glsl -> SPV: fix OpVectorInsertDynamic result type bug.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31262 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -1857,8 +1857,9 @@ void Builder::accessChainStore(Id rvalue)
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Id tempBaseId = createLoad(base);
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source = createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, rvalue, accessChain.swizzle);
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} else if (accessChain.component) {
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Instruction* vectorInsert = new Instruction(getUniqueId(), getTypeId(rvalue), OpVectorInsertDynamic);
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vectorInsert->addIdOperand(createLoad(base));
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Id tempBaseId = createLoad(base);
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Instruction* vectorInsert = new Instruction(getUniqueId(), getTypeId(tempBaseId), OpVectorInsertDynamic);
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vectorInsert->addIdOperand(tempBaseId);
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vectorInsert->addIdOperand(rvalue);
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vectorInsert->addIdOperand(accessChain.component);
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buildPoint->addInstruction(vectorInsert);
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@ -131,9 +131,9 @@ Linked fragment stage:
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70: 48(int) VectorExtractDynamic 69 68
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72: 48(int) IMul 70 71
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73: 7(float) ConvertUToF 72
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75: 8(fvec4) Load 66(tv4)
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74: 7(float) VectorInsertDynamic 75 73 67
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Store 66(tv4) 74
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74: 8(fvec4) Load 66(tv4)
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75: 8(fvec4) VectorInsertDynamic 74 73 67
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Store 66(tv4) 75
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76: 14(int) Load 60(i)
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77: 14(int) IAdd 76 33
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Store 60(i) 77
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