstant 49(int)
71: 47(int) Constant 4 74: 49(int) Constant 4
84: TypeVector 6(float) 3 87: TypeVector 6(float) 3
96: TypePointer Input 6(float) 100: TypePointer Input 6(float)
97(f): 96(ptr) Variable Input 101(f): 100(ptr) Variable Input
99: 47(int) Constant 3 103: 49(int) Constant 3
115: 13(int) Constant 16 120: 13(int) Constant 16
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
9(color): 8(ptr) Variable Function 9(color): 8(ptr) Variable Function
15(i): 14(ptr) Variable Function 15(i): 14(ptr) Variable Function
38(sum): 37(ptr) Variable Function 39(sum): 38(ptr) Variable Function
40(i): 14(ptr) Variable Function 41(i): 14(ptr) Variable Function
60(i): 14(ptr) Variable Function 62(i): 14(ptr) Variable Function
66(tv4): 8(ptr) Variable Function 69(tv4): 8(ptr) Variable Function
83(r): 8(ptr) Variable Function 86(r): 8(ptr) Variable Function
89(i): 14(ptr) Variable Function 92(i): 14(ptr) Variable Function
110(i): 14(ptr) Variable Function 114(i): 14(ptr) Variable Function
12: 7(fvec4) Load 11(BaseColor) 12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12 Store 9(color) 12
Store 15(i) 16 Store 15(i) 16
Branch 17 Branch 20
17: Label 17: Label
20: 13(int) Load 15(i) 29: 7(fvec4) Load 28(bigColor)
23: 13(int) Load 22(Count) 30: 7(fvec4) Load 9(color)
25: 24(bool) SLessThan 20 23 31: 7(fvec4) FAdd 30 29
LoopMerge 18 17 None Store 9(color) 31
BranchConditional 25 19 18 Branch 19
19: Label
28: 7(fvec4) Load 27(bigColor)
29: 7(fvec4) Load 9(color)
30: 7(fvec4) FAdd 29 28
Store 9(color) 30
31: 13(int) Load 15(i)
33: 13(int) IAdd 31 32
Store 15(i) 33
Branch 17
18: Label 18: Label
36: 7(fvec4) Load 9(color) 37: 7(fvec4) Load 9(color)
Store 35(gl_FragColor) 36 Store 36(gl_FragColor) 37
Store 38(sum) 39 Store 39(sum) 40
Store 40(i) 16 Store 41(i) 16
Branch 41 Branch 45
41: Label 19: Label
44: 13(int) Load 40(i) 32: 13(int) Load 15(i)
46: 24(bool) SLessThan 44 45 34: 13(int) IAdd 32 33
LoopMerge 42 41 None Store 15(i) 34
BranchConditional 46 43 42 Branch 20
43: Label 20: Label
51: 13(int) Load 40(i) 21: 13(int) Load 15(i)
53: 52(ptr) AccessChain 50(v4) 51 24: 13(int) Load 23(Count)
54: 47(int) Load 53 26: 25(bool) SLessThan 21 24
55: 6(float) ConvertUToF 54 LoopMerge 18 19 None
56: 6(float) Load 38(sum) BranchConditional 26 17 18
57: 6(float) FAdd 56 55
Store 38(sum) 57
58: 13(int) Load 40(i)
59: 13(int) IAdd 58 32
Store 40(i) 59
Branch 41
42: Label 42: Label
Store 60(i) 16 53: 13(int) Load 41(i)
Branch 61 55: 54(ptr) AccessChain 52(v4) 53
61: Label 56: 49(int) Load 55
64: 13(int) Load 60(i) 57: 6(float) ConvertUToF 56
65: 24(bool) SLessThan 64 45 58: 6(float) Load 39(sum)
LoopMerge 62 61 None 59: 6(float) FAdd 58 57
BranchConditional 65 63 62 Store 39(sum) 59
Branch 44
43: Label
Store 62(i) 16
Branch 66
44: Label
60: 13(int) Load 41(i)
61: 13(int) IAdd 60 33
Store 41(i) 61
Branch 45
45: Label
46: 13(int) Load 41(i)
48: 25(bool) SLessThan 46 47
LoopMerge 43 44 None
BranchConditional 48 42 43
63: Label 63: Label
67: 13(int) Load 60(i) 70: 13(int) Load 62(i)
68: 13(int) Load 60(i) 71: 13(int) Load 62(i)
69: 52(ptr) AccessChain 50(v4) 68 72: 54(ptr) AccessChain 52(v4) 71
70: 47(int) Load 69 73: 49(int) Load 72
72: 47(int) IMul 70 71 75: 49(int) IMul 73 74
73: 6(float) ConvertUToF 72 76: 6(float) ConvertUToF 75
74: 37(ptr) AccessChain 66(tv4) 67 77: 38(ptr) AccessChain 69(tv4) 70
Store 74 73 Store 77 76
75: 13(int) Load 60(i) Branch 65
76: 13(int) IAdd 75 32 64: Label
Store 60(i) 76 80: 6(float) Load 39(sum)
Branch 61 81: 7(fvec4) CompositeConstruct 80 80 80 80
62: Label 82: 7(fvec4) Load 69(tv4)
77: 6(float) Load 38(sum) 83: 7(fvec4) FAdd 81 82
78: 7(fvec4) CompositeConstruct 77 77 77 77 84: 7(fvec4) Load 36(gl_FragColor)
79: 7(fvec4) Load 66(tv4) 85: 7(fvec4) FAdd 84 83
80: 7(fvec4) FAdd 78 79 Store 36(gl_FragColor) 85
81: 7(fvec4) Load 35(gl_FragColor) 88: 7(fvec4) Load 11(BaseColor)
82: 7(fvec4) FAdd 81 80 89: 87(fvec3) VectorShuffle 88 88 0 1 2
Store 35(gl_FragColor) 82 90: 7(fvec4) Load 86(r)
85: 7(fvec4) Load 11(BaseColor) 91: 7(fvec4) VectorShuffle 90 89 4 5 6 3
86: 84(fvec3) VectorShuffle 85 85 0 1 2 Store 86(r) 91
87: 7(fvec4) Load 83(r) Store 92(i) 16
88: 7(fvec4) VectorShuffle 87 86 4 5 6 3 Branch 96
Store 83(r) 88 65: Label
Store 89(i) 16 78: 13(int) Load 62(i)
Branch 90 79: 13(int) IAdd 78 33
90: Label Store 62(i) 79
93: 13(int) Load 89(i) Branch 66
94: 13(int) Load 22(Count) 66: Label
95: 24(bool) SLessThan 93 94 67: 13(int) Load 62(i)
LoopMerge 91 90 None 68: 25(bool) SLessThan 67 47
BranchConditional 95 92 91 LoopMerge 64 65 None
92: Label BranchConditional 68 63 64
98: 6(float) Load 97(f) 93: Label
100: 37(ptr) AccessChain 83(r) 99 102: 6(float) Load 101(f)
Store 100 98 104: 38(ptr) AccessChain 86(r) 103
101: 13(int) Load 89(i) Store 104 102
102: 13(int) IAdd 101 32 Branch 95
Store 89(i) 102 94: Label
Branch 90 107: 7(fvec4) Load 86(r)
91: Label 108: 87(fvec3) VectorShuffle 107 107 0 1 2
103: 7(fvec4) Load 83(r) 109: 7(fvec4) Load 36(gl_FragColor)
104: 84(fvec3) VectorShuffle 103 103 0 1 2 110: 87(fvec3) VectorShuffle 109 109 0 1 2
105: 7(fvec4) Load 35(gl_FragColor) 111: 87(fvec3) FAdd 110 108
106: 84(fvec3) VectorShuffle 105 105 0 1 2 112: 7(fvec4) Load 36(gl_FragColor)
107: 84(fvec3) FAdd 106 104 113: 7(fvec4) VectorShuffle 112 111 4 5 6 3
108: 7(fvec4) Load 35(gl_FragColor) Store 36(gl_FragColor) 113
109: 7(fvec4) VectorShuffle 108 107 4 5 6 3 Store 114(i) 16
Store 35(gl_FragColor) 109 Branch 118
Store 110(i) 16 95: Label
Branch 111 105: 13(int) Load 92(i)
111: Label 106: 13(int) IAdd 105 33
114: 13(int) Load 110(i) Store 92(i) 106
116: 24(bool) SLessThan 114 115 Branch 96
LoopMerge 112 111 None 96: Label
BranchConditional 116 113 112 97: 13(int) Load 92(i)
113: Label 98: 13(int) Load 23(Count)
117: 6(float) Load 97(f) 99: 25(bool) SLessThan 97 98
118: 7(fvec4) Load 35(gl_FragColor) LoopMerge 94 95 None
119: 7(fvec4) VectorTimesScalar 118 117 BranchConditional 99 93 94
Store 35(gl_FragColor) 119 115: Label
120: 13(int) Load 110(i) 122: 6(float) Load 101(f)
121: 13(int) IAdd 120 45 123: 7(fvec4) Load 36(gl_FragColor)
Store 110(i) 121 124: 7(fvec4) VectorTimesScalar 123 122
Branch 111 Store 36(gl_FragColor) 124
112: Label Branch 117
116: Label
Return Return
117: Label
125: 13(int) Load 114(i)
126: 13(int) IAdd 125 47
Store 114(i) 126
Branch 118
118: Label
119: 13(int) Load 114(i)
121: 25(bool) SLessThan 119 120
LoopMerge 116 117 None
BranchConditional 121 115 116
FunctionEnd FunctionEnd

View File

@ -8,12 +8,12 @@ Linked fragment stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 136 // Id's are bound by 137
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 40 96 EntryPoint Fragment 4 "main" 40 97
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source GLSL 130 Source GLSL 130
Name 4 "main" Name 4 "main"
@ -38,14 +38,14 @@ Linked fragment stage:
Name 68 "x" Name 68 "x"
Name 70 "localArray" Name 70 "localArray"
Name 75 "i" Name 75 "i"
Name 82 "a" Name 83 "a"
Name 88 "condition" Name 89 "condition"
Name 96 "color" Name 97 "color"
Name 106 "gl_FragColor" Name 107 "gl_FragColor"
Name 126 "samp2D" Name 127 "samp2D"
Name 132 "foo" Name 133 "foo"
Name 133 "foo2" Name 134 "foo2"
Name 135 "uFloatArray" Name 136 "uFloatArray"
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
@ -80,26 +80,26 @@ Linked fragment stage:
48: TypePointer Function 47 48: TypePointer Function 47
52: TypePointer Function 6(int) 52: TypePointer Function 6(int)
69: 6(int) Constant 5 69: 6(int) Constant 5
80: 6(int) Constant 16 81: 6(int) Constant 16
84: 7(float) Constant 0 85: 7(float) Constant 0
88(condition): 20(ptr) Variable UniformConstant 89(condition): 20(ptr) Variable UniformConstant
94: 6(int) Constant 3 95: 6(int) Constant 3
95: TypePointer Input 9(fvec4) 96: TypePointer Input 9(fvec4)
96(color): 95(ptr) Variable Input 97(color): 96(ptr) Variable Input
98: TypePointer Function 9(fvec4) 99: TypePointer Function 9(fvec4)
100: 32(int) Constant 1 101: 32(int) Constant 1
103: 32(int) Constant 2 104: 32(int) Constant 2
105: TypePointer Output 9(fvec4) 106: TypePointer Output 9(fvec4)
106(gl_FragColor): 105(ptr) Variable Output 107(gl_FragColor): 106(ptr) Variable Output
123: TypeImage 7(float) 2D sampled format:Unknown 124: TypeImage 7(float) 2D sampled format:Unknown
124: TypeSampledImage 123 125: TypeSampledImage 124
125: TypePointer UniformConstant 124 126: TypePointer UniformConstant 125
126(samp2D): 125(ptr) Variable UniformConstant 127(samp2D): 126(ptr) Variable UniformConstant
131: TypePointer UniformConstant 8(s1) 132: TypePointer UniformConstant 8(s1)
132(foo): 131(ptr) Variable UniformConstant 133(foo): 132(ptr) Variable UniformConstant
133(foo2): 17(ptr) Variable UniformConstant 134(foo2): 17(ptr) Variable UniformConstant
134: TypePointer UniformConstant 34 135: TypePointer UniformConstant 34
135(uFloatArray): 134(ptr) Variable UniformConstant 136(uFloatArray): 135(ptr) Variable UniformConstant
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
12(locals2): 11(ptr) Variable Function 12(locals2): 11(ptr) Variable Function
@ -108,7 +108,7 @@ Linked fragment stage:
68(x): 52(ptr) Variable Function 68(x): 52(ptr) Variable Function
70(localArray): 35(ptr) Variable Function 70(localArray): 35(ptr) Variable Function
75(i): 52(ptr) Variable Function 75(i): 52(ptr) Variable Function
82(a): 35(ptr) Variable Function 83(a): 35(ptr) Variable Function
18: 17(ptr) AccessChain 15(foo3) 16 18: 17(ptr) AccessChain 15(foo3) 16
19: 10(s2) Load 18 19: 10(s2) Load 18
Store 12(locals2) 19 Store 12(locals2) 19
@ -159,57 +159,59 @@ Linked fragment stage:
74: 30(ptr) AccessChain 70(localArray) 71 74: 30(ptr) AccessChain 70(localArray) 71
Store 74 73 Store 74 73
Store 75(i) 16 Store 75(i) 16
Branch 76 Branch 79
76: Label 76: Label
79: 6(int) Load 75(i) 84: 6(int) Load 75(i)
81: 23(bool) SLessThan 79 80 86: 30(ptr) AccessChain 83(a) 84
LoopMerge 77 76 None Store 86 85
BranchConditional 81 78 77 Branch 78
78: Label
83: 6(int) Load 75(i)
85: 30(ptr) AccessChain 82(a) 83
Store 85 84
86: 6(int) Load 75(i)
87: 6(int) IAdd 86 28
Store 75(i) 87
Branch 76
77: Label 77: Label
89: 6(int) Load 88(condition) 90: 6(int) Load 89(condition)
90: 23(bool) IEqual 89 28 91: 23(bool) IEqual 90 28
SelectionMerge 92 None SelectionMerge 93 None
BranchConditional 90 91 92 BranchConditional 91 92 93
91: Label 78: Label
93: 34 Load 70(localArray) 87: 6(int) Load 75(i)
Store 82(a) 93 88: 6(int) IAdd 87 28
Branch 92 Store 75(i) 88
Branch 79
79: Label
80: 6(int) Load 75(i)
82: 23(bool) SLessThan 80 81
LoopMerge 77 78 None
BranchConditional 82 76 77
92: Label 92: Label
97: 9(fvec4) Load 96(color) 94: 34 Load 70(localArray)
99: 98(ptr) AccessChain 12(locals2) 94 Store 83(a) 94
Store 99 97 Branch 93
101: 42(ptr) AccessChain 40(coord) 100 93: Label
102: 7(float) Load 101 98: 9(fvec4) Load 97(color)
104: 30(ptr) AccessChain 12(locals2) 94 103 100: 99(ptr) AccessChain 12(locals2) 95
Store 104 102 Store 100 98
107: 98(ptr) AccessChain 12(locals2) 94 102: 42(ptr) AccessChain 40(coord) 101
108: 9(fvec4) Load 107 103: 7(float) Load 102
109: 30(ptr) AccessChain 36(localFArray) 37 105: 30(ptr) AccessChain 12(locals2) 95 104
110: 7(float) Load 109 Store 105 103
111: 30(ptr) AccessChain 12(locals2) 27 28 108: 99(ptr) AccessChain 12(locals2) 95
112: 7(float) Load 111 109: 9(fvec4) Load 108
113: 7(float) FAdd 110 112 110: 30(ptr) AccessChain 36(localFArray) 37
114: 6(int) Load 68(x) 111: 7(float) Load 110
115: 30(ptr) AccessChain 70(localArray) 114 112: 30(ptr) AccessChain 12(locals2) 27 28
116: 7(float) Load 115 113: 7(float) Load 112
117: 7(float) FAdd 113 116 114: 7(float) FAdd 111 113
118: 6(int) Load 68(x) 115: 6(int) Load 68(x)
119: 30(ptr) AccessChain 82(a) 118 116: 30(ptr) AccessChain 70(localArray) 115
120: 7(float) Load 119 117: 7(float) Load 116
121: 7(float) FAdd 117 120 118: 7(float) FAdd 114 117
122: 9(fvec4) VectorTimesScalar 108 121 119: 6(int) Load 68(x)
127: 124 Load 126(samp2D) 120: 30(ptr) AccessChain 83(a) 119
128: 38(fvec2) Load 40(coord) 121: 7(float) Load 120
129: 9(fvec4) ImageSampleImplicitLod 127 128 122: 7(float) FAdd 118 121
130: 9(fvec4) FMul 122 129 123: 9(fvec4) VectorTimesScalar 109 122
Store 106(gl_FragColor) 130 128: 125 Load 127(samp2D)
129: 38(fvec2) Load 40(coord)
130: 9(fvec4) ImageSampleImplicitLod 128 129
131: 9(fvec4) FMul 123 130
Store 107(gl_FragColor) 131
Return Return
FunctionEnd FunctionEnd

File diff suppressed because it is too large Load Diff

View File

@ -7,7 +7,7 @@ Linked fragment stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 191 // Id's are bound by 186
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
@ -18,53 +18,53 @@ Linked fragment stage:
Name 4 "main" Name 4 "main"
Name 9 "color" Name 9 "color"
Name 11 "BaseColor" Name 11 "BaseColor"
Name 17 "bigColor4"
Name 27 "d4" Name 27 "d4"
Name 32 "bigColor4" Name 79 "d13"
Name 84 "d13" Name 139 "gl_FragColor"
Name 144 "gl_FragColor" Name 141 "bigColor"
Name 146 "bigColor" Name 142 "bigColor1_1"
Name 147 "bigColor1_1" Name 143 "bigColor1_2"
Name 148 "bigColor1_2" Name 144 "bigColor1_3"
Name 149 "bigColor1_3" Name 145 "bigColor2"
Name 150 "bigColor2" Name 146 "bigColor3"
Name 151 "bigColor3" Name 147 "bigColor5"
Name 152 "bigColor5" Name 148 "bigColor6"
Name 153 "bigColor6" Name 149 "bigColor7"
Name 154 "bigColor7" Name 150 "bigColor8"
Name 155 "bigColor8" Name 151 "d"
Name 156 "d" Name 152 "d2"
Name 157 "d2" Name 153 "d3"
Name 158 "d3" Name 154 "d5"
Name 159 "d5" Name 155 "d6"
Name 160 "d6" Name 156 "d7"
Name 161 "d7" Name 157 "d8"
Name 162 "d8" Name 158 "d9"
Name 163 "d9" Name 159 "d10"
Name 164 "d10" Name 160 "d11"
Name 165 "d11" Name 161 "d12"
Name 166 "d12" Name 162 "d14"
Name 167 "d14" Name 163 "d15"
Name 168 "d15" Name 164 "d16"
Name 169 "d16" Name 165 "d17"
Name 170 "d17" Name 166 "d18"
Name 171 "d18" Name 167 "d19"
Name 172 "d19" Name 168 "d20"
Name 173 "d20" Name 169 "d21"
Name 174 "d21" Name 170 "d22"
Name 175 "d22" Name 171 "d23"
Name 176 "d23" Name 172 "d24"
Name 177 "d24" Name 173 "d25"
Name 178 "d25" Name 174 "d26"
Name 179 "d26" Name 175 "d27"
Name 180 "d27" Name 176 "d28"
Name 181 "d28" Name 177 "d29"
Name 182 "d29" Name 178 "d30"
Name 183 "d30" Name 179 "d31"
Name 184 "d31" Name 180 "d32"
Name 185 "d32" Name 181 "d33"
Name 186 "d33" Name 182 "d34"
Name 187 "d34" Name 185 "Count"
Name 190 "Count"
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -72,69 +72,67 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4) 8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4) 10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input 11(BaseColor): 10(ptr) Variable Input
17: TypeBool 16: TypePointer UniformConstant 7(fvec4)
18: 17(bool) ConstantTrue 17(bigColor4): 16(ptr) Variable UniformConstant
21: TypeInt 32 0 21: TypeInt 32 0
22: 21(int) Constant 2 22: 21(int) Constant 0
23: TypePointer Function 6(float) 23: TypePointer Function 6(float)
26: TypePointer UniformConstant 6(float) 26: TypePointer UniformConstant 6(float)
27(d4): 26(ptr) Variable UniformConstant 27(d4): 26(ptr) Variable UniformConstant
31: TypePointer UniformConstant 7(fvec4) 29: TypeBool
32(bigColor4): 31(ptr) Variable UniformConstant 33: 6(float) Constant 1073741824
36: 21(int) Constant 0 34: 21(int) Constant 2
43: 6(float) Constant 1073741824 47: 6(float) Constant 1065353216
56: 6(float) Constant 1065353216 50: 21(int) Constant 1
58: 17(bool) ConstantFalse 76: 21(int) Constant 3
60: 21(int) Constant 1 79(d13): 26(ptr) Variable UniformConstant
81: 21(int) Constant 3 138: TypePointer Output 7(fvec4)
84(d13): 26(ptr) Variable UniformConstant 139(gl_FragColor): 138(ptr) Variable Output
143: TypePointer Output 7(fvec4) 141(bigColor): 16(ptr) Variable UniformConstant
144(gl_FragColor): 143(ptr) Variable Output 142(bigColor1_1): 16(ptr) Variable UniformConstant
146(bigColor): 31(ptr) Variable UniformConstant 143(bigColor1_2): 16(ptr) Variable UniformConstant
147(bigColor1_1): 31(ptr) Variable UniformConstant 144(bigColor1_3): 16(ptr) Variable UniformConstant
148(bigColor1_2): 31(ptr) Variable UniformConstant 145(bigColor2): 16(ptr) Variable UniformConstant
149(bigColor1_3): 31(ptr) Variable UniformConstant 146(bigColor3): 16(ptr) Variable UniformConstant
150(bigColor2): 31(ptr) Variable UniformConstant 147(bigColor5): 16(ptr) Variable UniformConstant
151(bigColor3): 31(ptr) Variable UniformConstant 148(bigColor6): 16(ptr) Variable UniformConstant
152(bigColor5): 31(ptr) Variable UniformConstant 149(bigColor7): 16(ptr) Variable UniformConstant
153(bigColor6): 31(ptr) Variable UniformConstant 150(bigColor8): 16(ptr) Variable UniformConstant
154(bigColor7): 31(ptr) Variable UniformConstant 151(d): 26(ptr) Variable UniformConstant
155(bigColor8): 31(ptr) Variable UniformConstant 152(d2): 26(ptr) Variable UniformConstant
156(d): 26(ptr) Variable UniformConstant 153(d3): 26(ptr) Variable UniformConstant
157(d2): 26(ptr) Variable UniformConstant 154(d5): 26(ptr) Variable UniformConstant
158(d3): 26(ptr) Variable UniformConstant 155(d6): 26(ptr) Variable UniformConstant
159(d5): 26(ptr) Variable UniformConstant 156(d7): 26(ptr) Variable UniformConstant
160(d6): 26(ptr) Variable UniformConstant 157(d8): 26(ptr) Variable UniformConstant
161(d7): 26(ptr) Variable UniformConstant 158(d9): 26(ptr) Variable UniformConstant
162(d8): 26(ptr) Variable UniformConstant 159(d10): 26(ptr) Variable UniformConstant
163(d9): 26(ptr) Variable UniformConstant 160(d11): 26(ptr) Variable UniformConstant
164(d10): 26(ptr) Variable UniformConstant 161(d12): 26(ptr) Variable UniformConstant
165(d11): 26(ptr) Variable UniformConstant 162(d14): 26(ptr) Variable UniformConstant
166(d12): 26(ptr) Variable UniformConstant 163(d15): 26(ptr) Variable UniformConstant
167(d14): 26(ptr) Variable UniformConstant 164(d16): 26(ptr) Variable UniformConstant
168(d15): 26(ptr) Variable UniformConstant 165(d17): 26(ptr) Variable UniformConstant
169(d16): 26(ptr) Variable UniformConstant 166(d18): 26(ptr) Variable UniformConstant
170(d17): 26(ptr) Variable UniformConstant 167(d19): 26(ptr) Variable UniformConstant
171(d18): 26(ptr) Variable UniformConstant 168(d20): 26(ptr) Variable UniformConstant
172(d19): 26(ptr) Variable UniformConstant 169(d21): 26(ptr) Variable UniformConstant
173(d20): 26(ptr) Variable UniformConstant 170(d22): 26(ptr) Variable UniformConstant
174(d21): 26(ptr) Variable UniformConstant 171(d23): 26(ptr) Variable UniformConstant
175(d22): 26(ptr) Variable UniformConstant 172(d24): 26(ptr) Variable UniformConstant
176(d23): 26(ptr) Variable UniformConstant 173(d25): 26(ptr) Variable UniformConstant
177(d24): 26(ptr) Variable UniformConstant 174(d26): 26(ptr) Variable UniformConstant
178(d25): 26(ptr) Variable UniformConstant 175(d27): 26(ptr) Variable UniformConstant
179(d26): 26(ptr) Variable UniformConstant 176(d28): 26(ptr) Variable UniformConstant
180(d27): 26(ptr) Variable UniformConstant 177(d29): 26(ptr) Variable UniformConstant
181(d28): 26(ptr) Variable UniformConstant 178(d30): 26(ptr) Variable UniformConstant
182(d29): 26(ptr) Variable UniformConstant 179(d31): 26(ptr) Variable UniformConstant
183(d30): 26(ptr) Variable UniformConstant 180(d32): 26(ptr) Variable UniformConstant
184(d31): 26(ptr) Variable UniformConstant 181(d33): 26(ptr) Variable UniformConstant
185(d32): 26(ptr) Variable UniformConstant 182(d34): 26(ptr) Variable UniformConstant
186(d33): 26(ptr) Variable UniformConstant 183: TypeInt 32 1
187(d34): 26(ptr) Variable UniformConstant 184: TypePointer UniformConstant 183(int)
188: TypeInt 32 1 185(Count): 184(ptr) Variable UniformConstant
189: TypePointer UniformConstant 188(int)
190(Count): 189(ptr) Variable UniformConstant
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
9(color): 8(ptr) Variable Function 9(color): 8(ptr) Variable Function
@ -142,167 +140,160 @@ Linked fragment stage:
Store 9(color) 12 Store 9(color) 12
Branch 13 Branch 13
13: Label 13: Label
16: 17(bool) Phi 18 5 58 52 58 66 18: 7(fvec4) Load 17(bigColor4)
LoopMerge 14 13 None 19: 7(fvec4) Load 9(color)
Branch 19 20: 7(fvec4) FAdd 19 18
19: Label Store 9(color) 20
SelectionMerge 15 None
BranchConditional 16 15 20
20: Label
24: 23(ptr) AccessChain 9(color) 22 24: 23(ptr) AccessChain 9(color) 22
25: 6(float) Load 24 25: 6(float) Load 24
28: 6(float) Load 27(d4) 28: 6(float) Load 27(d4)
29: 17(bool) FOrdLessThan 25 28 30: 29(bool) FOrdLessThan 25 28
SelectionMerge 30 None SelectionMerge 32 None
BranchConditional 29 30 14 BranchConditional 30 31 32
30: Label
Branch 15
15: Label
33: 7(fvec4) Load 32(bigColor4)
34: 7(fvec4) Load 9(color)
35: 7(fvec4) FAdd 34 33
Store 9(color) 35
37: 23(ptr) AccessChain 9(color) 36
38: 6(float) Load 37
39: 6(float) Load 27(d4)
40: 17(bool) FOrdLessThan 38 39
SelectionMerge 42 None
BranchConditional 40 41 42
41: Label
44: 23(ptr) AccessChain 9(color) 22
45: 6(float) Load 44
46: 6(float) FAdd 45 43
47: 23(ptr) AccessChain 9(color) 22
Store 47 46
48: 23(ptr) AccessChain 9(color) 22
49: 6(float) Load 48
50: 6(float) Load 27(d4)
51: 17(bool) FOrdLessThan 49 50
SelectionMerge 53 None
BranchConditional 51 52 53
52: Label
54: 23(ptr) AccessChain 9(color) 36
55: 6(float) Load 54
57: 6(float) FAdd 55 56
Store 54 57
Branch 13
53: Label
Branch 42
42: Label
61: 23(ptr) AccessChain 9(color) 60
62: 6(float) Load 61
63: 6(float) Load 27(d4)
64: 17(bool) FOrdLessThan 62 63
SelectionMerge 66 None
BranchConditional 64 65 72
65: Label
67: 6(float) Load 27(d4)
68: 23(ptr) AccessChain 9(color) 60
69: 6(float) Load 68
70: 6(float) FAdd 69 67
71: 23(ptr) AccessChain 9(color) 60
Store 71 70
Branch 66
72: Label
73: 6(float) Load 27(d4)
74: 23(ptr) AccessChain 9(color) 36
75: 6(float) Load 74
76: 6(float) FAdd 75 73
77: 23(ptr) AccessChain 9(color) 36
Store 77 76
Branch 66
66: Label
Branch 13
14: Label 14: Label
Branch 78 Branch 75
78: Label 15: Label
82: 23(ptr) AccessChain 9(color) 81 68: 23(ptr) AccessChain 9(color) 34
69: 6(float) Load 68
70: 6(float) Load 27(d4)
71: 29(bool) FOrdLessThan 69 70
LoopMerge 14 15 None
BranchConditional 71 13 14
31: Label
35: 23(ptr) AccessChain 9(color) 34
36: 6(float) Load 35
37: 6(float) FAdd 36 33
38: 23(ptr) AccessChain 9(color) 34
Store 38 37
39: 23(ptr) AccessChain 9(color) 34
40: 6(float) Load 39
41: 6(float) Load 27(d4)
42: 29(bool) FOrdLessThan 40 41
SelectionMerge 44 None
BranchConditional 42 43 44
43: Label
45: 23(ptr) AccessChain 9(color) 22
46: 6(float) Load 45
48: 6(float) FAdd 46 47
Store 45 48
Branch 15
44: Label
Branch 32
32: Label
51: 23(ptr) AccessChain 9(color) 50
52: 6(float) Load 51
53: 6(float) Load 27(d4)
54: 29(bool) FOrdLessThan 52 53
SelectionMerge 56 None
BranchConditional 54 55 62
55: Label
57: 6(float) Load 27(d4)
58: 23(ptr) AccessChain 9(color) 50
59: 6(float) Load 58
60: 6(float) FAdd 59 57
61: 23(ptr) AccessChain 9(color) 50
Store 61 60
Branch 56
62: Label
63: 6(float) Load 27(d4)
64: 23(ptr) AccessChain 9(color) 22
65: 6(float) Load 64
66: 6(float) FAdd 65 63
67: 23(ptr) AccessChain 9(color) 22
Store 67 66
Branch 56
56: Label
Branch 15
72: Label
82: 23(ptr) AccessChain 9(color) 34
83: 6(float) Load 82 83: 6(float) Load 82
85: 6(float) Load 84(d13) 84: 6(float) Load 79(d13)
86: 17(bool) FOrdLessThan 83 85 85: 29(bool) FOrdLessThan 83 84
LoopMerge 79 78 None SelectionMerge 87 None
BranchConditional 86 80 79 BranchConditional 85 86 91
80: Label 73: Label
87: 23(ptr) AccessChain 9(color) 22 135: 7(fvec4) Load 9(color)
88: 6(float) Load 87 136: 7(fvec4) CompositeConstruct 47 47 47 47
89: 6(float) Load 84(d13) 137: 7(fvec4) FAdd 135 136
90: 17(bool) FOrdLessThan 88 89 Store 9(color) 137
SelectionMerge 92 None
BranchConditional 90 91 96
91: Label
93: 7(fvec4) Load 9(color)
94: 7(fvec4) CompositeConstruct 56 56 56 56
95: 7(fvec4) FAdd 93 94
Store 9(color) 95
Branch 92
96: Label
97: 7(fvec4) Load 9(color)
98: 7(fvec4) CompositeConstruct 56 56 56 56
99: 7(fvec4) FSub 97 98
Store 9(color) 99
Branch 92
92: Label
100: 7(fvec4) Load 32(bigColor4)
101: 7(fvec4) Load 9(color)
102: 7(fvec4) FAdd 101 100
Store 9(color) 102
103: 23(ptr) AccessChain 9(color) 36
104: 6(float) Load 103
105: 6(float) Load 27(d4)
106: 17(bool) FOrdLessThan 104 105
SelectionMerge 108 None
BranchConditional 106 107 108
107: Label
109: 23(ptr) AccessChain 9(color) 22
110: 6(float) Load 109
111: 6(float) FAdd 110 43
112: 23(ptr) AccessChain 9(color) 22
Store 112 111
113: 23(ptr) AccessChain 9(color) 22
114: 6(float) Load 113
115: 6(float) Load 27(d4)
116: 17(bool) FOrdLessThan 114 115
SelectionMerge 118 None
BranchConditional 116 117 118
117: Label
119: 23(ptr) AccessChain 9(color) 36
120: 6(float) Load 119
121: 6(float) FAdd 120 56
Store 119 121
Branch 78
118: Label
Branch 108
108: Label
123: 23(ptr) AccessChain 9(color) 60
124: 6(float) Load 123
125: 6(float) Load 27(d4)
126: 17(bool) FOrdLessThan 124 125
SelectionMerge 128 None
BranchConditional 126 127 134
127: Label
129: 6(float) Load 27(d4)
130: 23(ptr) AccessChain 9(color) 60
131: 6(float) Load 130
132: 6(float) FAdd 131 129
133: 23(ptr) AccessChain 9(color) 60
Store 133 132
Branch 128
134: Label
135: 6(float) Load 27(d4)
136: 23(ptr) AccessChain 9(color) 36
137: 6(float) Load 136
138: 6(float) FAdd 137 135
139: 23(ptr) AccessChain 9(color) 36
Store 139 138
Branch 128
128: Label
Branch 78
79: Label
140: 7(fvec4) Load 9(color) 140: 7(fvec4) Load 9(color)
141: 7(fvec4) CompositeConstruct 56 56 56 56 Store 139(gl_FragColor) 140
142: 7(fvec4) FAdd 140 141
Store 9(color) 142
145: 7(fvec4) Load 9(color)
Store 144(gl_FragColor) 145
Return Return
74: Label
Branch 75
75: Label
77: 23(ptr) AccessChain 9(color) 76
78: 6(float) Load 77
80: 6(float) Load 79(d13)
81: 29(bool) FOrdLessThan 78 80
LoopMerge 73 74 None
BranchConditional 81 72 73
86: Label
88: 7(fvec4) Load 9(color)
89: 7(fvec4) CompositeConstruct 47 47 47 47
90: 7(fvec4) FAdd 88 89
Store 9(color) 90
Branch 87
91: Label
92: 7(fvec4) Load 9(color)
93: 7(fvec4) CompositeConstruct 47 47 47 47
94: 7(fvec4) FSub 92 93
Store 9(color) 94
Branch 87
87: Label
95: 7(fvec4) Load 17(bigColor4)
96: 7(fvec4) Load 9(color)
97: 7(fvec4) FAdd 96 95
Store 9(color) 97
98: 23(ptr) AccessChain 9(color) 22
99: 6(float) Load 98
100: 6(float) Load 27(d4)
101: 29(bool) FOrdLessThan 99 100
SelectionMerge 103 None
BranchConditional 101 102 103
102: Label
104: 23(ptr) AccessChain 9(color) 34
105: 6(float) Load 104
106: 6(float) FAdd 105 33
107: 23(ptr) AccessChain 9(color) 34
Store 107 106
108: 23(ptr) AccessChain 9(color) 34
109: 6(float) Load 108
110: 6(float) Load 27(d4)
111: 29(bool) FOrdLessThan 109 110
SelectionMerge 113 None
BranchConditional 111 112 113
112: Label
114: 23(ptr) AccessChain 9(color) 22
115: 6(float) Load 114
116: 6(float) FAdd 115 47
Store 114 116
Branch 74
113: Label
Branch 103
103: Label
118: 23(ptr) AccessChain 9(color) 50
119: 6(float) Load 118
120: 6(float) Load 27(d4)
121: 29(bool) FOrdLessThan 119 120
SelectionMerge 123 None
BranchConditional 121 122 129
122: Label
124: 6(float) Load 27(d4)
125: 23(ptr) AccessChain 9(color) 50
126: 6(float) Load 125
127: 6(float) FAdd 126 124
128: 23(ptr) AccessChain 9(color) 50
Store 128 127
Branch 123
129: Label
130: 6(float) Load 27(d4)
131: 23(ptr) AccessChain 9(color) 22
132: 6(float) Load 131
133: 6(float) FAdd 132 130
134: 23(ptr) AccessChain 9(color) 22
Store 134 133
Branch 123
123: Label
Branch 74
FunctionEnd FunctionEnd

View File

@ -10,12 +10,12 @@ Linked fragment stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 263 // Id's are bound by 265
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 73 221 EntryPoint Fragment 4 "main" 73 223
ExecutionMode 4 OriginLowerLeft ExecutionMode 4 OriginLowerLeft
Source ESSL 310 Source ESSL 310
Name 4 "main" Name 4 "main"
@ -33,24 +33,24 @@ Linked fragment stage:
Name 73 "x" Name 73 "x"
Name 127 "d" Name 127 "d"
Name 153 "i" Name 153 "i"
Name 171 "j" Name 172 "j"
Name 221 "color" Name 223 "color"
Name 227 "v" Name 229 "v"
Name 228 "param"
Name 230 "param" Name 230 "param"
Name 232 "param" Name 232 "param"
Name 240 "param" Name 234 "param"
Name 242 "param" Name 242 "param"
Name 244 "param" Name 244 "param"
Name 246 "param"
Decorate 58(local) RelaxedPrecision Decorate 58(local) RelaxedPrecision
Decorate 60(c) RelaxedPrecision Decorate 60(c) RelaxedPrecision
Decorate 71(f) RelaxedPrecision Decorate 71(f) RelaxedPrecision
Decorate 73(x) RelaxedPrecision Decorate 73(x) RelaxedPrecision
Decorate 127(d) RelaxedPrecision Decorate 127(d) RelaxedPrecision
Decorate 153(i) RelaxedPrecision Decorate 153(i) RelaxedPrecision
Decorate 171(j) RelaxedPrecision Decorate 172(j) RelaxedPrecision
Decorate 221(color) RelaxedPrecision Decorate 223(color) RelaxedPrecision
Decorate 227(v) RelaxedPrecision Decorate 229(v) RelaxedPrecision
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -71,31 +71,31 @@ Linked fragment stage:
73(x): 72(ptr) Variable Input 73(x): 72(ptr) Variable Input
127(d): 59(ptr) Variable UniformConstant 127(d): 59(ptr) Variable UniformConstant
154: 9(int) Constant 0 154: 9(int) Constant 0
159: 9(int) Constant 10 160: 9(int) Constant 10
160: TypeBool 161: TypeBool
172: 9(int) Constant 20 173: 9(int) Constant 20
177: 9(int) Constant 30 179: 9(int) Constant 30
182: 6(float) Constant 1120429670 184: 6(float) Constant 1120429670
202: 6(float) Constant 1079739679 204: 6(float) Constant 1079739679
220: TypePointer Output 6(float) 222: TypePointer Output 6(float)
221(color): 220(ptr) Variable Output 223(color): 222(ptr) Variable Output
226: TypePointer UniformConstant 7(fvec4) 228: TypePointer UniformConstant 7(fvec4)
227(v): 226(ptr) Variable UniformConstant 229(v): 228(ptr) Variable UniformConstant
235: TypeInt 32 0 237: TypeInt 32 0
236: 235(int) Constant 1 238: 237(int) Constant 1
247: 235(int) Constant 2 249: 237(int) Constant 2
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
58(local): 10(ptr) Variable Function 58(local): 10(ptr) Variable Function
71(f): 70(ptr) Variable Function 71(f): 70(ptr) Variable Function
153(i): 10(ptr) Variable Function 153(i): 10(ptr) Variable Function
171(j): 10(ptr) Variable Function 172(j): 10(ptr) Variable Function
228(param): 8(ptr) Variable Function
230(param): 8(ptr) Variable Function 230(param): 8(ptr) Variable Function
232(param): 10(ptr) Variable Function 232(param): 8(ptr) Variable Function
240(param): 8(ptr) Variable Function 234(param): 10(ptr) Variable Function
242(param): 8(ptr) Variable Function 242(param): 8(ptr) Variable Function
244(param): 10(ptr) Variable Function 244(param): 8(ptr) Variable Function
246(param): 10(ptr) Variable Function
61: 9(int) Load 60(c) 61: 9(int) Load 60(c)
Store 58(local) 61 Store 58(local) 61
62: 9(int) Load 58(local) 62: 9(int) Load 58(local)
@ -216,132 +216,136 @@ Linked fragment stage:
Branch 121 Branch 121
121: Label 121: Label
Store 153(i) 154 Store 153(i) 154
Branch 155 Branch 158
155: Label 155: Label
158: 9(int) Load 153(i) 163: 9(int) Load 60(c)
161: 160(bool) SLessThan 158 159 SelectionMerge 167 None
LoopMerge 156 155 None Switch 163 166
BranchConditional 161 157 156 case 1: 164
157: Label case 2: 165
162: 9(int) Load 60(c)
SelectionMerge 166 None
Switch 162 165
case 1: 163
case 2: 164
163: Label
167: 6(float) Load 73(x)
168: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 167
169: 6(float) Load 71(f)
170: 6(float) FAdd 169 168
Store 71(f) 170
Store 171(j) 172
Branch 173
173: Label
176: 9(int) Load 171(j)
178: 160(bool) SLessThan 176 177
LoopMerge 174 173 None
BranchConditional 178 175 174
175: Label
179: 6(float) Load 71(f)
180: 6(float) FAdd 179 47
Store 71(f) 180
181: 6(float) Load 71(f)
183: 160(bool) FOrdLessThan 181 182
SelectionMerge 185 None
BranchConditional 183 184 185
184: Label
Branch 174
185: Label
187: 9(int) Load 171(j)
188: 9(int) IAdd 187 63
Store 171(j) 188
Branch 173
174: Label
Branch 166
164: Label
190: 6(float) Load 73(x)
191: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 190
192: 6(float) Load 71(f)
193: 6(float) FAdd 192 191
Store 71(f) 193
Branch 166
165: Label
196: 6(float) Load 73(x)
197: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 196
198: 6(float) Load 71(f)
199: 6(float) FAdd 198 197
Store 71(f) 199
Branch 166
166: Label
201: 6(float) Load 71(f)
203: 160(bool) FOrdLessThan 201 202
SelectionMerge 205 None
BranchConditional 203 204 205
204: Label
Branch 156
205: Label
207: 9(int) Load 153(i)
208: 9(int) IAdd 207 63
Store 153(i) 208
Branch 155
156: Label 156: Label
209: 9(int) Load 60(c) 211: 9(int) Load 60(c)
SelectionMerge 212 None SelectionMerge 214 None
Switch 209 212 Switch 211 214
case 1: 210 case 1: 212
case 2: 211 case 2: 213
210: Label 157: Label
213: 6(float) Load 73(x) 209: 9(int) Load 153(i)
214: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 213 210: 9(int) IAdd 209 63
215: 6(float) Load 71(f) Store 153(i) 210
216: 6(float) FAdd 215 214 Branch 158
Store 71(f) 216 158: Label
Branch 212 159: 9(int) Load 153(i)
211: Label 162: 161(bool) SLessThan 159 160
Branch 212 LoopMerge 156 157 None
BranchConditional 162 155 156
164: Label
168: 6(float) Load 73(x)
169: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 168
170: 6(float) Load 71(f)
171: 6(float) FAdd 170 169
Store 71(f) 171
Store 172(j) 173
Branch 177
174: Label
181: 6(float) Load 71(f)
182: 6(float) FAdd 181 47
Store 71(f) 182
183: 6(float) Load 71(f)
185: 161(bool) FOrdLessThan 183 184
SelectionMerge 187 None
BranchConditional 185 186 187
175: Label
Branch 167
176: Label
189: 9(int) Load 172(j)
190: 9(int) IAdd 189 63
Store 172(j) 190
Branch 177
177: Label
178: 9(int) Load 172(j)
180: 161(bool) SLessThan 178 179
LoopMerge 175 176 None
BranchConditional 180 174 175
186: Label
Branch 175
187: Label
Branch 176
165: Label
192: 6(float) Load 73(x)
193: 6(float) ExtInst 1(GLSL.std.450) 14(Cos) 192
194: 6(float) Load 71(f)
195: 6(float) FAdd 194 193
Store 71(f) 195
Branch 167
166: Label
198: 6(float) Load 73(x)
199: 6(float) ExtInst 1(GLSL.std.450) 15(Tan) 198
200: 6(float) Load 71(f)
201: 6(float) FAdd 200 199
Store 71(f) 201
Branch 167
167: Label
203: 6(float) Load 71(f)
205: 161(bool) FOrdLessThan 203 204
SelectionMerge 207 None
BranchConditional 205 206 207
206: Label
Branch 156
207: Label
Branch 157
212: Label 212: Label
222: 6(float) Load 71(f) 215: 6(float) Load 73(x)
223: 9(int) Load 58(local) 216: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 215
224: 6(float) ConvertSToF 223 217: 6(float) Load 71(f)
225: 6(float) FAdd 222 224 218: 6(float) FAdd 217 216
Store 221(color) 225 Store 71(f) 218
229: 7(fvec4) Load 227(v) Branch 214
Store 228(param) 229 213: Label
231: 7(fvec4) Load 227(v) Branch 214
214: Label
224: 6(float) Load 71(f)
225: 9(int) Load 58(local)
226: 6(float) ConvertSToF 225
227: 6(float) FAdd 224 226
Store 223(color) 227
231: 7(fvec4) Load 229(v)
Store 230(param) 231 Store 230(param) 231
233: 9(int) Load 60(c) 233: 7(fvec4) Load 229(v)
Store 232(param) 233 Store 232(param) 233
234: 7(fvec4) FunctionCall 15(foo1(vf4;vf4;i1;) 228(param) 230(param) 232(param) 235: 9(int) Load 60(c)
237: 6(float) CompositeExtract 234 1 Store 234(param) 235
238: 6(float) Load 221(color) 236: 7(fvec4) FunctionCall 15(foo1(vf4;vf4;i1;) 230(param) 232(param) 234(param)
239: 6(float) FAdd 238 237 239: 6(float) CompositeExtract 236 1
Store 221(color) 239 240: 6(float) Load 223(color)
241: 7(fvec4) Load 227(v) 241: 6(float) FAdd 240 239
Store 240(param) 241 Store 223(color) 241
243: 7(fvec4) Load 227(v) 243: 7(fvec4) Load 229(v)
Store 242(param) 243 Store 242(param) 243
245: 9(int) Load 60(c) 245: 7(fvec4) Load 229(v)
Store 244(param) 245 Store 244(param) 245
246: 7(fvec4) FunctionCall 20(foo2(vf4;vf4;i1;) 240(param) 242(param) 244(param) 247: 9(int) Load 60(c)
248: 6(float) CompositeExtract 246 2 Store 246(param) 247
249: 6(float) Load 221(color) 248: 7(fvec4) FunctionCall 20(foo2(vf4;vf4;i1;) 242(param) 244(param) 246(param)
250: 6(float) FAdd 249 248 250: 6(float) CompositeExtract 248 2
Store 221(color) 250 251: 6(float) Load 223(color)
251: 9(int) Load 60(c) 252: 6(float) FAdd 251 250
SelectionMerge 254 None Store 223(color) 252
Switch 251 253 253: 9(int) Load 60(c)
case 0: 252 SelectionMerge 256 None
252: Label Switch 253 255
Branch 254 case 0: 254
253: Label
Branch 254
254: Label 254: Label
258: 9(int) Load 60(c) Branch 256
SelectionMerge 260 None 255: Label
Switch 258 259 Branch 256
259: Label 256: Label
Branch 260 260: 9(int) Load 60(c)
260: Label SelectionMerge 262 None
Switch 260 261
261: Label
Branch 262
262: Label
Return Return
FunctionEnd FunctionEnd
15(foo1(vf4;vf4;i1;): 7(fvec4) Function None 11 15(foo1(vf4;vf4;i1;): 7(fvec4) Function None 11

View File

@ -5,82 +5,84 @@ Linked vertex stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 42 // Id's are bound by 43
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 40 41 EntryPoint Vertex 4 "main" 41 42
Source ESSL 300 Source ESSL 300
Name 4 "main" Name 4 "main"
Name 8 "i" Name 8 "i"
Name 17 "A" Name 18 "A"
Name 25 "B" Name 26 "B"
Name 27 "C" Name 28 "C"
Name 37 "D" Name 38 "D"
Name 40 "gl_VertexID" Name 41 "gl_VertexID"
Name 41 "gl_InstanceID" Name 42 "gl_InstanceID"
Decorate 40(gl_VertexID) BuiltIn VertexId Decorate 41(gl_VertexID) BuiltIn VertexId
Decorate 41(gl_InstanceID) BuiltIn InstanceId Decorate 42(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
7: TypePointer Function 6(int) 7: TypePointer Function 6(int)
9: 6(int) Constant 0 9: 6(int) Constant 0
14: 6(int) Constant 10 15: 6(int) Constant 10
15: TypeBool 16: TypeBool
18: 6(int) Constant 1 19: 6(int) Constant 1
20: 6(int) Constant 2 21: 6(int) Constant 2
29: 6(int) Constant 5 30: 6(int) Constant 5
38: 6(int) Constant 3 39: 6(int) Constant 3
39: TypePointer Input 6(int) 40: TypePointer Input 6(int)
40(gl_VertexID): 39(ptr) Variable Input 41(gl_VertexID): 40(ptr) Variable Input
41(gl_InstanceID): 39(ptr) Variable Input 42(gl_InstanceID): 40(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
8(i): 7(ptr) Variable Function 8(i): 7(ptr) Variable Function
17(A): 7(ptr) Variable Function 18(A): 7(ptr) Variable Function
25(B): 7(ptr) Variable Function 26(B): 7(ptr) Variable Function
27(C): 7(ptr) Variable Function 28(C): 7(ptr) Variable Function
37(D): 7(ptr) Variable Function 38(D): 7(ptr) Variable Function
Store 8(i) 9 Store 8(i) 9
Branch 10 Branch 13
10: Label 10: Label
13: 6(int) Load 8(i) Store 18(A) 19
16: 15(bool) SLessThan 13 14 20: 6(int) Load 8(i)
LoopMerge 11 10 None 22: 6(int) SMod 20 21
BranchConditional 16 12 11 23: 16(bool) IEqual 22 9
12: Label SelectionMerge 25 None
Store 17(A) 18 BranchConditional 23 24 25
19: 6(int) Load 8(i)
21: 6(int) SMod 19 20
22: 15(bool) IEqual 21 9
SelectionMerge 24 None
BranchConditional 22 23 24
23: Label
Store 25(B) 20
Branch 10
26: Label
Store 27(C) 20
Branch 24
24: Label
28: 6(int) Load 8(i)
30: 6(int) SMod 28 29
31: 15(bool) IEqual 30 9
SelectionMerge 33 None
BranchConditional 31 32 33
32: Label
Store 25(B) 20
Branch 11
34: Label
Store 27(C) 20
Branch 33
33: Label
35: 6(int) Load 8(i)
36: 6(int) IAdd 35 18
Store 8(i) 36
Branch 10
11: Label 11: Label
Store 37(D) 38 Store 38(D) 39
Return Return
12: Label
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
24: Label
Store 26(B) 21
Branch 12
27: Label
Store 28(C) 21
Branch 25
25: Label
29: 6(int) Load 8(i)
31: 6(int) SMod 29 30
32: 16(bool) IEqual 31 9
SelectionMerge 34 None
BranchConditional 32 33 34
33: Label
Store 26(B) 21
Branch 11
35: Label
Store 28(C) 21
Branch 34
34: Label
36: 6(int) Load 8(i)
37: 6(int) IAdd 36 19
Store 8(i) 37
Branch 12
FunctionEnd FunctionEnd

View File

@ -5,45 +5,47 @@ Linked vertex stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 23 // Id's are bound by 24
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450 MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 21 22 EntryPoint Vertex 4 "main" 22 23
Source ESSL 300 Source ESSL 300
Name 4 "main" Name 4 "main"
Name 8 "i" Name 8 "i"
Name 21 "gl_VertexID" Name 22 "gl_VertexID"
Name 22 "gl_InstanceID" Name 23 "gl_InstanceID"
Decorate 21(gl_VertexID) BuiltIn VertexId Decorate 22(gl_VertexID) BuiltIn VertexId
Decorate 22(gl_InstanceID) BuiltIn InstanceId Decorate 23(gl_InstanceID) BuiltIn InstanceId
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeInt 32 1 6: TypeInt 32 1
7: TypePointer Function 6(int) 7: TypePointer Function 6(int)
9: 6(int) Constant 0 9: 6(int) Constant 0
14: 6(int) Constant 10 15: 6(int) Constant 10
15: TypeBool 16: TypeBool
18: 6(int) Constant 1 19: 6(int) Constant 1
20: TypePointer Input 6(int) 21: TypePointer Input 6(int)
21(gl_VertexID): 20(ptr) Variable Input 22(gl_VertexID): 21(ptr) Variable Input
22(gl_InstanceID): 20(ptr) Variable Input 23(gl_InstanceID): 21(ptr) Variable Input
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
8(i): 7(ptr) Variable Function 8(i): 7(ptr) Variable Function
Store 8(i) 9 Store 8(i) 9
Branch 10 Branch 13
10: Label 10: Label
13: 6(int) Load 8(i) 18: 6(int) Load 8(i)
16: 15(bool) SLessThan 13 14 20: 6(int) IAdd 18 19
LoopMerge 11 10 None Store 8(i) 20
BranchConditional 16 12 11 Branch 12
12: Label
17: 6(int) Load 8(i)
19: 6(int) IAdd 17 18
Store 8(i) 19
Branch 10
11: Label 11: Label
Return Return
12: Label
Branch 13
13: Label
14: 6(int) Load 8(i)
17: 16(bool) SLessThan 14 15
LoopMerge 11 12 None
BranchConditional 17 10 11
FunctionEnd FunctionEnd

View File

@ -5,7 +5,7 @@ Linked fragment stage:
// Module Version 10000 // Module Version 10000
// Generated by (magic number): 80001 // Generated by (magic number): 80001
// Id's are bound by 34 // Id's are bound by 35
Capability Shader Capability Shader
1: ExtInstImport "GLSL.std.450" 1: ExtInstImport "GLSL.std.450"
@ -16,9 +16,9 @@ Linked fragment stage:
Name 4 "main" Name 4 "main"
Name 9 "color" Name 9 "color"
Name 11 "BaseColor" Name 11 "BaseColor"
Name 22 "d" Name 23 "d"
Name 27 "bigColor" Name 28 "bigColor"
Name 32 "gl_FragColor" Name 33 "gl_FragColor"
2: TypeVoid 2: TypeVoid
3: TypeFunction 2 3: TypeFunction 2
6: TypeFloat 32 6: TypeFloat 32
@ -26,37 +26,39 @@ Linked fragment stage:
8: TypePointer Function 7(fvec4) 8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4) 10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input 11(BaseColor): 10(ptr) Variable Input
16: TypeInt 32 0 17: TypeInt 32 0
17: 16(int) Constant 0 18: 17(int) Constant 0
18: TypePointer Function 6(float) 19: TypePointer Function 6(float)
21: TypePointer UniformConstant 6(float) 22: TypePointer UniformConstant 6(float)
22(d): 21(ptr) Variable UniformConstant 23(d): 22(ptr) Variable UniformConstant
24: TypeBool 25: TypeBool
26: TypePointer UniformConstant 7(fvec4) 27: TypePointer UniformConstant 7(fvec4)
27(bigColor): 26(ptr) Variable UniformConstant 28(bigColor): 27(ptr) Variable UniformConstant
31: TypePointer Output 7(fvec4) 32: TypePointer Output 7(fvec4)
32(gl_FragColor): 31(ptr) Variable Output 33(gl_FragColor): 32(ptr) Variable Output
4(main): 2 Function None 3 4(main): 2 Function None 3
5: Label 5: Label
9(color): 8(ptr) Variable Function 9(color): 8(ptr) Variable Function
12: 7(fvec4) Load 11(BaseColor) 12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12 Store 9(color) 12
Branch 13 Branch 16
13: Label 13: Label
19: 18(ptr) AccessChain 9(color) 17 29: 7(fvec4) Load 28(bigColor)
20: 6(float) Load 19 30: 7(fvec4) Load 9(color)
23: 6(float) Load 22(d) 31: 7(fvec4) FAdd 30 29
25: 24(bool) FOrdLessThan 20 23 Store 9(color) 31
LoopMerge 14 13 None Branch 15
BranchConditional 25 15 14
15: Label
28: 7(fvec4) Load 27(bigColor)
29: 7(fvec4) Load 9(color)
30: 7(fvec4) FAdd 29 28
Store 9(color) 30
Branch 13
14: Label 14: Label
33: 7(fvec4) Load 9(color) 34: 7(fvec4) Load 9(color)
Store 32(gl_FragColor) 33 Store 33(gl_FragColor) 34
Return Return
15: Label
Branch 16
16: Label
20: 19(ptr) AccessChain 9(color) 18
21: 6(float) Load 20
24: 6(float) Load 23(d)
26: 25(bool) FOrdLessThan 21 24
LoopMerge 14 15 None
BranchConditional 26 13 14
FunctionEnd FunctionEnd

View File

@ -5,6 +5,8 @@ spv.do-simple.vert
spv.do-while-continue-break.vert spv.do-while-continue-break.vert
spv.for-continue-break.vert spv.for-continue-break.vert
spv.for-simple.vert spv.for-simple.vert
spv.for-notest.vert
spv.for-nobody.vert
spv.while-continue-break.vert spv.while-continue-break.vert
spv.while-simple.vert spv.while-simple.vert
# vulkan-specific tests # vulkan-specific tests