The glslang cmake build system installs static libraries in addition to
the dynamic glslang library, which are required when used in a package
that uses glslang when calling find_package().
Distributions such as openSUSE (and perhaps others) use a "shared only"
strategy, which conflicts with the current state of the glslang build
system.
The static libraries mentioned are already all included in glslang and
thus not needed. With this commit, these will no longer install the
associated cmake support files when glslang is built shared.
Currently, ShInitialize() and friends call glslang::InitGlobalLock()
which *overwrites* the global mutex. As such, even though it ostensibly
takes a mutex, this function is actually completely thread-unsafe.
Fix it by using pthread_once to ensure the mutex is only initialized
once, and then never again.
* Introduces builtin variables gl_SecondaryFragColorEXT and gl_SecondaryFragDataEXT
* Introduces builtin constant gl_MaxDualSourceDrawBuffersEXT
* enables support for layout qualifier "index" in es profile
This should enable glslang to be used as a dependency of other projects
that target WebAssembly, instead of assuming "EMSCRIPTEN" => "Want
glslang.js".
Allows building non-min-size builds with Emscripten.
Adds ENABLE_GLSLANG_WEB_DEVEL.
Moves the glslang.js files to OSDependent/Web.
Small cleanups and docs update.
As reported in #1624, Ubuntu 14.04 LTS still uses CMake 2.8.12 which
does not support the Threads::Threads target (added in CMake 3.1).
This could be reverted once the required CMake version is bumped to 3.1+.
Would typically be pthreads.
Without this, '-Wl,--no-undefined' would output these errors:
/usr/bin/ld: OSDependent/Unix/libOSDependent.a(ossource.cpp.o): in function `glslang::OS_CleanupThreadData()':
/home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:83: undefined reference to `__pthread_register_cancel'
/usr/bin/ld: /home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:93: undefined reference to `__pthread_unregister_cancel'
/usr/bin/ld: OSDependent/Unix/libOSDependent.a(ossource.cpp.o): in function `glslang::OS_AllocTLSIndex()':
/home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:122: undefined reference to `pthread_key_create'
/usr/bin/ld: OSDependent/Unix/libOSDependent.a(ossource.cpp.o): in function `glslang::OS_SetTLSValue(void*, void*)':
/home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:137: undefined reference to `pthread_setspecific'
/usr/bin/ld: OSDependent/Unix/libOSDependent.a(ossource.cpp.o): in function `glslang::OS_FreeTLSIndex(void*)':
/home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:162: undefined reference to `pthread_key_delete'
/usr/bin/ld: OSDependent/Unix/libOSDependent.a(ossource.cpp.o): in function `glslang::InitGlobalLock()':
/home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:175: undefined reference to `pthread_mutexattr_init'
/usr/bin/ld: /home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:176: undefined reference to `pthread_mutexattr_settype'
/usr/bin/ld: OSDependent/Unix/libOSDependent.a(ossource.cpp.o): in function `glslang::OS_GetTLSValue(void*)':
/home/akien/Mageia/Sandbox/_rpm/BUILD/glslang-7.10.2984/glslang/OSDependent/Unix/ossource.cpp:149: undefined reference to `pthread_getspecific'
This reverts commit cfc69d95afed34e1ba1371df0ddb56f2f491a5cb.
* Change CMAKE_INSTALL_PREFIX default on Windows in order
to prevent permission denied errors when trying to install
to "Program Files".
* Use `GNUInstallDirs` in order to respect GNU conventions.
This is especially important for multi-arch/multi-lib setups.
* Specify position independent mode building properly, without
using the historic hack of adding `-fPIC` as a definition.
This makes the build system more portable.
* Only detect C++ (and not C) to slightly speed up configuring.
* Specify C++11 mode using modern CMake idioms.
* Fix some whitespace issues.
C++11 features remove the dependencies from OS specific code. Changes:
- Making WorkList class to have its own mutex instead of the OS specific
global one. The new mutex is the one from std library. The OS specific
code is also removed.
- Using the C++11 std library to handle threads in StandAlone
application
and enabling concurrent processing on non-windows platforms.
- converting the global variable Worklist into local variable workList.
- fixed ParseHelper.cpp newlines (crlf -> lf)
- removed trailing white space in most source files
- fix some spelling issues
- extra blank lines
- tabs to spaces
- replace #include comment about no location
* Fixes a warning - static function being defined but not used.
* Just in case any more code is added to DetachThreadLinux, this will go
through the same path on both platforms.