963 Commits

Author SHA1 Message Date
Josh Gargus
425af5f6b0 Use a recursive mutex. 2016-10-15 15:19:59 -07:00
steve-lunarg
cce8d48bcc HLSL: phase 3c: add option to use Unknown storage format
This uses the Unknown storage format, instead of deducing the
format from the texture declaration type.
2016-10-14 18:50:37 -06:00
steve-lunarg
8b0227ced9 HLSL: phase 3b: Texture methods remember and return vector size.
Also makes a (correct) test change for global -> temp vars.
2016-10-14 18:44:32 -06:00
steve-lunarg
4f2da27aec HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
This PR sets the TQualifier layoutFormat according to the HLSL image type.
For instance:

  RWTexture1D <float2> g_tTex1df2;

becomes ElfRg32f.  Similar on Buffers, e.g, Buffer<float4> mybuffer;

The return type for image and buffer loads is now taken from the storage format.
Also, the qualifier for the return type is now (properly) a temp, not a global.
2016-10-14 18:44:32 -06:00
John Kessenich
f042e407a9 Merge pull request #542 from steve-lunarg/rwbuffers
HLSL: phase 2: add operator[]
2016-10-13 12:49:56 -06:00
John Kessenich
e4ad1bb68a Merge pull request #538 from steve-lunarg/iomap-binding-range-err
Check for out-of-range bindings during IO mapping.
2016-10-13 12:44:16 -06:00
baldurk
75c3bf68e9 Add strtoull wrapper for VS2010, pointing to MS implementation 2016-10-13 19:24:23 +02:00
baldurk
54a28de4a9 Give all complex lambdas an explicit return type 2016-10-13 19:23:39 +02:00
steve-lunarg
b3da8a9cb3 HLSL: phase 2e: introduce lower level addBinaryNode/UnaryNode fns
- hlsl.struct.frag variable changed to static, assignment replacd.

- Created new low level functions addBinaryNode and addUnaryNode.  These are
  used by higher level functions such as addAssignment, and do not do any
  argument promotion or conversion of any sort.

- Two functions above are now used in RWTexture lvalue conversions.  Also,
  other direction creations of unary or binary nodes now use them, e.g, addIndex.
  This cleans up some existing code.

- removed handling of EOpVectorTimesScalar from promote()

- removed comment from ParseHelper.cpp
2016-10-12 12:39:44 -06:00
steve-lunarg
07830e805b HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
Improve comments.
A few tweaked lines allow [] on non-rw tx.  Add test case for this.
Improve VectorTimesScalar handling.
2016-10-12 12:39:44 -06:00
steve-lunarg
0de16da2c0 HLSL: phase 2c: use lValueErrorCheck in HLSL FE
This commit splits lValueErrorCheck into machine dependent and independent
parts.  The GLSL form in TParseContext inherits from and invokes the
machine dependent part in TParseContextBase.  The base form checks language
independent things.  This split does not change the set of errors tested
for: the test results are identical.

The new base class interface is now used from the HLSL FE to test lvalues.
There was one test diff due to this, where the test was writing to a uniform.
It still does the same indirections, but does not attempt a uniform write.
2016-10-12 12:39:44 -06:00
steve-lunarg
90707966ea HLSL: phase 2b: add l-value operator[] for RWTexture/RWBuffer
This commit adds l-value support for RW texture and buffer objects.
Supported are:

- pre and post inc/decrement
- function out parameters
- op-assignments, such as *=, +-, etc.
- result values from op-assignments.  e.g, val=(MyRwTex[loc] *= 2);

Not supported are:
- Function inout parameters
- multiple post-inc/decrement operators.  E.g, MyRWTex[loc]++++;
2016-10-12 12:39:44 -06:00
John Kessenich
631f223b1b Merge pull request #543 from slime73/compilerwarnings
Address some compiler warnings.
2016-10-11 15:31:31 -06:00
Alex Szpakowski
f887785990 fixup! Address some compiler warnings. 2016-10-11 16:16:47 -03:00
Rex Xu
4c25709f45 Parser: Some function prototypes of interpolateAtXXX are incorrect. 2016-10-10 16:55:04 +08:00
Alex Szpakowski
49ad2b72a1 Address some compiler warnings.
- Add explicit casts from long to int.
- Comment out method argument names that are unused.
- Always initialize a boolean variable before it's read.
2016-10-08 22:07:20 -03:00
John Kessenich
19bdf90eba SPV: Distinguish between SPV and non-SPV rules for member overlap. 2016-10-07 11:50:25 -06:00
John Kessenich
087a454af2 HLSL: Add shape conversions for return values. 2016-10-06 16:56:54 -06:00
John Kessenich
ed33e05762 HLSL: Do structure conversion for return type struct-punning on non-entry-point functions. 2016-10-06 13:06:13 -06:00
Josh Gargus
87a83d6841 Use pthread_mutex for global lock on Linux. 2016-10-05 18:32:51 -07:00
steve-lunarg
9ae34742cf Check for out-of-range bindings during IO mapping. 2016-10-05 13:42:42 -06:00
John Kessenich
c056adcddd Allow for larger binding numbers. 65K instead of 255. 2016-10-05 12:31:24 -06:00
steve-lunarg
2199c2404b HLSL: fix for flattening assignments from non-symbol R-values.
If a member-wise assignment from a non-flattened struct to a flattened struct sees a complex R-value
(not a symbol), it now creates a temporary to hold that value, to avoid repeating the R-value.
This avoids, e.g, duplicating a whole function call.  Also, it avoids re-using the AST node, making a
new one for each member inside the member loop.

The latter (re-use of AST node) was also an issue in the GetDimensions intrinsic decomposition,
so this PR fixes that one too.
2016-10-04 17:07:45 -06:00
steve-lunarg
8ffc36aecc add reflection queries to return a TType. Fix minor issue with interface names.
- Add new queries: TProgram::getUniformTType and getUniformBlockTType,
  which return a const TType*, or nullptr on a bad index.  These are valid for
  any source language.

- Interface name for HLSL cbuffers is taken from the (only) available declaration name,
  whereas before it was always an empty string, which caused some troubles with reflection
  mapping them all to the same index slot.  This also makes it appear in the SPIR-V binary
  instead of an empty string.

- Print the binding as part of the reflection textual dump.

- TType::clone becomes const.  Needed to call it from a const method, and anyway it doesn't
  change the object it's called on.

- Because the TObjectReflection constructor is called with a TType *reference* (not pointer)
  so that it's guaranteed to pass in a type, and the "badReflection" value should use a nullptr
  there, that now has a dedicated static method to obtain the bad value.  It uses a private
  constructor, so external users can't create one with a nullptr type.
2016-10-02 16:57:58 -06:00
John Kessenich
de97fe0ad4 Non-functional: Rationalizing parse helper hierarchy, step 3 (effected editable symbols and IO resize). 2016-10-01 18:44:38 -06:00
John Kessenich
a2a5dd474e Non-functional: Rationalizing parse helper hierarchy, step 2 (effected error messaging and cascading errors). 2016-10-01 18:07:57 -06:00
John Kessenich
273060c2d3 Non-functional: Rationalizing parse helper hierarchy, step 1 (effected memory of HLSL keyword map). 2016-10-01 17:47:40 -06:00
John Kessenich
a08c929d8e HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code. 2016-10-01 17:17:55 -06:00
John Kessenich
d8fe2ca8e5 HLSL: Handle flattened I/O structs passed to function *out* parameters. 2016-10-01 17:11:21 -06:00
John Kessenich
c86d38bb2b Non-functional: Better use of .isParamOutput() and some other methods. 2016-10-01 13:30:37 -06:00
John Kessenich
ba56e23e8a Fix typo in error message. 2016-10-01 12:36:19 -06:00
John Kessenich
f571d0c037 Non-functional: Use isOpaque() instead of compare against EbtSampler. 2016-10-01 12:35:01 -06:00
steve-lunarg
088c59d7ea Change binding auto-map to use provided offsets.
Previously, the binding auto-mapping facility was free to use any unused
binding.  This change makes auto-bindings use the same offset value as
explicit bindings.
2016-10-01 11:40:43 -06:00
John Kessenich
3e47f5f7c8 Merge pull request #523 from amdrexu/feature2
Parser: Implement extension GL_AMD_gpu_shader_half_float.
2016-09-30 09:54:17 -06:00
Rex Xu
c9e3c3c941 Parser: Implement extension GL_AMD_gpu_shader_half_float.
- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
  *=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
2016-09-30 16:13:06 +08:00
John Kessenich
df98cc26d5 Add amend ability for anonymous blocks, so they can grow between function bodies. 2016-09-29 23:59:26 -06:00
John Kessenich
21e7e32126 HLSL: Fix merge conflict. 2016-09-29 10:27:57 -06:00
John Kessenich
4e55988a47 HLSL Tests: Tests for previous commit, to make it easier to see what's changing. 2016-09-29 10:25:15 -06:00
John Kessenich
6dbc0a7a33 Support a uniform block to hold global uniform variables.
Used initially just by HLSL, for $Global.  Could be an option
for GLSL -> Vulkan.
2016-09-29 10:25:15 -06:00
John Kessenich
e82061de08 HLSL: Rationalize combination of type arrayness and name arrayness. 2016-09-29 10:25:15 -06:00
John Kessenich
10f7fc739c HLSL: Reverse what the driver is told about row/column majorness, matching the row-column reversal. 2016-09-25 20:26:03 -06:00
steve-lunarg
cf43e66125 Fix defects in uniform array flattening
Fix for two defects as follows:

- The IO mapping traverser was not setting inVisit, and would skip some AST nodes.
  Depending on the order of nodes, this could have prevented the binding from
  showing up in the generated SPIR-V.

- If a uniform array was flattened, each of the flattened scalars from the array
  is still a (now-scalar) uniform.  It was being converted to a temporary.
2016-09-22 15:58:06 -06:00
John Kessenich
02df206c9e Merge pull request #516 from amdrexu/feature3
SPV: Implement the extension SPV_KHR_shader_ballot
2016-09-22 10:54:18 -06:00
steve-lunarg
e0b9debda2 Flatten uniform arrays
This checkin adds a --flatten-uniform-arrays option which can break
uniform arrays of samplers, textures, or UBOs up into individual
scalars named (e.g) myarray[0], myarray[1], etc.  These appear as
individual linkage objects.

Code notes:

- shouldFlatten internally calls shouldFlattenIO, and shouldFlattenUniform,
  but is the only flattening query directly called.

- flattenVariable will handle structs or arrays (but not yet arrayed structs;
  this is tested an an error is generated).

- There's some error checking around unhandled situations.  E.g, flattening
  uniform arrays with initializer lists is not implemented.

- This piggybacks on as much of the existing mechanism for struct flattening
  as it can.  E.g, it uses the same flattenMap, and the same
  flattenAccess() method.

- handleAssign() has been generalized to cope with either structs or arrays.

- Extended test infrastructure to test flattening ability.
2016-09-22 08:47:48 -06:00
Rex Xu
5159664475 SPV: Implement the extension SPV_KHR_shader_ballot 2016-09-22 16:05:07 +08:00
John Kessenich
6714bcc2ca HLSL: Fix result type of passing a flattened-aggregate to a function. 2016-09-21 17:50:12 -06:00
steve-lunarg
7f7c2ed780 HLSL: Add location offsets per resource type
This PR adds the ability to offset sampler, texture, and UBO bindings
from provided base bindings, and to auto-number bindings that are not
provided with explicit register numbers. The mechanism works as
follows:

- Offsets may be given on the command line for all stages, or
  individually for one or more single stages, in which case the
  offset will be auto-selected according to the stage being
  compiled. There is also an API to set them. The new command line
  options are --shift-sampler-binding, --shift-texture-binding, and
  --shift-UBO-binding.

- Uniforms which are not given explicit bindings in the source code
  are auto-numbered if and only if they are in live code as
  determined by the algorithm used to build the reflection
  database, and the --auto-map-bindings option is given. This auto-numbering
  avoids using any binding slots which were explicitly provided in
  the code, whether or not that explicit use was live. E.g, "uniform
  Texture1D foo : register(t3);" with --shift-texture-binding 10 will
  reserve binding 13, whether or not foo is used in live code.

- Shorter synonyms for the command line options are available.  See
  the --help output.

The testing infrastructure is slightly extended to allow use of the
binding offset API, and two new tests spv.register.(no)autoassign.frag are
added for comparing the resulting SPIR-V.
2016-09-20 20:31:27 -06:00
John Kessenich
a1e2d4952e HLSL: Move to correct parsing of annotations, improving all annotations and recent string grammar. 2016-09-20 13:22:58 -06:00
John Kessenich
2572b19e94 HLSL: Turn on reflection, with basic test file, to catch regressions.
This is not a claim that reflection is working right, only a way to
see it is occurring and catch any regression.
2016-09-19 23:12:48 -06:00
John Kessenich
86f7138706 HLSL: Add string basic type and recognize string declaration grammar.
This includes the "< decl ; decl ; >" syntax which has its own namespace.
This functionality is not implemented, just silently accepted.
2016-09-19 20:29:45 -06:00