1010 Commits

Author SHA1 Message Date
steve-lunarg
c0043cda82 HLSL: Allow empty struct initializers
Review request: does this harm GLSL in any way?
2017-04-27 18:22:52 -06:00
John Kessenich
7cca140956 HLSL: Turn on hlsl-offsets by default for HLSL-source shaders. 2017-04-27 15:18:46 -06:00
John Kessenich
dd5dee0b1d Merge pull request #859 from steve-lunarg/sampleposition
HLSL: add standard sample position return form of GetSamplePosition m…
2017-04-27 01:36:52 -06:00
steve-lunarg
d4d0b29752 HLSL: add standard sample position return form of GetSamplePosition method
Multisample textures support a GetSamplePosition() method intended to query
positions given a sample index.  This cannot be truly implemented in SPIR-V,
but #753 requested returning standard positions for the 1..16 cases, which
this PR adds.  Anything besides that returns (0,0).  If the standard positions
are not used, this will be wrong.

This should be revisited when there is a real query available.
2017-04-26 08:31:56 -06:00
steve-lunarg
a766b838f5 HLSL: Add ConstantBuffer<T> syntax
Note: multi-dimension arrays of ConstantBuffer objects will go through uniform flattening.
2017-04-25 09:30:28 -06:00
steve-lunarg
3cbc32f472 HLSL: add error for expected comparison sampler in SampleCmp* ops
This adds an error message if a non-comparison sampler is used with
comparison sampling methods.  There's no functional change for correct shaders.
2017-04-21 09:54:53 -06:00
John Kessenich
32a385e9d7 HLSL: Fix #846: support mixed ternary types.
Vector conditions properly convert the true/false expression types to same
width vector as the condition.

Scalar conditions make the true/false expressions convert to each other.
2017-04-20 21:32:16 -06:00
John Kessenich
0603a383c1 Merge pull request #847 from steve-lunarg/sb-param-fix
HLSL: fix for byte address buffers in fn parmeters
2017-04-20 20:36:06 -06:00
John Kessenich
1c04f1e51a Merge pull request #842 from steve-lunarg/sb-cast
HLSL: cast non-int types to uint on Load/Store indexes
2017-04-20 20:35:09 -06:00
steve-lunarg
e404e088b1 HLSL: fix for byte address buffers in fn parmeters
Byte address buffers were failing to detect that they were byte address
buffers when used as fn parameters.

Note: this detection is a little awkward, and could be simplified if
it was easy to obtain the declared builtin type for an object.
2017-04-20 16:37:14 -06:00
steve-lunarg
7b1dcd6693 HLSL: add readonly qualifier to tbuffer, so they end up as SRV 2017-04-20 13:23:01 -06:00
steve-lunarg
be28355019 WIP: HLSL: hlsl register class iomapping
Adds --hlsl-iomap option to perform IO mapping in HLSL register space.

--shift-cbuffer-binding is now a synonym for --shift-ubo-binding.

The idea way to do this seems to be passing in a dedicated IO resolver, but
that would require more intrusive restructuring, so maybe best for its
own PR.

The TDefaultHlslIoResolver class and the former TDefaultIoResolver class
share quite a bit of mechanism in a common base class.

TODO: tbuffers are landing in the wrong register class, which needs some
investigation.  They're either wrong upstream, or the detection in the
resolver is wrong.
2017-04-20 12:41:39 -06:00
John Kessenich
ba5cc2fafa GLSL: Fix #822: Improve information given for syntax errors.
Also, fixed one test file that didn't have its syntax error as the last line.
2017-04-20 12:21:53 -06:00
John Kessenich
0c6f9360f5 HLSL: Fix #96: Support do-while loop substatements with no curly braces. 2017-04-20 11:08:24 -06:00
steve-lunarg
f8203a0acd HLSL: cast non-int types to uint on Load/Store indexes
Some texture and SB operations can take non-integer indexes, which should be
cast to integers before use if they are not already.  This adds makeIntegerIndex()
for the purpose.  Int types are left alone.

(This was done before for operator[], but needs to apply to some other things
too, hence its extraction into common function now)
2017-04-20 09:00:56 -06:00
John Kessenich
670271890d SPV: Support test #pragma for generating the StorageBuffer storage class.
Longer term, this storage class should be generated based on the mode
of compilation.
2017-04-19 18:34:49 -06:00
John Kessenich
a8d3db6b32 Merge pull request #835 from steve-lunarg/sb-counters
HLSL: structuredbuffer counter functionality
2017-04-19 17:42:22 -06:00
John Kessenich
d5d9ffbdfd HLSL: vector shape conversions for all ops: Fix #839. Fix #653. Fix #631. 2017-04-18 21:07:05 -06:00
steve-lunarg
350b94856a WIP: HLSL: add refection queries for structuredbuffer counter blocks
This adds TProgram::getUniformBlockCounterIndex(int index), which returns the
index the block of the counter buffer associated with the block of the passed in
index, if any, or -1 if none.
2017-04-18 12:58:15 -06:00
steve-lunarg
12bc9aa9ce WIP: HLSL: add Append/ConsumeBuffer support 2017-04-13 19:09:05 -06:00
steve-lunarg
8e26feb8f2 WIP: HLSL: structuredbuffer counter functionality
This is WIP, heavy on the IP part.  There's not yet enough to use in real workloads.

Currently present:

* Creation of separate counter buffers for structured buffer types needing them.
* IncrementCounter / DecrementCounter methods
* Postprocess to remove unused counter buffers from linkage
* Associated counter buffers are given @count suffix (invalid as a user identifier)

Not yet present:

* reflection queries to obtain bindings for counter buffers
* Append/Consume buffers
* Ability to use SB references passed as fn parameters
2017-04-13 18:43:26 -06:00
John Kessenich
97366a0df0 HLSL: Fix #770: implicitly convert bool operands to numeric operators. 2017-04-12 22:38:24 -06:00
John Kessenich
a0c578a6df HLSL: Fix #758: Support character literals (except for numeric escape sequences). 2017-04-12 16:58:30 -06:00
John Kessenich
2051815bcc HLSL: Fix #803: Add shape conversions to the constant-initializer path. 2017-04-12 14:56:52 -06:00
John Kessenich
776c515ea5 HLSL: Support 1.#INF and -1.#INF syntax. 2017-04-12 13:40:53 -06:00
John Kessenich
b5e739c20e HLSL: Fix boolean conversion bug and add more tests for ?:.
Null-conversion needs the right sized vectors to kick out with matching types.
2017-04-11 20:21:45 -06:00
John Kessenich
636b62db8b HLSL: Support vector 'cond ? :' -> EOpMix -> OpSelect. 2017-04-11 19:45:00 -06:00
John Kessenich
34718204e1 HLSL: Non-functional: add vector ? : tests. 2017-04-11 17:31:28 -06:00
John Kessenich
13075c612c HLSL: Fix #832: don't require terminating semicolon for cbuffer/tbuffer. 2017-04-11 09:51:32 -06:00
steve-lunarg
9e5a19fd3a HLSL: fix return type for isfinite
The prior decomposition of isfinite was not setting the return type on the
sequence node.  (Sequence was used because there's an internal temporary
to avoid the complex rvalue problem).
2017-04-10 08:27:34 -06:00
John Kessenich
ae79697db1 Merge pull request #827 from amdrexu/feature4
Implement the extension SPV_KHR_16bit_storage
2017-04-08 10:03:45 -06:00
John Kessenich
6fa17641b5 HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers. 2017-04-07 15:40:01 -06:00
Rex Xu
f89ad98013 Implement the extension SPV_KHR_16bit_storage 2017-04-07 23:22:33 +08:00
steve-lunarg
2efd6c6d0c HLSL: cast bracket dereference index to int type if not.
HLSL can index arrays using operator[] with non-integer types, and
inserts a conversion to a uint if needed.
2017-04-06 20:27:10 -06:00
John Kessenich
07b30c4255 Merge pull request #823 from steve-lunarg/tess-coord-size
HLSL: allow non-vec3 tessellation coordinate declarations
2017-04-05 18:11:31 -06:00
John Kessenich
4f1403ed1b SPV: Fix #807: use --hlsl-offsets to allow hlsl-style offsets in a buffer.
Corresponds to the EShMsgHlslOffsets flag in messages.
Works for both GLSL and HLSL.
2017-04-05 17:38:20 -06:00
steve-lunarg
ccb076ac9b HLSL: allow non-vec3 tessellation coordinate declarations
HLSL requires vec2 tessellation coordinate declarations in some cases
(e.g, isoline topology), where SPIR-V requires the TessCoord qualified
builtin to be a vec3 in all cases.  This alters the IO form of the
variable to be a vec3, which will be copied to the shader's declared
type if needed.  This is not a validation; the shader type must be correct.
2017-04-05 11:03:02 -06:00
John Kessenich
97cb85c7d6 PP: Fix #783: Catch end-of-argument expansion in token pasting. 2017-04-04 12:28:20 -06:00
John Kessenich
82460b5e21 HLSL: Fix #805: Support cast of scalars to structures.
Somewhat complex due to recognizing a general scalar, but not
replicating it for each member to avoid side effects.
2017-04-04 11:49:33 -06:00
John Kessenich
5ce1e4aff8 Merge pull request #817 from steve-lunarg/isfinite
HLSL: Decompose OpIsFinite to avoid capability restrictions
2017-04-03 22:32:35 -06:00
steve-lunarg
13975525d7 Decompose OpIsFinite to avoid capability restrictions
OpIsFinite is not available everywhere: decompose isfinite
to !isinf && !isnan.
2017-04-03 20:05:21 -06:00
steve-lunarg
067eb9b48a WIP: HLSL: Support InputPatch variables in patch constant functions
Previously, patch constant functions only accepted OutputPatch.  This
adds InputPatch support, via a pseudo-builtin variable type, so that
the patch can be tracked clear through from the qualifier.
2017-04-03 19:39:44 -06:00
steve-lunarg
08e0c086c8 HLSL: fix GS implementation for EP wrapping
The prior implementation of GS did not work with the new EP wrapping architecture.
This fixes it: the Append() method now looks up the actual output rather
than the internal sanitized temporary type, and writes to that.
2017-04-03 14:50:39 -06:00
John Kessenich
2184c2f21a Fix #287: pin down the io-array size before checking for out of range index. 2017-04-03 14:29:20 -06:00
steve-lunarg
f38cca3ccf HLSL: handle PCF input to DS in arbitrary argument position
In the hull shader, the PCF output does not participate in an argument list,
so has no defined ordering.  It is always put at the end of the linkage.  That
means the DS input reading PCF data must be be at the end of the DS linkage
as well, no matter where it may appear in the argument list.  This change
makes sure that happens.

The detection is by looking for arguments that contain tessellation factor
builtins, even as a struct member.  The whole struct is taken as the PCF output
if any members are so qualified.
2017-04-03 10:14:50 -06:00
steve-lunarg
bf1537f4b4 WIP: HLSL: force uncombined flag off for Buffer<> 2017-03-31 17:40:09 -06:00
John Kessenich
f36542f46d Revert "Merge pull request #779 from steve-lunarg/buffer-unsampled-fix"
This reverts commit 1dd65ca3983d3c361e66fbf788f050177f596d3a, reversing
changes made to 4960baaf663b18a6e0a58edb9073158ef7331930.
2017-03-31 14:39:30 -06:00
John Kessenich
84a30c8bae Merge pull request #774 from steve-lunarg/tess-ctrlpt-pcf
HLSL: support per control point patch const fn invocation
2017-03-31 13:37:52 -06:00
steve-lunarg
db2e3b4169 HLSL: fix crash on empty sequence node passed to intrinsic expansions 2017-03-31 12:47:34 -06:00
steve-lunarg
e741249b72 HLSL: pass tessellation execution modes through to SPIR-V
The SPIR-V generator had assumed tessellation modes such as
primitive type and vertex order would only appear in tess eval
(domain) shaders.  SPIR-V allows either, and HLSL allows and
possibly requires them to be in the hull shader.

This change:

1. Passes them through for either tessellation stage, and,

2. Does not set up defaults in the domain stage for HLSl compilation,
to avoid conflicting definitions.
2017-03-31 11:47:18 -06:00