Previously, patch constant functions only accepted OutputPatch. This
adds InputPatch support, via a pseudo-builtin variable type, so that
the patch can be tracked clear through from the qualifier.
The prior implementation of GS did not work with the new EP wrapping architecture.
This fixes it: the Append() method now looks up the actual output rather
than the internal sanitized temporary type, and writes to that.
There were many (~8) different places in TType which all knew how to traverse
the struct/type hierarchy. There's a need to add another, but I didn't
want to duplicate the traversal code again. This is a small refactoring
which passes a predicate to a single traverse-and-test method. That also
shortens all the containsSomething() methods from 9 lines of body to 1.
There are no test differences: it's nonfunctional.
The SPIR-V generator had assumed tessellation modes such as
primitive type and vertex order would only appear in tess eval
(domain) shaders. SPIR-V allows either, and HLSL allows and
possibly requires them to be in the hull shader.
This change:
1. Passes them through for either tessellation stage, and,
2. Does not set up defaults in the domain stage for HLSl compilation,
to avoid conflicting definitions.
Unknown how extensive the semantics need to be yet. Need real
feedback from workloads. This is just done as part of unifying it
with the class/struct namespaces and grammar productions.
Also use this to move deferred member-function-body parsing to a better
place.
This should also be well poised for implementing the 'namespace' keyword.
Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This is needed for accessing types/variables within a member function body that are
not known until after the struct is finished being declared. However, that funtionality
is not yet present, this is just the deferred processing, which is working for
static member functions.
Added version check (version >= 150) for GL_(core/compatibility)_profile macros.
Added GL_core_profile standard macro check to "150.vert" test file.
Fixed version check for GL_core_profile macros, and removed bad token character from 150.vert test.
Updated 150.vert.out test base-result with google-test suite.
This is slightly cleaner today for entry-point wrapping, which sometimes made
two subtrees for a function definition instead of just one subtree. It will be
critical though for recognizing a struct with multiple member functions.