Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e74b35f3f5 
							
						 
					 
					
						
						
							
							Merge pull request  #2664  from mbechard/master  
						
						... 
						
						
						
						only declare compatibility gl_ variables in compatibility mode 
						
						
					 
					
						2021-06-17 14:49:02 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b9d06bdb01 
							
						 
					 
					
						
						
							
							Merge pull request  #2668  from cmarcelo/GLSL_EXT_shader_atomic_float2  
						
						... 
						
						
						
						Implement GLSL_EXT_shader_atomic_float2 
						
						
					 
					
						2021-06-17 11:27:47 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							71612a7e5d 
							
						 
					 
					
						
						
							
							Merge pull request  #2625  from amdrexu/feature  
						
						... 
						
						
						
						Implement the extension GL_EXT_spirv_intrinsics 
						
						
					 
					
						2021-06-16 14:52:35 -06:00 
						 
				 
			
				
					
						
							
							
								Jason Ekstrand 
							
						 
					 
					
						
						
						
						
							
						
						
							d352577a99 
							
						 
					 
					
						
						
							
							Implement GLSL_EXT_shader_atomic_float2  
						
						
						
						
					 
					
						2021-06-16 09:11:14 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							cd6b2382d0 
							
						 
					 
					
						
						
							
							Remove output variables from compute regression tests  
						
						... 
						
						
						
						Output variables in GLCompute shaders is not supported in Vulkan.
Recent upgrade of spirv-tools revealed this problem. 
						
						
					 
					
						2021-06-15 15:56:27 -06:00 
						 
				 
			
				
					
						
							
							
								Alan Baker 
							
						 
					 
					
						
						
						
						
							
						
						
							3d9a31c6d1 
							
						 
					 
					
						
						
							
							Update test expectations  
						
						
						
						
					 
					
						2021-06-15 11:13:35 -04:00 
						 
				 
			
				
					
						
							
							
								Malcolm Bechard 
							
						 
					 
					
						
						
						
						
							
						
						
							275d7ae882 
							
						 
					 
					
						
						
							
							only declare compatibility gl_ variables in compatibility mode  
						
						... 
						
						
						
						avoid declaring them in GLSL 1.50+ if core profile is chosen by the
version statement
fixes  #2663  
						
						
					 
					
						2021-06-10 21:52:09 -04:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							fe15158676 
							
						 
					 
					
						
						
							
							Merge pull request  #2662  from greg-lunarg/spec1  
						
						... 
						
						
						
						Add support for float spec const vector initialization 
						
						
					 
					
						2021-06-09 13:09:28 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							230168d5d9 
							
						 
					 
					
						
						
							
							Add support for float spec const vector initialization  
						
						... 
						
						
						
						Fixes  #2025  
					
						2021-06-09 10:07:03 -06:00 
						 
				 
			
				
					
						
							
							
								Rex Xu 
							
						 
					 
					
						
						
						
						
							
						
						
							65a7fb7054 
							
						 
					 
					
						
						
							
							Implement the extension GL_EXT_spirv_intrinsics  
						
						... 
						
						
						
						- Add support of SPIR-V execution mode qualifiers.
- Add support of SPIR-V storage class qualifier.
- Add support of SPIR-V decorate qualifiers.
- Add support of SPIR-V type specifier.
- Add support of SPIR-V intruction qualifiers.
- Add support of spirv_by_reference/spirv_literal parameter qualifier.
- Add shader stage macros introduced by this extension. 
						
						
					 
					
						2021-06-09 14:18:06 +08:00 
						 
				 
			
				
					
						
							
							
								Jaebaek Seo 
							
						 
					 
					
						
						
						
						
							
						
						
							02f1c80d77 
							
						 
					 
					
						
						
							
							Fix unit test failures  
						
						
						
						
					 
					
						2021-06-08 10:39:55 -04:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							848d3a9447 
							
						 
					 
					
						
						
							
							Implement GL_EXT_subgroup_uniform_control_flow.  
						
						
						
						
					 
					
						2021-06-07 10:21:05 -04:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							11c24e9adb 
							
						 
					 
					
						
						
							
							Do true SPV type check for function array arg linkage  
						
						... 
						
						
						
						Previous check was missing type difference between uniform array
actual arg with stride decoration and the formal arg without. Now
does logical or component-wise copy where needed.
Fixes  #2637  
						
						
					 
					
						2021-05-20 10:51:14 -06:00 
						 
				 
			
				
					
						
							
							
								John Stiles 
							
						 
					 
					
						
						
						
						
							
						
						
							9724ee42df 
							
						 
					 
					
						
						
							
							Fix mat4x2(scalar) constructor.  
						
						
						
						
					 
					
						2021-05-18 12:13:41 -04:00 
						 
				 
			
				
					
						
							
							
								tgfrerer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							adfa0938a2 
							
						 
					 
					
						
						
							
							fix error message for hlslGrammar::acceptConstructor  
						
						... 
						
						
						
						Fix the error message for when an erroneous HLSL constructor statement
is detected.
Prior to this change, such error messages would not show correct file
path and line number information.
Additionally, update test data to account for updated error messages. 
						
						
					 
					
						2021-05-11 09:42:11 +01:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							1464d036b8 
							
						 
					 
					
						
						
							
							Fix arrays dimensioned with spec constant sized gl_WorkGroupSize  
						
						
						
						
					 
					
						2021-05-06 18:05:16 -06:00 
						 
				 
			
				
					
						
							
							
								Panagiotis Christopoulos Charitos 
							
						 
					 
					
						
						
						
						
							
						
						
							6113723e40 
							
						 
					 
					
						
						
							
							Add support for 64bit integer types and 64bit integer vector types to bitCount() builtin.  
						
						... 
						
						
						
						Fixes  #2630  
					
						2021-05-03 14:26:11 +02:00 
						 
				 
			
				
					
						
							
							
								Robin Quint 
							
						 
					 
					
						
						
						
						
							
						
						
							e50b0a857c 
							
						 
					 
					
						
						
							
							Added usage hint for --auto-sampled-textures, added test cases  
						
						
						
						
					 
					
						2021-04-22 13:13:38 +02:00 
						 
				 
			
				
					
						
							
							
								Georg Lehmann 
							
						 
					 
					
						
						
						
						
							
						
						
							498d74d84c 
							
						 
					 
					
						
						
							
							Add some basic --depfile tests  
						
						
						
						
					 
					
						2021-04-20 18:12:39 +02:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							60ce877de0 
							
						 
					 
					
						
						
							
							Merge pull request  #2609  from ZhiqianXia/Feature2  
						
						... 
						
						
						
						TextureOffset not support sampler2DArrayShadow sampler until 430. 
						
						
					 
					
						2021-04-19 12:03:05 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							12f3eb8e3f 
							
						 
					 
					
						
						
							
							Fix and enable textureOffset_samper2darrayshadow test  
						
						
						
						
					 
					
						2021-04-19 09:37:45 -06:00 
						 
				 
			
				
					
						
							
							
								ZhiqianXia 
							
						 
					 
					
						
						
						
						
							
						
						
							41992e432c 
							
						 
					 
					
						
						
							
							TextureOffset not support sampler2DArrayShadow sampler until 430.  
						
						... 
						
						
						
						Signed-off-by: ZhiqianXia <xzq0528@outlook.com> 
						
						
					 
					
						2021-04-15 21:38:35 +08:00 
						 
				 
			
				
					
						
							
							
								Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							4b900778c3 
							
						 
					 
					
						
						
							
							Issue error when declaration rule fails  
						
						... 
						
						
						
						Fix  #2514 . 
					
						2021-04-09 16:55:23 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							186e66c1a3 
							
						 
					 
					
						
						
							
							Revert "Update minimum SPIR-V requirement for GL_EXT_buffer_reference"  
						
						
						
						
					 
					
						2021-04-07 15:20:16 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							02132406bc 
							
						 
					 
					
						
						
							
							Do not propagate packing qualifiers to scalars or vectors  
						
						... 
						
						
						
						Packing qualifiers have no practical effect on scalars or vectors
so this is unnecessary and its confusing tools downstream that
consume the AST. 
						
						
					 
					
						2021-04-06 15:40:22 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							5878bcb17e 
							
						 
					 
					
						
						
							
							Merge pull request  #2593  from jeremy-lunarg/hayes-update-min-spv-requirement  
						
						... 
						
						
						
						Update minimum SPIR-V requirement for GL_EXT_buffer_reference 
						
						
					 
					
						2021-04-01 12:32:57 -06:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							7fbaca0d06 
							
						 
					 
					
						
						
							
							Fix SPIR-V for HLSL EvaluateAttribute* of interpolants in structs  
						
						... 
						
						
						
						Generate load of interpolant for first operand to GLSLstd450
InterpolateAt* SPIR-V ops. This allows the interpolants to
propagate from the input struct in the wrapper around main
into the shader during HLSL legalization. A new pass has been
added to legalization which will remove the load and replace
with the pointer of the load to create valid external
interpolate op.
Fixes  #2584  
						
						
					 
					
						2021-04-01 00:31:31 -06:00 
						 
				 
			
				
					
						
							
							
								Pankaj Mistry 
							
						 
					 
					
						
						
						
						
							
						
						
							18cfc3f106 
							
						 
					 
					
						
						
							
							For bug  #2580 : sparseTextureGatherOffsetsARB should only take constant offsets.  
						
						
						
						
					 
					
						2021-03-29 14:27:17 -07:00 
						 
				 
			
				
					
						
							
							
								Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							97dfbe2c4b 
							
						 
					 
					
						
						
							
							Update minimum SPIR-V requirement  
						
						... 
						
						
						
						Require SPIR-V 1.3 when using GL_EXT_buffer_reference.
Migrate tests to SPIR-V 1.3 fixture as necessary.
Fix extension table key.
Fix whitespace. 
						
						
					 
					
						2021-03-29 15:10:43 -06:00 
						 
				 
			
				
					
						
							
							
								Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							13e27f9dd0 
							
						 
					 
					
						
						
							
							Default to KHR extension  
						
						... 
						
						
						
						Fix  #2530 . 
					
						2021-03-22 13:42:43 -06:00 
						 
				 
			
				
					
						
							
							
								greg-lunarg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							847a19cd2b 
							
						 
					 
					
						
						
							
							Merge pull request  #2581  from mbechard/InconsistentGLPerVertex  
						
						... 
						
						
						
						Partial fix for inconsistencies re: #2578  
						
						
					 
					
						2021-03-19 17:38:51 -06:00 
						 
				 
			
				
					
						
							
							
								Malcolm Bechard 
							
						 
					 
					
						
						
						
						
							
						
						
							9b962f611c 
							
						 
					 
					
						
						
							
							Partial fix for inconsistencies re:  #2578  
						
						... 
						
						
						
						gl_SecondaryPositionNV and gl_PositionPerViewNV are inconsistently
declared inside and outside of gl_PerVertex. This breaks interface block
matching. For now ignore these errors since it should be fixed with how
they are declared. 
						
						
					 
					
						2021-03-19 16:18:42 -04:00 
						 
				 
			
				
					
						
							
							
								Malcolm Bechard 
							
						 
					 
					
						
						
						
						
							
						
						
							5340752190 
							
						 
					 
					
						
						
							
							Fix issue with remapping global uniform blocks  
						
						... 
						
						
						
						Avoid adding global uniform blocks to stages that don't already have it.
Otherwise multiple stages point to the same block object, and a
remapping that occurs later on will change the mapping on multiple
stages. 
						
						
					 
					
						2021-03-17 19:30:22 -04:00 
						 
				 
			
				
					
						
							
							
								greg-lunarg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4e064eef46 
							
						 
					 
					
						
						
							
							Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper""  
						
						
						
						
					 
					
						2021-03-15 11:26:11 -06:00 
						 
				 
			
				
					
						
							
							
								greg-lunarg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							e063363878 
							
						 
					 
					
						
						
							
							Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"  
						
						
						
						
					 
					
						2021-03-10 11:26:43 -07:00 
						 
				 
			
				
					
						
							
							
								greg-lunarg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							84e11a858c 
							
						 
					 
					
						
						
							
							Merge pull request  #2565  from greg-lunarg/i2564  
						
						... 
						
						
						
						Pass correct proxy type for atomicStore 
						
						
					 
					
						2021-03-09 02:15:26 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							b5c8fd4fcf 
							
						 
					 
					
						
						
							
							Pass correct proxy type for atomicStore  
						
						... 
						
						
						
						Fixes  #2564  
					
						2021-03-08 14:19:31 -07:00 
						 
				 
			
				
					
						
							
							
								will brown 
							
						 
					 
					
						
						
						
						
							
						
						
							ecc9b9149f 
							
						 
					 
					
						
						
							
							Implement GL_EXT_vulkan_glsl_relaxed option  
						
						
						
						
					 
					
						2021-03-08 13:31:39 -05:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							b479ce0bfa 
							
						 
					 
					
						
						
							
							Allow DepthUnchanged and DepthReplaced Modes in same SPIR-V module.  
						
						... 
						
						
						
						Fixes  #2555  
					
						2021-03-01 17:45:03 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							740def238e 
							
						 
					 
					
						
						
							
							Allow grad texture ops in all shaders  
						
						... 
						
						
						
						Fixes  #2551  
					
						2021-03-01 12:34:53 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							051fbbb69c 
							
						 
					 
					
						
						
							
							Fix off-by-1 bug in gl_MaxCombinedTextureImageUnits check  
						
						... 
						
						
						
						The problem was only with arrays of samplers.
Fixed  #2552  
						
						
					 
					
						2021-02-26 17:07:52 -07:00 
						 
				 
			
				
					
						
							
							
								Greg Fischer 
							
						 
					 
					
						
						
						
						
							
						
						
							c176085909 
							
						 
					 
					
						
						
							
							Fix precision propagation around shifts  
						
						... 
						
						
						
						Fixes  #2541  
					
						2021-02-26 14:25:38 -07:00 
						 
				 
			
				
					
						
							
							
								Jeremy Hayes 
							
						 
					 
					
						
						
						
						
							
						
						
							1c62806468 
							
						 
					 
					
						
						
							
							Require fixed workgroup size declaration  
						
						... 
						
						
						
						Fix 2479. 
						
						
					 
					
						2021-02-24 14:49:31 -07:00 
						 
				 
			
				
					
						
							
							
								greg-lunarg 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							b0f8a0c3ab 
							
						 
					 
					
						
						
							
							Merge pull request  #2458  from ShchchowAMD/unique_id-fix  
						
						... 
						
						
						
						Fix issue for new unique id system. 
						
						
					 
					
						2021-02-15 13:22:14 -07:00 
						 
				 
			
				
					
						
							
							
								Chow 
							
						 
					 
					
						
						
						
						
							
						
						
							93b400f267 
							
						 
					 
					
						
						
							
							Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables.  
						
						... 
						
						
						
						For intermediates rebuilding, now need manually amending level bits for redeclaring built-ins. 
						
						
					 
					
						2021-02-15 20:35:20 +08:00 
						 
				 
			
				
					
						
							
							
								Caio Marcelo de Oliveira Filho 
							
						 
					 
					
						
						
						
						
							
						
						
							4bfbf62794 
							
						 
					 
					
						
						
							
							Add support for GL_EXT_shared_memory_block  
						
						... 
						
						
						
						Uses SPV_KHR_workgroup_memory_explicit_layout.  Note that if
GL_EXT_scalar_block_layout is enabled, Workgroup blocks can also use
scalar layout. 
						
						
					 
					
						2021-01-29 11:23:05 -08:00 
						 
				 
			
				
					
						
							
							
								Caio Marcelo de Oliveira Filho 
							
						 
					 
					
						
						
						
						
							
						
						
							3785ddd59a 
							
						 
					 
					
						
						
							
							Update known_good.json to pick up SPV_KHR_workgroup_memory_explicit_layout  
						
						... 
						
						
						
						Also update the test expectations regarding validation accordingly and
the in-tree spirv.hpp copy. 
						
						
					 
					
						2021-01-29 11:22:22 -08:00 
						 
				 
			
				
					
						
							
							
								Caio Marcelo de Oliveira Filho 
							
						 
					 
					
						
						
						
						
							
						
						
							a38df83d3e 
							
						 
					 
					
						
						
							
							Consider GL_EXT_scalar_block_layout when validating SPIR-V  
						
						... 
						
						
						
						If GL_EXT_scalar_block_layout is requested by the shader, set the
option to allow scalar blocks in the SPIR-V validator.
Fix the existing tests using scalar layout to not expect "Validation
failed".
Fixes  #2400 . 
						
						
					 
					
						2021-01-28 14:11:24 -08:00 
						 
				 
			
				
					
						
							
							
								Jeff Bolz 
							
						 
					 
					
						
						
						
						
							
						
						
							bfd84a39f2 
							
						 
					 
					
						
						
							
							Add missing capability when QueueFamily scope is used  
						
						... 
						
						
						
						Also, if this capability is added and the memory model is not
otherwise enabled by pragma, enable it as part of postprocessing. 
						
						
					 
					
						2021-01-27 13:14:34 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							c739e03748 
							
						 
					 
					
						
						
							
							Implement GL_EXT_null_initializer  
						
						... 
						
						
						
						Adds null initializer syntax (empty braces)
Allows null initialization of shared variables 
						
						
					 
					
						2021-01-25 15:54:52 -05:00