255 Commits

Author SHA1 Message Date
Greg Fischer
e9564feb55 Add --hlsl-dx-position-w option
This reciprocates the w component of SV_Position in HLSL fragment shaders
to provide DirectX compatibility for HLSL shaders in Vulkan.

Fixes #2244
2021-11-16 18:42:12 -07:00
amhagan
035a3bbc4a GL_EXT_spirv_intrinsics - Port extensions
Add mechanism to use GL_EXT_spirv_intrinsics headers in glslang.
Ported GL_EXT_shader_realtime_clock as an example.
2021-10-15 14:13:08 -04:00
Yun Hsiao Wu
ae4305da91 Fix per-set argument parsing in standalone 2021-07-26 16:21:12 +08:00
Robin Quint
4bf373e9a3 Improved usage hint 2021-04-27 16:06:06 +02:00
Robin Quint
e50b0a857c Added usage hint for --auto-sampled-textures, added test cases 2021-04-22 13:13:38 +02:00
Greg Fischer
7f46558b8c
Merge pull request #2616 from Rob2309/standalone-hlsl-sampled-textures
Exposed #856 as --hlsl-sampled-textures in the StandAlone
2021-04-21 18:17:42 -06:00
Greg Fischer
ebfca6099f Change --hlsl-sampled-textures to --auto-sampled-textures 2021-04-21 16:49:53 -06:00
Georg Lehmann
f050209ce1 Add a --depfile option.
The output is similar to gcc -MMD and can be used by build systems
like meson to automatically recompile shaders if an included header
was changed.
2021-04-20 18:09:56 +02:00
Robin Quint
219b7b9f72 Exposed #856 as --hlsl-sampled-textures in the StandAlone 2021-04-20 07:58:36 +02:00
greg-lunarg
4e064eef46
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
greg-lunarg
e063363878
Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper" 2021-03-10 11:26:43 -07:00
will brown
ecc9b9149f Implement GL_EXT_vulkan_glsl_relaxed option 2021-03-08 13:31:39 -05:00
Jeremy Hayes
b73afa8631 Prevent HLSL input under OpenGL semantics
Fix #2497.
2021-01-05 15:55:58 -07:00
johnkslang
2de6d657dd SPV: Standalone; sanity check the client GLSL input semantics option value. 2020-08-04 07:17:39 -06:00
Ben Clayton
fbe9a23baf Generate build information from CHANGES.md
This PR significantly reworks the way glslang is versioned.

Instead of committing changes to the `GLSLANG_MINOR_VERSION` define in
`glslang/Public/ShaderLang.h`, and using `make-revision` to generate
`GLSLANG_PATCH_LEVEL` in `glslang/Include/revision.h`, all version
information is now derived from the new `CHANGES.md` file.

`CHANGES.md` acts as the single source of truth for glslang version
information, along with a convenient place to put all release notes for
each notable change made.

`CHANGES.md` is parsed using the new `build_info.py` python script.
This script can read basic template files to produce new source files,
which it does to read the new `build_info.h.tmpl` to generate (at build
time) a glslang private header at
`<build-dir>/include/glslang/build_info.h`.
I've written generators for each of the CMake, Bazel, gn, and
`Android.mk` build scripts.

The new version code conforms to the Semantic Versioning 2.0 spec.

This new version is also used by the CMake rules to produce versioned
shared objects, including a major-versioned SONAME.

New APIs:
---------

* `glslang::GetVersion()` returns a `Version` struct with the version
  major, minor, patch and flavor.

Breaking API changes:
---------------------

* The public defines `GLSLANG_MINOR_VERSION` and `GLSLANG_PATCH_LEVEL`
  have been entirely removed.
* `glslang/Public/ShaderLang.h` and `glslang/Include/revision.h` have
  been deleted.
* Instead, `<build-dir>/include/glslang/build_info.h` is created in
  the build directory, and `<build-dir>/include` is a CMake `PUBLIC`
  (dependee-inherited) include directory for the glslang targets.
* `<build-dir>/include/glslang/build_info.h` contains the following
   new #defines:
   `GLSLANG_VERSION_MAJOR`, `GLSLANG_VERSION_MINOR`,
   `GLSLANG_VERSION_PATCH`, `GLSLANG_VERSION_FLAVOR`,
   `GLSLANG_VERSION_GREATER_THAN(major, minor, patch)`,
   `GLSLANG_VERSION_GREATER_OR_EQUAL_TO(major, minor, patch)`,
   `GLSLANG_VERSION_LESS_THAN(major, minor, patch)`,
   `GLSLANG_VERSION_LESS_OR_EQUAL_TO(major, minor, patch)`
*  The CMake install output directory contains a copy of
   `build_info.h` at: `include/glslang/build_info.h`
*  Python3 is now always required to build glslang (likely always
   required for transitive dependency builds).
2020-07-09 12:34:02 +01:00
Marcin Ślusarz
245c30c296 Add --quiet option.
Being quiet should have been the default, but I guess it's too late
now to change it.
2020-07-06 10:55:40 +02:00
Ben Clayton
d64e859987 glslang: Only export public interface for SOs
Default to `-fvisibility=hidden`, and annotate the public glslang interface with `GLSLANG_EXPORT` to change the visibility of these cherry-picked symbols to default.
This is also used by Windows builds for `__declspec(dllexport)`-ing the public DLL interface.

This allows us to classify API changes into those that are publicly backwards compatible, and those that are not.

Note that `libSPIRV` will likely need similar treatment.

Issues: #2283, #1484
2020-06-30 17:06:17 +01:00
Shahbaz Youssefi
d52dce5067
Add -g0 command line argument
Analogous to gcc, -g0 would strip all debug info.  This is done
regardless of whether optimizations are enabled.

Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
2020-06-18 10:16:40 -04:00
Chow
8111268575
Add Shared/Std140 SSBO process & top-level array elements related (#2231)
* Add Shared/Std140 SSBO process & top-level array elements related
process

1.Add process options for shared/std140 ssbo, following ubo process
2.Add IO Variables reflection option, would keep all input/output
variables in reflection
3.Add Top-level related process, fix top-level array size issues,
following spec
4.Split ssbo/ubo reflection options, merge blowup expanding all into
function blowupActiveAggregate to allow other functions keep same entry
format.

Add options in StandAlone and test symbols.

1. Add options in StandAlone for std140/shared ubo/ssbo and all io variables reflection.
2. Add test for ssbo. When EShReflectionSharedStd140SSBO turns on, generated symbol and output would be different, to remind the difference. Defaultly disabled and nothing would change, nor blocking normal test.

* Add options in runtest script, refresh test results.

Add options in StandAlone:
--reflect-all-io-variables --reflect-shared-std140-ubo --reflect-shared-std140-ssbo

refresh test results.
Now the index, size of unsized array are expected.
2020-06-04 01:47:18 -06:00
rdb
b56e0e441b
HLSL: Recognize POSITION semantic et al in DX9 compatibility mode (#2255) 2020-06-02 00:30:50 -06:00
John Kessenich
344bd0889a
Merge pull request #2162 from ntfshard/small_fix
Humble fix
2020-03-30 00:33:09 -06:00
John Kessenich
83855b97db Fix #2163: improve comments for addProcess() and the preamble. 2020-03-30 00:27:31 -06:00
ntfs.hard
988cd6769c unused var 2020-03-30 01:38:21 +03:00
Daniel Koch
db32b243ff Add support for GLSL_EXT_ray_tracing
and SPV_KHR_ray_tracing
2020-03-17 20:42:47 -04:00
John Kessenich
56364b6b60 Copyright update, mostly to trigger bots again. 2020-03-01 04:51:40 -07:00
Jordan Justen
6ad120eaeb
standalone: Fix --help
Fixes: bd97b6f9 ("Command-line: Give better error messages. From #1829.")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
2020-01-28 14:08:12 -08:00
John Kessenich
273d3a5093 SPV/Vulkan: Add support for Vulkan 1.2, which defaults to SPIR-V 1.5. 2020-01-15 00:10:41 -07:00
John Kessenich
6f98892dd1 Fix #1829: Add "--" command-line options for macro def/undef.
This allows OpModuleProcessed logging to be consistent with everything taking
"--" options.
2020-01-08 01:28:45 -07:00
John Kessenich
bd97b6f9f2 Command-line: Give better error messages. From #1829. 2019-12-20 10:33:13 -07:00
David Neto
8c3d5b4b6c SPIR-V: Aggressively prune unreachable merge, continue target
More aggressively prune unreachable code as follows.
When no control flow edges reach a merge block or continue target:
- delete their contents so that:
  - a merge block becomes OpLabel, then OpUnreachable
  - a continue target becomes OpLabel, then an OpBranch back to the
    loop header
- any basic block which is dominated by such a merge block or continue
  target is removed as well.
- decorations targeting the removed instructions are removed.

Enables the SPIR-V builder post-processing step the GLSLANG_WEB case.
2019-10-29 15:33:54 -04:00
John Kessenich
8317e6c683 SPV: Support SPIR-V 1.5; five extensions no longer need OpExtension.
The generalization to addIncorporatedExtension() also fixed a 1.3
corner case with SPV_KHR_16bit_storage.
2019-09-16 07:14:10 -06:00
John Kessenich
deec1933e9 Web: Turn off includes, independent preprocessing path, fine tune all.
Saved about 21K, size down to 380K of MSVC x86 code.
Fixed one bug that needs to be looked at on the master branch:
The test for needing a Vulkan binding has a bug in it, "!layoutAttachment"
which does not mean "no layoutAttachment", because that is non-zero.
This is why some test and test results changed.
2019-08-20 23:21:56 -06:00
John Kessenich
155d351f86 Web: Remove unused stage functionality, SPIR-V logger, and hex_utils
Saves another 20K.
2019-08-20 23:21:56 -06:00
John Kessenich
b6d3ee5aca Web: Turn off bracket-style attributes, reflection, and IO mapping. 2019-08-20 23:21:55 -06:00
John Kessenich
7015bd658e Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.
Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the  target size.

The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
2019-08-20 23:21:55 -06:00
John Kessenich
23d27751e8 Web: Selectively remove a few key features, using #ifndef GLSLANG_WEB
Save about 100K.

N.B.: This is done by eliminating a function call, at a high level,
not by #ifdef'ing a bunch of code.

Also, removed no longer needed *_EXTENSION #ifdef in the code not
needed by GLSLANG_WEB.
2019-08-20 23:21:55 -06:00
John Kessenich
d4ed5158d1 Web: Remove a few additional HLSL constructs with ENABLE_HLSL.
Saves about 3K.
2019-08-20 23:21:55 -06:00
John Kessenich
e5c394bcba Standalone: Fix #1814: Check that linkage was specified for reflection. 2019-07-02 09:47:42 -06:00
John Kessenich
605afc7b1b SPV: Add a switch for favoring non-NaN operands in min, max, and clamp. 2019-06-17 23:33:09 -06:00
Christoph Kubisch
412ff6ea6a minor naming cleanup 2019-04-13 22:57:33 +02:00
Christoph Kubisch
55ba3eaf89 introduce new --dump-builtin-symbols command line
add corresponding EShMsgBuiltinSymbolTable
TSymbol::dump functions have option to do "complete" print
bugfix in TType::getCompleteString, structure can be null for block
2019-04-13 22:18:16 +02:00
baldurk
1905069857 Add option to unwrap I/O block aggregates in reflection
* We follow similar rules to uniform block exploding.
2019-02-11 11:53:52 +00:00
baldurk
4513df9175 Reflow for better readability 2019-02-08 10:48:48 +00:00
baldurk
a972e73ad7 Add option to reflect all block members, inactive or active.
* The stages mask is more fine-grained, and each variable or block's mask
  indicates which stages it's active in.
2019-02-04 12:02:59 +00:00
baldurk
657acc0c40 Add option to reflect buffer blocks & variables separately to uniforms
* Also note the uniform indices of atomic counter buffers
2019-02-04 12:02:59 +00:00
baldurk
0af5e3e346 Reflect pipeline outputs as well as inputs, optionally from other stages
* We add an option to reflect inputs from other stages than vertex, if only a
  later subset of the stages is linked into the program.
2019-02-04 12:02:59 +00:00
baldurk
edf8212ab8 Add an option to report array variables with trailing [0] suffix
* This is as expected by ARB_program_interface_query
2019-02-04 11:21:09 +00:00
baldurk
15c37f79a9 Include array index in reflected uniform names more consistently
* This comes from the resolution of issues 4, 5 & 6 in
  ARB_program_interface_query, stating that uniform buffers should have their
  members expanded out as normal and arrays should have elements added.
* If a buffer block has a large array e.g. [10000] we don't want to iterate over
  every array element. Instead we should only expand out the first [0] element,
  then expand as normal from there.
* The array name should still be appended with [0] to indicate that it's an
  array.
2019-02-04 11:21:09 +00:00
baldurk
6d47785825 Add options to control how reflection information is built 2019-02-04 11:21:09 +00:00
Rémi Verschelde
ebfd91a719 Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00