Sahil Parmar 
							
						 
					 
					
						
						
						
						
							
						
						
							3ae0f58322 
							
						 
					 
					
						
						
							
							changes based on feedback  
						
						
						
						
					 
					
						2018-09-26 13:38:25 -07:00 
						 
				 
			
				
					
						
							
							
								Sahil Parmar 
							
						 
					 
					
						
						
						
						
							
						
						
							95e2d4ec02 
							
						 
					 
					
						
						
							
							Add ES 320 support and additional error checks for SPV_NV_mesh_shader  
						
						... 
						
						
						
						- Add ES 320 support
- Error out use of perprimitiveNV for non mesh/fragment shaders
- Error out use of mesh/task shaders w/o use of NV_mesh_shader
- Error out use of NV_mesh_shader for non task/mesh shaders
- Error out use of perviewNV for non mesh shaders
- Error out use of taskNV for non mesh/task shaders
- Add test case for mesh shader with ES 320 profile 
						
						
					 
					
						2018-09-25 13:45:32 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							aedccf96d2 
							
						 
					 
					
						
						
							
							Update known-good to tools/headers for the Nvidia Turing extensions.  
						
						
						
						
					 
					
						2018-09-20 01:34:14 -06:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							fb13a3ab7e 
							
						 
					 
					
						
						
							
							update glslang test results for temporary validation fail  
						
						
						
						
					 
					
						2018-09-19 14:06:36 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							5b2203db04 
							
						 
					 
					
						
						
							
							Add-support-for-SPV_NV_shading_rate  
						
						
						
						
					 
					
						2018-09-19 13:07:43 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							b50c02ef53 
							
						 
					 
					
						
						
							
							Add-support-for-SPV_NVX_raytracing  
						
						
						
						
					 
					
						2018-09-19 13:07:43 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							3c3669904c 
							
						 
					 
					
						
						
							
							Add-support-for-SPV_NV_mesh_shader  
						
						
						
						
					 
					
						2018-09-19 13:07:43 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							3a1379667d 
							
						 
					 
					
						
						
							
							0003-Add-support-for-SPV_NV_shader_image_footprint  
						
						
						
						
					 
					
						2018-09-19 13:07:42 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							beae2251b7 
							
						 
					 
					
						
						
							
							Add-support-for-SPV_NV_compute_shader_derivatives  
						
						
						
						
					 
					
						2018-09-19 13:07:42 -07:00 
						 
				 
			
				
					
						
							
							
								Chao Chen 
							
						 
					 
					
						
						
						
						
							
						
						
							9eada4b971 
							
						 
					 
					
						
						
							
							Add-support-for-SPV_NV_fragment_shader_barycentric  
						
						
						
						
					 
					
						2018-09-19 13:07:42 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							afe0c66f65 
							
						 
					 
					
						
						
							
							SPV:  Fix   #1487 : Only declare AMD int16/half_float extensions when needed.  
						
						
						
						
					 
					
						2018-09-10 18:10:51 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							546b78854a 
							
						 
					 
					
						
						
							
							Printing preprocessed shaders (not a supported path):  Fix   #1490 : strings  
						
						... 
						
						
						
						Put quote marks around strings, due to a change in how tokenization works. 
						
						
					 
					
						2018-09-10 11:42:16 -06:00 
						 
				 
			
				
					
						
							
							
								Jeff Bolz 
							
						 
					 
					
						
						
						
						
							
						
						
							36831c9bad 
							
						 
					 
					
						
						
							
							GL_KHR_memory_scope_semantics  
						
						
						
						
					 
					
						2018-09-06 20:36:14 -05:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							97068d8b30 
							
						 
					 
					
						
						
							
							Merge pull request  #1465  from otakuto/remove-execute-permissions  
						
						... 
						
						
						
						Remove execute permissions 
						
						
					 
					
						2018-08-31 08:14:47 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							c340425bb2 
							
						 
					 
					
						
						
							
							SPV: Add option for controling when the SPIRV-Tools validator is used.  
						
						
						
						
					 
					
						2018-08-23 15:29:08 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							cc14f2d329 
							
						 
					 
					
						
						
							
							SPV: Add SPIRV-Tools validator. This needs the latest SPIR-Tools.  
						
						
						
						
					 
					
						2018-08-23 13:46:48 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							31aa3d6019 
							
						 
					 
					
						
						
							
							SPV: only declare the pure 8/16-bit capabilities when needed.  
						
						... 
						
						
						
						Only when operations stray outside the 8/16-bit storage-capabilities
are the general (pure 8/16-bit) capabilities needed. 
						
						
					 
					
						2018-08-16 15:54:21 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							251901ac8a 
							
						 
					 
					
						
						
							
							Fix   #1471 : Merge shift amounts for different sets: --stb ... --std ...  
						
						
						
						
					 
					
						2018-08-12 22:08:53 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							640bd0964f 
							
						 
					 
					
						
						
							
							Fix   #1468 : Add command-line --entry-point support, same as existing -e.  
						
						
						
						
					 
					
						2018-08-09 14:15:00 -06:00 
						 
				 
			
				
					
						
							
							
								otakuto 
							
						 
					 
					
						
						
						
						
							
						
						
							dae0b0a59e 
							
						 
					 
					
						
						
							
							Add shebang  
						
						
						
						
					 
					
						2018-08-07 03:25:35 +09:00 
						 
				 
			
				
					
						
							
							
								otakuto 
							
						 
					 
					
						
						
						
						
							
						
						
							d03da06ac1 
							
						 
					 
					
						
						
							
							Remove execute permissions  
						
						
						
						
					 
					
						2018-08-07 03:16:20 +09:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							994d4bf325 
							
						 
					 
					
						
						
							
							Tests: Add more string -> float tests. Related to  #1456 .  
						
						
						
						
					 
					
						2018-07-27 13:06:54 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e161cc11f7 
							
						 
					 
					
						
						
							
							GLSL: No more restrictions on (non)shadow sampler construction.  
						
						... 
						
						
						
						Match https://github.com/KhronosGroup/GLSL/pull/22  
						
						
					 
					
						2018-07-25 12:11:04 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							62faea79d7 
							
						 
					 
					
						
						
							
							Merge pull request  #1451  from KhronosGroup/shadow-forces-depth  
						
						... 
						
						
						
						GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'. 
						
						
					 
					
						2018-07-23 16:41:00 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							11da9eed5d 
							
						 
					 
					
						
						
							
							HLSL:  Fix   #1445 : distance() works on scalars.  
						
						
						
						
					 
					
						2018-07-23 16:55:01 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							7d4c9a07b5 
							
						 
					 
					
						
						
							
							GLSL: Construct shadow texture from non-shadow sampler.  
						
						... 
						
						
						
						Tracks https://github.com/KhronosGroup/GLSL/pull/22 . 
						
						
					 
					
						2018-07-23 15:59:09 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							0339af3c1f 
							
						 
					 
					
						
						
							
							GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'.  
						
						... 
						
						
						
						Fixes  #854 . But, only good if we are not trying to use the same
texture for both shadow and non-shadow constructors.
Force the type of the texture to have 'shadow' set when it is
constructed with a samplerShadow. 
					
						2018-07-23 15:58:32 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							5a7321eb03 
							
						 
					 
					
						
						
							
							Merge branch 'master' of  https://github.com/zeux/glslang  into zeux-master  
						
						
						
						
					 
					
						2018-07-20 17:11:44 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							b617e14acb 
							
						 
					 
					
						
						
							
							Link: Merge all the settings in TIntermediate.  
						
						... 
						
						
						
						Fixes  #1309 . 
					
						2018-07-20 12:34:59 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							41436ad204 
							
						 
					 
					
						
						
							
							Link/SPV: Correct symbol IDs on merging ASTs to a single coherent space  
						
						... 
						
						
						
						This is one step in providing full linker functionality for creating
correct SPIR-V from multiple compilation units for the same stage.
(This was the only remaining "hard" part. The rest should be simple.) 
						
						
					 
					
						2018-07-18 18:07:41 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							e7f9caeac4 
							
						 
					 
					
						
						
							
							Errors and Build: Fix build warnings, which also improved error messages.  
						
						
						
						
					 
					
						2018-07-12 15:11:07 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							8dafeab47e 
							
						 
					 
					
						
						
							
							Merge pull request  #1438  from Think-Silicon/getUniformStages  
						
						... 
						
						
						
						Reflection exposes the Shader Stages where a Uniform is present 
						
						
					 
					
						2018-07-11 08:19:21 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							cf6bd066b9 
							
						 
					 
					
						
						
							
							HLSL:  Fix   #1432 : Globally initialize local static variables.  
						
						
						
						
					 
					
						2018-07-11 01:09:14 -06:00 
						 
				 
			
				
					
						
							
							
								dmpakas 
							
						 
					 
					
						
						
						
						
							
						
						
							f556e5da26 
							
						 
					 
					
						
						
							
							Reflection exposes the Shader Stages where a Uniform is present  
						
						
						
						
					 
					
						2018-07-10 18:25:48 +03:00 
						 
				 
			
				
					
						
							
							
								Arseny Kapoulkine 
							
						 
					 
					
						
						
						
						
							
						
						
							112e2858cf 
							
						 
					 
					
						
						
							
							SPIRV: Simplify matrix->matrix constructor  
						
						... 
						
						
						
						When constructing a matrix from another matrix with smaller dimensions,
there's no need to extract the scalars out of columns and rebuild the
resulting matrix from scalars - instead, we can just construct shorter
vectors with OpShuffle and combine them to the final result.
This keeps the common casts such as mat3(mat4) in vector registers,
which may improve performance for some GPUs, and cleans up output of
translation tools like SPIRV-Cross.
Fixes  #1412 . 
						
						
					 
					
						2018-07-05 15:55:12 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							312dcfb070 
							
						 
					 
					
						
						
							
							Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.  
						
						... 
						
						
						
						These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.
Contributed from Khronos-internal work. 
						
						
					 
					
						2018-07-03 13:51:31 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							dccfeedfc3 
							
						 
					 
					
						
						
							
							HLSL:  Fix   #1423 : implement CalculateLevelOfDetailUnclamped().  
						
						... 
						
						
						
						(If there is a bias issue, we need to discover what it is.) 
						
						
					 
					
						2018-07-02 18:53:19 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							ab8960fd12 
							
						 
					 
					
						
						
							
							Merge pull request  #1416  from aejsmith/samplerless-texture-functions  
						
						... 
						
						
						
						Add support for GL_EXT_samplerless_texture_functions 
						
						
					 
					
						2018-07-02 18:35:41 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							513cc4cf87 
							
						 
					 
					
						
						
							
							Merge branch 'HaydnTrigg-patch-1'  
						
						
						
						
					 
					
						2018-07-02 16:13:29 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							802c62bca4 
							
						 
					 
					
						
						
							
							PP: Rationalize return values of MacroExpand.  
						
						... 
						
						
						
						This results in better error recovery, including fewer
crashes on badly formed PP input. 
						
						
					 
					
						2018-07-02 13:47:31 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							9cc81de096 
							
						 
					 
					
						
						
							
							PP/HLSL:  Fix   #1424 : support comma in nested curly braces for macro arg  
						
						
						
						
					 
					
						2018-07-02 10:40:32 -06:00 
						 
				 
			
				
					
						
							
							
								Alex Smith 
							
						 
					 
					
						
						
						
						
							
						
						
							e47bfaedf6 
							
						 
					 
					
						
						
							
							Add support for GL_EXT_samplerless_texture_functions  
						
						
						
						
					 
					
						2018-07-01 10:58:53 +01:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							2a805d9cea 
							
						 
					 
					
						
						
							
							Revert "GLSL:  Fix   #1279 : refract does not have a double-type eta."  
						
						... 
						
						
						
						This reverts commit ebec909487b8c44a8c28b40c9899857593cc9bb5.
Khronos decided glslang was originally correct, and the specifications
are incorrect. 
						
						
					 
					
						2018-06-19 09:43:09 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							2c8265bb62 
							
						 
					 
					
						
						
							
							GLSL:  Fix   #1358 : Support "struct name", where name could be a user type  
						
						
						
						
					 
					
						2018-06-11 19:28:15 -06:00 
						 
				 
			
				
					
						
							
							
								David Neto 
							
						 
					 
					
						
						
						
						
							
						
						
							617d1b1209 
							
						 
					 
					
						
						
							
							Relax a stringToDouble test for, OSX AppleClang 9.1  
						
						... 
						
						
						
						1e-323 was flushed to zero.
1e-308 is also flushed to zero.
Use 1e-307 instead, which still satisfies the test intent.
Fixes  #1400  
						
						
					 
					
						2018-06-06 22:36:42 -07:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							ba018e6762 
							
						 
					 
					
						
						
							
							SPV:  Fix   #1399  emit ImageGatherExtended when using ConstOffsets operand  
						
						
						
						
					 
					
						2018-06-05 08:53:36 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							ad7645f4f5 
							
						 
					 
					
						
						
							
							Fix   #1360 : uint->int width conversions must still be typed as uint.  
						
						
						
						
					 
					
						2018-06-04 20:09:30 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							14b85d3ff3 
							
						 
					 
					
						
						
							
							Fix   #1395 : GLSL volatile maps to SPIR-V Volatile and Coherent.  
						
						... 
						
						
						
						The major version number was bumped in the previous commit to support
this. 
						
						
					 
					
						2018-06-04 15:36:03 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
						
						
							
						
						
							d6c975572e 
							
						 
					 
					
						
						
							
							Change the major revision number for next commit.  
						
						
						
						
					 
					
						2018-06-04 15:33:31 -06:00 
						 
				 
			
				
					
						
							
							
								John Kessenich 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							369dc87a8f 
							
						 
					 
					
						
						
							
							Merge pull request  #1387  from jeffbolznv/disassembly_explicit_types  
						
						... 
						
						
						
						Add bit width of types to disassembleInstruction 
						
						
					 
					
						2018-05-25 15:55:41 -06:00