Rex Xu
04db3f5aa4
Fix issues from review comments and those relevant to texelFetch
2015-09-16 11:44:02 +08:00
John Kessenich
2398b3a458
Full stack: implement textureQueryLod(*) and textureQueryLevels(*).
2015-09-15 19:38:56 -06:00
John Kessenich
ef0118b26e
Update the Todo.txt file with recent AEP, 3.1, and textureQuery progress.
2015-09-15 19:17:30 -06:00
John Kessenich
3e60a6ff13
SPV OpAtomicCompareSwap: Generate correct operand order and number of operands.
2015-09-14 22:45:16 -06:00
John Kessenich
e770b3e6cf
SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
...
Structured control-flow rules allow leaving the middle of a construct through
a return, but not through a jump to a block that does a return.
Addresses issue #58 .
2015-09-14 21:08:58 -06:00
John Kessenich
5f5b205ce9
Bump up layout(location) limit from 62 to 4094, to handle bigger uniform locations.
2015-09-13 21:03:33 -06:00
Rex Xu
30f9258d5e
Merge master branch from upstream
2015-09-14 10:38:56 +08:00
John Kessenich
c9a808319a
SPV arrays: Add support for runtime-sized array types and arrays of arrays.
...
This includes run-time block.member.length() (OpArrayLength).
2015-09-13 10:18:19 -06:00
John Kessenich
9312269d09
Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now.
2015-09-11 15:25:38 -06:00
John Kessenich
a06bd527ca
SPV: Correct generation of transparent offsets for implicitly assigned offsets.
2015-09-11 15:15:23 -06:00
John Kessenich
31ed4830d1
SPV: Only decorate array and matrix strides for transparent types requiring explicit layouts.
2015-09-09 17:51:38 -06:00
John Kessenich
874b1f8858
Add test results for merge pull request #69 .
2015-09-09 16:36:37 -06:00
John Kessenich
79807811b5
README: Update testing section.
2015-09-09 16:34:13 -06:00
John Kessenich
358dd560c5
Update test results for pull request #68 , SPIRV: Decorate matrices and arrays with their strides.
2015-09-09 16:19:15 -06:00
John Kessenich
68e1c454da
Merge pull request #60 from xorgy/no-define-defined
...
Preprocessor: 'defined' cannot be used as a macro name in #define or #undef.
2015-09-09 15:45:23 -06:00
John Kessenich
ebb7bf37fd
Remove executables from the source tree. This addresses issue #48 .
2015-09-09 15:33:41 -06:00
Rex Xu
fc6189197d
SPIRV: Add the support of missing image functions #72
2015-09-09 16:42:49 +08:00
Rex Xu
0c81156c2d
SPIRV: Fix a comment issue
2015-09-06 14:55:45 +08:00
John Kessenich
c8b2e36f52
Implement GL_KHR_blend_equation_advanced.
2015-08-30 05:43:51 -06:00
Aaron Hamilton
7d3b73bfff
'defined' cannot be used as a macro name in #define or #undef.
2015-08-29 23:15:13 +00:00
John Kessenich
d6c37b190b
GL_OES_shader_multisample_interpolation: Include scalar swizzles as valid for interpolateAt*.
2015-08-22 16:54:35 -06:00
John Kessenich
0fc4338f3e
Implement GL_OES_shader_multisample_interpolation, as well as core desktop versions of it.
2015-08-22 13:11:12 -06:00
John Kessenich
ba01ebd5ba
Link-check fix: Don't include built-in variables in the fragment output ES rule:
...
"No layout(location=) is required if there is only one output" should not count
built-in variables like gl_SampleMask. This is fixed.
2015-08-21 09:19:52 -06:00
John Kessenich
78258d3d40
Fix misspelled EOpFrexp and EOpLdexp.
2015-08-19 17:30:12 -06:00
John Kessenich
fc51d284aa
Backward incompatible: Turn on PureOperatorBuiltins: use only enum-based built-in functions in the AST.
...
If this breaks your AST consumer, best is to modify it to test
against the enum values instead of doing string comparisons on
built-in function names. This is the reason the change was made.
If you need the old behavior, you should be able to get it back by changing
PureOperatorBuiltins to be false instead of true. This path will work for
a while, but is marked deprecated.
Also, the old behavior is tagged as release 2.4.
2015-08-19 13:43:25 -06:00
John Kessenich
a32d8f620d
Create last version before moving to pure enums for built-in functions.
2015-08-19 12:13:44 -06:00
John Kessenich
81639827d5
More preparation for pure built-in functions as enums: Add texturing op cracker.
2015-08-19 10:46:52 -06:00
John Kessenich
ef676b0a59
Front-end "pure" built-in TOperator: Finish adding full support, but still turned off.
...
This is to avoid all need to do text comparison of built-in function names
when consuming the AST. All built-in functions get enumerants.
Will want to turn on soon. See PureOperatorBuiltins. See issue #8 .
2015-08-18 23:17:15 -06:00
John Kessenich
e88217b7d8
Add more TOperator: fma/frexp/ldexp, AddCarry/SubBorrow/MulExtended/Bit*/Find*, (un)pack4x8/2x32, ftransform.
...
Also corrects some existing ones missing the "Op" part of their name.
2015-08-18 22:27:23 -06:00
John Kessenich
f5b2c06b32
Turn on the gpu_shader5 of the AEP .tesc test.
2015-08-18 22:27:22 -06:00
John Kessenich
156af43c25
Merge pull request #57 from google/glslang-android
...
Fixes for compiling glslang on Android.
2015-08-17 10:27:11 -06:00
Andrew Woloszyn
8b64fa5474
Fixes for compiling glslang on Android.
...
Primarily fix is due to Android not supporting std::to_string().
2015-08-17 11:39:38 -04:00
John Kessenich
fb5ba510ca
Implement GL_OES_shader_image_atomic.
2015-08-16 23:40:15 -06:00
John Kessenich
556ab3ac96
Implement GL_OES_sample_variables.
2015-08-16 21:55:59 -06:00
John Kessenich
a39159a192
Implement GL_OES_texture_storage_multisample_2d_array.
2015-08-16 21:10:38 -06:00
John Kessenich
2b0a11351f
Fix two multi-sample bugs: 1) include MS in name mangling, 2) add 'sample' argument texelFetch(*MS*,...).
2015-08-16 21:04:07 -06:00
John Kessenich
dc9eff7221
Implement GL_OES_texture_cube_map_array.
2015-08-16 14:21:20 -06:00
John Kessenich
302b46aebc
Implement GL_OES_texture_buffer.
2015-08-16 13:11:01 -06:00
John Kessenich
30314590ff
Implement GL_OES_primitive_bounding_box.
2015-08-16 12:09:15 -06:00
John Kessenich
cee88e3644
Whitespace in preprocessor results; trying to eliminate differences.
2015-08-16 11:35:30 -06:00
Neil Richardson
c8a96f45f7
Fixed VS2015 build
2015-08-15 08:29:37 -07:00
John Kessenich
65c78a0b62
Array of array: Implement the core functionality: types, constructors, operations.
...
There will be subsequent commits to refine semantics, esp. version-specific semantics,
as well as I/O functionality and restrictions.
Note: I'm getting white-space differences in the preprocessor test results,
which I'm not checking in. I think they need to be tagged as binary or something.
2015-08-10 17:08:55 -06:00
John Kessenich
b35483587f
Array of Array prep: Turn a batch of 0's into nullptr or UnsizedArraySize.
...
Added some const as well. This will remove camouflage of the next commit,
which will add the bulk of Array of Array semantics and functionality.
(Note the basic grammar and data structure is already in place.)
2015-08-09 18:15:25 -06:00
John Kessenich
5e4b1242bf
Move to revision 31 of SPIR-V.
2015-08-06 22:55:01 -06:00
John Kessenich
e24a74c320
Create last version before going to SPIR-V Revision 31.
2015-08-06 22:22:22 -06:00
John Kessenich
3473a4b98f
Merge pull request #53 from google/get-string-name-or-num
...
Add getStringNameOrNum() in TSourceLoc.
2015-08-06 22:06:34 -06:00
John Kessenich
306695360d
Fixes to 8f1684b7bb881813365efd013b05bc0900a52a0c, merge pull request 52.
2015-08-06 22:02:24 -06:00
John Kessenich
8f1684b7bb
Merge pull request #52 from baldurk/gcc-warn-fixes
...
Compile fixes for gcc -Wall
2015-08-06 21:03:57 -06:00
Lei Zhang
bb63bd5e37
Create a new method to return string name or number to DRY code.
2015-08-06 15:24:56 -04:00
baldurk
d7c5ead6a1
Compile fixes for gcc -Wall
2015-08-05 21:04:23 +02:00