963 Commits

Author SHA1 Message Date
John Kessenich
4b6ce415ef GLSL Linker: Track entry point across compilation units.
This wasn't needed until the recent generalization of "main" to "entry point",
so makes some HLSL-specific code be generic now, for GLSL functional correctness.
2016-12-09 17:14:27 -07:00
John Kessenich
6a60c2f9ea Linker: Walk the call graph to report an error on missing bodies. 2016-12-08 23:22:21 -07:00
John Kessenich
302e619e4e Merge pull request #619 from steve-lunarg/opcode-specific-promote
HLSL: opcode specific promotion rules for interlocked ops
2016-12-08 11:17:21 -07:00
steve-lunarg
05f75142d6 HLSL: opcode specific promotion rules for interlocked ops
PR #577 addresses most but not all of the intrinsic promotion problems.
This PR resolves all known cases in the remainder.

Interlocked ops need special promotion rules because at the time
of function selection, the first argument has not been converted
to a buffer object.  It's just an int or uint, but you don't want
to convert THAT argument, because that implies converting the
buffer object itself.  Rather, you can convert other arguments,
but want to stay in the same "family" of functions.  E.g, if
the first interlocked arg is a uint, use only the uint family,
never the int family, you can convert the other args as you please.

This PR allows making such opcode and arg specific choices by
passing the op and arg to the convertible lambda.  The code in
the new test "hlsl.promote.atomic.frag" would not compile without
this change, but it must compile.

Also, it provides better handling of downconversions (to "worse"
types), which are permitted in HLSL.  The existing method of
selecting upconversions is unchanged, but if that doesn't find
any valid ones, then it will allow downconversions.  In effect
this always uses an upconversion if there is one.
2016-12-07 12:00:32 -07:00
Frank Henigman
8dcf20298f GLSL: Always define TShader::~Includer().
Rather than update the existing ifdef to cover all necessary cases,
get rid of it and always define TShader::~Includer().
2016-12-06 16:37:07 -05:00
John Kessenich
9df6aa5361 GLSL: Allow desktop shaders to call functions from outside main().
Fixes issue #239.
2016-12-05 21:36:48 -07:00
John Kessenich
ec2e27adf8 Merge pull request #613 from Corillian/hlslpreprocess
Fixed processing #include's when preprocessing HLSL
2016-12-05 10:25:02 -07:00
Keith Newton
205dc4e4ec Fixed processing #include's when preprocessing HLSL 2016-12-04 17:07:10 -05:00
John Kessenich
fb06e9552e Don't print the "Linked stage" message unless the AST is being dumped. 2016-12-03 13:59:51 -07:00
John Kessenich
21b11f4cc1 Merge branch 'intrinsic-promotion' of https://github.com/steve-lunarg/glslang into steve-lunarg-intrinsic-promotion 2016-12-03 13:27:22 -07:00
steve-lunarg
f1e0c87127 allow renaming of shader entry point when creating SPIR-V
Use "--source-entrypoint name" on the command line, or the
TShader::setSourceEntryPoint(char*) API.

When the name given to the above interfaces is detected in the
shader source, it will be renamed to the entry point name supplied
to the -e option or the TShader::setEntryPoint() method.
2016-12-01 08:51:43 -07:00
John Kessenich
8ce6e2ba49 Fix non-Windows build error. 2016-11-27 23:00:14 -07:00
John Kessenich
f97f2ce603 HLSL: Support the constructor idiom "(struct type)0".
This highly leverages the previous commit to handle partial initializers.
2016-11-27 22:51:36 -07:00
John Kessenich
98ad485321 HLSL: Support {...} initializer lists that are too short. 2016-11-27 17:39:07 -07:00
John Kessenich
1c98904014 Fix crash by returning early from finalCheck() if there is no tree to process. 2016-11-27 17:32:19 -07:00
John Kessenich
5307eb2d1b Non-functional: Change a bunch of 0 to nullptr. 2016-11-27 17:30:14 -07:00
John Kessenich
509c4216e6 Non-functional: Fix typos. 2016-11-27 17:26:21 -07:00
John Kessenich
e50dc536ff Warn on HLSL not finding entry point. Issue #588. 2016-11-26 13:45:18 -07:00
John Kessenich
517fe7a6ad Non-functional: Rename some entry-point variables to entryPoint, not main. 2016-11-26 13:31:47 -07:00
John Kessenich
fca826212c Always correctly terminate main. Issue #588, PR #600. 2016-11-26 13:23:20 -07:00
steve-lunarg
ef33ec0925 HLSL: add intrinsic function implicit promotions
This PR handles implicit promotions for intrinsics when there is no exact match,
such as for example clamp(int, bool, float).  In this case the int and bool will
be promoted to a float, and the clamp(float, float, float) form used.

These promotions can be mixed with shape conversions, e.g, clamp(int, bool2, float2).

Output conversions are handled either via the existing addOutputArgumentConversion
function, which this PR generalizes to handle either aggregates or unaries, or by
intrinsic decomposition.  If there are methods or intrinsics to be decomposed,
then decomposition is responsible for any output conversions, which turns out to
happen automatically in all current cases.  This can be revisited once inout
conversions are in place.

Some cases of actual ambiguity were fixed in several tests, e.g, spv.register.autoassign.*

Some intrinsics with only uint versions were expanded to signed ints natively, where the
underlying AST and SPIR-V supports that.  E.g, countbits.  This avoids extraneous
conversion nodes.

A new function promoteAggregate is added, and used by findFunction.  This is essentially
a generalization of the "promote 1st or 2nd arg" algorithm in promoteBinary.

The actual selection proceeds in three steps, as described in the comments in
hlslParseContext::findFunction:

1. Attempt an exact match.  If found, use it.
2. If not, obtain the operator from step 1, and promote arguments.
3. Re-select the intrinsic overload from the results of step 2.
2016-11-23 10:36:34 -07:00
John Kessenich
1c573fbcfb Merge pull request #601 from BearishSun/master
A way to query "location" qualifier for vertex attributes, using TProgram reflection API
2016-11-23 00:38:32 -07:00
John Kessenich
e122f053bb Merge pull request #599 from steve-lunarg/gs
HLSL: Add GS support
2016-11-23 00:29:30 -07:00
BearishSun
32c294ed76 Adding a way to retrieve vertex attribute TType using TProgram reflection API (required in order to query location attributes). 2016-11-22 09:53:04 +01:00
steve-lunarg
f49cdf4183 WIP: HLSL: Add GS support
This PR adds:

[maxvertexcount(n)] attributes

point/line/triangle/lineadj/triangleadj qualifiers

PointStream/LineStream/TriangleStream templatized types

Append method on above template types

RestartStrip method on above template types.
2016-11-21 18:25:08 -07:00
steve-lunarg
0842dbb39a HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
This PR adds a CreateParseContext() fn analogous to CreateBuiltInParseables(),
to create a language specific built in parser.  (This code was present before
but not encapsualted in a fn).  This can now be used to create a source language
specific parser for builtins.

Along with this, the code creating HLSL intrinsic prototypes can now produce
them in HLSL syntax, rather than GLSL syntax.  This relaxes certain prior
restrictions at the parser level.  Lower layers (e.g, SPIR-V) may still have
such restrictions, such as around Nx1 matrices: this code does not impact
that.

This PR also fleshes out matrix types for bools and ints, both of which were
partially in place before.  This was easier than maintaining the restrictions
in the HLSL prototype generator to avoid creating protoypes with those types.

Many tests change because the result type from intrinsics moves from "global"
to "temp".

Several new tests are added for the new types.
2016-11-16 11:19:22 -07:00
John Kessenich
fabe7d6a61 Test results: Fix incorrect test result caused by parallel development. Issue #594. 2016-11-14 21:22:05 -07:00
John Kessenich
0bf06d3cf5 Merge pull request #576 from steve-lunarg/uav-registers
Add UAV (image) binding offset and HLSL register class support
2016-11-14 09:39:46 -07:00
steve-lunarg
d9cb832f9c HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1
Previously, an error was thrown when assigning a float1 to a scalar float,
or similar for other basic types.  This allows that.

Also, this allows calling functions accepting scalars with float1 params,
so for example sin(float1) will work.  This is a minor change in
HlslParseContext::findFunction().
2016-11-13 14:44:46 -07:00
John Kessenich
d3f1122a44 Whole stack: Fix stale types in the AST linker object nodes, fixing #557.
Rationalizes the entire tracking of the linker object nodes, effecting
GLSL, HLSL, and SPIR-V, to allow tracked objects to be fully edited before
their type snapshot for linker objects.

Should only effect things when the rest of the AST contained no reference to
the symbol, because normal AST nodes were not stale. Also will only effect such
objects when their types were edited.
2016-11-05 10:22:33 -06:00
steve-lunarg
9088be4c07 Add UAV (image) binding offset and HLSL register support
This PR adds:

1. The "u" register class for RW* objects.

2. --shift-image-bindings (== --sib), analogous to --shift-texture-bindings etc.

3. Case insensitive reg classes.

4. Tests for above.
2016-11-01 14:44:54 -06:00
steve-lunarg
5b2d667fea Fix build warnings in remapper, re-indent for glslang standard
This has no functional changes.
2016-11-01 08:51:46 -06:00
t.jung
c2016a52d2 New uniform mapping handling
- add optional callback to handle mapping of uniform variables in linking phase
- if no resolver is provided, it uses the internal default resolver with all shifts and auto bind settings

Change-Id: Icfe38a9eabe8bfc8f8bb6d8150c06f7ed38bb762
2016-10-28 15:43:14 +02:00
John Kessenich
51634468da Merge pull request #568 from steve-lunarg/logicalop-fix
HLSL: allow component-wise operations for logical || and &&.
2016-10-26 23:01:16 -06:00
John Kessenich
aba444005f Merge pull request #567 from steve-lunarg/compare-fix
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 22:54:35 -06:00
John Kessenich
850ac0628d Merge pull request #561 from jeremy-lunarg/unused
GLSL: apply unused variable
2016-10-26 22:51:43 -06:00
steve-lunarg
27939caa86 HLSL: allow component-wise operations for logical || and &&.
HLSL || and && can operate component-wise.
2016-10-26 12:54:56 -06:00
steve-lunarg
85244d7486 HLSL: Enable component-wise vector comparisons from operators
This PR only changes a few lines of code, but is subtle.

In HLSL, comparison operators (<,>,<=,>=,==,!=) operate component-wise
when given a vector operand.  If a whole vector equality or inequality is
desired, then all() or any() can be used on the resulting bool vector.

This PR enables this change.  Existing shape conversion is used when
one of the two arguments is a vector and one is a scalar.

Some existing HLSL tests had assumed == and != meant vector-wise
instead of component-wise comparisons.  These tests have been changed
to add an explicit any() or all() to the test source.  This verifably
does not change the final SPIR-V binary relative to the old behavior
for == and !=.  The AST does change for the (now explicit, formerly
implicit) any() and all().  Also, a few tests changes where they
previously had the return type wrong, e.g, from a vec < vec comparison
in hlsl.shapeConv.frag.

Promotion of comparison opcodes to vector forms
(EOpEqual->EOpVectorEqual) is handled in promoteBinary(), as is setting
the proper vector type of the result.

EOpVectorEqual and EOpVectorNotEqual are now accepted as either
aggregate or binary nodes, similar to how the other operators are
handled.  Partial support already existed for this: it has been
fleshed out in the printing functions in intermOut.cpp.

There is an existing defect around shape conversion with 1-vectors, but
that is orthogonal to this PR and not addressed by it.
2016-10-26 08:50:10 -06:00
Jeremy Hayes
c8e60e28b7 WIP: apply unused variable
I happened upon numArgs while hunting for unused variables. I suspect
the intent was to apply it as shown in this patch. However, I am not a
compiler dude. Someone more appropriate should grok this change.
2016-10-21 14:48:46 -06:00
Johannes van Waveren
d1300753f7 update 2016-10-21 17:30:50 +09:00
Johannes van Waveren
2f4c832d47 Merge remote-tracking branch 'upstream/master' 2016-10-21 17:21:46 +09:00
Johannes van Waveren
8e1e717cae fixed MSVC 2015 compile warnings 2016-10-21 17:21:12 +09:00
steve-lunarg
6cb1637f37 Move promote methods to TIntermediate class
A need arose to use capabilities from TIntermediate during
node promotion.  These methods have been moved from virtual
methods on the TIntermUnary and TIntermBinary nodes to methods
on TIntermediate, so it is easy for them construct new nodes
and so on.

This is done as a separate commit to verify that no test results
are changed as a result.
2016-10-19 12:57:22 -06:00
steve-lunarg
e5921f1309 HLSL: Fix unary and binary operator type conversion issues
This fixes defects as follows:

1. handleLvalue could be called on a non-L-value, and it shouldn't be.

2. HLSL allows unary negation on non-bool values.  TUnaryOperator::promote
   can now promote other types (e.g, int, float) to bool for this op.

3. HLSL allows binary logical operations (&&, ||) on arbitrary types, similar
   (2).

4. HLSL allows mod operation on arbitrary types, which will be promoted.
   E.g, int % float -> float % float.
2016-10-18 16:56:37 -06:00
John Kessenich
5d45eadedc HLSL: Turn on tests for groupshared. 2016-10-16 12:22:20 -06:00
John Kessenich
b50fd17acb HLSL: Support SV_Coverage and SV_DispatchThreadId; catch SV_GroupIndex. 2016-10-16 12:12:11 -06:00
John Kessenich
4a3467933e Build: Fix unsigned/signed warning. 2016-10-16 11:50:46 -06:00
John Kessenich
1fabc0f697 Merge pull request #548 from baldurk/vs2010-compile-fixes
VS2010 compile fixes
2016-10-15 23:09:31 -06:00
John Kessenich
bf8a6ef750 Merge pull request #551 from steve-lunarg/rwbuffers-fmt
HLSL: phase 3 of rwtexture support: add sub-vec4 capabilities
2016-10-15 23:03:38 -06:00
John Kessenich
c658497846 Merge pull request #539 from schwa423/linux_global_lock
Use pthread_mutex for global lock on Linux.
2016-10-15 22:53:46 -06:00