307 Commits

Author SHA1 Message Date
Bastiaan Olij
0e3bc393d5 Fully register class on register_class call 2021-09-27 23:08:12 +10:00
Bastiaan Olij
fad6329699 Implement Ref copy constructor 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli
ea7324afe8 Fix encoding/decoding of null objects. 2021-09-27 23:08:12 +10:00
Fabio Alessandrelli
42dd64f22f Fix binding of function that takes Object * parameters. 2021-09-27 23:08:11 +10:00
Fabio Alessandrelli
b4632e317d Fix creation (and godot-side deletion) of extended objects.
Proper initialization for godot-cpp classes with memnew.

Extension classes (i.e. the `GDCLASS` macro) behave differently from
regular wrapped classes, and requires Godot to initialize them during
object construction.

This commit update the GDCLASS macro to not create/destroy the instance
during the bindings callback, but during the extension callbacks.

When setting the object instance, the bindings instance is set to the
pointer of the extension instance so that it can later be retrieved
normally via `object_get_instance_bindings`.
2021-09-27 23:08:11 +10:00
Fabio Alessandrelli
cc88df05e7 Fix PtrToArg encoding for Object *.
It didn't set the return value at all, changing the local value instead.
Now instead correctly sets it as a generic pointer type from `_owner`.
2021-09-27 23:08:11 +10:00
Bastiaan Olij
fab017c91a Fix some clang format things 2021-09-27 23:08:11 +10:00
George Marques
38ee8bfcf7 Change constructor/destructor management of extension classes
This makes sure custom constructors are always called on extension
classes. However, note that constructors should not take any parameters,
since Godot doesn't support that. Parameters are ignore in memnew macro.

Use memnew(MyClass()) instead of memnew(MyClass) since it now needs a
value instead of a class name. This macro calls MyClass::_new() (define
in GDCLASS macro) which ultimately calls Godot to create the object,
ensuring that both the Godot and the extension instances are created.

Non Godot classes (that don't derive godot::Object) are constructed as
usual an can have parameters.

memdelete is also changed for the same reason, as it needs to destroy
the Godot object as well, and that automatically frees the bound
extension instance.
2021-09-27 23:08:11 +10:00
Bastiaan Olij
e839199848 Add support for property groups 2021-09-27 23:08:11 +10:00
Bastiaan Olij
02802b1d0e Add in driver types and rejig code to make it easier to extend 2021-09-27 23:08:11 +10:00
George Marques
aef0f1e248 Change initialization to allow custom level callbacks
Now it needs a callback for each level so custom logic (like loading
singletons) can be performed.
2021-09-27 23:08:10 +10:00
George Marques
dfa526ce16 Fix formatting of files 2021-09-27 23:08:10 +10:00
George Marques
f5858ef6c6 Fix calling of native functions that return object types 2021-09-27 23:08:10 +10:00
Bastiaan Olij
46c63af715 Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00
Bastiaan Olij
b07559882c Silence delete compile warning in memory.h/cpp on Windows 2021-09-27 23:08:09 +10:00
George Marques
a0634cca3f Auto-bind virtual method overrides 2021-09-27 23:08:08 +10:00
George Marques
8bcf32a619 Fix issues with method calls 2021-09-27 23:08:08 +10:00
George Marques
e4ed48976a Replace bindgins to work with extensions 2021-09-27 23:08:08 +10:00
Rémi Verschelde
4e8508ad53
Fixup style after #563 2021-09-27 12:26:32 +02:00
Rémi Verschelde
3de367920f
Merge pull request #563 from LinwoodCloud/master 2021-09-27 11:41:41 +02:00
Rémi Verschelde
055f3141f8
Merge pull request #588 from aaronfranke/signal-no-arg 2021-09-27 11:34:08 +02:00
Rémi Verschelde
7a693df988
Merge pull request #601 from colugomusic/fix-string-args-constness 2021-09-27 11:31:56 +02:00
Rémi Verschelde
0fba89df67
Merge pull request #595 from Calinou/add-license-headers 2021-09-27 11:31:31 +02:00
Colugo
bba8393af7 Fix argument constness in String::begins_with, String::ends_with 2021-08-22 16:02:14 +01:00
Hugo Locurcio
cf5428e103
Add license headers to all source and header files
This is consistent with the core Godot source code, and ensures the
license isn't detached from its original code when individual files
are distributed.
2021-08-02 18:34:58 +02:00
Hugo Locurcio
abab0715a0
Remove extraneous Error enum values that were removed in Godot 3.0 2021-08-02 18:23:41 +02:00
Mai Lavelle
2f534ddd88 Fix typo in CRASH_COND leading to unexpected continuation after fail 2021-08-01 17:20:39 -04:00
Aaron Franke
95ff72706d
Add ability to easily register signals with no arguments 2021-07-10 19:23:36 -04:00
Marc
fda7ddd158
Merge pull request #567 from DhruvMaroo/string
added String's move constructor and move assignment operator
2021-06-01 23:35:46 +01:00
DhruvMaroo
7a1890345b edited according to clang-format 2021-06-01 23:16:09 +05:30
DhruvMaroo
b44b98a94c removed _deleted class member 2021-05-31 09:10:59 +05:30
DhruvMaroo
cd05371ce8 added class member, safety check in the destructor 2021-05-31 00:52:36 +05:30
DhruvMaroo
492285f681 changed spaces to tabs 2021-05-30 22:29:41 +05:30
DhruvMaroo
6e662223aa changed spaces to tabs 2021-05-30 22:15:37 +05:30
DhruvMaroo
bdc5674ace added move assignment operator 2021-05-30 12:33:40 +05:30
DhruvMaroo
689b5fb98b added mover constructor 2021-05-30 12:30:11 +05:30
DhruvMaroo
c296e9210b Revert "Revert "added inverse trigonometric functions in Math.hpp""
This reverts commit 8ef2e4f1396723427f3d374e55573a4cee052b4f.
2021-05-30 12:23:39 +05:30
DhruvMaroo
8ef2e4f139 Revert "added inverse trigonometric functions in Math.hpp"
This reverts commit 5128858b1e9b4c0e5275e11fbef7bac1fd445130.
2021-05-30 12:22:45 +05:30
DhruvMaroo
5128858b1e added inverse trigonometric functions in Math.hpp 2021-05-30 11:45:47 +05:30
kb1000
3fe276c02f
Stop including iostream in Variant.hpp (to produce smaller binaries) 2021-05-23 16:28:11 +02:00
George Marques
cba90d6301
Update clang-format to version 11
This is taken from the Godot repository, so formatting is similar. This
updates the style rules as well.

Also fix style in files to conform with this version.
2021-02-28 16:57:34 -03:00
Marc Gilleron
1f7f66d09e Re-added clang-format checks to the CI 2021-02-03 22:04:45 +00:00
Hrishikesh
09df1fc9b5 Removed the redundant functions in CameraMatrix.hpp 2021-02-03 18:55:39 +05:30
Hrishikesh
8558d2360a Removed redundant function definitions in CameraMatrix and used the ones in Math.hpp 2021-02-03 06:32:44 +05:30
Marc Gilleron
4c0763cd88 Revert comment, this raised another warning, and I could not find a pattern that works 2021-01-31 22:36:01 +00:00
Marc
b400dba875
Merge branch 'master' into container_leaks 2021-01-31 20:06:56 +00:00
Marc
05ba977cc6
Merge pull request #485 from colugomusic/fix-array-const
Fix constness of Array::find, Array::find_last and Array::rfind
2021-01-31 20:03:47 +00:00
Marc
e76efdd3ab
Merge pull request #481 from Zylann/vec_constants
Added missing constants to Vector2, Vector3, Basis and Quat
2021-01-31 20:02:06 +00:00
Marc
18e1b262ff
Merge pull request #480 from Zylann/ref_safer_cast
Use safer casts in Ref<T>
2021-01-31 20:01:12 +00:00
Marc
ffcdef965e
Merge pull request #479 from Zylann/fix_math_warnings
Fix some Math warnings
2021-01-31 19:58:10 +00:00