1598 Commits

Author SHA1 Message Date
Rex Xu
d698ebf5f8 Fix a parse issue of imageAtomicCompSwap()
The max count of arguments is 5 when image2DMS/image2DMSArray is
specified.
2018-10-17 13:55:11 +08:00
Jeff Bolz
ab3c965a46 Fix flags.nonprivate to be true for workgroup memory, which is implicitly workgroupcoherent/nonprivate 2018-10-15 22:46:48 -05:00
John Kessenich
c374030e80
Merge pull request #1523 from sparmarNV/fix-SPV_NV_mesh_shader
Allow redeclaration of builtin interface blocks in mesh shader
2018-10-04 23:46:21 -06:00
Chao Chen
07ef0e4c84 For GL_NV_geometry_shader_passthrough extension, the Inferred output primitive for ElgTriangles should be ElgTriangleStrip.
Also removed unnecessary relax for GL_NV_geometry_shader_passthrough in link validate
2018-10-04 18:39:27 -07:00
Sahil Parmar
035cbbe3d0 Allow redeclaration of builtin interface blocks in mesh shader
Apart from allowing redeclaration of gl_MeshPerVertexNV and gl_MeshPerPrimitiveNV blocks, this change also -
- Resize clip/cull perview distances based on static index use
- Error out use of both single-view and per-view builtins
- Add new gtests with redeclared blocks and edit existing test output
- Fix couple of typos
2018-10-04 16:39:18 -07:00
Sahil Parmar
3ae0f58322 changes based on feedback 2018-09-26 13:38:25 -07:00
Sahil Parmar
95e2d4ec02 Add ES 320 support and additional error checks for SPV_NV_mesh_shader
- Add ES 320 support
- Error out use of perprimitiveNV for non mesh/fragment shaders
- Error out use of mesh/task shaders w/o use of NV_mesh_shader
- Error out use of NV_mesh_shader for non task/mesh shaders
- Error out use of perviewNV for non mesh shaders
- Error out use of taskNV for non mesh/task shaders
- Add test case for mesh shader with ES 320 profile
2018-09-25 13:45:32 -07:00
John Kessenich
aedccf96d2 Update known-good to tools/headers for the Nvidia Turing extensions. 2018-09-20 01:34:14 -06:00
Chao Chen
fb13a3ab7e update glslang test results for temporary validation fail 2018-09-19 14:06:36 -07:00
Chao Chen
5b2203db04 Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
Chao Chen
b50c02ef53 Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
Chao Chen
3a1379667d 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
Chao Chen
beae2251b7 Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
Chao Chen
9eada4b971 Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
John Kessenich
afe0c66f65 SPV: Fix #1487: Only declare AMD int16/half_float extensions when needed. 2018-09-10 18:10:51 -06:00
John Kessenich
546b78854a Printing preprocessed shaders (not a supported path): Fix #1490: strings
Put quote marks around strings, due to a change in how tokenization works.
2018-09-10 11:42:16 -06:00
Jeff Bolz
36831c9bad GL_KHR_memory_scope_semantics 2018-09-06 20:36:14 -05:00
John Kessenich
97068d8b30
Merge pull request #1465 from otakuto/remove-execute-permissions
Remove execute permissions
2018-08-31 08:14:47 -07:00
John Kessenich
c340425bb2 SPV: Add option for controling when the SPIRV-Tools validator is used. 2018-08-23 15:29:08 -06:00
John Kessenich
cc14f2d329 SPV: Add SPIRV-Tools validator. This needs the latest SPIR-Tools. 2018-08-23 13:46:48 -06:00
John Kessenich
31aa3d6019 SPV: only declare the pure 8/16-bit capabilities when needed.
Only when operations stray outside the 8/16-bit storage-capabilities
are the general (pure 8/16-bit) capabilities needed.
2018-08-16 15:54:21 -06:00
John Kessenich
251901ac8a Fix #1471: Merge shift amounts for different sets: --stb ... --std ... 2018-08-12 22:08:53 -06:00
John Kessenich
640bd0964f Fix #1468: Add command-line --entry-point support, same as existing -e. 2018-08-09 14:15:00 -06:00
otakuto
dae0b0a59e Add shebang 2018-08-07 03:25:35 +09:00
otakuto
d03da06ac1 Remove execute permissions 2018-08-07 03:16:20 +09:00
John Kessenich
994d4bf325 Tests: Add more string -> float tests. Related to #1456. 2018-07-27 13:06:54 -06:00
John Kessenich
e161cc11f7 GLSL: No more restrictions on (non)shadow sampler construction.
Match https://github.com/KhronosGroup/GLSL/pull/22
2018-07-25 12:11:04 -06:00
John Kessenich
62faea79d7
Merge pull request #1451 from KhronosGroup/shadow-forces-depth
GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'.
2018-07-23 16:41:00 -07:00
John Kessenich
11da9eed5d HLSL: Fix #1445: distance() works on scalars. 2018-07-23 16:55:01 -06:00
John Kessenich
7d4c9a07b5 GLSL: Construct shadow texture from non-shadow sampler.
Tracks https://github.com/KhronosGroup/GLSL/pull/22.
2018-07-23 15:59:09 -06:00
John Kessenich
0339af3c1f GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'.
Fixes #854. But, only good if we are not trying to use the same
texture for both shadow and non-shadow constructors.

Force the type of the texture to have 'shadow' set when it is
constructed with a samplerShadow.
2018-07-23 15:58:32 -06:00
John Kessenich
5a7321eb03 Merge branch 'master' of https://github.com/zeux/glslang into zeux-master 2018-07-20 17:11:44 -06:00
John Kessenich
b617e14acb Link: Merge all the settings in TIntermediate.
Fixes #1309.
2018-07-20 12:34:59 -06:00
John Kessenich
41436ad204 Link/SPV: Correct symbol IDs on merging ASTs to a single coherent space
This is one step in providing full linker functionality for creating
correct SPIR-V from multiple compilation units for the same stage.
(This was the only remaining "hard" part. The rest should be simple.)
2018-07-18 18:07:41 -06:00
John Kessenich
e7f9caeac4 Errors and Build: Fix build warnings, which also improved error messages. 2018-07-12 15:11:07 -06:00
John Kessenich
8dafeab47e
Merge pull request #1438 from Think-Silicon/getUniformStages
Reflection exposes the Shader Stages where a Uniform is present
2018-07-11 08:19:21 -07:00
John Kessenich
cf6bd066b9 HLSL: Fix #1432: Globally initialize local static variables. 2018-07-11 01:09:14 -06:00
dmpakas
f556e5da26 Reflection exposes the Shader Stages where a Uniform is present 2018-07-10 18:25:48 +03:00
Arseny Kapoulkine
112e2858cf SPIRV: Simplify matrix->matrix constructor
When constructing a matrix from another matrix with smaller dimensions,
there's no need to extract the scalars out of columns and rebuild the
resulting matrix from scalars - instead, we can just construct shorter
vectors with OpShuffle and combine them to the final result.

This keeps the common casts such as mat3(mat4) in vector registers,
which may improve performance for some GPUs, and cleans up output of
translation tools like SPIRV-Cross.

Fixes #1412.
2018-07-05 15:55:12 -07:00
John Kessenich
312dcfb070 Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.

Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
John Kessenich
dccfeedfc3 HLSL: Fix #1423: implement CalculateLevelOfDetailUnclamped().
(If there is a bias issue, we need to discover what it is.)
2018-07-02 18:53:19 -06:00
John Kessenich
ab8960fd12
Merge pull request #1416 from aejsmith/samplerless-texture-functions
Add support for GL_EXT_samplerless_texture_functions
2018-07-02 18:35:41 -06:00
John Kessenich
513cc4cf87 Merge branch 'HaydnTrigg-patch-1' 2018-07-02 16:13:29 -06:00
John Kessenich
802c62bca4 PP: Rationalize return values of MacroExpand.
This results in better error recovery, including fewer
crashes on badly formed PP input.
2018-07-02 13:47:31 -06:00
John Kessenich
9cc81de096 PP/HLSL: Fix #1424: support comma in nested curly braces for macro arg 2018-07-02 10:40:32 -06:00
Alex Smith
e47bfaedf6 Add support for GL_EXT_samplerless_texture_functions 2018-07-01 10:58:53 +01:00
John Kessenich
2a805d9cea Revert "GLSL: Fix #1279: refract does not have a double-type eta."
This reverts commit ebec909487b8c44a8c28b40c9899857593cc9bb5.

Khronos decided glslang was originally correct, and the specifications
are incorrect.
2018-06-19 09:43:09 -06:00
John Kessenich
2c8265bb62 GLSL: Fix #1358: Support "struct name", where name could be a user type 2018-06-11 19:28:15 -06:00
David Neto
617d1b1209 Relax a stringToDouble test for, OSX AppleClang 9.1
1e-323 was flushed to zero.
1e-308 is also flushed to zero.
Use 1e-307 instead, which still satisfies the test intent.

Fixes #1400
2018-06-06 22:36:42 -07:00