HLSL: Start location numbering with the entry-point return value.
Also, increment location numbers by the size of the objects.
This commit is contained in:
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a05d8b5604
commit
830b0cc98b
@ -9,7 +9,7 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:10 Sequence
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0:10 Sequence
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0:10 move second child to first child (temp 4-component vector of float)
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0:10 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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@ -64,7 +64,7 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:10 Sequence
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0:10 Sequence
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0:10 move second child to first child (temp 4-component vector of float)
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0:10 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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@ -123,6 +123,7 @@ gl_FragCoord origin is upper left
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Name 54 ""
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Name 54 ""
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MemberName 54 0 "m"
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MemberName 54 0 "m"
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Name 58 "s"
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Name 58 "s"
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Decorate 9(@entryPointOutput) Location 0
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Decorate 21(i) Location 0
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Decorate 21(i) Location 0
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Decorate 29(input) Location 1
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Decorate 29(input) Location 1
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2: TypeVoid
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2: TypeVoid
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@ -21,7 +21,7 @@ gl_FragCoord origin is upper left
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0:9 'a5' (layout(location=4 ) in 4-component vector of float)
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0:9 'a5' (layout(location=4 ) in 4-component vector of float)
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0:10 Sequence
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0:10 Sequence
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0:10 move second child to first child (temp 4-component vector of float)
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0:10 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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@ -60,7 +60,7 @@ gl_FragCoord origin is upper left
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0:9 'a5' (layout(location=4 ) in 4-component vector of float)
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0:9 'a5' (layout(location=4 ) in 4-component vector of float)
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0:10 Sequence
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0:10 Sequence
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0:10 move second child to first child (temp 4-component vector of float)
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0:10 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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0:10 add (temp 4-component vector of float)
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@ -94,6 +94,7 @@ gl_FragCoord origin is upper left
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Decorate 11(a3) Location 2
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Decorate 11(a3) Location 2
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Decorate 12(a4) Location 3
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Decorate 12(a4) Location 3
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Decorate 13(a5) Location 4
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Decorate 13(a5) Location 4
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Decorate 16(@entryPointOutput) Location 0
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2: TypeVoid
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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6: TypeFloat 32
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6: TypeFloat 32
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@ -8,7 +8,7 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:27 Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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@ -50,7 +50,7 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:27 Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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0:27 add (temp 4-component vector of float)
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@ -111,6 +111,7 @@ gl_FragCoord origin is upper left
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MemberName 34 6 "f6"
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MemberName 34 6 "f6"
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MemberName 34 7 "f7"
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MemberName 34 7 "f7"
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Name 36 ""
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Name 36 ""
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Decorate 9(@entryPointOutput) Location 0
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Decorate 11(input) Location 0
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Decorate 11(input) Location 0
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MemberDecorate 13 0 Offset 0
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MemberDecorate 13 0 Offset 0
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Decorate 13 Block
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Decorate 13 Block
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@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
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0:41 1.000000
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0:41 1.000000
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0:43 Sequence
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0:43 Sequence
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 Branch: Return
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0:43 Branch: Return
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0:? Linker Objects
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0:? Linker Objects
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@ -303,7 +303,7 @@ gl_FragCoord origin is upper left
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0:41 1.000000
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0:41 1.000000
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0:43 Sequence
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0:43 Sequence
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 Branch: Return
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0:43 Branch: Return
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0:? Linker Objects
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0:? Linker Objects
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@ -321,7 +321,7 @@ gl_FragCoord origin is upper left
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// Module Version 10000
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// Module Version 10000
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// Generated by (magic number): 80001
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// Generated by (magic number): 80001
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// Id's are bound by 145
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// Id's are bound by 146
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Capability Shader
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Capability Shader
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Capability Sampled1D
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Capability Sampled1D
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@ -329,7 +329,7 @@ gl_FragCoord origin is upper left
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Capability ImageQuery
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Capability ImageQuery
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1: ExtInstImport "GLSL.std.450"
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 141
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EntryPoint Fragment 4 "main" 142
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ExecutionMode 4 OriginUpperLeft
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 4 "main"
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Name 8 "txval10"
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Name 8 "txval10"
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@ -355,8 +355,11 @@ gl_FragCoord origin is upper left
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MemberName 131(PS_OUTPUT) 0 "Color"
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MemberName 131(PS_OUTPUT) 0 "Color"
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MemberName 131(PS_OUTPUT) 1 "Depth"
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MemberName 131(PS_OUTPUT) 1 "Depth"
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Name 133 "psout"
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Name 133 "psout"
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Name 141 "@entryPointOutput"
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Name 140 "PS_OUTPUT"
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Name 144 "g_tTex1df4"
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MemberName 140(PS_OUTPUT) 0 "Color"
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MemberName 140(PS_OUTPUT) 1 "Depth"
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Name 142 "@entryPointOutput"
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Name 145 "g_tTex1df4"
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Decorate 11(g_tTex1df4a) DescriptorSet 0
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Decorate 11(g_tTex1df4a) DescriptorSet 0
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Decorate 11(g_tTex1df4a) Binding 1
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Decorate 11(g_tTex1df4a) Binding 1
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Decorate 15(g_sSamp) DescriptorSet 0
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Decorate 15(g_sSamp) DescriptorSet 0
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@ -370,8 +373,10 @@ gl_FragCoord origin is upper left
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Decorate 106(g_tTexcdi4a) DescriptorSet 0
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Decorate 106(g_tTexcdi4a) DescriptorSet 0
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Decorate 118(g_tTexcdu4a) DescriptorSet 0
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Decorate 118(g_tTexcdu4a) DescriptorSet 0
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MemberDecorate 131(PS_OUTPUT) 1 BuiltIn FragDepth
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MemberDecorate 131(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 144(g_tTex1df4) DescriptorSet 0
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MemberDecorate 140(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 144(g_tTex1df4) Binding 0
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Decorate 142(@entryPointOutput) Location 0
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Decorate 145(g_tTex1df4) DescriptorSet 0
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Decorate 145(g_tTex1df4) Binding 0
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2: TypeVoid
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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6: TypeFloat 32
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6: TypeFloat 32
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@ -442,9 +447,10 @@ gl_FragCoord origin is upper left
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135: 130(fvec4) ConstantComposite 134 134 134 134
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135: 130(fvec4) ConstantComposite 134 134 134 134
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136: TypePointer Function 130(fvec4)
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136: TypePointer Function 130(fvec4)
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138: 23(int) Constant 1
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138: 23(int) Constant 1
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140: TypePointer Output 131(PS_OUTPUT)
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140(PS_OUTPUT): TypeStruct 130(fvec4) 6(float)
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141(@entryPointOutput): 140(ptr) Variable Output
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141: TypePointer Output 140(PS_OUTPUT)
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144(g_tTex1df4): 10(ptr) Variable UniformConstant
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142(@entryPointOutput): 141(ptr) Variable Output
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145(g_tTex1df4): 10(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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4(main): 2 Function None 3
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5: Label
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5: Label
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8(txval10): 7(ptr) Variable Function
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8(txval10): 7(ptr) Variable Function
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@ -524,7 +530,7 @@ gl_FragCoord origin is upper left
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Store 137 135
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Store 137 135
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139: 7(ptr) AccessChain 133(psout) 138
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139: 7(ptr) AccessChain 133(psout) 138
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Store 139 134
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Store 139 134
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142:131(PS_OUTPUT) Load 133(psout)
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143:131(PS_OUTPUT) Load 133(psout)
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Store 141(@entryPointOutput) 142
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Store 142(@entryPointOutput) 143
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Return
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Return
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FunctionEnd
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FunctionEnd
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@ -153,7 +153,7 @@ ERROR: node is still EOpNull!
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0:41 1.000000
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0:41 1.000000
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0:43 Sequence
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0:43 Sequence
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 Branch: Return
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0:43 Branch: Return
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0:? Linker Objects
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0:? Linker Objects
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@ -315,7 +315,7 @@ ERROR: node is still EOpNull!
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0:41 1.000000
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0:41 1.000000
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0:43 Sequence
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0:43 Sequence
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:43 Branch: Return
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0:43 Branch: Return
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0:? Linker Objects
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0:? Linker Objects
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@ -8,7 +8,7 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:3 Sequence
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0:3 Sequence
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0:3 move second child to first child (temp 4-component vector of float)
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0:3 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 Construct vec4 (temp 4-component vector of float)
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0:3 Construct vec4 (temp 4-component vector of float)
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@ -37,7 +37,7 @@ gl_FragCoord origin is upper left
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0:? Sequence
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0:? Sequence
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0:3 Sequence
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0:3 Sequence
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0:3 move second child to first child (temp 4-component vector of float)
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0:3 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 add (temp 4-component vector of float)
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0:3 Construct vec4 (temp 4-component vector of float)
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0:3 Construct vec4 (temp 4-component vector of float)
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Name 4 "PixelShaderFunction"
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Name 4 "PixelShaderFunction"
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Name 9 "@entryPointOutput"
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Name 9 "@entryPointOutput"
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Name 11 "input"
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Name 11 "input"
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Decorate 9(@entryPointOutput) Location 0
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Decorate 11(input) Location 0
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Decorate 11(input) Location 0
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2: TypeVoid
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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0:14 'input' (layout(location=0 ) in 4-component vector of float)
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0:14 'input' (layout(location=0 ) in 4-component vector of float)
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0:15 Sequence
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0:15 Sequence
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0:15 move second child to first child (temp 4-component vector of float)
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0:15 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:15 add (temp 4-component vector of float)
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0:15 add (temp 4-component vector of float)
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0:15 vector-scale (temp 4-component vector of float)
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0:15 vector-scale (temp 4-component vector of float)
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0:15 Convert int to float (temp float)
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0:15 Convert int to float (temp float)
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@ -215,7 +215,7 @@ gl_FragCoord origin is upper left
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0:14 'input' (layout(location=0 ) in 4-component vector of float)
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0:14 'input' (layout(location=0 ) in 4-component vector of float)
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0:15 Sequence
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0:15 Sequence
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0:15 move second child to first child (temp 4-component vector of float)
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0:15 move second child to first child (temp 4-component vector of float)
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0:? '@entryPointOutput' (out 4-component vector of float)
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0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
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0:15 add (temp 4-component vector of float)
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0:15 add (temp 4-component vector of float)
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0:15 vector-scale (temp 4-component vector of float)
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0:15 vector-scale (temp 4-component vector of float)
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0:15 Convert int to float (temp float)
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0:15 Convert int to float (temp float)
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@ -245,6 +245,7 @@ gl_FragCoord origin is upper left
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Name 57 "f"
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Name 57 "f"
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Name 83 "@entryPointOutput"
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Name 83 "@entryPointOutput"
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Decorate 22(input) Location 0
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Decorate 22(input) Location 0
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Decorate 83(@entryPointOutput) Location 0
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2: TypeVoid
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2: TypeVoid
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3: TypeFunction 2
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3: TypeFunction 2
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6: TypeInt 32 1
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6: TypeInt 32 1
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0:15 1.000000
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0:15 1.000000
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0:16 Sequence
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0:16 Sequence
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0:16 move second child to first child (temp structure{temp 4-component vector of float color})
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0:16 move second child to first child (temp structure{temp 4-component vector of float color})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
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0:16 'ps_output' (temp structure{temp 4-component vector of float color})
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0:16 'ps_output' (temp structure{temp 4-component vector of float color})
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0:16 Branch: Return
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0:16 Branch: Return
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0:? Linker Objects
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0:? Linker Objects
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@ -82,25 +82,28 @@ gl_FragCoord origin is upper left
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0:15 1.000000
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0:15 1.000000
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0:16 Sequence
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0:16 Sequence
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0:16 move second child to first child (temp structure{temp 4-component vector of float color})
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0:16 move second child to first child (temp structure{temp 4-component vector of float color})
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0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
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0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:16 Branch: Return
|
0:16 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 34
|
// Id's are bound by 35
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 31
|
EntryPoint Fragment 4 "main" 32
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 22 "PS_OUTPUT"
|
Name 22 "PS_OUTPUT"
|
||||||
MemberName 22(PS_OUTPUT) 0 "color"
|
MemberName 22(PS_OUTPUT) 0 "color"
|
||||||
Name 24 "ps_output"
|
Name 24 "ps_output"
|
||||||
Name 31 "@entryPointOutput"
|
Name 30 "PS_OUTPUT"
|
||||||
|
MemberName 30(PS_OUTPUT) 0 "color"
|
||||||
|
Name 32 "@entryPointOutput"
|
||||||
|
Decorate 32(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 1
|
6: TypeInt 32 1
|
||||||
@ -125,14 +128,15 @@ gl_FragCoord origin is upper left
|
|||||||
26: 13(float) Constant 1065353216
|
26: 13(float) Constant 1065353216
|
||||||
27: 21(fvec4) ConstantComposite 26 26 26 26
|
27: 21(fvec4) ConstantComposite 26 26 26 26
|
||||||
28: TypePointer Function 21(fvec4)
|
28: TypePointer Function 21(fvec4)
|
||||||
30: TypePointer Output 22(PS_OUTPUT)
|
30(PS_OUTPUT): TypeStruct 21(fvec4)
|
||||||
31(@entryPointOutput): 30(ptr) Variable Output
|
31: TypePointer Output 30(PS_OUTPUT)
|
||||||
|
32(@entryPointOutput): 31(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
24(ps_output): 23(ptr) Variable Function
|
24(ps_output): 23(ptr) Variable Function
|
||||||
29: 28(ptr) AccessChain 24(ps_output) 25
|
29: 28(ptr) AccessChain 24(ps_output) 25
|
||||||
Store 29 27
|
Store 29 27
|
||||||
32:22(PS_OUTPUT) Load 24(ps_output)
|
33:22(PS_OUTPUT) Load 24(ps_output)
|
||||||
Store 31(@entryPointOutput) 32
|
Store 32(@entryPointOutput) 33
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -24,7 +24,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:5 Loop Body
|
0:5 Loop Body
|
||||||
0:5 Sequence
|
0:5 Sequence
|
||||||
0:5 move second child to first child (temp 4-component vector of float)
|
0:5 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:5 'input' (layout(location=0 ) in 4-component vector of float)
|
0:5 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:5 Branch: Return
|
0:5 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -58,7 +58,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:5 Loop Body
|
0:5 Loop Body
|
||||||
0:5 Sequence
|
0:5 Sequence
|
||||||
0:5 move second child to first child (temp 4-component vector of float)
|
0:5 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:5 'input' (layout(location=0 ) in 4-component vector of float)
|
0:5 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:5 Branch: Return
|
0:5 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -75,6 +75,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 4 "PixelShaderFunction"
|
Name 4 "PixelShaderFunction"
|
||||||
Name 23 "@entryPointOutput"
|
Name 23 "@entryPointOutput"
|
||||||
Name 25 "input"
|
Name 25 "input"
|
||||||
|
Decorate 23(@entryPointOutput) Location 0
|
||||||
Decorate 25(input) Location 0
|
Decorate 25(input) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
|
@ -29,7 +29,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:10 3 (const int)
|
0:10 3 (const int)
|
||||||
0:11 Sequence
|
0:11 Sequence
|
||||||
0:11 move second child to first child (temp 4-component vector of float)
|
0:11 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:11 'out1' (out 4-component vector of float)
|
0:11 'out1' (out 4-component vector of float)
|
||||||
0:11 Branch: Return
|
0:11 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -68,7 +68,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:10 3 (const int)
|
0:10 3 (const int)
|
||||||
0:11 Sequence
|
0:11 Sequence
|
||||||
0:11 move second child to first child (temp 4-component vector of float)
|
0:11 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:11 'out1' (out 4-component vector of float)
|
0:11 'out1' (out 4-component vector of float)
|
||||||
0:11 Branch: Return
|
0:11 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -91,6 +91,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 18 "out2"
|
Name 18 "out2"
|
||||||
Name 29 "@entryPointOutput"
|
Name 29 "@entryPointOutput"
|
||||||
Decorate 11(input) Location 0
|
Decorate 11(input) Location 0
|
||||||
|
Decorate 29(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -33,7 +33,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:6 Sequence
|
0:6 Sequence
|
||||||
0:6 move second child to first child (temp 4-component vector of float)
|
0:6 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:6 Negate value (temp 4-component vector of float)
|
0:6 Negate value (temp 4-component vector of float)
|
||||||
0:6 'input' (layout(location=0 ) in 4-component vector of float)
|
0:6 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:6 Branch: Return
|
0:6 Branch: Return
|
||||||
@ -49,7 +49,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:7 Sequence
|
0:7 Sequence
|
||||||
0:7 move second child to first child (temp 4-component vector of float)
|
0:7 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:7 Negate value (temp 4-component vector of float)
|
0:7 Negate value (temp 4-component vector of float)
|
||||||
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:7 Branch: Return
|
0:7 Branch: Return
|
||||||
@ -153,7 +153,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:6 Sequence
|
0:6 Sequence
|
||||||
0:6 move second child to first child (temp 4-component vector of float)
|
0:6 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:6 Negate value (temp 4-component vector of float)
|
0:6 Negate value (temp 4-component vector of float)
|
||||||
0:6 'input' (layout(location=0 ) in 4-component vector of float)
|
0:6 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:6 Branch: Return
|
0:6 Branch: Return
|
||||||
@ -169,7 +169,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:7 Sequence
|
0:7 Sequence
|
||||||
0:7 move second child to first child (temp 4-component vector of float)
|
0:7 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:7 Negate value (temp 4-component vector of float)
|
0:7 Negate value (temp 4-component vector of float)
|
||||||
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:7 Branch: Return
|
0:7 Branch: Return
|
||||||
@ -250,6 +250,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 91 "ii"
|
Name 91 "ii"
|
||||||
Name 111 "ii"
|
Name 111 "ii"
|
||||||
Decorate 13(input) Location 0
|
Decorate 13(input) Location 0
|
||||||
|
Decorate 43(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
10: TypeFloat 32
|
10: TypeFloat 32
|
||||||
|
@ -93,7 +93,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -207,7 +207,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -225,14 +225,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 112
|
// Id's are bound by 113
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 99
|
EntryPoint Fragment 4 "main" 100
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval20"
|
Name 9 "txval20"
|
||||||
@ -252,11 +252,14 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 90(PS_OUTPUT) 0 "Color"
|
MemberName 90(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 90(PS_OUTPUT) 1 "Depth"
|
MemberName 90(PS_OUTPUT) 1 "Depth"
|
||||||
Name 92 "psout"
|
Name 92 "psout"
|
||||||
Name 99 "@entryPointOutput"
|
Name 98 "PS_OUTPUT"
|
||||||
Name 104 "g_tTex1df4a"
|
MemberName 98(PS_OUTPUT) 0 "Color"
|
||||||
Name 105 "g_tTex1df4"
|
MemberName 98(PS_OUTPUT) 1 "Depth"
|
||||||
Name 108 "g_tTex1di4a"
|
Name 100 "@entryPointOutput"
|
||||||
Name 111 "g_tTex1du4a"
|
Name 105 "g_tTex1df4a"
|
||||||
|
Name 106 "g_tTex1df4"
|
||||||
|
Name 109 "g_tTex1di4a"
|
||||||
|
Name 112 "g_tTex1du4a"
|
||||||
Decorate 12(g_tTex2df4a) DescriptorSet 0
|
Decorate 12(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
@ -266,12 +269,14 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 70(g_tTexcdi4a) DescriptorSet 0
|
Decorate 70(g_tTexcdi4a) DescriptorSet 0
|
||||||
Decorate 80(g_tTexcdu4a) DescriptorSet 0
|
Decorate 80(g_tTexcdu4a) DescriptorSet 0
|
||||||
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 104(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 104(g_tTex1df4a) Binding 1
|
Decorate 100(@entryPointOutput) Location 0
|
||||||
Decorate 105(g_tTex1df4) DescriptorSet 0
|
Decorate 105(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 105(g_tTex1df4) Binding 0
|
Decorate 105(g_tTex1df4a) Binding 1
|
||||||
Decorate 108(g_tTex1di4a) DescriptorSet 0
|
Decorate 106(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 111(g_tTex1du4a) DescriptorSet 0
|
Decorate 106(g_tTex1df4) Binding 0
|
||||||
|
Decorate 109(g_tTex1di4a) DescriptorSet 0
|
||||||
|
Decorate 112(g_tTex1du4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -333,18 +338,19 @@ gl_FragCoord origin is upper left
|
|||||||
93: 7(fvec4) ConstantComposite 87 87 87 87
|
93: 7(fvec4) ConstantComposite 87 87 87 87
|
||||||
95: 25(int) Constant 1
|
95: 25(int) Constant 1
|
||||||
96: TypePointer Function 6(float)
|
96: TypePointer Function 6(float)
|
||||||
98: TypePointer Output 90(PS_OUTPUT)
|
98(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
99(@entryPointOutput): 98(ptr) Variable Output
|
99: TypePointer Output 98(PS_OUTPUT)
|
||||||
102: TypeImage 6(float) 1D array sampled format:Unknown
|
100(@entryPointOutput): 99(ptr) Variable Output
|
||||||
103: TypePointer UniformConstant 102
|
103: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
104(g_tTex1df4a): 103(ptr) Variable UniformConstant
|
104: TypePointer UniformConstant 103
|
||||||
105(g_tTex1df4): 103(ptr) Variable UniformConstant
|
105(g_tTex1df4a): 104(ptr) Variable UniformConstant
|
||||||
106: TypeImage 25(int) 1D array sampled format:Unknown
|
106(g_tTex1df4): 104(ptr) Variable UniformConstant
|
||||||
107: TypePointer UniformConstant 106
|
107: TypeImage 25(int) 1D array sampled format:Unknown
|
||||||
108(g_tTex1di4a): 107(ptr) Variable UniformConstant
|
108: TypePointer UniformConstant 107
|
||||||
109: TypeImage 42(int) 1D array sampled format:Unknown
|
109(g_tTex1di4a): 108(ptr) Variable UniformConstant
|
||||||
110: TypePointer UniformConstant 109
|
110: TypeImage 42(int) 1D array sampled format:Unknown
|
||||||
111(g_tTex1du4a): 110(ptr) Variable UniformConstant
|
111: TypePointer UniformConstant 110
|
||||||
|
112(g_tTex1du4a): 111(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval20): 8(ptr) Variable Function
|
9(txval20): 8(ptr) Variable Function
|
||||||
@ -388,7 +394,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 94 93
|
Store 94 93
|
||||||
97: 96(ptr) AccessChain 92(psout) 95
|
97: 96(ptr) AccessChain 92(psout) 95
|
||||||
Store 97 87
|
Store 97 87
|
||||||
100:90(PS_OUTPUT) Load 92(psout)
|
101:90(PS_OUTPUT) Load 92(psout)
|
||||||
Store 99(@entryPointOutput) 100
|
Store 100(@entryPointOutput) 101
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -87,7 +87,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:45 1.000000
|
0:45 1.000000
|
||||||
0:47 Sequence
|
0:47 Sequence
|
||||||
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:47 Branch: Return
|
0:47 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -199,7 +199,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:45 1.000000
|
0:45 1.000000
|
||||||
0:47 Sequence
|
0:47 Sequence
|
||||||
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:47 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:47 Branch: Return
|
0:47 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -221,13 +221,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 123
|
// Id's are bound by 124
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 100
|
EntryPoint Fragment 4 "main" 101
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval20"
|
Name 9 "txval20"
|
||||||
@ -247,15 +247,18 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 90(PS_OUTPUT) 0 "Color"
|
MemberName 90(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 90(PS_OUTPUT) 1 "Depth"
|
MemberName 90(PS_OUTPUT) 1 "Depth"
|
||||||
Name 92 "psout"
|
Name 92 "psout"
|
||||||
Name 100 "@entryPointOutput"
|
Name 99 "PS_OUTPUT"
|
||||||
Name 103 "g_sSamp2d"
|
MemberName 99(PS_OUTPUT) 0 "Color"
|
||||||
Name 106 "g_tTex1df4a"
|
MemberName 99(PS_OUTPUT) 1 "Depth"
|
||||||
Name 107 "g_tTex1df4"
|
Name 101 "@entryPointOutput"
|
||||||
Name 110 "g_tTex1di4"
|
Name 104 "g_sSamp2d"
|
||||||
Name 113 "g_tTex1du4"
|
Name 107 "g_tTex1df4a"
|
||||||
Name 116 "g_tTex3df4"
|
Name 108 "g_tTex1df4"
|
||||||
Name 119 "g_tTex3di4"
|
Name 111 "g_tTex1di4"
|
||||||
Name 122 "g_tTex3du4"
|
Name 114 "g_tTex1du4"
|
||||||
|
Name 117 "g_tTex3df4"
|
||||||
|
Name 120 "g_tTex3di4"
|
||||||
|
Name 123 "g_tTex3du4"
|
||||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
@ -265,16 +268,18 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 70(g_tTexcdi4) DescriptorSet 0
|
Decorate 70(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 80(g_tTexcdu4) DescriptorSet 0
|
Decorate 80(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 103(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 99(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 106(g_tTex1df4a) DescriptorSet 0
|
Decorate 101(@entryPointOutput) Location 0
|
||||||
Decorate 106(g_tTex1df4a) Binding 1
|
Decorate 104(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 107(g_tTex1df4) DescriptorSet 0
|
Decorate 107(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 107(g_tTex1df4) Binding 0
|
Decorate 107(g_tTex1df4a) Binding 1
|
||||||
Decorate 110(g_tTex1di4) DescriptorSet 0
|
Decorate 108(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 113(g_tTex1du4) DescriptorSet 0
|
Decorate 108(g_tTex1df4) Binding 0
|
||||||
Decorate 116(g_tTex3df4) DescriptorSet 0
|
Decorate 111(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 119(g_tTex3di4) DescriptorSet 0
|
Decorate 114(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 122(g_tTex3du4) DescriptorSet 0
|
Decorate 117(g_tTex3df4) DescriptorSet 0
|
||||||
|
Decorate 120(g_tTex3di4) DescriptorSet 0
|
||||||
|
Decorate 123(g_tTex3du4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -337,28 +342,29 @@ gl_FragCoord origin is upper left
|
|||||||
94: 7(fvec4) ConstantComposite 93 93 93 93
|
94: 7(fvec4) ConstantComposite 93 93 93 93
|
||||||
96: 24(int) Constant 1
|
96: 24(int) Constant 1
|
||||||
97: TypePointer Function 6(float)
|
97: TypePointer Function 6(float)
|
||||||
99: TypePointer Output 90(PS_OUTPUT)
|
99(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
100(@entryPointOutput): 99(ptr) Variable Output
|
100: TypePointer Output 99(PS_OUTPUT)
|
||||||
103(g_sSamp2d): 15(ptr) Variable UniformConstant
|
101(@entryPointOutput): 100(ptr) Variable Output
|
||||||
104: TypeImage 6(float) 1D sampled format:Unknown
|
104(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
105: TypePointer UniformConstant 104
|
105: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
106(g_tTex1df4a): 105(ptr) Variable UniformConstant
|
106: TypePointer UniformConstant 105
|
||||||
107(g_tTex1df4): 105(ptr) Variable UniformConstant
|
107(g_tTex1df4a): 106(ptr) Variable UniformConstant
|
||||||
108: TypeImage 24(int) 1D sampled format:Unknown
|
108(g_tTex1df4): 106(ptr) Variable UniformConstant
|
||||||
109: TypePointer UniformConstant 108
|
109: TypeImage 24(int) 1D sampled format:Unknown
|
||||||
110(g_tTex1di4): 109(ptr) Variable UniformConstant
|
110: TypePointer UniformConstant 109
|
||||||
111: TypeImage 41(int) 1D sampled format:Unknown
|
111(g_tTex1di4): 110(ptr) Variable UniformConstant
|
||||||
112: TypePointer UniformConstant 111
|
112: TypeImage 41(int) 1D sampled format:Unknown
|
||||||
113(g_tTex1du4): 112(ptr) Variable UniformConstant
|
113: TypePointer UniformConstant 112
|
||||||
114: TypeImage 6(float) 3D sampled format:Unknown
|
114(g_tTex1du4): 113(ptr) Variable UniformConstant
|
||||||
115: TypePointer UniformConstant 114
|
115: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
116(g_tTex3df4): 115(ptr) Variable UniformConstant
|
116: TypePointer UniformConstant 115
|
||||||
117: TypeImage 24(int) 3D sampled format:Unknown
|
117(g_tTex3df4): 116(ptr) Variable UniformConstant
|
||||||
118: TypePointer UniformConstant 117
|
118: TypeImage 24(int) 3D sampled format:Unknown
|
||||||
119(g_tTex3di4): 118(ptr) Variable UniformConstant
|
119: TypePointer UniformConstant 118
|
||||||
120: TypeImage 41(int) 3D sampled format:Unknown
|
120(g_tTex3di4): 119(ptr) Variable UniformConstant
|
||||||
121: TypePointer UniformConstant 120
|
121: TypeImage 41(int) 3D sampled format:Unknown
|
||||||
122(g_tTex3du4): 121(ptr) Variable UniformConstant
|
122: TypePointer UniformConstant 121
|
||||||
|
123(g_tTex3du4): 122(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval20): 8(ptr) Variable Function
|
9(txval20): 8(ptr) Variable Function
|
||||||
@ -402,7 +408,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 95 94
|
Store 95 94
|
||||||
98: 97(ptr) AccessChain 92(psout) 96
|
98: 97(ptr) AccessChain 92(psout) 96
|
||||||
Store 98 93
|
Store 98 93
|
||||||
101:90(PS_OUTPUT) Load 92(psout)
|
102:90(PS_OUTPUT) Load 92(psout)
|
||||||
Store 100(@entryPointOutput) 101
|
Store 101(@entryPointOutput) 102
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -79,7 +79,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:45 Sequence
|
0:45 Sequence
|
||||||
0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:45 Branch: Return
|
0:45 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -183,7 +183,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:45 Sequence
|
0:45 Sequence
|
||||||
0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:45 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:45 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:45 Branch: Return
|
0:45 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -205,13 +205,13 @@ Shader version: 450
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 120
|
// Id's are bound by 121
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Vertex 4 "main" 97
|
EntryPoint Vertex 4 "main" 98
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval20"
|
Name 9 "txval20"
|
||||||
Name 12 "g_tTex2df4"
|
Name 12 "g_tTex2df4"
|
||||||
@ -229,15 +229,17 @@ Shader version: 450
|
|||||||
Name 90 "VS_OUTPUT"
|
Name 90 "VS_OUTPUT"
|
||||||
MemberName 90(VS_OUTPUT) 0 "Pos"
|
MemberName 90(VS_OUTPUT) 0 "Pos"
|
||||||
Name 92 "vsout"
|
Name 92 "vsout"
|
||||||
Name 97 "@entryPointOutput"
|
Name 96 "VS_OUTPUT"
|
||||||
Name 100 "g_sSamp2d"
|
MemberName 96(VS_OUTPUT) 0 "Pos"
|
||||||
Name 103 "g_tTex1df4a"
|
Name 98 "@entryPointOutput"
|
||||||
Name 104 "g_tTex1df4"
|
Name 101 "g_sSamp2d"
|
||||||
Name 107 "g_tTex1di4"
|
Name 104 "g_tTex1df4a"
|
||||||
Name 110 "g_tTex1du4"
|
Name 105 "g_tTex1df4"
|
||||||
Name 113 "g_tTex3df4"
|
Name 108 "g_tTex1di4"
|
||||||
Name 116 "g_tTex3di4"
|
Name 111 "g_tTex1du4"
|
||||||
Name 119 "g_tTex3du4"
|
Name 114 "g_tTex3df4"
|
||||||
|
Name 117 "g_tTex3di4"
|
||||||
|
Name 120 "g_tTex3du4"
|
||||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
@ -247,16 +249,18 @@ Shader version: 450
|
|||||||
Decorate 70(g_tTexcdi4) DescriptorSet 0
|
Decorate 70(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 80(g_tTexcdu4) DescriptorSet 0
|
Decorate 80(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 90(VS_OUTPUT) 0 BuiltIn Position
|
MemberDecorate 90(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 100(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 96(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 103(g_tTex1df4a) DescriptorSet 0
|
Decorate 98(@entryPointOutput) Location 0
|
||||||
Decorate 103(g_tTex1df4a) Binding 1
|
Decorate 101(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 104(g_tTex1df4) DescriptorSet 0
|
Decorate 104(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 104(g_tTex1df4) Binding 0
|
Decorate 104(g_tTex1df4a) Binding 1
|
||||||
Decorate 107(g_tTex1di4) DescriptorSet 0
|
Decorate 105(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 110(g_tTex1du4) DescriptorSet 0
|
Decorate 105(g_tTex1df4) Binding 0
|
||||||
Decorate 113(g_tTex3df4) DescriptorSet 0
|
Decorate 108(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 116(g_tTex3di4) DescriptorSet 0
|
Decorate 111(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 119(g_tTex3du4) DescriptorSet 0
|
Decorate 114(g_tTex3df4) DescriptorSet 0
|
||||||
|
Decorate 117(g_tTex3di4) DescriptorSet 0
|
||||||
|
Decorate 120(g_tTex3du4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -317,28 +321,29 @@ Shader version: 450
|
|||||||
91: TypePointer Function 90(VS_OUTPUT)
|
91: TypePointer Function 90(VS_OUTPUT)
|
||||||
93: 6(float) Constant 0
|
93: 6(float) Constant 0
|
||||||
94: 7(fvec4) ConstantComposite 93 93 93 93
|
94: 7(fvec4) ConstantComposite 93 93 93 93
|
||||||
96: TypePointer Output 90(VS_OUTPUT)
|
96(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||||
97(@entryPointOutput): 96(ptr) Variable Output
|
97: TypePointer Output 96(VS_OUTPUT)
|
||||||
100(g_sSamp2d): 15(ptr) Variable UniformConstant
|
98(@entryPointOutput): 97(ptr) Variable Output
|
||||||
101: TypeImage 6(float) 1D sampled format:Unknown
|
101(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
102: TypePointer UniformConstant 101
|
102: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
103(g_tTex1df4a): 102(ptr) Variable UniformConstant
|
103: TypePointer UniformConstant 102
|
||||||
104(g_tTex1df4): 102(ptr) Variable UniformConstant
|
104(g_tTex1df4a): 103(ptr) Variable UniformConstant
|
||||||
105: TypeImage 24(int) 1D sampled format:Unknown
|
105(g_tTex1df4): 103(ptr) Variable UniformConstant
|
||||||
106: TypePointer UniformConstant 105
|
106: TypeImage 24(int) 1D sampled format:Unknown
|
||||||
107(g_tTex1di4): 106(ptr) Variable UniformConstant
|
107: TypePointer UniformConstant 106
|
||||||
108: TypeImage 41(int) 1D sampled format:Unknown
|
108(g_tTex1di4): 107(ptr) Variable UniformConstant
|
||||||
109: TypePointer UniformConstant 108
|
109: TypeImage 41(int) 1D sampled format:Unknown
|
||||||
110(g_tTex1du4): 109(ptr) Variable UniformConstant
|
110: TypePointer UniformConstant 109
|
||||||
111: TypeImage 6(float) 3D sampled format:Unknown
|
111(g_tTex1du4): 110(ptr) Variable UniformConstant
|
||||||
112: TypePointer UniformConstant 111
|
112: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
113(g_tTex3df4): 112(ptr) Variable UniformConstant
|
113: TypePointer UniformConstant 112
|
||||||
114: TypeImage 24(int) 3D sampled format:Unknown
|
114(g_tTex3df4): 113(ptr) Variable UniformConstant
|
||||||
115: TypePointer UniformConstant 114
|
115: TypeImage 24(int) 3D sampled format:Unknown
|
||||||
116(g_tTex3di4): 115(ptr) Variable UniformConstant
|
116: TypePointer UniformConstant 115
|
||||||
117: TypeImage 41(int) 3D sampled format:Unknown
|
117(g_tTex3di4): 116(ptr) Variable UniformConstant
|
||||||
118: TypePointer UniformConstant 117
|
118: TypeImage 41(int) 3D sampled format:Unknown
|
||||||
119(g_tTex3du4): 118(ptr) Variable UniformConstant
|
119: TypePointer UniformConstant 118
|
||||||
|
120(g_tTex3du4): 119(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval20): 8(ptr) Variable Function
|
9(txval20): 8(ptr) Variable Function
|
||||||
@ -380,7 +385,7 @@ Shader version: 450
|
|||||||
Store 77(txval42) 89
|
Store 77(txval42) 89
|
||||||
95: 8(ptr) AccessChain 92(vsout) 25
|
95: 8(ptr) AccessChain 92(vsout) 25
|
||||||
Store 95 94
|
Store 95 94
|
||||||
98:90(VS_OUTPUT) Load 92(vsout)
|
99:90(VS_OUTPUT) Load 92(vsout)
|
||||||
Store 97(@entryPointOutput) 98
|
Store 98(@entryPointOutput) 99
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -63,7 +63,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:41 1.000000
|
0:41 1.000000
|
||||||
0:43 Sequence
|
0:43 Sequence
|
||||||
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:43 Branch: Return
|
0:43 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:41 1.000000
|
0:41 1.000000
|
||||||
0:43 Sequence
|
0:43 Sequence
|
||||||
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:43 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:43 Branch: Return
|
0:43 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -171,13 +171,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 102
|
// Id's are bound by 103
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 71
|
EntryPoint Fragment 4 "main" 72
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval20"
|
Name 9 "txval20"
|
||||||
@ -191,35 +191,40 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 62(PS_OUTPUT) 0 "Color"
|
MemberName 62(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 62(PS_OUTPUT) 1 "Depth"
|
MemberName 62(PS_OUTPUT) 1 "Depth"
|
||||||
Name 64 "psout"
|
Name 64 "psout"
|
||||||
Name 71 "@entryPointOutput"
|
Name 70 "PS_OUTPUT"
|
||||||
Name 76 "g_tTex1df4a"
|
MemberName 70(PS_OUTPUT) 0 "Color"
|
||||||
Name 77 "g_tTex1df4"
|
MemberName 70(PS_OUTPUT) 1 "Depth"
|
||||||
Name 80 "g_tTex1di4"
|
Name 72 "@entryPointOutput"
|
||||||
Name 83 "g_tTex1du4"
|
Name 77 "g_tTex1df4a"
|
||||||
Name 86 "g_tTex3df4"
|
Name 78 "g_tTex1df4"
|
||||||
Name 89 "g_tTex3di4"
|
Name 81 "g_tTex1di4"
|
||||||
Name 92 "g_tTex3du4"
|
Name 84 "g_tTex1du4"
|
||||||
Name 95 "g_tTexcdf4"
|
Name 87 "g_tTex3df4"
|
||||||
Name 98 "g_tTexcdi4"
|
Name 90 "g_tTex3di4"
|
||||||
Name 101 "g_tTexcdu4"
|
Name 93 "g_tTex3du4"
|
||||||
|
Name 96 "g_tTexcdf4"
|
||||||
|
Name 99 "g_tTexcdi4"
|
||||||
|
Name 102 "g_tTexcdu4"
|
||||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
Decorate 35(g_tTex2di4) DescriptorSet 0
|
Decorate 35(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 51(g_tTex2du4) DescriptorSet 0
|
Decorate 51(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 62(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 62(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 76(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 70(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 76(g_tTex1df4a) Binding 1
|
Decorate 72(@entryPointOutput) Location 0
|
||||||
Decorate 77(g_tTex1df4) DescriptorSet 0
|
Decorate 77(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 77(g_tTex1df4) Binding 0
|
Decorate 77(g_tTex1df4a) Binding 1
|
||||||
Decorate 80(g_tTex1di4) DescriptorSet 0
|
Decorate 78(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 83(g_tTex1du4) DescriptorSet 0
|
Decorate 78(g_tTex1df4) Binding 0
|
||||||
Decorate 86(g_tTex3df4) DescriptorSet 0
|
Decorate 81(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 89(g_tTex3di4) DescriptorSet 0
|
Decorate 84(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 92(g_tTex3du4) DescriptorSet 0
|
Decorate 87(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 95(g_tTexcdf4) DescriptorSet 0
|
Decorate 90(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 98(g_tTexcdi4) DescriptorSet 0
|
Decorate 93(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 101(g_tTexcdu4) DescriptorSet 0
|
Decorate 96(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 99(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 102(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -268,36 +273,37 @@ gl_FragCoord origin is upper left
|
|||||||
65: 6(float) Constant 1065353216
|
65: 6(float) Constant 1065353216
|
||||||
66: 7(fvec4) ConstantComposite 65 65 65 65
|
66: 7(fvec4) ConstantComposite 65 65 65 65
|
||||||
68: TypePointer Function 6(float)
|
68: TypePointer Function 6(float)
|
||||||
70: TypePointer Output 62(PS_OUTPUT)
|
70(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
71(@entryPointOutput): 70(ptr) Variable Output
|
71: TypePointer Output 70(PS_OUTPUT)
|
||||||
74: TypeImage 6(float) 1D sampled format:Unknown
|
72(@entryPointOutput): 71(ptr) Variable Output
|
||||||
75: TypePointer UniformConstant 74
|
75: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
76(g_tTex1df4a): 75(ptr) Variable UniformConstant
|
76: TypePointer UniformConstant 75
|
||||||
77(g_tTex1df4): 75(ptr) Variable UniformConstant
|
77(g_tTex1df4a): 76(ptr) Variable UniformConstant
|
||||||
78: TypeImage 24(int) 1D sampled format:Unknown
|
78(g_tTex1df4): 76(ptr) Variable UniformConstant
|
||||||
79: TypePointer UniformConstant 78
|
79: TypeImage 24(int) 1D sampled format:Unknown
|
||||||
80(g_tTex1di4): 79(ptr) Variable UniformConstant
|
80: TypePointer UniformConstant 79
|
||||||
81: TypeImage 45(int) 1D sampled format:Unknown
|
81(g_tTex1di4): 80(ptr) Variable UniformConstant
|
||||||
82: TypePointer UniformConstant 81
|
82: TypeImage 45(int) 1D sampled format:Unknown
|
||||||
83(g_tTex1du4): 82(ptr) Variable UniformConstant
|
83: TypePointer UniformConstant 82
|
||||||
84: TypeImage 6(float) 3D sampled format:Unknown
|
84(g_tTex1du4): 83(ptr) Variable UniformConstant
|
||||||
85: TypePointer UniformConstant 84
|
85: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
86(g_tTex3df4): 85(ptr) Variable UniformConstant
|
86: TypePointer UniformConstant 85
|
||||||
87: TypeImage 24(int) 3D sampled format:Unknown
|
87(g_tTex3df4): 86(ptr) Variable UniformConstant
|
||||||
88: TypePointer UniformConstant 87
|
88: TypeImage 24(int) 3D sampled format:Unknown
|
||||||
89(g_tTex3di4): 88(ptr) Variable UniformConstant
|
89: TypePointer UniformConstant 88
|
||||||
90: TypeImage 45(int) 3D sampled format:Unknown
|
90(g_tTex3di4): 89(ptr) Variable UniformConstant
|
||||||
91: TypePointer UniformConstant 90
|
91: TypeImage 45(int) 3D sampled format:Unknown
|
||||||
92(g_tTex3du4): 91(ptr) Variable UniformConstant
|
92: TypePointer UniformConstant 91
|
||||||
93: TypeImage 6(float) Cube sampled format:Unknown
|
93(g_tTex3du4): 92(ptr) Variable UniformConstant
|
||||||
94: TypePointer UniformConstant 93
|
94: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
95(g_tTexcdf4): 94(ptr) Variable UniformConstant
|
95: TypePointer UniformConstant 94
|
||||||
96: TypeImage 24(int) Cube sampled format:Unknown
|
96(g_tTexcdf4): 95(ptr) Variable UniformConstant
|
||||||
97: TypePointer UniformConstant 96
|
97: TypeImage 24(int) Cube sampled format:Unknown
|
||||||
98(g_tTexcdi4): 97(ptr) Variable UniformConstant
|
98: TypePointer UniformConstant 97
|
||||||
99: TypeImage 45(int) Cube sampled format:Unknown
|
99(g_tTexcdi4): 98(ptr) Variable UniformConstant
|
||||||
100: TypePointer UniformConstant 99
|
100: TypeImage 45(int) Cube sampled format:Unknown
|
||||||
101(g_tTexcdu4): 100(ptr) Variable UniformConstant
|
101: TypePointer UniformConstant 100
|
||||||
|
102(g_tTexcdu4): 101(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval20): 8(ptr) Variable Function
|
9(txval20): 8(ptr) Variable Function
|
||||||
@ -323,7 +329,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 67 66
|
Store 67 66
|
||||||
69: 68(ptr) AccessChain 64(psout) 26
|
69: 68(ptr) AccessChain 64(psout) 26
|
||||||
Store 69 65
|
Store 69 65
|
||||||
72:62(PS_OUTPUT) Load 64(psout)
|
73:62(PS_OUTPUT) Load 64(psout)
|
||||||
Store 71(@entryPointOutput) 72
|
Store 72(@entryPointOutput) 73
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -66,7 +66,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:33 1.000000
|
0:33 1.000000
|
||||||
0:35 Sequence
|
0:35 Sequence
|
||||||
0:35 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:35 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:35 Branch: Return
|
0:35 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:33 1.000000
|
0:33 1.000000
|
||||||
0:35 Sequence
|
0:35 Sequence
|
||||||
0:35 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:35 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:35 Branch: Return
|
0:35 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -165,13 +165,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 85
|
// Id's are bound by 86
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 72
|
EntryPoint Fragment 4 "main" 73
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval20"
|
Name 9 "txval20"
|
||||||
@ -185,23 +185,28 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 63(PS_OUTPUT) 0 "Color"
|
MemberName 63(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 63(PS_OUTPUT) 1 "Depth"
|
MemberName 63(PS_OUTPUT) 1 "Depth"
|
||||||
Name 65 "psout"
|
Name 65 "psout"
|
||||||
Name 72 "@entryPointOutput"
|
Name 71 "PS_OUTPUT"
|
||||||
Name 77 "g_tTex1df4a"
|
MemberName 71(PS_OUTPUT) 0 "Color"
|
||||||
Name 78 "g_tTex1df4"
|
MemberName 71(PS_OUTPUT) 1 "Depth"
|
||||||
Name 81 "g_tTex1di4"
|
Name 73 "@entryPointOutput"
|
||||||
Name 84 "g_tTex1du4"
|
Name 78 "g_tTex1df4a"
|
||||||
|
Name 79 "g_tTex1df4"
|
||||||
|
Name 82 "g_tTex1di4"
|
||||||
|
Name 85 "g_tTex1du4"
|
||||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
Decorate 36(g_tTex2di4) DescriptorSet 0
|
Decorate 36(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 51(g_tTex2du4) DescriptorSet 0
|
Decorate 51(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 63(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 63(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 77(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 71(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 77(g_tTex1df4a) Binding 1
|
Decorate 73(@entryPointOutput) Location 0
|
||||||
Decorate 78(g_tTex1df4) DescriptorSet 0
|
Decorate 78(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 78(g_tTex1df4) Binding 0
|
Decorate 78(g_tTex1df4a) Binding 1
|
||||||
Decorate 81(g_tTex1di4) DescriptorSet 0
|
Decorate 79(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 84(g_tTex1du4) DescriptorSet 0
|
Decorate 79(g_tTex1df4) Binding 0
|
||||||
|
Decorate 82(g_tTex1di4) DescriptorSet 0
|
||||||
|
Decorate 85(g_tTex1du4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -251,18 +256,19 @@ gl_FragCoord origin is upper left
|
|||||||
66: 6(float) Constant 1065353216
|
66: 6(float) Constant 1065353216
|
||||||
67: 7(fvec4) ConstantComposite 66 66 66 66
|
67: 7(fvec4) ConstantComposite 66 66 66 66
|
||||||
69: TypePointer Function 6(float)
|
69: TypePointer Function 6(float)
|
||||||
71: TypePointer Output 63(PS_OUTPUT)
|
71(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
72(@entryPointOutput): 71(ptr) Variable Output
|
72: TypePointer Output 71(PS_OUTPUT)
|
||||||
75: TypeImage 6(float) 1D array sampled format:Unknown
|
73(@entryPointOutput): 72(ptr) Variable Output
|
||||||
76: TypePointer UniformConstant 75
|
76: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
77(g_tTex1df4a): 76(ptr) Variable UniformConstant
|
77: TypePointer UniformConstant 76
|
||||||
78(g_tTex1df4): 76(ptr) Variable UniformConstant
|
78(g_tTex1df4a): 77(ptr) Variable UniformConstant
|
||||||
79: TypeImage 25(int) 1D array sampled format:Unknown
|
79(g_tTex1df4): 77(ptr) Variable UniformConstant
|
||||||
80: TypePointer UniformConstant 79
|
80: TypeImage 25(int) 1D array sampled format:Unknown
|
||||||
81(g_tTex1di4): 80(ptr) Variable UniformConstant
|
81: TypePointer UniformConstant 80
|
||||||
82: TypeImage 45(int) 1D array sampled format:Unknown
|
82(g_tTex1di4): 81(ptr) Variable UniformConstant
|
||||||
83: TypePointer UniformConstant 82
|
83: TypeImage 45(int) 1D array sampled format:Unknown
|
||||||
84(g_tTex1du4): 83(ptr) Variable UniformConstant
|
84: TypePointer UniformConstant 83
|
||||||
|
85(g_tTex1du4): 84(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval20): 8(ptr) Variable Function
|
9(txval20): 8(ptr) Variable Function
|
||||||
@ -288,7 +294,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 68 67
|
Store 68 67
|
||||||
70: 69(ptr) AccessChain 65(psout) 27
|
70: 69(ptr) AccessChain 65(psout) 27
|
||||||
Store 70 66
|
Store 70 66
|
||||||
73:63(PS_OUTPUT) Load 65(psout)
|
74:63(PS_OUTPUT) Load 65(psout)
|
||||||
Store 72(@entryPointOutput) 73
|
Store 73(@entryPointOutput) 74
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -264,7 +264,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:68 1.000000
|
0:68 1.000000
|
||||||
0:70 Sequence
|
0:70 Sequence
|
||||||
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 Branch: Return
|
0:70 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -553,7 +553,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:68 1.000000
|
0:68 1.000000
|
||||||
0:70 Sequence
|
0:70 Sequence
|
||||||
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 Branch: Return
|
0:70 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -575,14 +575,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 222
|
// Id's are bound by 223
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 204
|
EntryPoint Fragment 4 "main" 205
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval00"
|
Name 9 "txval00"
|
||||||
@ -622,13 +622,16 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 195(PS_OUTPUT) 0 "Color"
|
MemberName 195(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 195(PS_OUTPUT) 1 "Depth"
|
MemberName 195(PS_OUTPUT) 1 "Depth"
|
||||||
Name 197 "psout"
|
Name 197 "psout"
|
||||||
Name 204 "@entryPointOutput"
|
Name 203 "PS_OUTPUT"
|
||||||
Name 207 "g_sSamp2d"
|
MemberName 203(PS_OUTPUT) 0 "Color"
|
||||||
Name 210 "g_tTex1df4a"
|
MemberName 203(PS_OUTPUT) 1 "Depth"
|
||||||
Name 213 "g_tTex1di4a"
|
Name 205 "@entryPointOutput"
|
||||||
Name 216 "g_tTex1du4a"
|
Name 208 "g_sSamp2d"
|
||||||
Name 218 "c1"
|
Name 211 "g_tTex1df4a"
|
||||||
Name 221 "c2"
|
Name 214 "g_tTex1di4a"
|
||||||
|
Name 217 "g_tTex1du4a"
|
||||||
|
Name 219 "c1"
|
||||||
|
Name 222 "c2"
|
||||||
Decorate 12(g_tTex2df4a) DescriptorSet 0
|
Decorate 12(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
@ -638,11 +641,13 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 124(g_tTexcdi4a) DescriptorSet 0
|
Decorate 124(g_tTexcdi4a) DescriptorSet 0
|
||||||
Decorate 134(g_tTexcdu4a) DescriptorSet 0
|
Decorate 134(g_tTexcdu4a) DescriptorSet 0
|
||||||
MemberDecorate 195(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 195(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 207(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 203(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 210(g_tTex1df4a) DescriptorSet 0
|
Decorate 205(@entryPointOutput) Location 0
|
||||||
Decorate 210(g_tTex1df4a) Binding 0
|
Decorate 208(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 213(g_tTex1di4a) DescriptorSet 0
|
Decorate 211(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 216(g_tTex1du4a) DescriptorSet 0
|
Decorate 211(g_tTex1df4a) Binding 0
|
||||||
|
Decorate 214(g_tTex1di4a) DescriptorSet 0
|
||||||
|
Decorate 217(g_tTex1du4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -695,23 +700,24 @@ gl_FragCoord origin is upper left
|
|||||||
198: 6(float) Constant 1065353216
|
198: 6(float) Constant 1065353216
|
||||||
199: 7(fvec4) ConstantComposite 198 198 198 198
|
199: 7(fvec4) ConstantComposite 198 198 198 198
|
||||||
201: TypePointer Function 6(float)
|
201: TypePointer Function 6(float)
|
||||||
203: TypePointer Output 195(PS_OUTPUT)
|
203(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
204(@entryPointOutput): 203(ptr) Variable Output
|
204: TypePointer Output 203(PS_OUTPUT)
|
||||||
207(g_sSamp2d): 15(ptr) Variable UniformConstant
|
205(@entryPointOutput): 204(ptr) Variable Output
|
||||||
208: TypeImage 6(float) 1D array sampled format:Unknown
|
208(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
209: TypePointer UniformConstant 208
|
209: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
210(g_tTex1df4a): 209(ptr) Variable UniformConstant
|
210: TypePointer UniformConstant 209
|
||||||
211: TypeImage 24(int) 1D array sampled format:Unknown
|
211(g_tTex1df4a): 210(ptr) Variable UniformConstant
|
||||||
212: TypePointer UniformConstant 211
|
212: TypeImage 24(int) 1D array sampled format:Unknown
|
||||||
213(g_tTex1di4a): 212(ptr) Variable UniformConstant
|
213: TypePointer UniformConstant 212
|
||||||
214: TypeImage 39(int) 1D array sampled format:Unknown
|
214(g_tTex1di4a): 213(ptr) Variable UniformConstant
|
||||||
215: TypePointer UniformConstant 214
|
215: TypeImage 39(int) 1D array sampled format:Unknown
|
||||||
216(g_tTex1du4a): 215(ptr) Variable UniformConstant
|
216: TypePointer UniformConstant 215
|
||||||
217: TypePointer UniformConstant 6(float)
|
217(g_tTex1du4a): 216(ptr) Variable UniformConstant
|
||||||
218(c1): 217(ptr) Variable UniformConstant
|
218: TypePointer UniformConstant 6(float)
|
||||||
219: TypeVector 6(float) 2
|
219(c1): 218(ptr) Variable UniformConstant
|
||||||
220: TypePointer UniformConstant 219(fvec2)
|
220: TypeVector 6(float) 2
|
||||||
221(c2): 220(ptr) Variable UniformConstant
|
221: TypePointer UniformConstant 220(fvec2)
|
||||||
|
222(c2): 221(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval00): 8(ptr) Variable Function
|
9(txval00): 8(ptr) Variable Function
|
||||||
@ -887,7 +893,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 200 199
|
Store 200 199
|
||||||
202: 201(ptr) AccessChain 197(psout) 57
|
202: 201(ptr) AccessChain 197(psout) 57
|
||||||
Store 202 198
|
Store 202 198
|
||||||
205:195(PS_OUTPUT) Load 197(psout)
|
206:195(PS_OUTPUT) Load 197(psout)
|
||||||
Store 204(@entryPointOutput) 205
|
Store 205(@entryPointOutput) 206
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -264,7 +264,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:74 1.000000
|
0:74 1.000000
|
||||||
0:76 Sequence
|
0:76 Sequence
|
||||||
0:76 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:76 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:76 Branch: Return
|
0:76 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -557,7 +557,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:74 1.000000
|
0:74 1.000000
|
||||||
0:76 Sequence
|
0:76 Sequence
|
||||||
0:76 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:76 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:76 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:76 Branch: Return
|
0:76 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -583,13 +583,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 232
|
// Id's are bound by 233
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 205
|
EntryPoint Fragment 4 "main" 206
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval00"
|
Name 9 "txval00"
|
||||||
@ -629,17 +629,20 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 196(PS_OUTPUT) 0 "Color"
|
MemberName 196(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 196(PS_OUTPUT) 1 "Depth"
|
MemberName 196(PS_OUTPUT) 1 "Depth"
|
||||||
Name 198 "psout"
|
Name 198 "psout"
|
||||||
Name 205 "@entryPointOutput"
|
Name 204 "PS_OUTPUT"
|
||||||
Name 208 "g_sSamp2d"
|
MemberName 204(PS_OUTPUT) 0 "Color"
|
||||||
Name 211 "g_tTex1df4a"
|
MemberName 204(PS_OUTPUT) 1 "Depth"
|
||||||
Name 212 "g_tTex1df4"
|
Name 206 "@entryPointOutput"
|
||||||
Name 215 "g_tTex1di4"
|
Name 209 "g_sSamp2d"
|
||||||
Name 218 "g_tTex1du4"
|
Name 212 "g_tTex1df4a"
|
||||||
Name 221 "g_tTex3df4"
|
Name 213 "g_tTex1df4"
|
||||||
Name 224 "g_tTex3di4"
|
Name 216 "g_tTex1di4"
|
||||||
Name 227 "g_tTex3du4"
|
Name 219 "g_tTex1du4"
|
||||||
Name 229 "c1"
|
Name 222 "g_tTex3df4"
|
||||||
Name 231 "c4"
|
Name 225 "g_tTex3di4"
|
||||||
|
Name 228 "g_tTex3du4"
|
||||||
|
Name 230 "c1"
|
||||||
|
Name 232 "c4"
|
||||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
@ -649,16 +652,18 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 125(g_tTexcdi4) DescriptorSet 0
|
Decorate 125(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 135(g_tTexcdu4) DescriptorSet 0
|
Decorate 135(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 196(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 196(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 208(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 204(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 211(g_tTex1df4a) DescriptorSet 0
|
Decorate 206(@entryPointOutput) Location 0
|
||||||
Decorate 211(g_tTex1df4a) Binding 1
|
Decorate 209(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 212(g_tTex1df4) DescriptorSet 0
|
Decorate 212(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 212(g_tTex1df4) Binding 0
|
Decorate 212(g_tTex1df4a) Binding 1
|
||||||
Decorate 215(g_tTex1di4) DescriptorSet 0
|
Decorate 213(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 218(g_tTex1du4) DescriptorSet 0
|
Decorate 213(g_tTex1df4) Binding 0
|
||||||
Decorate 221(g_tTex3df4) DescriptorSet 0
|
Decorate 216(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 224(g_tTex3di4) DescriptorSet 0
|
Decorate 219(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 227(g_tTex3du4) DescriptorSet 0
|
Decorate 222(g_tTex3df4) DescriptorSet 0
|
||||||
|
Decorate 225(g_tTex3di4) DescriptorSet 0
|
||||||
|
Decorate 228(g_tTex3du4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -712,32 +717,33 @@ gl_FragCoord origin is upper left
|
|||||||
199: 6(float) Constant 1065353216
|
199: 6(float) Constant 1065353216
|
||||||
200: 7(fvec4) ConstantComposite 199 199 199 199
|
200: 7(fvec4) ConstantComposite 199 199 199 199
|
||||||
202: TypePointer Function 6(float)
|
202: TypePointer Function 6(float)
|
||||||
204: TypePointer Output 196(PS_OUTPUT)
|
204(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
205(@entryPointOutput): 204(ptr) Variable Output
|
205: TypePointer Output 204(PS_OUTPUT)
|
||||||
208(g_sSamp2d): 15(ptr) Variable UniformConstant
|
206(@entryPointOutput): 205(ptr) Variable Output
|
||||||
209: TypeImage 6(float) 1D sampled format:Unknown
|
209(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
210: TypePointer UniformConstant 209
|
210: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
211(g_tTex1df4a): 210(ptr) Variable UniformConstant
|
211: TypePointer UniformConstant 210
|
||||||
212(g_tTex1df4): 210(ptr) Variable UniformConstant
|
212(g_tTex1df4a): 211(ptr) Variable UniformConstant
|
||||||
213: TypeImage 24(int) 1D sampled format:Unknown
|
213(g_tTex1df4): 211(ptr) Variable UniformConstant
|
||||||
214: TypePointer UniformConstant 213
|
214: TypeImage 24(int) 1D sampled format:Unknown
|
||||||
215(g_tTex1di4): 214(ptr) Variable UniformConstant
|
215: TypePointer UniformConstant 214
|
||||||
216: TypeImage 39(int) 1D sampled format:Unknown
|
216(g_tTex1di4): 215(ptr) Variable UniformConstant
|
||||||
217: TypePointer UniformConstant 216
|
217: TypeImage 39(int) 1D sampled format:Unknown
|
||||||
218(g_tTex1du4): 217(ptr) Variable UniformConstant
|
218: TypePointer UniformConstant 217
|
||||||
219: TypeImage 6(float) 3D sampled format:Unknown
|
219(g_tTex1du4): 218(ptr) Variable UniformConstant
|
||||||
220: TypePointer UniformConstant 219
|
220: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
221(g_tTex3df4): 220(ptr) Variable UniformConstant
|
221: TypePointer UniformConstant 220
|
||||||
222: TypeImage 24(int) 3D sampled format:Unknown
|
222(g_tTex3df4): 221(ptr) Variable UniformConstant
|
||||||
223: TypePointer UniformConstant 222
|
223: TypeImage 24(int) 3D sampled format:Unknown
|
||||||
224(g_tTex3di4): 223(ptr) Variable UniformConstant
|
224: TypePointer UniformConstant 223
|
||||||
225: TypeImage 39(int) 3D sampled format:Unknown
|
225(g_tTex3di4): 224(ptr) Variable UniformConstant
|
||||||
226: TypePointer UniformConstant 225
|
226: TypeImage 39(int) 3D sampled format:Unknown
|
||||||
227(g_tTex3du4): 226(ptr) Variable UniformConstant
|
227: TypePointer UniformConstant 226
|
||||||
228: TypePointer UniformConstant 6(float)
|
228(g_tTex3du4): 227(ptr) Variable UniformConstant
|
||||||
229(c1): 228(ptr) Variable UniformConstant
|
229: TypePointer UniformConstant 6(float)
|
||||||
230: TypePointer UniformConstant 7(fvec4)
|
230(c1): 229(ptr) Variable UniformConstant
|
||||||
231(c4): 230(ptr) Variable UniformConstant
|
231: TypePointer UniformConstant 7(fvec4)
|
||||||
|
232(c4): 231(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval00): 8(ptr) Variable Function
|
9(txval00): 8(ptr) Variable Function
|
||||||
@ -913,7 +919,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 201 200
|
Store 201 200
|
||||||
203: 202(ptr) AccessChain 198(psout) 57
|
203: 202(ptr) AccessChain 198(psout) 57
|
||||||
Store 203 199
|
Store 203 199
|
||||||
206:196(PS_OUTPUT) Load 198(psout)
|
207:196(PS_OUTPUT) Load 198(psout)
|
||||||
Store 205(@entryPointOutput) 206
|
Store 206(@entryPointOutput) 207
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -336,7 +336,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:113 1.000000
|
0:113 1.000000
|
||||||
0:115 Sequence
|
0:115 Sequence
|
||||||
0:115 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:115 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:115 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:115 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:115 Branch: Return
|
0:115 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -705,7 +705,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:113 1.000000
|
0:113 1.000000
|
||||||
0:115 Sequence
|
0:115 Sequence
|
||||||
0:115 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:115 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:115 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:115 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:115 Branch: Return
|
0:115 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -735,14 +735,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 313
|
// Id's are bound by 314
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability ImageGatherExtended
|
Capability ImageGatherExtended
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 267
|
EntryPoint Fragment 4 "main" 268
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval001"
|
Name 9 "txval001"
|
||||||
@ -779,43 +779,48 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 258(PS_OUTPUT) 0 "Color"
|
MemberName 258(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 258(PS_OUTPUT) 1 "Depth"
|
MemberName 258(PS_OUTPUT) 1 "Depth"
|
||||||
Name 260 "psout"
|
Name 260 "psout"
|
||||||
Name 267 "@entryPointOutput"
|
Name 266 "PS_OUTPUT"
|
||||||
Name 270 "g_sSamp2d"
|
MemberName 266(PS_OUTPUT) 0 "Color"
|
||||||
Name 273 "g_tTex1df4a"
|
MemberName 266(PS_OUTPUT) 1 "Depth"
|
||||||
Name 274 "g_tTex1df4"
|
Name 268 "@entryPointOutput"
|
||||||
Name 277 "g_tTex1di4"
|
Name 271 "g_sSamp2d"
|
||||||
Name 280 "g_tTex1du4"
|
Name 274 "g_tTex1df4a"
|
||||||
Name 283 "g_tTex3df4"
|
Name 275 "g_tTex1df4"
|
||||||
Name 286 "g_tTex3di4"
|
Name 278 "g_tTex1di4"
|
||||||
Name 289 "g_tTex3du4"
|
Name 281 "g_tTex1du4"
|
||||||
Name 292 "g_tTexcdf4"
|
Name 284 "g_tTex3df4"
|
||||||
Name 295 "g_tTexcdi4"
|
Name 287 "g_tTex3di4"
|
||||||
Name 298 "g_tTexcdu4"
|
Name 290 "g_tTex3du4"
|
||||||
Name 300 "c1"
|
Name 293 "g_tTexcdf4"
|
||||||
Name 303 "c3"
|
Name 296 "g_tTexcdi4"
|
||||||
Name 305 "c4"
|
Name 299 "g_tTexcdu4"
|
||||||
Name 307 "o1"
|
Name 301 "c1"
|
||||||
Name 310 "o3"
|
Name 304 "c3"
|
||||||
Name 312 "o4"
|
Name 306 "c4"
|
||||||
|
Name 308 "o1"
|
||||||
|
Name 311 "o3"
|
||||||
|
Name 313 "o4"
|
||||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
Decorate 36(g_tTex2di4) DescriptorSet 0
|
Decorate 36(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 50(g_tTex2du4) DescriptorSet 0
|
Decorate 50(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 258(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 258(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 270(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 266(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 273(g_tTex1df4a) DescriptorSet 0
|
Decorate 268(@entryPointOutput) Location 0
|
||||||
Decorate 273(g_tTex1df4a) Binding 1
|
Decorate 271(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 274(g_tTex1df4) DescriptorSet 0
|
Decorate 274(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 274(g_tTex1df4) Binding 0
|
Decorate 274(g_tTex1df4a) Binding 1
|
||||||
Decorate 277(g_tTex1di4) DescriptorSet 0
|
Decorate 275(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 280(g_tTex1du4) DescriptorSet 0
|
Decorate 275(g_tTex1df4) Binding 0
|
||||||
Decorate 283(g_tTex3df4) DescriptorSet 0
|
Decorate 278(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 286(g_tTex3di4) DescriptorSet 0
|
Decorate 281(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 289(g_tTex3du4) DescriptorSet 0
|
Decorate 284(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 292(g_tTexcdf4) DescriptorSet 0
|
Decorate 287(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 295(g_tTexcdi4) DescriptorSet 0
|
Decorate 290(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 298(g_tTexcdu4) DescriptorSet 0
|
Decorate 293(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 296(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 299(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -859,51 +864,52 @@ gl_FragCoord origin is upper left
|
|||||||
261: 6(float) Constant 1065353216
|
261: 6(float) Constant 1065353216
|
||||||
262: 7(fvec4) ConstantComposite 261 261 261 261
|
262: 7(fvec4) ConstantComposite 261 261 261 261
|
||||||
264: TypePointer Function 6(float)
|
264: TypePointer Function 6(float)
|
||||||
266: TypePointer Output 258(PS_OUTPUT)
|
266(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
267(@entryPointOutput): 266(ptr) Variable Output
|
267: TypePointer Output 266(PS_OUTPUT)
|
||||||
270(g_sSamp2d): 15(ptr) Variable UniformConstant
|
268(@entryPointOutput): 267(ptr) Variable Output
|
||||||
271: TypeImage 6(float) 1D sampled format:Unknown
|
271(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
272: TypePointer UniformConstant 271
|
272: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
273(g_tTex1df4a): 272(ptr) Variable UniformConstant
|
273: TypePointer UniformConstant 272
|
||||||
274(g_tTex1df4): 272(ptr) Variable UniformConstant
|
274(g_tTex1df4a): 273(ptr) Variable UniformConstant
|
||||||
275: TypeImage 24(int) 1D sampled format:Unknown
|
275(g_tTex1df4): 273(ptr) Variable UniformConstant
|
||||||
276: TypePointer UniformConstant 275
|
276: TypeImage 24(int) 1D sampled format:Unknown
|
||||||
277(g_tTex1di4): 276(ptr) Variable UniformConstant
|
277: TypePointer UniformConstant 276
|
||||||
278: TypeImage 44(int) 1D sampled format:Unknown
|
278(g_tTex1di4): 277(ptr) Variable UniformConstant
|
||||||
279: TypePointer UniformConstant 278
|
279: TypeImage 44(int) 1D sampled format:Unknown
|
||||||
280(g_tTex1du4): 279(ptr) Variable UniformConstant
|
280: TypePointer UniformConstant 279
|
||||||
281: TypeImage 6(float) 3D sampled format:Unknown
|
281(g_tTex1du4): 280(ptr) Variable UniformConstant
|
||||||
282: TypePointer UniformConstant 281
|
282: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
283(g_tTex3df4): 282(ptr) Variable UniformConstant
|
283: TypePointer UniformConstant 282
|
||||||
284: TypeImage 24(int) 3D sampled format:Unknown
|
284(g_tTex3df4): 283(ptr) Variable UniformConstant
|
||||||
285: TypePointer UniformConstant 284
|
285: TypeImage 24(int) 3D sampled format:Unknown
|
||||||
286(g_tTex3di4): 285(ptr) Variable UniformConstant
|
286: TypePointer UniformConstant 285
|
||||||
287: TypeImage 44(int) 3D sampled format:Unknown
|
287(g_tTex3di4): 286(ptr) Variable UniformConstant
|
||||||
288: TypePointer UniformConstant 287
|
288: TypeImage 44(int) 3D sampled format:Unknown
|
||||||
289(g_tTex3du4): 288(ptr) Variable UniformConstant
|
289: TypePointer UniformConstant 288
|
||||||
290: TypeImage 6(float) Cube sampled format:Unknown
|
290(g_tTex3du4): 289(ptr) Variable UniformConstant
|
||||||
291: TypePointer UniformConstant 290
|
291: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
292(g_tTexcdf4): 291(ptr) Variable UniformConstant
|
292: TypePointer UniformConstant 291
|
||||||
293: TypeImage 24(int) Cube sampled format:Unknown
|
293(g_tTexcdf4): 292(ptr) Variable UniformConstant
|
||||||
294: TypePointer UniformConstant 293
|
294: TypeImage 24(int) Cube sampled format:Unknown
|
||||||
295(g_tTexcdi4): 294(ptr) Variable UniformConstant
|
295: TypePointer UniformConstant 294
|
||||||
296: TypeImage 44(int) Cube sampled format:Unknown
|
296(g_tTexcdi4): 295(ptr) Variable UniformConstant
|
||||||
297: TypePointer UniformConstant 296
|
297: TypeImage 44(int) Cube sampled format:Unknown
|
||||||
298(g_tTexcdu4): 297(ptr) Variable UniformConstant
|
298: TypePointer UniformConstant 297
|
||||||
299: TypePointer UniformConstant 6(float)
|
299(g_tTexcdu4): 298(ptr) Variable UniformConstant
|
||||||
300(c1): 299(ptr) Variable UniformConstant
|
300: TypePointer UniformConstant 6(float)
|
||||||
301: TypeVector 6(float) 3
|
301(c1): 300(ptr) Variable UniformConstant
|
||||||
302: TypePointer UniformConstant 301(fvec3)
|
302: TypeVector 6(float) 3
|
||||||
303(c3): 302(ptr) Variable UniformConstant
|
303: TypePointer UniformConstant 302(fvec3)
|
||||||
304: TypePointer UniformConstant 7(fvec4)
|
304(c3): 303(ptr) Variable UniformConstant
|
||||||
305(c4): 304(ptr) Variable UniformConstant
|
305: TypePointer UniformConstant 7(fvec4)
|
||||||
306: TypePointer UniformConstant 24(int)
|
306(c4): 305(ptr) Variable UniformConstant
|
||||||
307(o1): 306(ptr) Variable UniformConstant
|
307: TypePointer UniformConstant 24(int)
|
||||||
308: TypeVector 24(int) 3
|
308(o1): 307(ptr) Variable UniformConstant
|
||||||
309: TypePointer UniformConstant 308(ivec3)
|
309: TypeVector 24(int) 3
|
||||||
310(o3): 309(ptr) Variable UniformConstant
|
310: TypePointer UniformConstant 309(ivec3)
|
||||||
311: TypePointer UniformConstant 31(ivec4)
|
311(o3): 310(ptr) Variable UniformConstant
|
||||||
312(o4): 311(ptr) Variable UniformConstant
|
312: TypePointer UniformConstant 31(ivec4)
|
||||||
|
313(o4): 312(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval001): 8(ptr) Variable Function
|
9(txval001): 8(ptr) Variable Function
|
||||||
@ -1151,7 +1157,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 263 262
|
Store 263 262
|
||||||
265: 264(ptr) AccessChain 260(psout) 99
|
265: 264(ptr) AccessChain 260(psout) 99
|
||||||
Store 265 261
|
Store 265 261
|
||||||
268:258(PS_OUTPUT) Load 260(psout)
|
269:258(PS_OUTPUT) Load 260(psout)
|
||||||
Store 267(@entryPointOutput) 268
|
Store 268(@entryPointOutput) 269
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -336,7 +336,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:107 1.000000
|
0:107 1.000000
|
||||||
0:109 Sequence
|
0:109 Sequence
|
||||||
0:109 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:109 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:109 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:109 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:109 Branch: Return
|
0:109 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -701,7 +701,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:107 1.000000
|
0:107 1.000000
|
||||||
0:109 Sequence
|
0:109 Sequence
|
||||||
0:109 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:109 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:109 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:109 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:109 Branch: Return
|
0:109 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -727,7 +727,7 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 303
|
// Id's are bound by 304
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability ImageGatherExtended
|
Capability ImageGatherExtended
|
||||||
@ -735,7 +735,7 @@ gl_FragCoord origin is upper left
|
|||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 267
|
EntryPoint Fragment 4 "main" 268
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval001"
|
Name 9 "txval001"
|
||||||
@ -772,34 +772,39 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 258(PS_OUTPUT) 0 "Color"
|
MemberName 258(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 258(PS_OUTPUT) 1 "Depth"
|
MemberName 258(PS_OUTPUT) 1 "Depth"
|
||||||
Name 260 "psout"
|
Name 260 "psout"
|
||||||
Name 267 "@entryPointOutput"
|
Name 266 "PS_OUTPUT"
|
||||||
Name 270 "g_sSamp2d"
|
MemberName 266(PS_OUTPUT) 0 "Color"
|
||||||
Name 273 "g_tTex1df4a"
|
MemberName 266(PS_OUTPUT) 1 "Depth"
|
||||||
Name 276 "g_tTex1di4a"
|
Name 268 "@entryPointOutput"
|
||||||
Name 279 "g_tTex1du4a"
|
Name 271 "g_sSamp2d"
|
||||||
Name 282 "g_tTexcdf4a"
|
Name 274 "g_tTex1df4a"
|
||||||
Name 285 "g_tTexcdi4a"
|
Name 277 "g_tTex1di4a"
|
||||||
Name 288 "g_tTexcdu4a"
|
Name 280 "g_tTex1du4a"
|
||||||
Name 290 "c1"
|
Name 283 "g_tTexcdf4a"
|
||||||
Name 293 "c2"
|
Name 286 "g_tTexcdi4a"
|
||||||
Name 295 "c4"
|
Name 289 "g_tTexcdu4a"
|
||||||
Name 297 "o1"
|
Name 291 "c1"
|
||||||
Name 300 "o3"
|
Name 294 "c2"
|
||||||
Name 302 "o4"
|
Name 296 "c4"
|
||||||
|
Name 298 "o1"
|
||||||
|
Name 301 "o3"
|
||||||
|
Name 303 "o4"
|
||||||
Decorate 12(g_tTex2df4a) DescriptorSet 0
|
Decorate 12(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
Decorate 16(g_sSamp) Binding 0
|
Decorate 16(g_sSamp) Binding 0
|
||||||
Decorate 36(g_tTex2di4a) DescriptorSet 0
|
Decorate 36(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 50(g_tTex2du4a) DescriptorSet 0
|
Decorate 50(g_tTex2du4a) DescriptorSet 0
|
||||||
MemberDecorate 258(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 258(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 270(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 266(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 273(g_tTex1df4a) DescriptorSet 0
|
Decorate 268(@entryPointOutput) Location 0
|
||||||
Decorate 273(g_tTex1df4a) Binding 0
|
Decorate 271(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 276(g_tTex1di4a) DescriptorSet 0
|
Decorate 274(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 279(g_tTex1du4a) DescriptorSet 0
|
Decorate 274(g_tTex1df4a) Binding 0
|
||||||
Decorate 282(g_tTexcdf4a) DescriptorSet 0
|
Decorate 277(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 285(g_tTexcdi4a) DescriptorSet 0
|
Decorate 280(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 288(g_tTexcdu4a) DescriptorSet 0
|
Decorate 283(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 286(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 289(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -843,41 +848,42 @@ gl_FragCoord origin is upper left
|
|||||||
261: 6(float) Constant 1065353216
|
261: 6(float) Constant 1065353216
|
||||||
262: 7(fvec4) ConstantComposite 261 261 261 261
|
262: 7(fvec4) ConstantComposite 261 261 261 261
|
||||||
264: TypePointer Function 6(float)
|
264: TypePointer Function 6(float)
|
||||||
266: TypePointer Output 258(PS_OUTPUT)
|
266(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
267(@entryPointOutput): 266(ptr) Variable Output
|
267: TypePointer Output 266(PS_OUTPUT)
|
||||||
270(g_sSamp2d): 15(ptr) Variable UniformConstant
|
268(@entryPointOutput): 267(ptr) Variable Output
|
||||||
271: TypeImage 6(float) 1D array sampled format:Unknown
|
271(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
272: TypePointer UniformConstant 271
|
272: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
273(g_tTex1df4a): 272(ptr) Variable UniformConstant
|
273: TypePointer UniformConstant 272
|
||||||
274: TypeImage 24(int) 1D array sampled format:Unknown
|
274(g_tTex1df4a): 273(ptr) Variable UniformConstant
|
||||||
275: TypePointer UniformConstant 274
|
275: TypeImage 24(int) 1D array sampled format:Unknown
|
||||||
276(g_tTex1di4a): 275(ptr) Variable UniformConstant
|
276: TypePointer UniformConstant 275
|
||||||
277: TypeImage 44(int) 1D array sampled format:Unknown
|
277(g_tTex1di4a): 276(ptr) Variable UniformConstant
|
||||||
278: TypePointer UniformConstant 277
|
278: TypeImage 44(int) 1D array sampled format:Unknown
|
||||||
279(g_tTex1du4a): 278(ptr) Variable UniformConstant
|
279: TypePointer UniformConstant 278
|
||||||
280: TypeImage 6(float) Cube array sampled format:Unknown
|
280(g_tTex1du4a): 279(ptr) Variable UniformConstant
|
||||||
281: TypePointer UniformConstant 280
|
281: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
282(g_tTexcdf4a): 281(ptr) Variable UniformConstant
|
282: TypePointer UniformConstant 281
|
||||||
283: TypeImage 24(int) Cube array sampled format:Unknown
|
283(g_tTexcdf4a): 282(ptr) Variable UniformConstant
|
||||||
284: TypePointer UniformConstant 283
|
284: TypeImage 24(int) Cube array sampled format:Unknown
|
||||||
285(g_tTexcdi4a): 284(ptr) Variable UniformConstant
|
285: TypePointer UniformConstant 284
|
||||||
286: TypeImage 44(int) Cube array sampled format:Unknown
|
286(g_tTexcdi4a): 285(ptr) Variable UniformConstant
|
||||||
287: TypePointer UniformConstant 286
|
287: TypeImage 44(int) Cube array sampled format:Unknown
|
||||||
288(g_tTexcdu4a): 287(ptr) Variable UniformConstant
|
288: TypePointer UniformConstant 287
|
||||||
289: TypePointer UniformConstant 6(float)
|
289(g_tTexcdu4a): 288(ptr) Variable UniformConstant
|
||||||
290(c1): 289(ptr) Variable UniformConstant
|
290: TypePointer UniformConstant 6(float)
|
||||||
291: TypeVector 6(float) 2
|
291(c1): 290(ptr) Variable UniformConstant
|
||||||
292: TypePointer UniformConstant 291(fvec2)
|
292: TypeVector 6(float) 2
|
||||||
293(c2): 292(ptr) Variable UniformConstant
|
293: TypePointer UniformConstant 292(fvec2)
|
||||||
294: TypePointer UniformConstant 7(fvec4)
|
294(c2): 293(ptr) Variable UniformConstant
|
||||||
295(c4): 294(ptr) Variable UniformConstant
|
295: TypePointer UniformConstant 7(fvec4)
|
||||||
296: TypePointer UniformConstant 24(int)
|
296(c4): 295(ptr) Variable UniformConstant
|
||||||
297(o1): 296(ptr) Variable UniformConstant
|
297: TypePointer UniformConstant 24(int)
|
||||||
298: TypeVector 24(int) 3
|
298(o1): 297(ptr) Variable UniformConstant
|
||||||
299: TypePointer UniformConstant 298(ivec3)
|
299: TypeVector 24(int) 3
|
||||||
300(o3): 299(ptr) Variable UniformConstant
|
300: TypePointer UniformConstant 299(ivec3)
|
||||||
301: TypePointer UniformConstant 31(ivec4)
|
301(o3): 300(ptr) Variable UniformConstant
|
||||||
302(o4): 301(ptr) Variable UniformConstant
|
302: TypePointer UniformConstant 31(ivec4)
|
||||||
|
303(o4): 302(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval001): 8(ptr) Variable Function
|
9(txval001): 8(ptr) Variable Function
|
||||||
@ -1125,7 +1131,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 263 262
|
Store 263 262
|
||||||
265: 264(ptr) AccessChain 260(psout) 99
|
265: 264(ptr) AccessChain 260(psout) 99
|
||||||
Store 265 261
|
Store 265 261
|
||||||
268:258(PS_OUTPUT) Load 260(psout)
|
269:258(PS_OUTPUT) Load 260(psout)
|
||||||
Store 267(@entryPointOutput) 268
|
Store 268(@entryPointOutput) 269
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -1062,7 +1062,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:277 1.000000
|
0:277 1.000000
|
||||||
0:279 Sequence
|
0:279 Sequence
|
||||||
0:279 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:279 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:279 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:279 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:279 Branch: Return
|
0:279 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -2162,7 +2162,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:277 1.000000
|
0:277 1.000000
|
||||||
0:279 Sequence
|
0:279 Sequence
|
||||||
0:279 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:279 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:279 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:279 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:279 Branch: Return
|
0:279 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -2197,7 +2197,7 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 540
|
// Id's are bound by 541
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
@ -2206,7 +2206,7 @@ gl_FragCoord origin is upper left
|
|||||||
Capability ImageQuery
|
Capability ImageQuery
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 534
|
EntryPoint Fragment 4 "main" 535
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "sizeQueryTemp"
|
Name 8 "sizeQueryTemp"
|
||||||
@ -2294,8 +2294,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 522(PS_OUTPUT) 0 "Color"
|
MemberName 522(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 522(PS_OUTPUT) 1 "Depth"
|
MemberName 522(PS_OUTPUT) 1 "Depth"
|
||||||
Name 524 "psout"
|
Name 524 "psout"
|
||||||
Name 534 "@entryPointOutput"
|
Name 533 "PS_OUTPUT"
|
||||||
Name 539 "g_sSamp"
|
MemberName 533(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 533(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 535 "@entryPointOutput"
|
||||||
|
Name 540 "g_sSamp"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 29(g_tTex1di4) DescriptorSet 0
|
Decorate 29(g_tTex1di4) DescriptorSet 0
|
||||||
@ -2325,8 +2328,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 496(g_tTex2dmsi4a) DescriptorSet 0
|
Decorate 496(g_tTex2dmsi4a) DescriptorSet 0
|
||||||
Decorate 510(g_tTex2dmsu4a) DescriptorSet 0
|
Decorate 510(g_tTex2dmsu4a) DescriptorSet 0
|
||||||
MemberDecorate 522(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 522(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 539(g_sSamp) DescriptorSet 0
|
MemberDecorate 533(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 539(g_sSamp) Binding 0
|
Decorate 535(@entryPointOutput) Location 0
|
||||||
|
Decorate 540(g_sSamp) DescriptorSet 0
|
||||||
|
Decorate 540(g_sSamp) Binding 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 0
|
6: TypeInt 32 0
|
||||||
@ -2433,11 +2438,12 @@ gl_FragCoord origin is upper left
|
|||||||
528: TypePointer Function 521(fvec4)
|
528: TypePointer Function 521(fvec4)
|
||||||
530: 14(int) Constant 1
|
530: 14(int) Constant 1
|
||||||
531: TypePointer Function 9(float)
|
531: TypePointer Function 9(float)
|
||||||
533: TypePointer Output 522(PS_OUTPUT)
|
533(PS_OUTPUT): TypeStruct 521(fvec4) 9(float)
|
||||||
534(@entryPointOutput): 533(ptr) Variable Output
|
534: TypePointer Output 533(PS_OUTPUT)
|
||||||
537: TypeSampler
|
535(@entryPointOutput): 534(ptr) Variable Output
|
||||||
538: TypePointer UniformConstant 537
|
538: TypeSampler
|
||||||
539(g_sSamp): 538(ptr) Variable UniformConstant
|
539: TypePointer UniformConstant 538
|
||||||
|
540(g_sSamp): 539(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(sizeQueryTemp): 7(ptr) Variable Function
|
8(sizeQueryTemp): 7(ptr) Variable Function
|
||||||
@ -3051,7 +3057,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 529 527
|
Store 529 527
|
||||||
532: 531(ptr) AccessChain 524(psout) 530
|
532: 531(ptr) AccessChain 524(psout) 530
|
||||||
Store 532 526
|
Store 532 526
|
||||||
535:522(PS_OUTPUT) Load 524(psout)
|
536:522(PS_OUTPUT) Load 524(psout)
|
||||||
Store 534(@entryPointOutput) 535
|
Store 535(@entryPointOutput) 536
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -38,7 +38,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:26 Sequence
|
0:26 Sequence
|
||||||
0:26 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:26 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:26 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:26 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:26 Branch: Return
|
0:26 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -88,7 +88,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:26 Sequence
|
0:26 Sequence
|
||||||
0:26 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:26 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:26 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:26 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:26 Branch: Return
|
0:26 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -97,14 +97,14 @@ Shader version: 450
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 42
|
// Id's are bound by 43
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability ImageQuery
|
Capability ImageQuery
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Vertex 4 "main" 36
|
EntryPoint Vertex 4 "main" 37
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "sizeQueryTemp"
|
Name 8 "sizeQueryTemp"
|
||||||
Name 12 "g_tTex1df4"
|
Name 12 "g_tTex1df4"
|
||||||
@ -114,13 +114,17 @@ Shader version: 450
|
|||||||
Name 27 "VS_OUTPUT"
|
Name 27 "VS_OUTPUT"
|
||||||
MemberName 27(VS_OUTPUT) 0 "Pos"
|
MemberName 27(VS_OUTPUT) 0 "Pos"
|
||||||
Name 29 "vsout"
|
Name 29 "vsout"
|
||||||
Name 36 "@entryPointOutput"
|
Name 35 "VS_OUTPUT"
|
||||||
Name 41 "g_sSamp"
|
MemberName 35(VS_OUTPUT) 0 "Pos"
|
||||||
|
Name 37 "@entryPointOutput"
|
||||||
|
Name 42 "g_sSamp"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
MemberDecorate 27(VS_OUTPUT) 0 BuiltIn Position
|
MemberDecorate 27(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 41(g_sSamp) DescriptorSet 0
|
MemberDecorate 35(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 41(g_sSamp) Binding 0
|
Decorate 37(@entryPointOutput) Location 0
|
||||||
|
Decorate 42(g_sSamp) DescriptorSet 0
|
||||||
|
Decorate 42(g_sSamp) Binding 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 0
|
6: TypeInt 32 0
|
||||||
@ -138,11 +142,12 @@ Shader version: 450
|
|||||||
31: 9(float) Constant 0
|
31: 9(float) Constant 0
|
||||||
32: 26(fvec4) ConstantComposite 31 31 31 31
|
32: 26(fvec4) ConstantComposite 31 31 31 31
|
||||||
33: TypePointer Function 26(fvec4)
|
33: TypePointer Function 26(fvec4)
|
||||||
35: TypePointer Output 27(VS_OUTPUT)
|
35(VS_OUTPUT): TypeStruct 26(fvec4)
|
||||||
36(@entryPointOutput): 35(ptr) Variable Output
|
36: TypePointer Output 35(VS_OUTPUT)
|
||||||
39: TypeSampler
|
37(@entryPointOutput): 36(ptr) Variable Output
|
||||||
40: TypePointer UniformConstant 39
|
40: TypeSampler
|
||||||
41(g_sSamp): 40(ptr) Variable UniformConstant
|
41: TypePointer UniformConstant 40
|
||||||
|
42(g_sSamp): 41(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(sizeQueryTemp): 7(ptr) Variable Function
|
8(sizeQueryTemp): 7(ptr) Variable Function
|
||||||
@ -165,7 +170,7 @@ Shader version: 450
|
|||||||
Store 23(NumberOfLevelsU) 25
|
Store 23(NumberOfLevelsU) 25
|
||||||
34: 33(ptr) AccessChain 29(vsout) 30
|
34: 33(ptr) AccessChain 29(vsout) 30
|
||||||
Store 34 32
|
Store 34 32
|
||||||
37:27(VS_OUTPUT) Load 29(vsout)
|
38:27(VS_OUTPUT) Load 29(vsout)
|
||||||
Store 36(@entryPointOutput) 37
|
Store 37(@entryPointOutput) 38
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -45,7 +45,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:20 1.000000
|
0:20 1.000000
|
||||||
0:22 Sequence
|
0:22 Sequence
|
||||||
0:22 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:22 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:22 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:22 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:22 Branch: Return
|
0:22 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -98,7 +98,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:20 1.000000
|
0:20 1.000000
|
||||||
0:22 Sequence
|
0:22 Sequence
|
||||||
0:22 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:22 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:22 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:22 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:22 Branch: Return
|
0:22 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
@ -14,7 +14,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:3 true case
|
0:3 true case
|
||||||
0:4 Sequence
|
0:4 Sequence
|
||||||
0:4 move second child to first child (temp 4-component vector of float)
|
0:4 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:4 'input' (layout(location=0 ) in 4-component vector of float)
|
0:4 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:4 Branch: Return
|
0:4 Branch: Return
|
||||||
0:6 Test condition and select (temp void)
|
0:6 Test condition and select (temp void)
|
||||||
@ -25,13 +25,13 @@ gl_FragCoord origin is upper left
|
|||||||
0:6 true case
|
0:6 true case
|
||||||
0:7 Sequence
|
0:7 Sequence
|
||||||
0:7 move second child to first child (temp 4-component vector of float)
|
0:7 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:7 Branch: Return
|
0:7 Branch: Return
|
||||||
0:6 false case
|
0:6 false case
|
||||||
0:9 Sequence
|
0:9 Sequence
|
||||||
0:9 move second child to first child (temp 4-component vector of float)
|
0:9 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:9 Negate value (temp 4-component vector of float)
|
0:9 Negate value (temp 4-component vector of float)
|
||||||
0:9 'input' (layout(location=0 ) in 4-component vector of float)
|
0:9 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:9 Branch: Return
|
0:9 Branch: Return
|
||||||
@ -56,7 +56,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:20 Sequence
|
0:20 Sequence
|
||||||
0:20 move second child to first child (temp 4-component vector of float)
|
0:20 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:20 'input' (layout(location=0 ) in 4-component vector of float)
|
0:20 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:20 Branch: Return
|
0:20 Branch: Return
|
||||||
0:23 Test condition and select (temp void)
|
0:23 Test condition and select (temp void)
|
||||||
@ -68,14 +68,14 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:24 Sequence
|
0:24 Sequence
|
||||||
0:24 move second child to first child (temp 4-component vector of float)
|
0:24 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:24 'input' (layout(location=0 ) in 4-component vector of float)
|
0:24 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:24 Branch: Return
|
0:24 Branch: Return
|
||||||
0:23 false case
|
0:23 false case
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:26 Sequence
|
0:26 Sequence
|
||||||
0:26 move second child to first child (temp 4-component vector of float)
|
0:26 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:26 Negate value (temp 4-component vector of float)
|
0:26 Negate value (temp 4-component vector of float)
|
||||||
0:26 'input' (layout(location=0 ) in 4-component vector of float)
|
0:26 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:26 Branch: Return
|
0:26 Branch: Return
|
||||||
@ -113,7 +113,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:3 true case
|
0:3 true case
|
||||||
0:4 Sequence
|
0:4 Sequence
|
||||||
0:4 move second child to first child (temp 4-component vector of float)
|
0:4 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:4 'input' (layout(location=0 ) in 4-component vector of float)
|
0:4 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:4 Branch: Return
|
0:4 Branch: Return
|
||||||
0:6 Test condition and select (temp void)
|
0:6 Test condition and select (temp void)
|
||||||
@ -124,13 +124,13 @@ gl_FragCoord origin is upper left
|
|||||||
0:6 true case
|
0:6 true case
|
||||||
0:7 Sequence
|
0:7 Sequence
|
||||||
0:7 move second child to first child (temp 4-component vector of float)
|
0:7 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
0:7 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:7 Branch: Return
|
0:7 Branch: Return
|
||||||
0:6 false case
|
0:6 false case
|
||||||
0:9 Sequence
|
0:9 Sequence
|
||||||
0:9 move second child to first child (temp 4-component vector of float)
|
0:9 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:9 Negate value (temp 4-component vector of float)
|
0:9 Negate value (temp 4-component vector of float)
|
||||||
0:9 'input' (layout(location=0 ) in 4-component vector of float)
|
0:9 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:9 Branch: Return
|
0:9 Branch: Return
|
||||||
@ -155,7 +155,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:20 Sequence
|
0:20 Sequence
|
||||||
0:20 move second child to first child (temp 4-component vector of float)
|
0:20 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:20 'input' (layout(location=0 ) in 4-component vector of float)
|
0:20 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:20 Branch: Return
|
0:20 Branch: Return
|
||||||
0:23 Test condition and select (temp void)
|
0:23 Test condition and select (temp void)
|
||||||
@ -167,14 +167,14 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:24 Sequence
|
0:24 Sequence
|
||||||
0:24 move second child to first child (temp 4-component vector of float)
|
0:24 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:24 'input' (layout(location=0 ) in 4-component vector of float)
|
0:24 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:24 Branch: Return
|
0:24 Branch: Return
|
||||||
0:23 false case
|
0:23 false case
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:26 Sequence
|
0:26 Sequence
|
||||||
0:26 move second child to first child (temp 4-component vector of float)
|
0:26 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:26 Negate value (temp 4-component vector of float)
|
0:26 Negate value (temp 4-component vector of float)
|
||||||
0:26 'input' (layout(location=0 ) in 4-component vector of float)
|
0:26 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:26 Branch: Return
|
0:26 Branch: Return
|
||||||
@ -208,6 +208,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 67 "ii"
|
Name 67 "ii"
|
||||||
Name 80 "ii"
|
Name 80 "ii"
|
||||||
Decorate 9(input) Location 0
|
Decorate 9(input) Location 0
|
||||||
|
Decorate 19(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -126,7 +126,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:33 'a5' (global float)
|
0:33 'a5' (global float)
|
||||||
0:35 Sequence
|
0:35 Sequence
|
||||||
0:35 move second child to first child (temp 4-component vector of float)
|
0:35 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:35 component-wise multiply (temp 4-component vector of float)
|
0:35 component-wise multiply (temp 4-component vector of float)
|
||||||
0:35 'input' (layout(location=0 ) in 4-component vector of float)
|
0:35 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:35 'a1' (global 4-component vector of float)
|
0:35 'a1' (global 4-component vector of float)
|
||||||
@ -282,7 +282,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:33 'a5' (global float)
|
0:33 'a5' (global float)
|
||||||
0:35 Sequence
|
0:35 Sequence
|
||||||
0:35 move second child to first child (temp 4-component vector of float)
|
0:35 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:35 component-wise multiply (temp 4-component vector of float)
|
0:35 component-wise multiply (temp 4-component vector of float)
|
||||||
0:35 'input' (layout(location=0 ) in 4-component vector of float)
|
0:35 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:35 'a1' (global 4-component vector of float)
|
0:35 'a1' (global 4-component vector of float)
|
||||||
@ -357,6 +357,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 90 "input"
|
Name 90 "input"
|
||||||
Name 95 "c4"
|
Name 95 "c4"
|
||||||
Name 96 "b5"
|
Name 96 "b5"
|
||||||
|
Decorate 88(@entryPointOutput) Location 0
|
||||||
Decorate 90(input) Location 0
|
Decorate 90(input) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
|
@ -45,7 +45,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:30 1.000000
|
0:30 1.000000
|
||||||
0:31 Sequence
|
0:31 Sequence
|
||||||
0:31 move second child to first child (temp structure{temp 4-component vector of float color})
|
0:31 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||||
0:31 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:31 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:31 Branch: Return
|
0:31 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -100,19 +100,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:30 1.000000
|
0:30 1.000000
|
||||||
0:31 Sequence
|
0:31 Sequence
|
||||||
0:31 move second child to first child (temp structure{temp 4-component vector of float color})
|
0:31 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||||
0:31 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:31 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:31 Branch: Return
|
0:31 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 46
|
// Id's are bound by 47
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 43
|
EntryPoint Fragment 4 "main" 44
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 6 "Test1("
|
Name 6 "Test1("
|
||||||
@ -129,7 +129,10 @@ gl_FragCoord origin is upper left
|
|||||||
Name 34 "PS_OUTPUT"
|
Name 34 "PS_OUTPUT"
|
||||||
MemberName 34(PS_OUTPUT) 0 "color"
|
MemberName 34(PS_OUTPUT) 0 "color"
|
||||||
Name 36 "ps_output"
|
Name 36 "ps_output"
|
||||||
Name 43 "@entryPointOutput"
|
Name 42 "PS_OUTPUT"
|
||||||
|
MemberName 42(PS_OUTPUT) 0 "color"
|
||||||
|
Name 44 "@entryPointOutput"
|
||||||
|
Decorate 44(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
8: TypeFloat 32
|
8: TypeFloat 32
|
||||||
@ -159,16 +162,17 @@ gl_FragCoord origin is upper left
|
|||||||
38: 37(int) Constant 0
|
38: 37(int) Constant 0
|
||||||
39: 33(fvec4) ConstantComposite 13 13 13 13
|
39: 33(fvec4) ConstantComposite 13 13 13 13
|
||||||
40: TypePointer Function 33(fvec4)
|
40: TypePointer Function 33(fvec4)
|
||||||
42: TypePointer Output 34(PS_OUTPUT)
|
42(PS_OUTPUT): TypeStruct 33(fvec4)
|
||||||
43(@entryPointOutput): 42(ptr) Variable Output
|
43: TypePointer Output 42(PS_OUTPUT)
|
||||||
|
44(@entryPointOutput): 43(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
36(ps_output): 35(ptr) Variable Function
|
36(ps_output): 35(ptr) Variable Function
|
||||||
32: 2 FunctionCall 6(Test1()
|
32: 2 FunctionCall 6(Test1()
|
||||||
41: 40(ptr) AccessChain 36(ps_output) 38
|
41: 40(ptr) AccessChain 36(ps_output) 38
|
||||||
Store 41 39
|
Store 41 39
|
||||||
44:34(PS_OUTPUT) Load 36(ps_output)
|
45:34(PS_OUTPUT) Load 36(ps_output)
|
||||||
Store 43(@entryPointOutput) 44
|
Store 44(@entryPointOutput) 45
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
6(Test1(): 2 Function None 3
|
6(Test1(): 2 Function None 3
|
||||||
|
@ -57,7 +57,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:22 3 (const int)
|
0:22 3 (const int)
|
||||||
0:24 Sequence
|
0:24 Sequence
|
||||||
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:24 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:24 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:24 Branch: Return
|
0:24 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -124,19 +124,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:22 3 (const int)
|
0:22 3 (const int)
|
||||||
0:24 Sequence
|
0:24 Sequence
|
||||||
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:24 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:24 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:24 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:24 Branch: Return
|
0:24 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 56
|
// Id's are bound by 57
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 45 53
|
EntryPoint Fragment 4 "main" 45 54
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 12 "MyFunc(f1;f1;f1;"
|
Name 12 "MyFunc(f1;f1;f1;"
|
||||||
@ -154,10 +154,15 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 31(PS_OUTPUT) 1 "Depth"
|
MemberName 31(PS_OUTPUT) 1 "Depth"
|
||||||
Name 33 "psout"
|
Name 33 "psout"
|
||||||
Name 45 "inpos"
|
Name 45 "inpos"
|
||||||
Name 53 "@entryPointOutput"
|
Name 52 "PS_OUTPUT"
|
||||||
|
MemberName 52(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 52(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 54 "@entryPointOutput"
|
||||||
MemberDecorate 31(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 31(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 45(inpos) NoPerspective
|
Decorate 45(inpos) NoPerspective
|
||||||
Decorate 45(inpos) BuiltIn FragCoord
|
Decorate 45(inpos) BuiltIn FragCoord
|
||||||
|
MemberDecorate 52(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
|
Decorate 54(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -179,8 +184,9 @@ gl_FragCoord origin is upper left
|
|||||||
46: TypeInt 32 0
|
46: TypeInt 32 0
|
||||||
47: 46(int) Constant 3
|
47: 46(int) Constant 3
|
||||||
48: TypePointer Input 6(float)
|
48: TypePointer Input 6(float)
|
||||||
52: TypePointer Output 31(PS_OUTPUT)
|
52(PS_OUTPUT): TypeStruct 30(fvec4) 6(float)
|
||||||
53(@entryPointOutput): 52(ptr) Variable Output
|
53: TypePointer Output 52(PS_OUTPUT)
|
||||||
|
54(@entryPointOutput): 53(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
17(x): 7(ptr) Variable Function
|
17(x): 7(ptr) Variable Function
|
||||||
@ -211,8 +217,8 @@ gl_FragCoord origin is upper left
|
|||||||
50: 6(float) Load 49
|
50: 6(float) Load 49
|
||||||
51: 7(ptr) AccessChain 33(psout) 43
|
51: 7(ptr) AccessChain 33(psout) 43
|
||||||
Store 51 50
|
Store 51 50
|
||||||
54:31(PS_OUTPUT) Load 33(psout)
|
55:31(PS_OUTPUT) Load 33(psout)
|
||||||
Store 53(@entryPointOutput) 54
|
Store 54(@entryPointOutput) 55
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
12(MyFunc(f1;f1;f1;): 2 Function None 8
|
12(MyFunc(f1;f1;f1;): 2 Function None 8
|
||||||
|
@ -13,7 +13,7 @@ local_size = (1, 1, 1)
|
|||||||
0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
|
0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
|
||||||
0:11 Sequence
|
0:11 Sequence
|
||||||
0:11 move second child to first child (temp float)
|
0:11 move second child to first child (temp float)
|
||||||
0:? '@entryPointOutput' (out float)
|
0:? '@entryPointOutput' (layout(location=0 ) out float)
|
||||||
0:11 Constant:
|
0:11 Constant:
|
||||||
0:11 0.000000
|
0:11 0.000000
|
||||||
0:11 Branch: Return
|
0:11 Branch: Return
|
||||||
@ -37,7 +37,7 @@ local_size = (1, 1, 1)
|
|||||||
0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
|
0:9 WorkgroupMemoryBarrierWithGroupSync (global void)
|
||||||
0:11 Sequence
|
0:11 Sequence
|
||||||
0:11 move second child to first child (temp float)
|
0:11 move second child to first child (temp float)
|
||||||
0:? '@entryPointOutput' (out float)
|
0:? '@entryPointOutput' (layout(location=0 ) out float)
|
||||||
0:11 Constant:
|
0:11 Constant:
|
||||||
0:11 0.000000
|
0:11 0.000000
|
||||||
0:11 Branch: Return
|
0:11 Branch: Return
|
||||||
@ -54,6 +54,7 @@ local_size = (1, 1, 1)
|
|||||||
ExecutionMode 4 LocalSize 1 1 1
|
ExecutionMode 4 LocalSize 1 1 1
|
||||||
Name 4 "ComputeShaderFunction"
|
Name 4 "ComputeShaderFunction"
|
||||||
Name 14 "@entryPointOutput"
|
Name 14 "@entryPointOutput"
|
||||||
|
Decorate 14(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 0
|
6: TypeInt 32 0
|
||||||
|
@ -301,7 +301,7 @@ local_size = (1, 1, 1)
|
|||||||
0:125 'gs_ub4' (global 4-component vector of uint)
|
0:125 'gs_ub4' (global 4-component vector of uint)
|
||||||
0:128 Sequence
|
0:128 Sequence
|
||||||
0:128 move second child to first child (temp 4-component vector of float)
|
0:128 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -628,7 +628,7 @@ local_size = (1, 1, 1)
|
|||||||
0:125 'gs_ub4' (global 4-component vector of uint)
|
0:125 'gs_ub4' (global 4-component vector of uint)
|
||||||
0:128 Sequence
|
0:128 Sequence
|
||||||
0:128 move second child to first child (temp 4-component vector of float)
|
0:128 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -700,6 +700,7 @@ local_size = (1, 1, 1)
|
|||||||
Name 193 "gs_uc4"
|
Name 193 "gs_uc4"
|
||||||
Name 215 "@entryPointOutput"
|
Name 215 "@entryPointOutput"
|
||||||
Decorate 175(inF0) Location 0
|
Decorate 175(inF0) Location 0
|
||||||
|
Decorate 215(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -9,9 +9,9 @@ gl_FragCoord origin is upper left
|
|||||||
0:5 'inDV1c' (layout(location=2 ) in double)
|
0:5 'inDV1c' (layout(location=2 ) in double)
|
||||||
0:5 'inDV2' (layout(location=3 ) in 2-component vector of double)
|
0:5 'inDV2' (layout(location=3 ) in 2-component vector of double)
|
||||||
0:5 'inDV3' (layout(location=4 ) in 3-component vector of double)
|
0:5 'inDV3' (layout(location=4 ) in 3-component vector of double)
|
||||||
0:5 'inDV4' (layout(location=5 ) in 4-component vector of double)
|
0:5 'inDV4' (layout(location=6 ) in 4-component vector of double)
|
||||||
0:5 'inU1a' (layout(location=6 ) in uint)
|
0:5 'inU1a' (layout(location=8 ) in uint)
|
||||||
0:5 'inU1b' (layout(location=7 ) in uint)
|
0:5 'inU1b' (layout(location=9 ) in uint)
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:6 Sequence
|
0:6 Sequence
|
||||||
0:6 move second child to first child (temp double)
|
0:6 move second child to first child (temp double)
|
||||||
@ -25,11 +25,11 @@ gl_FragCoord origin is upper left
|
|||||||
0:7 'r01' (temp double)
|
0:7 'r01' (temp double)
|
||||||
0:7 uint64BitsToDouble (temp double)
|
0:7 uint64BitsToDouble (temp double)
|
||||||
0:7 Construct uvec2 (temp 2-component vector of uint)
|
0:7 Construct uvec2 (temp 2-component vector of uint)
|
||||||
0:7 'inU1a' (layout(location=6 ) in uint)
|
0:7 'inU1a' (layout(location=8 ) in uint)
|
||||||
0:7 'inU1b' (layout(location=7 ) in uint)
|
0:7 'inU1b' (layout(location=9 ) in uint)
|
||||||
0:9 Sequence
|
0:9 Sequence
|
||||||
0:9 move second child to first child (temp float)
|
0:9 move second child to first child (temp float)
|
||||||
0:? '@entryPointOutput' (out float)
|
0:? '@entryPointOutput' (layout(location=0 ) out float)
|
||||||
0:9 Constant:
|
0:9 Constant:
|
||||||
0:9 0.000000
|
0:9 0.000000
|
||||||
0:9 Branch: Return
|
0:9 Branch: Return
|
||||||
@ -49,9 +49,9 @@ gl_FragCoord origin is upper left
|
|||||||
0:5 'inDV1c' (layout(location=2 ) in double)
|
0:5 'inDV1c' (layout(location=2 ) in double)
|
||||||
0:5 'inDV2' (layout(location=3 ) in 2-component vector of double)
|
0:5 'inDV2' (layout(location=3 ) in 2-component vector of double)
|
||||||
0:5 'inDV3' (layout(location=4 ) in 3-component vector of double)
|
0:5 'inDV3' (layout(location=4 ) in 3-component vector of double)
|
||||||
0:5 'inDV4' (layout(location=5 ) in 4-component vector of double)
|
0:5 'inDV4' (layout(location=6 ) in 4-component vector of double)
|
||||||
0:5 'inU1a' (layout(location=6 ) in uint)
|
0:5 'inU1a' (layout(location=8 ) in uint)
|
||||||
0:5 'inU1b' (layout(location=7 ) in uint)
|
0:5 'inU1b' (layout(location=9 ) in uint)
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:6 Sequence
|
0:6 Sequence
|
||||||
0:6 move second child to first child (temp double)
|
0:6 move second child to first child (temp double)
|
||||||
@ -65,11 +65,11 @@ gl_FragCoord origin is upper left
|
|||||||
0:7 'r01' (temp double)
|
0:7 'r01' (temp double)
|
||||||
0:7 uint64BitsToDouble (temp double)
|
0:7 uint64BitsToDouble (temp double)
|
||||||
0:7 Construct uvec2 (temp 2-component vector of uint)
|
0:7 Construct uvec2 (temp 2-component vector of uint)
|
||||||
0:7 'inU1a' (layout(location=6 ) in uint)
|
0:7 'inU1a' (layout(location=8 ) in uint)
|
||||||
0:7 'inU1b' (layout(location=7 ) in uint)
|
0:7 'inU1b' (layout(location=9 ) in uint)
|
||||||
0:9 Sequence
|
0:9 Sequence
|
||||||
0:9 move second child to first child (temp float)
|
0:9 move second child to first child (temp float)
|
||||||
0:? '@entryPointOutput' (out float)
|
0:? '@entryPointOutput' (layout(location=0 ) out float)
|
||||||
0:9 Constant:
|
0:9 Constant:
|
||||||
0:9 0.000000
|
0:9 0.000000
|
||||||
0:9 Branch: Return
|
0:9 Branch: Return
|
||||||
@ -97,8 +97,9 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 10(inDV1a) Location 0
|
Decorate 10(inDV1a) Location 0
|
||||||
Decorate 12(inDV1b) Location 1
|
Decorate 12(inDV1b) Location 1
|
||||||
Decorate 14(inDV1c) Location 2
|
Decorate 14(inDV1c) Location 2
|
||||||
Decorate 20(inU1a) Location 6
|
Decorate 20(inU1a) Location 8
|
||||||
Decorate 22(inU1b) Location 7
|
Decorate 22(inU1b) Location 9
|
||||||
|
Decorate 29(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 64
|
6: TypeFloat 64
|
||||||
|
@ -58,7 +58,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:30 'inF0' (layout(location=0 ) in 4-component vector of float)
|
0:30 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:32 Sequence
|
0:32 Sequence
|
||||||
0:32 move second child to first child (temp 4-component vector of float)
|
0:32 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -123,7 +123,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:30 'inF0' (layout(location=0 ) in 4-component vector of float)
|
0:30 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:32 Sequence
|
0:32 Sequence
|
||||||
0:32 move second child to first child (temp 4-component vector of float)
|
0:32 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
|
@ -1554,7 +1554,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:334 'inF0' (layout(location=0 ) in 4-component vector of float)
|
0:334 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:337 Sequence
|
0:337 Sequence
|
||||||
0:337 move second child to first child (temp 4-component vector of float)
|
0:337 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -4335,7 +4335,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:334 'inF0' (layout(location=0 ) in 4-component vector of float)
|
0:334 'inF0' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:337 Sequence
|
0:337 Sequence
|
||||||
0:337 move second child to first child (temp 4-component vector of float)
|
0:337 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -6091,6 +6091,7 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 837(inU0) Location 3
|
Decorate 837(inU0) Location 3
|
||||||
Decorate 845(inF1) Location 1
|
Decorate 845(inF1) Location 1
|
||||||
Decorate 854(inF2) Location 2
|
Decorate 854(inF2) Location 2
|
||||||
|
Decorate 1060(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -54,7 +54,7 @@ local_size = (1, 1, 1)
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:199 Sequence
|
0:199 Sequence
|
||||||
0:199 move second child to first child (temp 4-component vector of float)
|
0:199 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -122,7 +122,7 @@ local_size = (1, 1, 1)
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:199 Sequence
|
0:199 Sequence
|
||||||
0:199 move second child to first child (temp 4-component vector of float)
|
0:199 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -162,6 +162,7 @@ local_size = (1, 1, 1)
|
|||||||
Name 41 "inF2"
|
Name 41 "inF2"
|
||||||
Name 42 "inI0"
|
Name 42 "inI0"
|
||||||
Name 61 "@entryPointOutput"
|
Name 61 "@entryPointOutput"
|
||||||
|
Decorate 61(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -269,7 +269,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:90 0.000000
|
0:90 0.000000
|
||||||
0:92 Sequence
|
0:92 Sequence
|
||||||
0:92 move second child to first child (temp 4-component vector of float)
|
0:92 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -620,7 +620,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:90 0.000000
|
0:90 0.000000
|
||||||
0:92 Sequence
|
0:92 Sequence
|
||||||
0:92 move second child to first child (temp 4-component vector of float)
|
0:92 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
|
@ -53,7 +53,7 @@ Shader version: 450
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:217 Sequence
|
0:217 Sequence
|
||||||
0:217 move second child to first child (temp 4-component vector of float)
|
0:217 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -185,7 +185,7 @@ Shader version: 450
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:217 Sequence
|
0:217 Sequence
|
||||||
0:217 move second child to first child (temp 4-component vector of float)
|
0:217 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:? Constant:
|
0:? Constant:
|
||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:? 2.000000
|
0:? 2.000000
|
||||||
@ -313,6 +313,7 @@ Shader version: 450
|
|||||||
Name 118 "gs_ua4"
|
Name 118 "gs_ua4"
|
||||||
Name 119 "gs_ub4"
|
Name 119 "gs_ub4"
|
||||||
Name 120 "gs_uc4"
|
Name 120 "gs_uc4"
|
||||||
|
Decorate 85(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -90,7 +90,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:52 1.000000
|
0:52 1.000000
|
||||||
0:54 Sequence
|
0:54 Sequence
|
||||||
0:54 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:54 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:54 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:54 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:54 Branch: Return
|
0:54 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -205,7 +205,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:52 1.000000
|
0:52 1.000000
|
||||||
0:54 Sequence
|
0:54 Sequence
|
||||||
0:54 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:54 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:54 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:54 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:54 Branch: Return
|
0:54 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -227,14 +227,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 105
|
// Id's are bound by 106
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability ImageGatherExtended
|
Capability ImageGatherExtended
|
||||||
Capability ImageMSArray
|
Capability ImageMSArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 92
|
EntryPoint Fragment 4 "main" 93
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "g_tTex2dmsf4"
|
Name 9 "g_tTex2dmsf4"
|
||||||
@ -250,13 +250,16 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 80(PS_OUTPUT) 0 "Color"
|
MemberName 80(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 80(PS_OUTPUT) 1 "Depth"
|
MemberName 80(PS_OUTPUT) 1 "Depth"
|
||||||
Name 82 "psout"
|
Name 82 "psout"
|
||||||
Name 92 "@entryPointOutput"
|
Name 91 "PS_OUTPUT"
|
||||||
Name 97 "g_sSamp"
|
MemberName 91(PS_OUTPUT) 0 "Color"
|
||||||
Name 99 "c1"
|
MemberName 91(PS_OUTPUT) 1 "Depth"
|
||||||
Name 101 "c4"
|
Name 93 "@entryPointOutput"
|
||||||
Name 102 "o1"
|
Name 98 "g_sSamp"
|
||||||
Name 103 "o3"
|
Name 100 "c1"
|
||||||
Name 104 "o4"
|
Name 102 "c4"
|
||||||
|
Name 103 "o1"
|
||||||
|
Name 104 "o3"
|
||||||
|
Name 105 "o4"
|
||||||
Decorate 9(g_tTex2dmsf4) DescriptorSet 0
|
Decorate 9(g_tTex2dmsf4) DescriptorSet 0
|
||||||
Decorate 21(g_tTex2dmsi4) DescriptorSet 0
|
Decorate 21(g_tTex2dmsi4) DescriptorSet 0
|
||||||
Decorate 29(g_tTex2dmsu4) DescriptorSet 0
|
Decorate 29(g_tTex2dmsu4) DescriptorSet 0
|
||||||
@ -264,8 +267,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 58(g_tTex2dmsi4a) DescriptorSet 0
|
Decorate 58(g_tTex2dmsi4a) DescriptorSet 0
|
||||||
Decorate 64(g_tTex2dmsu4a) DescriptorSet 0
|
Decorate 64(g_tTex2dmsu4a) DescriptorSet 0
|
||||||
MemberDecorate 80(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 80(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 97(g_sSamp) DescriptorSet 0
|
MemberDecorate 91(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 97(g_sSamp) Binding 0
|
Decorate 93(@entryPointOutput) Location 0
|
||||||
|
Decorate 98(g_sSamp) DescriptorSet 0
|
||||||
|
Decorate 98(g_sSamp) Binding 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -308,18 +313,19 @@ gl_FragCoord origin is upper left
|
|||||||
86: TypePointer Function 17(fvec4)
|
86: TypePointer Function 17(fvec4)
|
||||||
88: 11(int) Constant 1
|
88: 11(int) Constant 1
|
||||||
89: TypePointer Function 6(float)
|
89: TypePointer Function 6(float)
|
||||||
91: TypePointer Output 80(PS_OUTPUT)
|
91(PS_OUTPUT): TypeStruct 17(fvec4) 6(float)
|
||||||
92(@entryPointOutput): 91(ptr) Variable Output
|
92: TypePointer Output 91(PS_OUTPUT)
|
||||||
95: TypeSampler
|
93(@entryPointOutput): 92(ptr) Variable Output
|
||||||
96: TypePointer UniformConstant 95
|
96: TypeSampler
|
||||||
97(g_sSamp): 96(ptr) Variable UniformConstant
|
97: TypePointer UniformConstant 96
|
||||||
98: TypePointer UniformConstant 11(int)
|
98(g_sSamp): 97(ptr) Variable UniformConstant
|
||||||
99(c1): 98(ptr) Variable UniformConstant
|
99: TypePointer UniformConstant 11(int)
|
||||||
100: TypePointer UniformConstant 24(ivec4)
|
100(c1): 99(ptr) Variable UniformConstant
|
||||||
101(c4): 100(ptr) Variable UniformConstant
|
101: TypePointer UniformConstant 24(ivec4)
|
||||||
102(o1): 98(ptr) Variable UniformConstant
|
102(c4): 101(ptr) Variable UniformConstant
|
||||||
103(o3): 52(ptr) Variable UniformConstant
|
103(o1): 99(ptr) Variable UniformConstant
|
||||||
104(o4): 100(ptr) Variable UniformConstant
|
104(o3): 52(ptr) Variable UniformConstant
|
||||||
|
105(o4): 101(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
82(psout): 81(ptr) Variable Function
|
82(psout): 81(ptr) Variable Function
|
||||||
@ -369,7 +375,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 87 85
|
Store 87 85
|
||||||
90: 89(ptr) AccessChain 82(psout) 88
|
90: 89(ptr) AccessChain 82(psout) 88
|
||||||
Store 90 84
|
Store 90 84
|
||||||
93:80(PS_OUTPUT) Load 82(psout)
|
94:80(PS_OUTPUT) Load 82(psout)
|
||||||
Store 92(@entryPointOutput) 93
|
Store 93(@entryPointOutput) 94
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -108,7 +108,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:68 1.000000
|
0:68 1.000000
|
||||||
0:70 Sequence
|
0:70 Sequence
|
||||||
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 Branch: Return
|
0:70 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -256,7 +256,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:68 1.000000
|
0:68 1.000000
|
||||||
0:70 Sequence
|
0:70 Sequence
|
||||||
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:70 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:70 Branch: Return
|
0:70 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -293,14 +293,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 145
|
// Id's are bound by 146
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 87
|
EntryPoint Fragment 4 "main" 88
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "g_tTex1df4a"
|
Name 9 "g_tTex1df4a"
|
||||||
@ -315,29 +315,32 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 75(PS_OUTPUT) 0 "Color"
|
MemberName 75(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 75(PS_OUTPUT) 1 "Depth"
|
MemberName 75(PS_OUTPUT) 1 "Depth"
|
||||||
Name 77 "psout"
|
Name 77 "psout"
|
||||||
Name 87 "@entryPointOutput"
|
Name 86 "PS_OUTPUT"
|
||||||
Name 92 "g_sSamp"
|
MemberName 86(PS_OUTPUT) 0 "Color"
|
||||||
Name 95 "g_tTex1df4"
|
MemberName 86(PS_OUTPUT) 1 "Depth"
|
||||||
Name 98 "g_tTex1di4"
|
Name 88 "@entryPointOutput"
|
||||||
Name 101 "g_tTex1du4"
|
Name 93 "g_sSamp"
|
||||||
Name 104 "g_tTex2df4"
|
Name 96 "g_tTex1df4"
|
||||||
Name 107 "g_tTex2di4"
|
Name 99 "g_tTex1di4"
|
||||||
Name 110 "g_tTex2du4"
|
Name 102 "g_tTex1du4"
|
||||||
Name 113 "g_tTex3df4"
|
Name 105 "g_tTex2df4"
|
||||||
Name 116 "g_tTex3di4"
|
Name 108 "g_tTex2di4"
|
||||||
Name 119 "g_tTex3du4"
|
Name 111 "g_tTex2du4"
|
||||||
Name 122 "g_tTexcdf4"
|
Name 114 "g_tTex3df4"
|
||||||
Name 125 "g_tTexcdi4"
|
Name 117 "g_tTex3di4"
|
||||||
Name 128 "g_tTexcdu4"
|
Name 120 "g_tTex3du4"
|
||||||
Name 131 "g_tTexcdf4a"
|
Name 123 "g_tTexcdf4"
|
||||||
Name 134 "g_tTexcdi4a"
|
Name 126 "g_tTexcdi4"
|
||||||
Name 137 "g_tTexcdu4a"
|
Name 129 "g_tTexcdu4"
|
||||||
Name 138 "c1"
|
Name 132 "g_tTexcdf4a"
|
||||||
Name 140 "c2"
|
Name 135 "g_tTexcdi4a"
|
||||||
Name 141 "o1"
|
Name 138 "g_tTexcdu4a"
|
||||||
Name 142 "o2"
|
Name 139 "c1"
|
||||||
Name 143 "o3"
|
Name 141 "c2"
|
||||||
Name 144 "o4"
|
Name 142 "o1"
|
||||||
|
Name 143 "o2"
|
||||||
|
Name 144 "o3"
|
||||||
|
Name 145 "o4"
|
||||||
Decorate 9(g_tTex1df4a) DescriptorSet 0
|
Decorate 9(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 27(g_tTex1di4a) DescriptorSet 0
|
Decorate 27(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 37(g_tTex1du4a) DescriptorSet 0
|
Decorate 37(g_tTex1du4a) DescriptorSet 0
|
||||||
@ -345,24 +348,26 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 59(g_tTex2di4a) DescriptorSet 0
|
Decorate 59(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 68(g_tTex2du4a) DescriptorSet 0
|
Decorate 68(g_tTex2du4a) DescriptorSet 0
|
||||||
MemberDecorate 75(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 75(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 92(g_sSamp) DescriptorSet 0
|
MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 92(g_sSamp) Binding 0
|
Decorate 88(@entryPointOutput) Location 0
|
||||||
Decorate 95(g_tTex1df4) DescriptorSet 0
|
Decorate 93(g_sSamp) DescriptorSet 0
|
||||||
Decorate 95(g_tTex1df4) Binding 0
|
Decorate 93(g_sSamp) Binding 0
|
||||||
Decorate 98(g_tTex1di4) DescriptorSet 0
|
Decorate 96(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 101(g_tTex1du4) DescriptorSet 0
|
Decorate 96(g_tTex1df4) Binding 0
|
||||||
Decorate 104(g_tTex2df4) DescriptorSet 0
|
Decorate 99(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 107(g_tTex2di4) DescriptorSet 0
|
Decorate 102(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 110(g_tTex2du4) DescriptorSet 0
|
Decorate 105(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 113(g_tTex3df4) DescriptorSet 0
|
Decorate 108(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 116(g_tTex3di4) DescriptorSet 0
|
Decorate 111(g_tTex2du4) DescriptorSet 0
|
||||||
Decorate 119(g_tTex3du4) DescriptorSet 0
|
Decorate 114(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 122(g_tTexcdf4) DescriptorSet 0
|
Decorate 117(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 125(g_tTexcdi4) DescriptorSet 0
|
Decorate 120(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 128(g_tTexcdu4) DescriptorSet 0
|
Decorate 123(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 131(g_tTexcdf4a) DescriptorSet 0
|
Decorate 126(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 134(g_tTexcdi4a) DescriptorSet 0
|
Decorate 129(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 137(g_tTexcdu4a) DescriptorSet 0
|
Decorate 132(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 135(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 138(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -406,63 +411,64 @@ gl_FragCoord origin is upper left
|
|||||||
81: TypePointer Function 23(fvec4)
|
81: TypePointer Function 23(fvec4)
|
||||||
83: 11(int) Constant 1
|
83: 11(int) Constant 1
|
||||||
84: TypePointer Function 6(float)
|
84: TypePointer Function 6(float)
|
||||||
86: TypePointer Output 75(PS_OUTPUT)
|
86(PS_OUTPUT): TypeStruct 23(fvec4) 6(float)
|
||||||
87(@entryPointOutput): 86(ptr) Variable Output
|
87: TypePointer Output 86(PS_OUTPUT)
|
||||||
90: TypeSampler
|
88(@entryPointOutput): 87(ptr) Variable Output
|
||||||
91: TypePointer UniformConstant 90
|
91: TypeSampler
|
||||||
92(g_sSamp): 91(ptr) Variable UniformConstant
|
92: TypePointer UniformConstant 91
|
||||||
93: TypeImage 6(float) 1D sampled format:Unknown
|
93(g_sSamp): 92(ptr) Variable UniformConstant
|
||||||
94: TypePointer UniformConstant 93
|
94: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
95(g_tTex1df4): 94(ptr) Variable UniformConstant
|
95: TypePointer UniformConstant 94
|
||||||
96: TypeImage 11(int) 1D sampled format:Unknown
|
96(g_tTex1df4): 95(ptr) Variable UniformConstant
|
||||||
97: TypePointer UniformConstant 96
|
97: TypeImage 11(int) 1D sampled format:Unknown
|
||||||
98(g_tTex1di4): 97(ptr) Variable UniformConstant
|
98: TypePointer UniformConstant 97
|
||||||
99: TypeImage 18(int) 1D sampled format:Unknown
|
99(g_tTex1di4): 98(ptr) Variable UniformConstant
|
||||||
100: TypePointer UniformConstant 99
|
100: TypeImage 18(int) 1D sampled format:Unknown
|
||||||
101(g_tTex1du4): 100(ptr) Variable UniformConstant
|
101: TypePointer UniformConstant 100
|
||||||
102: TypeImage 6(float) 2D sampled format:Unknown
|
102(g_tTex1du4): 101(ptr) Variable UniformConstant
|
||||||
103: TypePointer UniformConstant 102
|
103: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
104(g_tTex2df4): 103(ptr) Variable UniformConstant
|
104: TypePointer UniformConstant 103
|
||||||
105: TypeImage 11(int) 2D sampled format:Unknown
|
105(g_tTex2df4): 104(ptr) Variable UniformConstant
|
||||||
106: TypePointer UniformConstant 105
|
106: TypeImage 11(int) 2D sampled format:Unknown
|
||||||
107(g_tTex2di4): 106(ptr) Variable UniformConstant
|
107: TypePointer UniformConstant 106
|
||||||
108: TypeImage 18(int) 2D sampled format:Unknown
|
108(g_tTex2di4): 107(ptr) Variable UniformConstant
|
||||||
109: TypePointer UniformConstant 108
|
109: TypeImage 18(int) 2D sampled format:Unknown
|
||||||
110(g_tTex2du4): 109(ptr) Variable UniformConstant
|
110: TypePointer UniformConstant 109
|
||||||
111: TypeImage 6(float) 3D sampled format:Unknown
|
111(g_tTex2du4): 110(ptr) Variable UniformConstant
|
||||||
112: TypePointer UniformConstant 111
|
112: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
113(g_tTex3df4): 112(ptr) Variable UniformConstant
|
113: TypePointer UniformConstant 112
|
||||||
114: TypeImage 11(int) 3D sampled format:Unknown
|
114(g_tTex3df4): 113(ptr) Variable UniformConstant
|
||||||
115: TypePointer UniformConstant 114
|
115: TypeImage 11(int) 3D sampled format:Unknown
|
||||||
116(g_tTex3di4): 115(ptr) Variable UniformConstant
|
116: TypePointer UniformConstant 115
|
||||||
117: TypeImage 18(int) 3D sampled format:Unknown
|
117(g_tTex3di4): 116(ptr) Variable UniformConstant
|
||||||
118: TypePointer UniformConstant 117
|
118: TypeImage 18(int) 3D sampled format:Unknown
|
||||||
119(g_tTex3du4): 118(ptr) Variable UniformConstant
|
119: TypePointer UniformConstant 118
|
||||||
120: TypeImage 6(float) Cube sampled format:Unknown
|
120(g_tTex3du4): 119(ptr) Variable UniformConstant
|
||||||
121: TypePointer UniformConstant 120
|
121: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
122(g_tTexcdf4): 121(ptr) Variable UniformConstant
|
122: TypePointer UniformConstant 121
|
||||||
123: TypeImage 11(int) Cube sampled format:Unknown
|
123(g_tTexcdf4): 122(ptr) Variable UniformConstant
|
||||||
124: TypePointer UniformConstant 123
|
124: TypeImage 11(int) Cube sampled format:Unknown
|
||||||
125(g_tTexcdi4): 124(ptr) Variable UniformConstant
|
125: TypePointer UniformConstant 124
|
||||||
126: TypeImage 18(int) Cube sampled format:Unknown
|
126(g_tTexcdi4): 125(ptr) Variable UniformConstant
|
||||||
127: TypePointer UniformConstant 126
|
127: TypeImage 18(int) Cube sampled format:Unknown
|
||||||
128(g_tTexcdu4): 127(ptr) Variable UniformConstant
|
128: TypePointer UniformConstant 127
|
||||||
129: TypeImage 6(float) Cube array sampled format:Unknown
|
129(g_tTexcdu4): 128(ptr) Variable UniformConstant
|
||||||
130: TypePointer UniformConstant 129
|
130: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
131(g_tTexcdf4a): 130(ptr) Variable UniformConstant
|
131: TypePointer UniformConstant 130
|
||||||
132: TypeImage 11(int) Cube array sampled format:Unknown
|
132(g_tTexcdf4a): 131(ptr) Variable UniformConstant
|
||||||
133: TypePointer UniformConstant 132
|
133: TypeImage 11(int) Cube array sampled format:Unknown
|
||||||
134(g_tTexcdi4a): 133(ptr) Variable UniformConstant
|
134: TypePointer UniformConstant 133
|
||||||
135: TypeImage 18(int) Cube array sampled format:Unknown
|
135(g_tTexcdi4a): 134(ptr) Variable UniformConstant
|
||||||
136: TypePointer UniformConstant 135
|
136: TypeImage 18(int) Cube array sampled format:Unknown
|
||||||
137(g_tTexcdu4a): 136(ptr) Variable UniformConstant
|
137: TypePointer UniformConstant 136
|
||||||
138(c1): 20(ptr) Variable UniformConstant
|
138(g_tTexcdu4a): 137(ptr) Variable UniformConstant
|
||||||
139: TypePointer UniformConstant 15(ivec2)
|
139(c1): 20(ptr) Variable UniformConstant
|
||||||
140(c2): 139(ptr) Variable UniformConstant
|
140: TypePointer UniformConstant 15(ivec2)
|
||||||
141(o1): 20(ptr) Variable UniformConstant
|
141(c2): 140(ptr) Variable UniformConstant
|
||||||
142(o2): 139(ptr) Variable UniformConstant
|
142(o1): 20(ptr) Variable UniformConstant
|
||||||
143(o3): 13(ptr) Variable UniformConstant
|
143(o2): 140(ptr) Variable UniformConstant
|
||||||
144(o4): 49(ptr) Variable UniformConstant
|
144(o3): 13(ptr) Variable UniformConstant
|
||||||
|
145(o4): 49(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
77(psout): 76(ptr) Variable Function
|
77(psout): 76(ptr) Variable Function
|
||||||
@ -506,7 +512,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 82 80
|
Store 82 80
|
||||||
85: 84(ptr) AccessChain 77(psout) 83
|
85: 84(ptr) AccessChain 77(psout) 83
|
||||||
Store 85 79
|
Store 85 79
|
||||||
88:75(PS_OUTPUT) Load 77(psout)
|
89:75(PS_OUTPUT) Load 77(psout)
|
||||||
Store 87(@entryPointOutput) 88
|
Store 88(@entryPointOutput) 89
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:73 1.000000
|
0:73 1.000000
|
||||||
0:75 Sequence
|
0:75 Sequence
|
||||||
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 Branch: Return
|
0:75 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -322,7 +322,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:73 1.000000
|
0:73 1.000000
|
||||||
0:75 Sequence
|
0:75 Sequence
|
||||||
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 Branch: Return
|
0:75 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -359,14 +359,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 165
|
// Id's are bound by 166
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 118
|
EntryPoint Fragment 4 "main" 119
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "g_tTex1df4"
|
Name 9 "g_tTex1df4"
|
||||||
@ -385,25 +385,28 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 106(PS_OUTPUT) 0 "Color"
|
MemberName 106(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 106(PS_OUTPUT) 1 "Depth"
|
MemberName 106(PS_OUTPUT) 1 "Depth"
|
||||||
Name 108 "psout"
|
Name 108 "psout"
|
||||||
Name 118 "@entryPointOutput"
|
Name 117 "PS_OUTPUT"
|
||||||
Name 123 "g_sSamp"
|
MemberName 117(PS_OUTPUT) 0 "Color"
|
||||||
Name 126 "g_tTexcdf4"
|
MemberName 117(PS_OUTPUT) 1 "Depth"
|
||||||
Name 129 "g_tTexcdi4"
|
Name 119 "@entryPointOutput"
|
||||||
Name 132 "g_tTexcdu4"
|
Name 124 "g_sSamp"
|
||||||
Name 135 "g_tTex1df4a"
|
Name 127 "g_tTexcdf4"
|
||||||
Name 138 "g_tTex1di4a"
|
Name 130 "g_tTexcdi4"
|
||||||
Name 141 "g_tTex1du4a"
|
Name 133 "g_tTexcdu4"
|
||||||
Name 144 "g_tTex2df4a"
|
Name 136 "g_tTex1df4a"
|
||||||
Name 147 "g_tTex2di4a"
|
Name 139 "g_tTex1di4a"
|
||||||
Name 150 "g_tTex2du4a"
|
Name 142 "g_tTex1du4a"
|
||||||
Name 153 "g_tTexcdf4a"
|
Name 145 "g_tTex2df4a"
|
||||||
Name 156 "g_tTexcdi4a"
|
Name 148 "g_tTex2di4a"
|
||||||
Name 159 "g_tTexcdu4a"
|
Name 151 "g_tTex2du4a"
|
||||||
Name 160 "c1"
|
Name 154 "g_tTexcdf4a"
|
||||||
Name 161 "o1"
|
Name 157 "g_tTexcdi4a"
|
||||||
Name 162 "o2"
|
Name 160 "g_tTexcdu4a"
|
||||||
Name 163 "o3"
|
Name 161 "c1"
|
||||||
Name 164 "o4"
|
Name 162 "o1"
|
||||||
|
Name 163 "o2"
|
||||||
|
Name 164 "o3"
|
||||||
|
Name 165 "o4"
|
||||||
Decorate 9(g_tTex1df4) DescriptorSet 0
|
Decorate 9(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 9(g_tTex1df4) Binding 0
|
Decorate 9(g_tTex1df4) Binding 0
|
||||||
Decorate 27(g_tTex1di4) DescriptorSet 0
|
Decorate 27(g_tTex1di4) DescriptorSet 0
|
||||||
@ -415,20 +418,22 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 90(g_tTex3di4) DescriptorSet 0
|
Decorate 90(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 99(g_tTex3du4) DescriptorSet 0
|
Decorate 99(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 106(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 123(g_sSamp) DescriptorSet 0
|
MemberDecorate 117(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 123(g_sSamp) Binding 0
|
Decorate 119(@entryPointOutput) Location 0
|
||||||
Decorate 126(g_tTexcdf4) DescriptorSet 0
|
Decorate 124(g_sSamp) DescriptorSet 0
|
||||||
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
Decorate 124(g_sSamp) Binding 0
|
||||||
Decorate 132(g_tTexcdu4) DescriptorSet 0
|
Decorate 127(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 135(g_tTex1df4a) DescriptorSet 0
|
Decorate 130(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 138(g_tTex1di4a) DescriptorSet 0
|
Decorate 133(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 141(g_tTex1du4a) DescriptorSet 0
|
Decorate 136(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 144(g_tTex2df4a) DescriptorSet 0
|
Decorate 139(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 147(g_tTex2di4a) DescriptorSet 0
|
Decorate 142(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 150(g_tTex2du4a) DescriptorSet 0
|
Decorate 145(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 153(g_tTexcdf4a) DescriptorSet 0
|
Decorate 148(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 156(g_tTexcdi4a) DescriptorSet 0
|
Decorate 151(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 159(g_tTexcdu4a) DescriptorSet 0
|
Decorate 154(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 157(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 160(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -485,52 +490,53 @@ gl_FragCoord origin is upper left
|
|||||||
112: TypePointer Function 23(fvec4)
|
112: TypePointer Function 23(fvec4)
|
||||||
114: 11(int) Constant 1
|
114: 11(int) Constant 1
|
||||||
115: TypePointer Function 6(float)
|
115: TypePointer Function 6(float)
|
||||||
117: TypePointer Output 106(PS_OUTPUT)
|
117(PS_OUTPUT): TypeStruct 23(fvec4) 6(float)
|
||||||
118(@entryPointOutput): 117(ptr) Variable Output
|
118: TypePointer Output 117(PS_OUTPUT)
|
||||||
121: TypeSampler
|
119(@entryPointOutput): 118(ptr) Variable Output
|
||||||
122: TypePointer UniformConstant 121
|
122: TypeSampler
|
||||||
123(g_sSamp): 122(ptr) Variable UniformConstant
|
123: TypePointer UniformConstant 122
|
||||||
124: TypeImage 6(float) Cube sampled format:Unknown
|
124(g_sSamp): 123(ptr) Variable UniformConstant
|
||||||
125: TypePointer UniformConstant 124
|
125: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
126(g_tTexcdf4): 125(ptr) Variable UniformConstant
|
126: TypePointer UniformConstant 125
|
||||||
127: TypeImage 11(int) Cube sampled format:Unknown
|
127(g_tTexcdf4): 126(ptr) Variable UniformConstant
|
||||||
128: TypePointer UniformConstant 127
|
128: TypeImage 11(int) Cube sampled format:Unknown
|
||||||
129(g_tTexcdi4): 128(ptr) Variable UniformConstant
|
129: TypePointer UniformConstant 128
|
||||||
130: TypeImage 15(int) Cube sampled format:Unknown
|
130(g_tTexcdi4): 129(ptr) Variable UniformConstant
|
||||||
131: TypePointer UniformConstant 130
|
131: TypeImage 15(int) Cube sampled format:Unknown
|
||||||
132(g_tTexcdu4): 131(ptr) Variable UniformConstant
|
132: TypePointer UniformConstant 131
|
||||||
133: TypeImage 6(float) 1D array sampled format:Unknown
|
133(g_tTexcdu4): 132(ptr) Variable UniformConstant
|
||||||
134: TypePointer UniformConstant 133
|
134: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
135(g_tTex1df4a): 134(ptr) Variable UniformConstant
|
135: TypePointer UniformConstant 134
|
||||||
136: TypeImage 11(int) 1D array sampled format:Unknown
|
136(g_tTex1df4a): 135(ptr) Variable UniformConstant
|
||||||
137: TypePointer UniformConstant 136
|
137: TypeImage 11(int) 1D array sampled format:Unknown
|
||||||
138(g_tTex1di4a): 137(ptr) Variable UniformConstant
|
138: TypePointer UniformConstant 137
|
||||||
139: TypeImage 15(int) 1D array sampled format:Unknown
|
139(g_tTex1di4a): 138(ptr) Variable UniformConstant
|
||||||
140: TypePointer UniformConstant 139
|
140: TypeImage 15(int) 1D array sampled format:Unknown
|
||||||
141(g_tTex1du4a): 140(ptr) Variable UniformConstant
|
141: TypePointer UniformConstant 140
|
||||||
142: TypeImage 6(float) 2D array sampled format:Unknown
|
142(g_tTex1du4a): 141(ptr) Variable UniformConstant
|
||||||
143: TypePointer UniformConstant 142
|
143: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
144(g_tTex2df4a): 143(ptr) Variable UniformConstant
|
144: TypePointer UniformConstant 143
|
||||||
145: TypeImage 11(int) 2D array sampled format:Unknown
|
145(g_tTex2df4a): 144(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 11(int) 2D array sampled format:Unknown
|
||||||
147(g_tTex2di4a): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 15(int) 2D array sampled format:Unknown
|
148(g_tTex2di4a): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 15(int) 2D array sampled format:Unknown
|
||||||
150(g_tTex2du4a): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
151: TypeImage 6(float) Cube array sampled format:Unknown
|
151(g_tTex2du4a): 150(ptr) Variable UniformConstant
|
||||||
152: TypePointer UniformConstant 151
|
152: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
153(g_tTexcdf4a): 152(ptr) Variable UniformConstant
|
153: TypePointer UniformConstant 152
|
||||||
154: TypeImage 11(int) Cube array sampled format:Unknown
|
154(g_tTexcdf4a): 153(ptr) Variable UniformConstant
|
||||||
155: TypePointer UniformConstant 154
|
155: TypeImage 11(int) Cube array sampled format:Unknown
|
||||||
156(g_tTexcdi4a): 155(ptr) Variable UniformConstant
|
156: TypePointer UniformConstant 155
|
||||||
157: TypeImage 15(int) Cube array sampled format:Unknown
|
157(g_tTexcdi4a): 156(ptr) Variable UniformConstant
|
||||||
158: TypePointer UniformConstant 157
|
158: TypeImage 15(int) Cube array sampled format:Unknown
|
||||||
159(g_tTexcdu4a): 158(ptr) Variable UniformConstant
|
159: TypePointer UniformConstant 158
|
||||||
160(c1): 17(ptr) Variable UniformConstant
|
160(g_tTexcdu4a): 159(ptr) Variable UniformConstant
|
||||||
161(o1): 17(ptr) Variable UniformConstant
|
161(c1): 17(ptr) Variable UniformConstant
|
||||||
162(o2): 13(ptr) Variable UniformConstant
|
162(o1): 17(ptr) Variable UniformConstant
|
||||||
163(o3): 50(ptr) Variable UniformConstant
|
163(o2): 13(ptr) Variable UniformConstant
|
||||||
164(o4): 80(ptr) Variable UniformConstant
|
164(o3): 50(ptr) Variable UniformConstant
|
||||||
|
165(o4): 80(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
108(psout): 107(ptr) Variable Function
|
108(psout): 107(ptr) Variable Function
|
||||||
@ -592,7 +598,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 113 111
|
Store 113 111
|
||||||
116: 115(ptr) AccessChain 108(psout) 114
|
116: 115(ptr) AccessChain 108(psout) 114
|
||||||
Store 116 110
|
Store 116 110
|
||||||
119:106(PS_OUTPUT) Load 108(psout)
|
120:106(PS_OUTPUT) Load 108(psout)
|
||||||
Store 118(@entryPointOutput) 119
|
Store 119(@entryPointOutput) 120
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -133,7 +133,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:69 Sequence
|
0:69 Sequence
|
||||||
0:69 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:69 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:69 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:69 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:69 Branch: Return
|
0:69 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -306,7 +306,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:69 Sequence
|
0:69 Sequence
|
||||||
0:69 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:69 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:69 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:69 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:69 Branch: Return
|
0:69 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -343,14 +343,14 @@ Shader version: 450
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 162
|
// Id's are bound by 163
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Vertex 4 "main" 115
|
EntryPoint Vertex 4 "main" 116
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "g_tTex1df4"
|
Name 9 "g_tTex1df4"
|
||||||
Name 14 "c2"
|
Name 14 "c2"
|
||||||
@ -367,25 +367,27 @@ Shader version: 450
|
|||||||
Name 106 "VS_OUTPUT"
|
Name 106 "VS_OUTPUT"
|
||||||
MemberName 106(VS_OUTPUT) 0 "Pos"
|
MemberName 106(VS_OUTPUT) 0 "Pos"
|
||||||
Name 108 "vsout"
|
Name 108 "vsout"
|
||||||
Name 115 "@entryPointOutput"
|
Name 114 "VS_OUTPUT"
|
||||||
Name 120 "g_sSamp"
|
MemberName 114(VS_OUTPUT) 0 "Pos"
|
||||||
Name 123 "g_tTexcdf4"
|
Name 116 "@entryPointOutput"
|
||||||
Name 126 "g_tTexcdi4"
|
Name 121 "g_sSamp"
|
||||||
Name 129 "g_tTexcdu4"
|
Name 124 "g_tTexcdf4"
|
||||||
Name 132 "g_tTex1df4a"
|
Name 127 "g_tTexcdi4"
|
||||||
Name 135 "g_tTex1di4a"
|
Name 130 "g_tTexcdu4"
|
||||||
Name 138 "g_tTex1du4a"
|
Name 133 "g_tTex1df4a"
|
||||||
Name 141 "g_tTex2df4a"
|
Name 136 "g_tTex1di4a"
|
||||||
Name 144 "g_tTex2di4a"
|
Name 139 "g_tTex1du4a"
|
||||||
Name 147 "g_tTex2du4a"
|
Name 142 "g_tTex2df4a"
|
||||||
Name 150 "g_tTexcdf4a"
|
Name 145 "g_tTex2di4a"
|
||||||
Name 153 "g_tTexcdi4a"
|
Name 148 "g_tTex2du4a"
|
||||||
Name 156 "g_tTexcdu4a"
|
Name 151 "g_tTexcdf4a"
|
||||||
Name 157 "c1"
|
Name 154 "g_tTexcdi4a"
|
||||||
Name 158 "o1"
|
Name 157 "g_tTexcdu4a"
|
||||||
Name 159 "o2"
|
Name 158 "c1"
|
||||||
Name 160 "o3"
|
Name 159 "o1"
|
||||||
Name 161 "o4"
|
Name 160 "o2"
|
||||||
|
Name 161 "o3"
|
||||||
|
Name 162 "o4"
|
||||||
Decorate 9(g_tTex1df4) DescriptorSet 0
|
Decorate 9(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 9(g_tTex1df4) Binding 0
|
Decorate 9(g_tTex1df4) Binding 0
|
||||||
Decorate 27(g_tTex1di4) DescriptorSet 0
|
Decorate 27(g_tTex1di4) DescriptorSet 0
|
||||||
@ -397,20 +399,22 @@ Shader version: 450
|
|||||||
Decorate 90(g_tTex3di4) DescriptorSet 0
|
Decorate 90(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 99(g_tTex3du4) DescriptorSet 0
|
Decorate 99(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 106(VS_OUTPUT) 0 BuiltIn Position
|
MemberDecorate 106(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 120(g_sSamp) DescriptorSet 0
|
MemberDecorate 114(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 120(g_sSamp) Binding 0
|
Decorate 116(@entryPointOutput) Location 0
|
||||||
Decorate 123(g_tTexcdf4) DescriptorSet 0
|
Decorate 121(g_sSamp) DescriptorSet 0
|
||||||
Decorate 126(g_tTexcdi4) DescriptorSet 0
|
Decorate 121(g_sSamp) Binding 0
|
||||||
Decorate 129(g_tTexcdu4) DescriptorSet 0
|
Decorate 124(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 132(g_tTex1df4a) DescriptorSet 0
|
Decorate 127(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 135(g_tTex1di4a) DescriptorSet 0
|
Decorate 130(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 138(g_tTex1du4a) DescriptorSet 0
|
Decorate 133(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 141(g_tTex2df4a) DescriptorSet 0
|
Decorate 136(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 144(g_tTex2di4a) DescriptorSet 0
|
Decorate 139(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 147(g_tTex2du4a) DescriptorSet 0
|
Decorate 142(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 150(g_tTexcdf4a) DescriptorSet 0
|
Decorate 145(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 153(g_tTexcdi4a) DescriptorSet 0
|
Decorate 148(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 156(g_tTexcdu4a) DescriptorSet 0
|
Decorate 151(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 154(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 157(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -465,52 +469,53 @@ Shader version: 450
|
|||||||
110: 6(float) Constant 0
|
110: 6(float) Constant 0
|
||||||
111: 23(fvec4) ConstantComposite 110 110 110 110
|
111: 23(fvec4) ConstantComposite 110 110 110 110
|
||||||
112: TypePointer Function 23(fvec4)
|
112: TypePointer Function 23(fvec4)
|
||||||
114: TypePointer Output 106(VS_OUTPUT)
|
114(VS_OUTPUT): TypeStruct 23(fvec4)
|
||||||
115(@entryPointOutput): 114(ptr) Variable Output
|
115: TypePointer Output 114(VS_OUTPUT)
|
||||||
118: TypeSampler
|
116(@entryPointOutput): 115(ptr) Variable Output
|
||||||
119: TypePointer UniformConstant 118
|
119: TypeSampler
|
||||||
120(g_sSamp): 119(ptr) Variable UniformConstant
|
120: TypePointer UniformConstant 119
|
||||||
121: TypeImage 6(float) Cube sampled format:Unknown
|
121(g_sSamp): 120(ptr) Variable UniformConstant
|
||||||
122: TypePointer UniformConstant 121
|
122: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
123(g_tTexcdf4): 122(ptr) Variable UniformConstant
|
123: TypePointer UniformConstant 122
|
||||||
124: TypeImage 11(int) Cube sampled format:Unknown
|
124(g_tTexcdf4): 123(ptr) Variable UniformConstant
|
||||||
125: TypePointer UniformConstant 124
|
125: TypeImage 11(int) Cube sampled format:Unknown
|
||||||
126(g_tTexcdi4): 125(ptr) Variable UniformConstant
|
126: TypePointer UniformConstant 125
|
||||||
127: TypeImage 15(int) Cube sampled format:Unknown
|
127(g_tTexcdi4): 126(ptr) Variable UniformConstant
|
||||||
128: TypePointer UniformConstant 127
|
128: TypeImage 15(int) Cube sampled format:Unknown
|
||||||
129(g_tTexcdu4): 128(ptr) Variable UniformConstant
|
129: TypePointer UniformConstant 128
|
||||||
130: TypeImage 6(float) 1D array sampled format:Unknown
|
130(g_tTexcdu4): 129(ptr) Variable UniformConstant
|
||||||
131: TypePointer UniformConstant 130
|
131: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
132(g_tTex1df4a): 131(ptr) Variable UniformConstant
|
132: TypePointer UniformConstant 131
|
||||||
133: TypeImage 11(int) 1D array sampled format:Unknown
|
133(g_tTex1df4a): 132(ptr) Variable UniformConstant
|
||||||
134: TypePointer UniformConstant 133
|
134: TypeImage 11(int) 1D array sampled format:Unknown
|
||||||
135(g_tTex1di4a): 134(ptr) Variable UniformConstant
|
135: TypePointer UniformConstant 134
|
||||||
136: TypeImage 15(int) 1D array sampled format:Unknown
|
136(g_tTex1di4a): 135(ptr) Variable UniformConstant
|
||||||
137: TypePointer UniformConstant 136
|
137: TypeImage 15(int) 1D array sampled format:Unknown
|
||||||
138(g_tTex1du4a): 137(ptr) Variable UniformConstant
|
138: TypePointer UniformConstant 137
|
||||||
139: TypeImage 6(float) 2D array sampled format:Unknown
|
139(g_tTex1du4a): 138(ptr) Variable UniformConstant
|
||||||
140: TypePointer UniformConstant 139
|
140: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
141(g_tTex2df4a): 140(ptr) Variable UniformConstant
|
141: TypePointer UniformConstant 140
|
||||||
142: TypeImage 11(int) 2D array sampled format:Unknown
|
142(g_tTex2df4a): 141(ptr) Variable UniformConstant
|
||||||
143: TypePointer UniformConstant 142
|
143: TypeImage 11(int) 2D array sampled format:Unknown
|
||||||
144(g_tTex2di4a): 143(ptr) Variable UniformConstant
|
144: TypePointer UniformConstant 143
|
||||||
145: TypeImage 15(int) 2D array sampled format:Unknown
|
145(g_tTex2di4a): 144(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 15(int) 2D array sampled format:Unknown
|
||||||
147(g_tTex2du4a): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 6(float) Cube array sampled format:Unknown
|
148(g_tTex2du4a): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
150(g_tTexcdf4a): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
151: TypeImage 11(int) Cube array sampled format:Unknown
|
151(g_tTexcdf4a): 150(ptr) Variable UniformConstant
|
||||||
152: TypePointer UniformConstant 151
|
152: TypeImage 11(int) Cube array sampled format:Unknown
|
||||||
153(g_tTexcdi4a): 152(ptr) Variable UniformConstant
|
153: TypePointer UniformConstant 152
|
||||||
154: TypeImage 15(int) Cube array sampled format:Unknown
|
154(g_tTexcdi4a): 153(ptr) Variable UniformConstant
|
||||||
155: TypePointer UniformConstant 154
|
155: TypeImage 15(int) Cube array sampled format:Unknown
|
||||||
156(g_tTexcdu4a): 155(ptr) Variable UniformConstant
|
156: TypePointer UniformConstant 155
|
||||||
157(c1): 17(ptr) Variable UniformConstant
|
157(g_tTexcdu4a): 156(ptr) Variable UniformConstant
|
||||||
158(o1): 17(ptr) Variable UniformConstant
|
158(c1): 17(ptr) Variable UniformConstant
|
||||||
159(o2): 13(ptr) Variable UniformConstant
|
159(o1): 17(ptr) Variable UniformConstant
|
||||||
160(o3): 50(ptr) Variable UniformConstant
|
160(o2): 13(ptr) Variable UniformConstant
|
||||||
161(o4): 80(ptr) Variable UniformConstant
|
161(o3): 50(ptr) Variable UniformConstant
|
||||||
|
162(o4): 80(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
108(vsout): 107(ptr) Variable Function
|
108(vsout): 107(ptr) Variable Function
|
||||||
@ -570,7 +575,7 @@ Shader version: 450
|
|||||||
105: 43(ivec4) ImageFetch 100 102 Lod 104
|
105: 43(ivec4) ImageFetch 100 102 Lod 104
|
||||||
113: 112(ptr) AccessChain 108(vsout) 109
|
113: 112(ptr) AccessChain 108(vsout) 109
|
||||||
Store 113 111
|
Store 113 111
|
||||||
116:106(VS_OUTPUT) Load 108(vsout)
|
117:106(VS_OUTPUT) Load 108(vsout)
|
||||||
Store 115(@entryPointOutput) 116
|
Store 116(@entryPointOutput) 117
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -42,7 +42,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:35 1.000000
|
0:35 1.000000
|
||||||
0:37 Sequence
|
0:37 Sequence
|
||||||
0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:37 Branch: Return
|
0:37 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -106,7 +106,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:35 1.000000
|
0:35 1.000000
|
||||||
0:37 Sequence
|
0:37 Sequence
|
||||||
0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:37 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:37 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:37 Branch: Return
|
0:37 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -125,13 +125,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 71
|
// Id's are bound by 72
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability SampledBuffer
|
Capability SampledBuffer
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 55
|
EntryPoint Fragment 4 "main" 56
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "r00"
|
Name 9 "r00"
|
||||||
@ -145,21 +145,26 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 44(PS_OUTPUT) 0 "Color"
|
MemberName 44(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 44(PS_OUTPUT) 1 "Depth"
|
MemberName 44(PS_OUTPUT) 1 "Depth"
|
||||||
Name 46 "psout"
|
Name 46 "psout"
|
||||||
Name 55 "@entryPointOutput"
|
Name 54 "PS_OUTPUT"
|
||||||
Name 58 "g_tTexbf4_test"
|
MemberName 54(PS_OUTPUT) 0 "Color"
|
||||||
Name 61 "c2"
|
MemberName 54(PS_OUTPUT) 1 "Depth"
|
||||||
Name 64 "c3"
|
Name 56 "@entryPointOutput"
|
||||||
Name 66 "c4"
|
Name 59 "g_tTexbf4_test"
|
||||||
Name 67 "o1"
|
Name 62 "c2"
|
||||||
Name 68 "o2"
|
Name 65 "c3"
|
||||||
Name 69 "o3"
|
Name 67 "c4"
|
||||||
Name 70 "o4"
|
Name 68 "o1"
|
||||||
|
Name 69 "o2"
|
||||||
|
Name 70 "o3"
|
||||||
|
Name 71 "o4"
|
||||||
Decorate 13(g_tTexbf4) DescriptorSet 0
|
Decorate 13(g_tTexbf4) DescriptorSet 0
|
||||||
Decorate 27(g_tTexbi4) DescriptorSet 0
|
Decorate 27(g_tTexbi4) DescriptorSet 0
|
||||||
Decorate 39(g_tTexbu4) DescriptorSet 0
|
Decorate 39(g_tTexbu4) DescriptorSet 0
|
||||||
MemberDecorate 44(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 44(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 58(g_tTexbf4_test) DescriptorSet 0
|
MemberDecorate 54(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 58(g_tTexbf4_test) Binding 0
|
Decorate 56(@entryPointOutput) Location 0
|
||||||
|
Decorate 59(g_tTexbf4_test) DescriptorSet 0
|
||||||
|
Decorate 59(g_tTexbf4_test) Binding 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -192,21 +197,22 @@ gl_FragCoord origin is upper left
|
|||||||
49: 7(fvec4) ConstantComposite 48 48 48 48
|
49: 7(fvec4) ConstantComposite 48 48 48 48
|
||||||
51: 15(int) Constant 1
|
51: 15(int) Constant 1
|
||||||
52: TypePointer Function 6(float)
|
52: TypePointer Function 6(float)
|
||||||
54: TypePointer Output 44(PS_OUTPUT)
|
54(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
55(@entryPointOutput): 54(ptr) Variable Output
|
55: TypePointer Output 54(PS_OUTPUT)
|
||||||
58(g_tTexbf4_test): 12(ptr) Variable UniformConstant
|
56(@entryPointOutput): 55(ptr) Variable Output
|
||||||
59: TypeVector 15(int) 2
|
59(g_tTexbf4_test): 12(ptr) Variable UniformConstant
|
||||||
60: TypePointer UniformConstant 59(ivec2)
|
60: TypeVector 15(int) 2
|
||||||
61(c2): 60(ptr) Variable UniformConstant
|
61: TypePointer UniformConstant 60(ivec2)
|
||||||
62: TypeVector 15(int) 3
|
62(c2): 61(ptr) Variable UniformConstant
|
||||||
63: TypePointer UniformConstant 62(ivec3)
|
63: TypeVector 15(int) 3
|
||||||
64(c3): 63(ptr) Variable UniformConstant
|
64: TypePointer UniformConstant 63(ivec3)
|
||||||
65: TypePointer UniformConstant 21(ivec4)
|
65(c3): 64(ptr) Variable UniformConstant
|
||||||
66(c4): 65(ptr) Variable UniformConstant
|
66: TypePointer UniformConstant 21(ivec4)
|
||||||
67(o1): 16(ptr) Variable UniformConstant
|
67(c4): 66(ptr) Variable UniformConstant
|
||||||
68(o2): 60(ptr) Variable UniformConstant
|
68(o1): 16(ptr) Variable UniformConstant
|
||||||
69(o3): 63(ptr) Variable UniformConstant
|
69(o2): 61(ptr) Variable UniformConstant
|
||||||
70(o4): 65(ptr) Variable UniformConstant
|
70(o3): 64(ptr) Variable UniformConstant
|
||||||
|
71(o4): 66(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(r00): 8(ptr) Variable Function
|
9(r00): 8(ptr) Variable Function
|
||||||
@ -232,7 +238,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 50 49
|
Store 50 49
|
||||||
53: 52(ptr) AccessChain 46(psout) 51
|
53: 52(ptr) AccessChain 46(psout) 51
|
||||||
Store 53 48
|
Store 53 48
|
||||||
56:44(PS_OUTPUT) Load 46(psout)
|
57:44(PS_OUTPUT) Load 46(psout)
|
||||||
Store 55(@entryPointOutput) 56
|
Store 56(@entryPointOutput) 57
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:73 1.000000
|
0:73 1.000000
|
||||||
0:75 Sequence
|
0:75 Sequence
|
||||||
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 Branch: Return
|
0:75 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -340,7 +340,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:73 1.000000
|
0:73 1.000000
|
||||||
0:75 Sequence
|
0:75 Sequence
|
||||||
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:75 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:75 Branch: Return
|
0:75 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -377,7 +377,7 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 174
|
// Id's are bound by 175
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability ImageGatherExtended
|
Capability ImageGatherExtended
|
||||||
@ -385,7 +385,7 @@ gl_FragCoord origin is upper left
|
|||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 130
|
EntryPoint Fragment 4 "main" 131
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "g_tTex1df4"
|
Name 9 "g_tTex1df4"
|
||||||
@ -407,22 +407,25 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 118(PS_OUTPUT) 0 "Color"
|
MemberName 118(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 118(PS_OUTPUT) 1 "Depth"
|
MemberName 118(PS_OUTPUT) 1 "Depth"
|
||||||
Name 120 "psout"
|
Name 120 "psout"
|
||||||
Name 130 "@entryPointOutput"
|
Name 129 "PS_OUTPUT"
|
||||||
Name 135 "g_sSamp"
|
MemberName 129(PS_OUTPUT) 0 "Color"
|
||||||
Name 138 "g_tTexcdf4"
|
MemberName 129(PS_OUTPUT) 1 "Depth"
|
||||||
Name 141 "g_tTexcdi4"
|
Name 131 "@entryPointOutput"
|
||||||
Name 144 "g_tTexcdu4"
|
Name 136 "g_sSamp"
|
||||||
Name 147 "g_tTex1df4a"
|
Name 139 "g_tTexcdf4"
|
||||||
Name 150 "g_tTex1di4a"
|
Name 142 "g_tTexcdi4"
|
||||||
Name 153 "g_tTex1du4a"
|
Name 145 "g_tTexcdu4"
|
||||||
Name 156 "g_tTex2df4a"
|
Name 148 "g_tTex1df4a"
|
||||||
Name 159 "g_tTex2di4a"
|
Name 151 "g_tTex1di4a"
|
||||||
Name 162 "g_tTex2du4a"
|
Name 154 "g_tTex1du4a"
|
||||||
Name 165 "g_tTexcdf4a"
|
Name 157 "g_tTex2df4a"
|
||||||
Name 168 "g_tTexcdi4a"
|
Name 160 "g_tTex2di4a"
|
||||||
Name 171 "g_tTexcdu4a"
|
Name 163 "g_tTex2du4a"
|
||||||
Name 172 "c1"
|
Name 166 "g_tTexcdf4a"
|
||||||
Name 173 "o4"
|
Name 169 "g_tTexcdi4a"
|
||||||
|
Name 172 "g_tTexcdu4a"
|
||||||
|
Name 173 "c1"
|
||||||
|
Name 174 "o4"
|
||||||
Decorate 9(g_tTex1df4) DescriptorSet 0
|
Decorate 9(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 9(g_tTex1df4) Binding 0
|
Decorate 9(g_tTex1df4) Binding 0
|
||||||
Decorate 29(g_tTex1di4) DescriptorSet 0
|
Decorate 29(g_tTex1di4) DescriptorSet 0
|
||||||
@ -434,20 +437,22 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 100(g_tTex3di4) DescriptorSet 0
|
Decorate 100(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 110(g_tTex3du4) DescriptorSet 0
|
Decorate 110(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 118(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 118(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 135(g_sSamp) DescriptorSet 0
|
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 135(g_sSamp) Binding 0
|
Decorate 131(@entryPointOutput) Location 0
|
||||||
Decorate 138(g_tTexcdf4) DescriptorSet 0
|
Decorate 136(g_sSamp) DescriptorSet 0
|
||||||
Decorate 141(g_tTexcdi4) DescriptorSet 0
|
Decorate 136(g_sSamp) Binding 0
|
||||||
Decorate 144(g_tTexcdu4) DescriptorSet 0
|
Decorate 139(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 147(g_tTex1df4a) DescriptorSet 0
|
Decorate 142(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 150(g_tTex1di4a) DescriptorSet 0
|
Decorate 145(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 153(g_tTex1du4a) DescriptorSet 0
|
Decorate 148(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 156(g_tTex2df4a) DescriptorSet 0
|
Decorate 151(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 159(g_tTex2di4a) DescriptorSet 0
|
Decorate 154(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 162(g_tTex2du4a) DescriptorSet 0
|
Decorate 157(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 165(g_tTexcdf4a) DescriptorSet 0
|
Decorate 160(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 168(g_tTexcdi4a) DescriptorSet 0
|
Decorate 163(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 171(g_tTexcdu4a) DescriptorSet 0
|
Decorate 166(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 169(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 172(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -507,49 +512,50 @@ gl_FragCoord origin is upper left
|
|||||||
124: TypePointer Function 25(fvec4)
|
124: TypePointer Function 25(fvec4)
|
||||||
126: 11(int) Constant 1
|
126: 11(int) Constant 1
|
||||||
127: TypePointer Function 6(float)
|
127: TypePointer Function 6(float)
|
||||||
129: TypePointer Output 118(PS_OUTPUT)
|
129(PS_OUTPUT): TypeStruct 25(fvec4) 6(float)
|
||||||
130(@entryPointOutput): 129(ptr) Variable Output
|
130: TypePointer Output 129(PS_OUTPUT)
|
||||||
133: TypeSampler
|
131(@entryPointOutput): 130(ptr) Variable Output
|
||||||
134: TypePointer UniformConstant 133
|
134: TypeSampler
|
||||||
135(g_sSamp): 134(ptr) Variable UniformConstant
|
135: TypePointer UniformConstant 134
|
||||||
136: TypeImage 6(float) Cube sampled format:Unknown
|
136(g_sSamp): 135(ptr) Variable UniformConstant
|
||||||
137: TypePointer UniformConstant 136
|
137: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
138(g_tTexcdf4): 137(ptr) Variable UniformConstant
|
138: TypePointer UniformConstant 137
|
||||||
139: TypeImage 11(int) Cube sampled format:Unknown
|
139(g_tTexcdf4): 138(ptr) Variable UniformConstant
|
||||||
140: TypePointer UniformConstant 139
|
140: TypeImage 11(int) Cube sampled format:Unknown
|
||||||
141(g_tTexcdi4): 140(ptr) Variable UniformConstant
|
141: TypePointer UniformConstant 140
|
||||||
142: TypeImage 15(int) Cube sampled format:Unknown
|
142(g_tTexcdi4): 141(ptr) Variable UniformConstant
|
||||||
143: TypePointer UniformConstant 142
|
143: TypeImage 15(int) Cube sampled format:Unknown
|
||||||
144(g_tTexcdu4): 143(ptr) Variable UniformConstant
|
144: TypePointer UniformConstant 143
|
||||||
145: TypeImage 6(float) 1D array sampled format:Unknown
|
145(g_tTexcdu4): 144(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
147(g_tTex1df4a): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 11(int) 1D array sampled format:Unknown
|
148(g_tTex1df4a): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 11(int) 1D array sampled format:Unknown
|
||||||
150(g_tTex1di4a): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
151: TypeImage 15(int) 1D array sampled format:Unknown
|
151(g_tTex1di4a): 150(ptr) Variable UniformConstant
|
||||||
152: TypePointer UniformConstant 151
|
152: TypeImage 15(int) 1D array sampled format:Unknown
|
||||||
153(g_tTex1du4a): 152(ptr) Variable UniformConstant
|
153: TypePointer UniformConstant 152
|
||||||
154: TypeImage 6(float) 2D array sampled format:Unknown
|
154(g_tTex1du4a): 153(ptr) Variable UniformConstant
|
||||||
155: TypePointer UniformConstant 154
|
155: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
156(g_tTex2df4a): 155(ptr) Variable UniformConstant
|
156: TypePointer UniformConstant 155
|
||||||
157: TypeImage 11(int) 2D array sampled format:Unknown
|
157(g_tTex2df4a): 156(ptr) Variable UniformConstant
|
||||||
158: TypePointer UniformConstant 157
|
158: TypeImage 11(int) 2D array sampled format:Unknown
|
||||||
159(g_tTex2di4a): 158(ptr) Variable UniformConstant
|
159: TypePointer UniformConstant 158
|
||||||
160: TypeImage 15(int) 2D array sampled format:Unknown
|
160(g_tTex2di4a): 159(ptr) Variable UniformConstant
|
||||||
161: TypePointer UniformConstant 160
|
161: TypeImage 15(int) 2D array sampled format:Unknown
|
||||||
162(g_tTex2du4a): 161(ptr) Variable UniformConstant
|
162: TypePointer UniformConstant 161
|
||||||
163: TypeImage 6(float) Cube array sampled format:Unknown
|
163(g_tTex2du4a): 162(ptr) Variable UniformConstant
|
||||||
164: TypePointer UniformConstant 163
|
164: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
165(g_tTexcdf4a): 164(ptr) Variable UniformConstant
|
165: TypePointer UniformConstant 164
|
||||||
166: TypeImage 11(int) Cube array sampled format:Unknown
|
166(g_tTexcdf4a): 165(ptr) Variable UniformConstant
|
||||||
167: TypePointer UniformConstant 166
|
167: TypeImage 11(int) Cube array sampled format:Unknown
|
||||||
168(g_tTexcdi4a): 167(ptr) Variable UniformConstant
|
168: TypePointer UniformConstant 167
|
||||||
169: TypeImage 15(int) Cube array sampled format:Unknown
|
169(g_tTexcdi4a): 168(ptr) Variable UniformConstant
|
||||||
170: TypePointer UniformConstant 169
|
170: TypeImage 15(int) Cube array sampled format:Unknown
|
||||||
171(g_tTexcdu4a): 170(ptr) Variable UniformConstant
|
171: TypePointer UniformConstant 170
|
||||||
172(c1): 17(ptr) Variable UniformConstant
|
172(g_tTexcdu4a): 171(ptr) Variable UniformConstant
|
||||||
173(o4): 88(ptr) Variable UniformConstant
|
173(c1): 17(ptr) Variable UniformConstant
|
||||||
|
174(o4): 88(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
120(psout): 119(ptr) Variable Function
|
120(psout): 119(ptr) Variable Function
|
||||||
@ -620,7 +626,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 125 123
|
Store 125 123
|
||||||
128: 127(ptr) AccessChain 120(psout) 126
|
128: 127(ptr) AccessChain 120(psout) 126
|
||||||
Store 128 122
|
Store 128 122
|
||||||
131:118(PS_OUTPUT) Load 120(psout)
|
132:118(PS_OUTPUT) Load 120(psout)
|
||||||
Store 130(@entryPointOutput) 131
|
Store 131(@entryPointOutput) 132
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:66 1.000000
|
0:66 1.000000
|
||||||
0:68 Sequence
|
0:68 Sequence
|
||||||
0:68 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:68 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:68 Branch: Return
|
0:68 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -268,7 +268,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:66 1.000000
|
0:66 1.000000
|
||||||
0:68 Sequence
|
0:68 Sequence
|
||||||
0:68 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:68 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:68 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:68 Branch: Return
|
0:68 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -305,7 +305,7 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 151
|
// Id's are bound by 152
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability ImageGatherExtended
|
Capability ImageGatherExtended
|
||||||
@ -313,7 +313,7 @@ gl_FragCoord origin is upper left
|
|||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 96
|
EntryPoint Fragment 4 "main" 97
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "g_tTex1df4a"
|
Name 9 "g_tTex1df4a"
|
||||||
@ -330,27 +330,30 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 84(PS_OUTPUT) 0 "Color"
|
MemberName 84(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 84(PS_OUTPUT) 1 "Depth"
|
MemberName 84(PS_OUTPUT) 1 "Depth"
|
||||||
Name 86 "psout"
|
Name 86 "psout"
|
||||||
Name 96 "@entryPointOutput"
|
Name 95 "PS_OUTPUT"
|
||||||
Name 101 "g_sSamp"
|
MemberName 95(PS_OUTPUT) 0 "Color"
|
||||||
Name 104 "g_tTex1df4"
|
MemberName 95(PS_OUTPUT) 1 "Depth"
|
||||||
Name 107 "g_tTex1di4"
|
Name 97 "@entryPointOutput"
|
||||||
Name 110 "g_tTex1du4"
|
Name 102 "g_sSamp"
|
||||||
Name 113 "g_tTex2df4"
|
Name 105 "g_tTex1df4"
|
||||||
Name 116 "g_tTex2di4"
|
Name 108 "g_tTex1di4"
|
||||||
Name 119 "g_tTex2du4"
|
Name 111 "g_tTex1du4"
|
||||||
Name 122 "g_tTex3df4"
|
Name 114 "g_tTex2df4"
|
||||||
Name 125 "g_tTex3di4"
|
Name 117 "g_tTex2di4"
|
||||||
Name 128 "g_tTex3du4"
|
Name 120 "g_tTex2du4"
|
||||||
Name 131 "g_tTexcdf4"
|
Name 123 "g_tTex3df4"
|
||||||
Name 134 "g_tTexcdi4"
|
Name 126 "g_tTex3di4"
|
||||||
Name 137 "g_tTexcdu4"
|
Name 129 "g_tTex3du4"
|
||||||
Name 140 "g_tTexcdf4a"
|
Name 132 "g_tTexcdf4"
|
||||||
Name 143 "g_tTexcdi4a"
|
Name 135 "g_tTexcdi4"
|
||||||
Name 146 "g_tTexcdu4a"
|
Name 138 "g_tTexcdu4"
|
||||||
Name 147 "c1"
|
Name 141 "g_tTexcdf4a"
|
||||||
Name 148 "c2"
|
Name 144 "g_tTexcdi4a"
|
||||||
Name 149 "o3"
|
Name 147 "g_tTexcdu4a"
|
||||||
Name 150 "o4"
|
Name 148 "c1"
|
||||||
|
Name 149 "c2"
|
||||||
|
Name 150 "o3"
|
||||||
|
Name 151 "o4"
|
||||||
Decorate 9(g_tTex1df4a) DescriptorSet 0
|
Decorate 9(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 29(g_tTex1di4a) DescriptorSet 0
|
Decorate 29(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 40(g_tTex1du4a) DescriptorSet 0
|
Decorate 40(g_tTex1du4a) DescriptorSet 0
|
||||||
@ -358,24 +361,26 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 66(g_tTex2di4a) DescriptorSet 0
|
Decorate 66(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 76(g_tTex2du4a) DescriptorSet 0
|
Decorate 76(g_tTex2du4a) DescriptorSet 0
|
||||||
MemberDecorate 84(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 84(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 101(g_sSamp) DescriptorSet 0
|
MemberDecorate 95(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 101(g_sSamp) Binding 0
|
Decorate 97(@entryPointOutput) Location 0
|
||||||
Decorate 104(g_tTex1df4) DescriptorSet 0
|
Decorate 102(g_sSamp) DescriptorSet 0
|
||||||
Decorate 104(g_tTex1df4) Binding 0
|
Decorate 102(g_sSamp) Binding 0
|
||||||
Decorate 107(g_tTex1di4) DescriptorSet 0
|
Decorate 105(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 110(g_tTex1du4) DescriptorSet 0
|
Decorate 105(g_tTex1df4) Binding 0
|
||||||
Decorate 113(g_tTex2df4) DescriptorSet 0
|
Decorate 108(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 116(g_tTex2di4) DescriptorSet 0
|
Decorate 111(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 119(g_tTex2du4) DescriptorSet 0
|
Decorate 114(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 122(g_tTex3df4) DescriptorSet 0
|
Decorate 117(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 125(g_tTex3di4) DescriptorSet 0
|
Decorate 120(g_tTex2du4) DescriptorSet 0
|
||||||
Decorate 128(g_tTex3du4) DescriptorSet 0
|
Decorate 123(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 131(g_tTexcdf4) DescriptorSet 0
|
Decorate 126(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 134(g_tTexcdi4) DescriptorSet 0
|
Decorate 129(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 137(g_tTexcdu4) DescriptorSet 0
|
Decorate 132(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 140(g_tTexcdf4a) DescriptorSet 0
|
Decorate 135(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 143(g_tTexcdi4a) DescriptorSet 0
|
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 146(g_tTexcdu4a) DescriptorSet 0
|
Decorate 141(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 144(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 147(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -422,60 +427,61 @@ gl_FragCoord origin is upper left
|
|||||||
90: TypePointer Function 25(fvec4)
|
90: TypePointer Function 25(fvec4)
|
||||||
92: 11(int) Constant 1
|
92: 11(int) Constant 1
|
||||||
93: TypePointer Function 6(float)
|
93: TypePointer Function 6(float)
|
||||||
95: TypePointer Output 84(PS_OUTPUT)
|
95(PS_OUTPUT): TypeStruct 25(fvec4) 6(float)
|
||||||
96(@entryPointOutput): 95(ptr) Variable Output
|
96: TypePointer Output 95(PS_OUTPUT)
|
||||||
99: TypeSampler
|
97(@entryPointOutput): 96(ptr) Variable Output
|
||||||
100: TypePointer UniformConstant 99
|
100: TypeSampler
|
||||||
101(g_sSamp): 100(ptr) Variable UniformConstant
|
101: TypePointer UniformConstant 100
|
||||||
102: TypeImage 6(float) 1D sampled format:Unknown
|
102(g_sSamp): 101(ptr) Variable UniformConstant
|
||||||
103: TypePointer UniformConstant 102
|
103: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
104(g_tTex1df4): 103(ptr) Variable UniformConstant
|
104: TypePointer UniformConstant 103
|
||||||
105: TypeImage 11(int) 1D sampled format:Unknown
|
105(g_tTex1df4): 104(ptr) Variable UniformConstant
|
||||||
106: TypePointer UniformConstant 105
|
106: TypeImage 11(int) 1D sampled format:Unknown
|
||||||
107(g_tTex1di4): 106(ptr) Variable UniformConstant
|
107: TypePointer UniformConstant 106
|
||||||
108: TypeImage 18(int) 1D sampled format:Unknown
|
108(g_tTex1di4): 107(ptr) Variable UniformConstant
|
||||||
109: TypePointer UniformConstant 108
|
109: TypeImage 18(int) 1D sampled format:Unknown
|
||||||
110(g_tTex1du4): 109(ptr) Variable UniformConstant
|
110: TypePointer UniformConstant 109
|
||||||
111: TypeImage 6(float) 2D sampled format:Unknown
|
111(g_tTex1du4): 110(ptr) Variable UniformConstant
|
||||||
112: TypePointer UniformConstant 111
|
112: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
113(g_tTex2df4): 112(ptr) Variable UniformConstant
|
113: TypePointer UniformConstant 112
|
||||||
114: TypeImage 11(int) 2D sampled format:Unknown
|
114(g_tTex2df4): 113(ptr) Variable UniformConstant
|
||||||
115: TypePointer UniformConstant 114
|
115: TypeImage 11(int) 2D sampled format:Unknown
|
||||||
116(g_tTex2di4): 115(ptr) Variable UniformConstant
|
116: TypePointer UniformConstant 115
|
||||||
117: TypeImage 18(int) 2D sampled format:Unknown
|
117(g_tTex2di4): 116(ptr) Variable UniformConstant
|
||||||
118: TypePointer UniformConstant 117
|
118: TypeImage 18(int) 2D sampled format:Unknown
|
||||||
119(g_tTex2du4): 118(ptr) Variable UniformConstant
|
119: TypePointer UniformConstant 118
|
||||||
120: TypeImage 6(float) 3D sampled format:Unknown
|
120(g_tTex2du4): 119(ptr) Variable UniformConstant
|
||||||
121: TypePointer UniformConstant 120
|
121: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
122(g_tTex3df4): 121(ptr) Variable UniformConstant
|
122: TypePointer UniformConstant 121
|
||||||
123: TypeImage 11(int) 3D sampled format:Unknown
|
123(g_tTex3df4): 122(ptr) Variable UniformConstant
|
||||||
124: TypePointer UniformConstant 123
|
124: TypeImage 11(int) 3D sampled format:Unknown
|
||||||
125(g_tTex3di4): 124(ptr) Variable UniformConstant
|
125: TypePointer UniformConstant 124
|
||||||
126: TypeImage 18(int) 3D sampled format:Unknown
|
126(g_tTex3di4): 125(ptr) Variable UniformConstant
|
||||||
127: TypePointer UniformConstant 126
|
127: TypeImage 18(int) 3D sampled format:Unknown
|
||||||
128(g_tTex3du4): 127(ptr) Variable UniformConstant
|
128: TypePointer UniformConstant 127
|
||||||
129: TypeImage 6(float) Cube sampled format:Unknown
|
129(g_tTex3du4): 128(ptr) Variable UniformConstant
|
||||||
130: TypePointer UniformConstant 129
|
130: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
131(g_tTexcdf4): 130(ptr) Variable UniformConstant
|
131: TypePointer UniformConstant 130
|
||||||
132: TypeImage 11(int) Cube sampled format:Unknown
|
132(g_tTexcdf4): 131(ptr) Variable UniformConstant
|
||||||
133: TypePointer UniformConstant 132
|
133: TypeImage 11(int) Cube sampled format:Unknown
|
||||||
134(g_tTexcdi4): 133(ptr) Variable UniformConstant
|
134: TypePointer UniformConstant 133
|
||||||
135: TypeImage 18(int) Cube sampled format:Unknown
|
135(g_tTexcdi4): 134(ptr) Variable UniformConstant
|
||||||
136: TypePointer UniformConstant 135
|
136: TypeImage 18(int) Cube sampled format:Unknown
|
||||||
137(g_tTexcdu4): 136(ptr) Variable UniformConstant
|
137: TypePointer UniformConstant 136
|
||||||
138: TypeImage 6(float) Cube array sampled format:Unknown
|
138(g_tTexcdu4): 137(ptr) Variable UniformConstant
|
||||||
139: TypePointer UniformConstant 138
|
139: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
140(g_tTexcdf4a): 139(ptr) Variable UniformConstant
|
140: TypePointer UniformConstant 139
|
||||||
141: TypeImage 11(int) Cube array sampled format:Unknown
|
141(g_tTexcdf4a): 140(ptr) Variable UniformConstant
|
||||||
142: TypePointer UniformConstant 141
|
142: TypeImage 11(int) Cube array sampled format:Unknown
|
||||||
143(g_tTexcdi4a): 142(ptr) Variable UniformConstant
|
143: TypePointer UniformConstant 142
|
||||||
144: TypeImage 18(int) Cube array sampled format:Unknown
|
144(g_tTexcdi4a): 143(ptr) Variable UniformConstant
|
||||||
145: TypePointer UniformConstant 144
|
145: TypeImage 18(int) Cube array sampled format:Unknown
|
||||||
146(g_tTexcdu4a): 145(ptr) Variable UniformConstant
|
146: TypePointer UniformConstant 145
|
||||||
147(c1): 20(ptr) Variable UniformConstant
|
147(g_tTexcdu4a): 146(ptr) Variable UniformConstant
|
||||||
148(c2): 60(ptr) Variable UniformConstant
|
148(c1): 20(ptr) Variable UniformConstant
|
||||||
149(o3): 13(ptr) Variable UniformConstant
|
149(c2): 60(ptr) Variable UniformConstant
|
||||||
150(o4): 53(ptr) Variable UniformConstant
|
150(o3): 13(ptr) Variable UniformConstant
|
||||||
|
151(o4): 53(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
86(psout): 85(ptr) Variable Function
|
86(psout): 85(ptr) Variable Function
|
||||||
@ -525,7 +531,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 91 89
|
Store 91 89
|
||||||
94: 93(ptr) AccessChain 86(psout) 92
|
94: 93(ptr) AccessChain 86(psout) 92
|
||||||
Store 94 88
|
Store 94 88
|
||||||
97:84(PS_OUTPUT) Load 86(psout)
|
98:84(PS_OUTPUT) Load 86(psout)
|
||||||
Store 96(@entryPointOutput) 97
|
Store 97(@entryPointOutput) 98
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -9,7 +9,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:3 Sequence
|
0:3 Sequence
|
||||||
0:3 move second child to first child (temp 4-component vector of float)
|
0:3 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:3 max (global 4-component vector of float)
|
0:3 max (global 4-component vector of float)
|
||||||
0:3 'input1' (layout(location=0 ) in 4-component vector of float)
|
0:3 'input1' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:3 'input2' (layout(location=1 ) in 4-component vector of float)
|
0:3 'input2' (layout(location=1 ) in 4-component vector of float)
|
||||||
@ -30,7 +30,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:3 Sequence
|
0:3 Sequence
|
||||||
0:3 move second child to first child (temp 4-component vector of float)
|
0:3 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:3 max (global 4-component vector of float)
|
0:3 max (global 4-component vector of float)
|
||||||
0:3 'input1' (layout(location=0 ) in 4-component vector of float)
|
0:3 'input1' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:3 'input2' (layout(location=1 ) in 4-component vector of float)
|
0:3 'input2' (layout(location=1 ) in 4-component vector of float)
|
||||||
@ -50,6 +50,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 9 "@entryPointOutput"
|
Name 9 "@entryPointOutput"
|
||||||
Name 11 "input1"
|
Name 11 "input1"
|
||||||
Name 13 "input2"
|
Name 13 "input2"
|
||||||
|
Decorate 9(@entryPointOutput) Location 0
|
||||||
Decorate 11(input1) Location 0
|
Decorate 11(input1) Location 0
|
||||||
Decorate 13(input2) Location 1
|
Decorate 13(input2) Location 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
|
@ -60,7 +60,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:18 'r07' (temp int)
|
0:18 'r07' (temp int)
|
||||||
0:19 Sequence
|
0:19 Sequence
|
||||||
0:19 move second child to first child (temp structure{temp 4-component vector of float color})
|
0:19 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||||
0:19 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:19 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:19 Branch: Return
|
0:19 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -130,19 +130,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:18 'r07' (temp int)
|
0:18 'r07' (temp int)
|
||||||
0:19 Sequence
|
0:19 Sequence
|
||||||
0:19 move second child to first child (temp structure{temp 4-component vector of float color})
|
0:19 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||||
0:19 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:19 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:19 Branch: Return
|
0:19 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 43
|
// Id's are bound by 44
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 40
|
EntryPoint Fragment 4 "main" 41
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r00"
|
Name 8 "r00"
|
||||||
@ -157,7 +157,10 @@ gl_FragCoord origin is upper left
|
|||||||
Name 30 "PS_OUTPUT"
|
Name 30 "PS_OUTPUT"
|
||||||
MemberName 30(PS_OUTPUT) 0 "color"
|
MemberName 30(PS_OUTPUT) 0 "color"
|
||||||
Name 32 "ps_output"
|
Name 32 "ps_output"
|
||||||
Name 40 "@entryPointOutput"
|
Name 39 "PS_OUTPUT"
|
||||||
|
MemberName 39(PS_OUTPUT) 0 "color"
|
||||||
|
Name 41 "@entryPointOutput"
|
||||||
|
Decorate 41(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -179,8 +182,9 @@ gl_FragCoord origin is upper left
|
|||||||
31: TypePointer Function 30(PS_OUTPUT)
|
31: TypePointer Function 30(PS_OUTPUT)
|
||||||
33: 19(int) Constant 0
|
33: 19(int) Constant 0
|
||||||
37: TypePointer Function 29(fvec4)
|
37: TypePointer Function 29(fvec4)
|
||||||
39: TypePointer Output 30(PS_OUTPUT)
|
39(PS_OUTPUT): TypeStruct 29(fvec4)
|
||||||
40(@entryPointOutput): 39(ptr) Variable Output
|
40: TypePointer Output 39(PS_OUTPUT)
|
||||||
|
41(@entryPointOutput): 40(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r00): 7(ptr) Variable Function
|
8(r00): 7(ptr) Variable Function
|
||||||
@ -207,7 +211,7 @@ gl_FragCoord origin is upper left
|
|||||||
36: 29(fvec4) CompositeConstruct 35 35 35 35
|
36: 29(fvec4) CompositeConstruct 35 35 35 35
|
||||||
38: 37(ptr) AccessChain 32(ps_output) 33
|
38: 37(ptr) AccessChain 32(ps_output) 33
|
||||||
Store 38 36
|
Store 38 36
|
||||||
41:30(PS_OUTPUT) Load 32(ps_output)
|
42:30(PS_OUTPUT) Load 32(ps_output)
|
||||||
Store 40(@entryPointOutput) 41
|
Store 41(@entryPointOutput) 42
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -350,7 +350,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:139 'b' (temp bool)
|
0:139 'b' (temp bool)
|
||||||
0:141 Sequence
|
0:141 Sequence
|
||||||
0:141 move second child to first child (temp 4-component vector of float)
|
0:141 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:141 'input' (layout(location=0 ) in 4-component vector of float)
|
0:141 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:141 Branch: Return
|
0:141 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -710,7 +710,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:139 'b' (temp bool)
|
0:139 'b' (temp bool)
|
||||||
0:141 Sequence
|
0:141 Sequence
|
||||||
0:141 move second child to first child (temp 4-component vector of float)
|
0:141 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:141 'input' (layout(location=0 ) in 4-component vector of float)
|
0:141 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:141 Branch: Return
|
0:141 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -909,6 +909,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 500 "param"
|
Name 500 "param"
|
||||||
Name 504 "@entryPointOutput"
|
Name 504 "@entryPointOutput"
|
||||||
Name 506 "input"
|
Name 506 "input"
|
||||||
|
Decorate 504(@entryPointOutput) Location 0
|
||||||
Decorate 506(input) Location 0
|
Decorate 506(input) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
|
@ -33,7 +33,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:127 1.000000
|
0:127 1.000000
|
||||||
0:129 Sequence
|
0:129 Sequence
|
||||||
0:129 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:129 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:129 Branch: Return
|
0:129 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -76,19 +76,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:127 1.000000
|
0:127 1.000000
|
||||||
0:129 Sequence
|
0:129 Sequence
|
||||||
0:129 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:129 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:129 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:129 Branch: Return
|
0:129 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 30
|
// Id's are bound by 31
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 27
|
EntryPoint Fragment 4 "main" 28
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "thisLineIs"
|
Name 8 "thisLineIs"
|
||||||
@ -96,8 +96,13 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 12(PS_OUTPUT) 0 "Color"
|
MemberName 12(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 12(PS_OUTPUT) 1 "Depth"
|
MemberName 12(PS_OUTPUT) 1 "Depth"
|
||||||
Name 14 "psout"
|
Name 14 "psout"
|
||||||
Name 27 "@entryPointOutput"
|
Name 26 "PS_OUTPUT"
|
||||||
|
MemberName 26(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 26(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 28 "@entryPointOutput"
|
||||||
MemberDecorate 12(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 12(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
|
MemberDecorate 26(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
|
Decorate 28(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 1
|
6: TypeInt 32 1
|
||||||
@ -113,8 +118,9 @@ gl_FragCoord origin is upper left
|
|||||||
21: TypePointer Function 11(fvec4)
|
21: TypePointer Function 11(fvec4)
|
||||||
23: 6(int) Constant 1
|
23: 6(int) Constant 1
|
||||||
24: TypePointer Function 10(float)
|
24: TypePointer Function 10(float)
|
||||||
26: TypePointer Output 12(PS_OUTPUT)
|
26(PS_OUTPUT): TypeStruct 11(fvec4) 10(float)
|
||||||
27(@entryPointOutput): 26(ptr) Variable Output
|
27: TypePointer Output 26(PS_OUTPUT)
|
||||||
|
28(@entryPointOutput): 27(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(thisLineIs): 7(ptr) Variable Function
|
8(thisLineIs): 7(ptr) Variable Function
|
||||||
@ -127,7 +133,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 22 20
|
Store 22 20
|
||||||
25: 24(ptr) AccessChain 14(psout) 23
|
25: 24(ptr) AccessChain 14(psout) 23
|
||||||
Store 25 19
|
Store 25 19
|
||||||
28:12(PS_OUTPUT) Load 14(psout)
|
29:12(PS_OUTPUT) Load 14(psout)
|
||||||
Store 27(@entryPointOutput) 28
|
Store 28(@entryPointOutput) 29
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -11,7 +11,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:8 Sequence
|
0:8 Sequence
|
||||||
0:8 move second child to first child (temp 4-component vector of float)
|
0:8 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:8 add (temp 4-component vector of float)
|
0:8 add (temp 4-component vector of float)
|
||||||
0:8 add (temp 4-component vector of float)
|
0:8 add (temp 4-component vector of float)
|
||||||
0:8 add (temp 4-component vector of float)
|
0:8 add (temp 4-component vector of float)
|
||||||
@ -63,7 +63,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:8 Sequence
|
0:8 Sequence
|
||||||
0:8 move second child to first child (temp 4-component vector of float)
|
0:8 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:8 add (temp 4-component vector of float)
|
0:8 add (temp 4-component vector of float)
|
||||||
0:8 add (temp 4-component vector of float)
|
0:8 add (temp 4-component vector of float)
|
||||||
0:8 add (temp 4-component vector of float)
|
0:8 add (temp 4-component vector of float)
|
||||||
@ -114,6 +114,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 13 "a2"
|
Name 13 "a2"
|
||||||
Name 15 "a3"
|
Name 15 "a3"
|
||||||
Name 19 "a4"
|
Name 19 "a4"
|
||||||
|
Decorate 9(@entryPointOutput) Location 0
|
||||||
Decorate 11(a1) Location 0
|
Decorate 11(a1) Location 0
|
||||||
Decorate 13(a2) Location 1
|
Decorate 13(a2) Location 1
|
||||||
Decorate 15(a3) Location 2
|
Decorate 15(a3) Location 2
|
||||||
|
@ -11,7 +11,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:8 Sequence
|
0:8 Sequence
|
||||||
0:8 move second child to first child (temp int)
|
0:8 move second child to first child (temp int)
|
||||||
0:? '@entryPointOutput' (out int)
|
0:? '@entryPointOutput' (layout(location=0 ) out int)
|
||||||
0:8 add (temp int)
|
0:8 add (temp int)
|
||||||
0:8 left-shift (temp int)
|
0:8 left-shift (temp int)
|
||||||
0:8 add (temp int)
|
0:8 add (temp int)
|
||||||
@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:8 Sequence
|
0:8 Sequence
|
||||||
0:8 move second child to first child (temp int)
|
0:8 move second child to first child (temp int)
|
||||||
0:? '@entryPointOutput' (out int)
|
0:? '@entryPointOutput' (layout(location=0 ) out int)
|
||||||
0:8 add (temp int)
|
0:8 add (temp int)
|
||||||
0:8 left-shift (temp int)
|
0:8 left-shift (temp int)
|
||||||
0:8 add (temp int)
|
0:8 add (temp int)
|
||||||
@ -80,6 +80,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 12 "a2"
|
Name 12 "a2"
|
||||||
Name 15 "a3"
|
Name 15 "a3"
|
||||||
Name 18 "a4"
|
Name 18 "a4"
|
||||||
|
Decorate 8(@entryPointOutput) Location 0
|
||||||
Decorate 10(a1) Location 0
|
Decorate 10(a1) Location 0
|
||||||
Decorate 12(a2) Location 1
|
Decorate 12(a2) Location 1
|
||||||
Decorate 15(a3) Location 2
|
Decorate 15(a3) Location 2
|
||||||
|
@ -21,7 +21,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:11 1.000000
|
0:11 1.000000
|
||||||
0:12 Sequence
|
0:12 Sequence
|
||||||
0:12 move second child to first child (temp structure{noContraction temp 4-component vector of float color})
|
0:12 move second child to first child (temp structure{noContraction temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{noContraction temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{noContraction temp 4-component vector of float color})
|
||||||
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
|
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
|
||||||
0:12 Branch: Return
|
0:12 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -53,7 +53,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:11 1.000000
|
0:11 1.000000
|
||||||
0:12 Sequence
|
0:12 Sequence
|
||||||
0:12 move second child to first child (temp structure{noContraction temp 4-component vector of float color})
|
0:12 move second child to first child (temp structure{noContraction temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{noContraction temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{noContraction temp 4-component vector of float color})
|
||||||
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
|
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
|
||||||
0:12 Branch: Return
|
0:12 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -61,12 +61,12 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 31
|
// Id's are bound by 32
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 26
|
EntryPoint Fragment 4 "main" 27
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 13 "MyFunction(f1;vf3;"
|
Name 13 "MyFunction(f1;vf3;"
|
||||||
@ -75,8 +75,11 @@ gl_FragCoord origin is upper left
|
|||||||
Name 16 "PS_OUTPUT"
|
Name 16 "PS_OUTPUT"
|
||||||
MemberName 16(PS_OUTPUT) 0 "color"
|
MemberName 16(PS_OUTPUT) 0 "color"
|
||||||
Name 18 "ps_output"
|
Name 18 "ps_output"
|
||||||
Name 26 "@entryPointOutput"
|
Name 25 "PS_OUTPUT"
|
||||||
Name 30 "precisefloat"
|
MemberName 25(PS_OUTPUT) 0 "color"
|
||||||
|
Name 27 "@entryPointOutput"
|
||||||
|
Name 31 "precisefloat"
|
||||||
|
Decorate 27(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -92,17 +95,18 @@ gl_FragCoord origin is upper left
|
|||||||
21: 6(float) Constant 1065353216
|
21: 6(float) Constant 1065353216
|
||||||
22: 15(fvec4) ConstantComposite 21 21 21 21
|
22: 15(fvec4) ConstantComposite 21 21 21 21
|
||||||
23: TypePointer Function 15(fvec4)
|
23: TypePointer Function 15(fvec4)
|
||||||
25: TypePointer Output 16(PS_OUTPUT)
|
25(PS_OUTPUT): TypeStruct 15(fvec4)
|
||||||
26(@entryPointOutput): 25(ptr) Variable Output
|
26: TypePointer Output 25(PS_OUTPUT)
|
||||||
29: TypePointer Private 6(float)
|
27(@entryPointOutput): 26(ptr) Variable Output
|
||||||
30(precisefloat): 29(ptr) Variable Private
|
30: TypePointer Private 6(float)
|
||||||
|
31(precisefloat): 30(ptr) Variable Private
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
18(ps_output): 17(ptr) Variable Function
|
18(ps_output): 17(ptr) Variable Function
|
||||||
24: 23(ptr) AccessChain 18(ps_output) 20
|
24: 23(ptr) AccessChain 18(ps_output) 20
|
||||||
Store 24 22
|
Store 24 22
|
||||||
27:16(PS_OUTPUT) Load 18(ps_output)
|
28:16(PS_OUTPUT) Load 18(ps_output)
|
||||||
Store 26(@entryPointOutput) 27
|
Store 27(@entryPointOutput) 28
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
13(MyFunction(f1;vf3;): 2 Function None 10
|
13(MyFunction(f1;vf3;): 2 Function None 10
|
||||||
|
@ -498,7 +498,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:199 'outval' (temp 4-component vector of float)
|
0:199 'outval' (temp 4-component vector of float)
|
||||||
0:200 Sequence
|
0:200 Sequence
|
||||||
0:200 move second child to first child (temp structure{temp 4-component vector of float Color})
|
0:200 move second child to first child (temp structure{temp 4-component vector of float Color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
|
||||||
0:200 'psout' (temp structure{temp 4-component vector of float Color})
|
0:200 'psout' (temp structure{temp 4-component vector of float Color})
|
||||||
0:200 Branch: Return
|
0:200 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -1016,7 +1016,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:199 'outval' (temp 4-component vector of float)
|
0:199 'outval' (temp 4-component vector of float)
|
||||||
0:200 Sequence
|
0:200 Sequence
|
||||||
0:200 move second child to first child (temp structure{temp 4-component vector of float Color})
|
0:200 move second child to first child (temp structure{temp 4-component vector of float Color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
|
||||||
0:200 'psout' (temp structure{temp 4-component vector of float Color})
|
0:200 'psout' (temp structure{temp 4-component vector of float Color})
|
||||||
0:200 Branch: Return
|
0:200 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -1033,13 +1033,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 480
|
// Id's are bound by 481
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Float64
|
Capability Float64
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 477
|
EntryPoint Fragment 4 "main" 478
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 11 "Fn_F3(vf3;"
|
Name 11 "Fn_F3(vf3;"
|
||||||
@ -1128,7 +1128,10 @@ gl_FragCoord origin is upper left
|
|||||||
Name 471 "PS_OUTPUT"
|
Name 471 "PS_OUTPUT"
|
||||||
MemberName 471(PS_OUTPUT) 0 "Color"
|
MemberName 471(PS_OUTPUT) 0 "Color"
|
||||||
Name 473 "psout"
|
Name 473 "psout"
|
||||||
Name 477 "@entryPointOutput"
|
Name 476 "PS_OUTPUT"
|
||||||
|
MemberName 476(PS_OUTPUT) 0 "Color"
|
||||||
|
Name 478 "@entryPointOutput"
|
||||||
|
Decorate 478(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -1199,8 +1202,9 @@ gl_FragCoord origin is upper left
|
|||||||
465: 6(float) Constant 1080452710
|
465: 6(float) Constant 1080452710
|
||||||
471(PS_OUTPUT): TypeStruct 462(fvec4)
|
471(PS_OUTPUT): TypeStruct 462(fvec4)
|
||||||
472: TypePointer Function 471(PS_OUTPUT)
|
472: TypePointer Function 471(PS_OUTPUT)
|
||||||
476: TypePointer Output 471(PS_OUTPUT)
|
476(PS_OUTPUT): TypeStruct 462(fvec4)
|
||||||
477(@entryPointOutput): 476(ptr) Variable Output
|
477: TypePointer Output 476(PS_OUTPUT)
|
||||||
|
478(@entryPointOutput): 477(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
252(r00): 8(ptr) Variable Function
|
252(r00): 8(ptr) Variable Function
|
||||||
@ -1466,8 +1470,8 @@ gl_FragCoord origin is upper left
|
|||||||
474: 462(fvec4) Load 464(outval)
|
474: 462(fvec4) Load 464(outval)
|
||||||
475: 463(ptr) AccessChain 473(psout) 149
|
475: 463(ptr) AccessChain 473(psout) 149
|
||||||
Store 475 474
|
Store 475 474
|
||||||
478:471(PS_OUTPUT) Load 473(psout)
|
479:471(PS_OUTPUT) Load 473(psout)
|
||||||
Store 477(@entryPointOutput) 478
|
Store 478(@entryPointOutput) 479
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
11(Fn_F3(vf3;): 2 Function None 9
|
11(Fn_F3(vf3;): 2 Function None 9
|
||||||
|
@ -123,7 +123,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -267,7 +267,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -285,14 +285,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 134
|
// Id's are bound by 135
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 130
|
EntryPoint Fragment 4 "main" 131
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -318,8 +318,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 120(PS_OUTPUT) 0 "Color"
|
MemberName 120(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 120(PS_OUTPUT) 1 "Depth"
|
MemberName 120(PS_OUTPUT) 1 "Depth"
|
||||||
Name 122 "psout"
|
Name 122 "psout"
|
||||||
Name 130 "@entryPointOutput"
|
Name 129 "PS_OUTPUT"
|
||||||
Name 133 "g_tTex1df4a"
|
MemberName 129(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 129(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 131 "@entryPointOutput"
|
||||||
|
Name 134 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -333,8 +336,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 100(g_tTexcdi4) DescriptorSet 0
|
Decorate 100(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 110(g_tTexcdu4) DescriptorSet 0
|
Decorate 110(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 133(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 133(g_tTex1df4a) Binding 1
|
Decorate 131(@entryPointOutput) Location 0
|
||||||
|
Decorate 134(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 134(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -412,9 +417,10 @@ gl_FragCoord origin is upper left
|
|||||||
124: 7(fvec4) ConstantComposite 117 117 117 117
|
124: 7(fvec4) ConstantComposite 117 117 117 117
|
||||||
126: 25(int) Constant 1
|
126: 25(int) Constant 1
|
||||||
127: TypePointer Function 6(float)
|
127: TypePointer Function 6(float)
|
||||||
129: TypePointer Output 120(PS_OUTPUT)
|
129(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
130(@entryPointOutput): 129(ptr) Variable Output
|
130: TypePointer Output 129(PS_OUTPUT)
|
||||||
133(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
131(@entryPointOutput): 130(ptr) Variable Output
|
||||||
|
134(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -476,7 +482,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 125 124
|
Store 125 124
|
||||||
128: 127(ptr) AccessChain 122(psout) 126
|
128: 127(ptr) AccessChain 122(psout) 126
|
||||||
Store 128 117
|
Store 128 117
|
||||||
131:120(PS_OUTPUT) Load 122(psout)
|
132:120(PS_OUTPUT) Load 122(psout)
|
||||||
Store 130(@entryPointOutput) 131
|
Store 131(@entryPointOutput) 132
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -233,7 +233,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:87 1.000000
|
0:87 1.000000
|
||||||
0:89 Sequence
|
0:89 Sequence
|
||||||
0:89 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:89 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:89 Branch: Return
|
0:89 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -490,7 +490,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:87 1.000000
|
0:87 1.000000
|
||||||
0:89 Sequence
|
0:89 Sequence
|
||||||
0:89 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:89 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:89 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:89 Branch: Return
|
0:89 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -513,13 +513,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 186
|
// Id's are bound by 187
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 180
|
EntryPoint Fragment 4 "main" 181
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 7 "MemberTest"
|
Name 7 "MemberTest"
|
||||||
@ -565,10 +565,13 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 171(PS_OUTPUT) 0 "Color"
|
MemberName 171(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 171(PS_OUTPUT) 1 "Depth"
|
MemberName 171(PS_OUTPUT) 1 "Depth"
|
||||||
Name 173 "psout"
|
Name 173 "psout"
|
||||||
Name 180 "@entryPointOutput"
|
Name 179 "PS_OUTPUT"
|
||||||
Name 183 "g_sSamp2d"
|
MemberName 179(PS_OUTPUT) 0 "Color"
|
||||||
Name 184 "g_sSamp2D_b"
|
MemberName 179(PS_OUTPUT) 1 "Depth"
|
||||||
Name 185 "g_tTex1df4a"
|
Name 181 "@entryPointOutput"
|
||||||
|
Name 184 "g_sSamp2d"
|
||||||
|
Name 185 "g_sSamp2D_b"
|
||||||
|
Name 186 "g_tTex1df4a"
|
||||||
Decorate 41(g_tTex1df4) DescriptorSet 0
|
Decorate 41(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 41(g_tTex1df4) Binding 0
|
Decorate 41(g_tTex1df4) Binding 0
|
||||||
Decorate 45(g_sSamp) DescriptorSet 0
|
Decorate 45(g_sSamp) DescriptorSet 0
|
||||||
@ -585,10 +588,12 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 156(g_tTexcdi4) DescriptorSet 0
|
Decorate 156(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 165(g_tTexcdu4) DescriptorSet 0
|
Decorate 165(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 171(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 171(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 183(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 179(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 184(g_sSamp2D_b) DescriptorSet 0
|
Decorate 181(@entryPointOutput) Location 0
|
||||||
Decorate 185(g_tTex1df4a) DescriptorSet 0
|
Decorate 184(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 185(g_tTex1df4a) Binding 1
|
Decorate 185(g_sSamp2D_b) DescriptorSet 0
|
||||||
|
Decorate 186(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 186(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 1
|
6: TypeInt 32 1
|
||||||
@ -688,11 +693,12 @@ gl_FragCoord origin is upper left
|
|||||||
174: 35(float) Constant 1065353216
|
174: 35(float) Constant 1065353216
|
||||||
175: 36(fvec4) ConstantComposite 174 174 174 174
|
175: 36(fvec4) ConstantComposite 174 174 174 174
|
||||||
177: TypePointer Function 35(float)
|
177: TypePointer Function 35(float)
|
||||||
179: TypePointer Output 171(PS_OUTPUT)
|
179(PS_OUTPUT): TypeStruct 36(fvec4) 35(float)
|
||||||
180(@entryPointOutput): 179(ptr) Variable Output
|
180: TypePointer Output 179(PS_OUTPUT)
|
||||||
183(g_sSamp2d): 44(ptr) Variable UniformConstant
|
181(@entryPointOutput): 180(ptr) Variable Output
|
||||||
184(g_sSamp2D_b): 44(ptr) Variable UniformConstant
|
184(g_sSamp2d): 44(ptr) Variable UniformConstant
|
||||||
185(g_tTex1df4a): 40(ptr) Variable UniformConstant
|
185(g_sSamp2D_b): 44(ptr) Variable UniformConstant
|
||||||
|
186(g_tTex1df4a): 40(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(mtest): 8(ptr) Variable Function
|
9(mtest): 8(ptr) Variable Function
|
||||||
@ -797,7 +803,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 176 175
|
Store 176 175
|
||||||
178: 177(ptr) AccessChain 173(psout) 10
|
178: 177(ptr) AccessChain 173(psout) 10
|
||||||
Store 178 174
|
Store 178 174
|
||||||
181:171(PS_OUTPUT) Load 173(psout)
|
182:171(PS_OUTPUT) Load 173(psout)
|
||||||
Store 180(@entryPointOutput) 181
|
Store 181(@entryPointOutput) 182
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -306,7 +306,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -327,13 +327,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 149
|
// Id's are bound by 150
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 136
|
EntryPoint Fragment 4 "main" 137
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -359,11 +359,14 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 127(PS_OUTPUT) 0 "Color"
|
MemberName 127(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 127(PS_OUTPUT) 1 "Depth"
|
MemberName 127(PS_OUTPUT) 1 "Depth"
|
||||||
Name 129 "psout"
|
Name 129 "psout"
|
||||||
Name 136 "@entryPointOutput"
|
Name 135 "PS_OUTPUT"
|
||||||
Name 139 "g_tTex1df4a"
|
MemberName 135(PS_OUTPUT) 0 "Color"
|
||||||
Name 142 "g_tTexcdf4"
|
MemberName 135(PS_OUTPUT) 1 "Depth"
|
||||||
Name 145 "g_tTexcdi4"
|
Name 137 "@entryPointOutput"
|
||||||
Name 148 "g_tTexcdu4"
|
Name 140 "g_tTex1df4a"
|
||||||
|
Name 143 "g_tTexcdf4"
|
||||||
|
Name 146 "g_tTexcdi4"
|
||||||
|
Name 149 "g_tTexcdu4"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -377,11 +380,13 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 105(g_tTex3di4) DescriptorSet 0
|
Decorate 105(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 116(g_tTex3du4) DescriptorSet 0
|
Decorate 116(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 139(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 135(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 139(g_tTex1df4a) Binding 1
|
Decorate 137(@entryPointOutput) Location 0
|
||||||
Decorate 142(g_tTexcdf4) DescriptorSet 0
|
Decorate 140(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 145(g_tTexcdi4) DescriptorSet 0
|
Decorate 140(g_tTex1df4a) Binding 1
|
||||||
Decorate 148(g_tTexcdu4) DescriptorSet 0
|
Decorate 143(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 146(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 149(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -465,18 +470,19 @@ gl_FragCoord origin is upper left
|
|||||||
130: 6(float) Constant 1065353216
|
130: 6(float) Constant 1065353216
|
||||||
131: 7(fvec4) ConstantComposite 130 130 130 130
|
131: 7(fvec4) ConstantComposite 130 130 130 130
|
||||||
133: TypePointer Function 6(float)
|
133: TypePointer Function 6(float)
|
||||||
135: TypePointer Output 127(PS_OUTPUT)
|
135(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
136(@entryPointOutput): 135(ptr) Variable Output
|
136: TypePointer Output 135(PS_OUTPUT)
|
||||||
139(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
137(@entryPointOutput): 136(ptr) Variable Output
|
||||||
140: TypeImage 6(float) Cube sampled format:Unknown
|
140(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
141: TypePointer UniformConstant 140
|
141: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
|
142: TypePointer UniformConstant 141
|
||||||
143: TypeImage 21(int) Cube sampled format:Unknown
|
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
|
||||||
144: TypePointer UniformConstant 143
|
144: TypeImage 21(int) Cube sampled format:Unknown
|
||||||
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
|
145: TypePointer UniformConstant 144
|
||||||
146: TypeImage 36(int) Cube sampled format:Unknown
|
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
|
||||||
147: TypePointer UniformConstant 146
|
147: TypeImage 36(int) Cube sampled format:Unknown
|
||||||
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
|
148: TypePointer UniformConstant 147
|
||||||
|
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -538,7 +544,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 132 131
|
Store 132 131
|
||||||
134: 133(ptr) AccessChain 129(psout) 22
|
134: 133(ptr) AccessChain 129(psout) 22
|
||||||
Store 134 130
|
Store 134 130
|
||||||
137:127(PS_OUTPUT) Load 129(psout)
|
138:127(PS_OUTPUT) Load 129(psout)
|
||||||
Store 136(@entryPointOutput) 137
|
Store 137(@entryPointOutput) 138
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -102,7 +102,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:34 1.000000
|
0:34 1.000000
|
||||||
0:36 Sequence
|
0:36 Sequence
|
||||||
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 Branch: Return
|
0:36 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -222,7 +222,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:34 1.000000
|
0:34 1.000000
|
||||||
0:36 Sequence
|
0:36 Sequence
|
||||||
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 Branch: Return
|
0:36 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -237,13 +237,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 106
|
// Id's are bound by 107
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 102
|
EntryPoint Fragment 4 "main" 103
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -263,8 +263,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 93(PS_OUTPUT) 0 "Color"
|
MemberName 93(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 93(PS_OUTPUT) 1 "Depth"
|
MemberName 93(PS_OUTPUT) 1 "Depth"
|
||||||
Name 95 "psout"
|
Name 95 "psout"
|
||||||
Name 102 "@entryPointOutput"
|
Name 101 "PS_OUTPUT"
|
||||||
Name 105 "g_tTex1df4a"
|
MemberName 101(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 101(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 103 "@entryPointOutput"
|
||||||
|
Name 106 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -275,8 +278,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 72(g_tTex2di4) DescriptorSet 0
|
Decorate 72(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 83(g_tTex2du4) DescriptorSet 0
|
Decorate 83(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 105(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 101(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 105(g_tTex1df4a) Binding 1
|
Decorate 103(@entryPointOutput) Location 0
|
||||||
|
Decorate 106(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 106(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -341,9 +346,10 @@ gl_FragCoord origin is upper left
|
|||||||
96: 6(float) Constant 1065353216
|
96: 6(float) Constant 1065353216
|
||||||
97: 7(fvec4) ConstantComposite 96 96 96 96
|
97: 7(fvec4) ConstantComposite 96 96 96 96
|
||||||
99: TypePointer Function 6(float)
|
99: TypePointer Function 6(float)
|
||||||
101: TypePointer Output 93(PS_OUTPUT)
|
101(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
102(@entryPointOutput): 101(ptr) Variable Output
|
102: TypePointer Output 101(PS_OUTPUT)
|
||||||
105(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
103(@entryPointOutput): 102(ptr) Variable Output
|
||||||
|
106(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -387,7 +393,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 98 97
|
Store 98 97
|
||||||
100: 99(ptr) AccessChain 95(psout) 39
|
100: 99(ptr) AccessChain 95(psout) 39
|
||||||
Store 100 96
|
Store 100 96
|
||||||
103:93(PS_OUTPUT) Load 95(psout)
|
104:93(PS_OUTPUT) Load 95(psout)
|
||||||
Store 102(@entryPointOutput) 103
|
Store 103(@entryPointOutput) 104
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -303,7 +303,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -321,14 +321,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 134
|
// Id's are bound by 135
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 130
|
EntryPoint Fragment 4 "main" 131
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -354,8 +354,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 120(PS_OUTPUT) 0 "Color"
|
MemberName 120(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 120(PS_OUTPUT) 1 "Depth"
|
MemberName 120(PS_OUTPUT) 1 "Depth"
|
||||||
Name 122 "psout"
|
Name 122 "psout"
|
||||||
Name 130 "@entryPointOutput"
|
Name 129 "PS_OUTPUT"
|
||||||
Name 133 "g_tTex1df4a"
|
MemberName 129(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 129(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 131 "@entryPointOutput"
|
||||||
|
Name 134 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -369,8 +372,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 100(g_tTexcdi4) DescriptorSet 0
|
Decorate 100(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 110(g_tTexcdu4) DescriptorSet 0
|
Decorate 110(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 133(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 133(g_tTex1df4a) Binding 1
|
Decorate 131(@entryPointOutput) Location 0
|
||||||
|
Decorate 134(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 134(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -448,9 +453,10 @@ gl_FragCoord origin is upper left
|
|||||||
124: 7(fvec4) ConstantComposite 117 117 117 117
|
124: 7(fvec4) ConstantComposite 117 117 117 117
|
||||||
126: 26(int) Constant 1
|
126: 26(int) Constant 1
|
||||||
127: TypePointer Function 6(float)
|
127: TypePointer Function 6(float)
|
||||||
129: TypePointer Output 120(PS_OUTPUT)
|
129(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
130(@entryPointOutput): 129(ptr) Variable Output
|
130: TypePointer Output 129(PS_OUTPUT)
|
||||||
133(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
131(@entryPointOutput): 130(ptr) Variable Output
|
||||||
|
134(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -512,7 +518,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 125 124
|
Store 125 124
|
||||||
128: 127(ptr) AccessChain 122(psout) 126
|
128: 127(ptr) AccessChain 122(psout) 126
|
||||||
Store 128 117
|
Store 128 117
|
||||||
131:120(PS_OUTPUT) Load 122(psout)
|
132:120(PS_OUTPUT) Load 122(psout)
|
||||||
Store 130(@entryPointOutput) 131
|
Store 131(@entryPointOutput) 132
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -171,7 +171,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:48 1.000000
|
0:48 1.000000
|
||||||
0:50 Sequence
|
0:50 Sequence
|
||||||
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 Branch: Return
|
0:50 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -366,7 +366,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:48 1.000000
|
0:48 1.000000
|
||||||
0:50 Sequence
|
0:50 Sequence
|
||||||
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 Branch: Return
|
0:50 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -387,13 +387,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 158
|
// Id's are bound by 159
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 154
|
EntryPoint Fragment 4 "main" 155
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -425,8 +425,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 143(PS_OUTPUT) 0 "Color"
|
MemberName 143(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 143(PS_OUTPUT) 1 "Depth"
|
MemberName 143(PS_OUTPUT) 1 "Depth"
|
||||||
Name 145 "psout"
|
Name 145 "psout"
|
||||||
Name 154 "@entryPointOutput"
|
Name 153 "PS_OUTPUT"
|
||||||
Name 157 "g_tTex1df4a"
|
MemberName 153(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 153(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 155 "@entryPointOutput"
|
||||||
|
Name 158 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -443,8 +446,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 128(g_tTexcdi4) DescriptorSet 0
|
Decorate 128(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 137(g_tTexcdu4) DescriptorSet 0
|
Decorate 137(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 143(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 143(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 157(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 153(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 157(g_tTex1df4a) Binding 1
|
Decorate 155(@entryPointOutput) Location 0
|
||||||
|
Decorate 158(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 158(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -531,9 +536,10 @@ gl_FragCoord origin is upper left
|
|||||||
148: 7(fvec4) ConstantComposite 147 147 147 147
|
148: 7(fvec4) ConstantComposite 147 147 147 147
|
||||||
150: 23(int) Constant 1
|
150: 23(int) Constant 1
|
||||||
151: TypePointer Function 6(float)
|
151: TypePointer Function 6(float)
|
||||||
153: TypePointer Output 143(PS_OUTPUT)
|
153(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
154(@entryPointOutput): 153(ptr) Variable Output
|
154: TypePointer Output 153(PS_OUTPUT)
|
||||||
157(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
155(@entryPointOutput): 154(ptr) Variable Output
|
||||||
|
158(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -613,7 +619,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 149 148
|
Store 149 148
|
||||||
152: 151(ptr) AccessChain 145(psout) 150
|
152: 151(ptr) AccessChain 145(psout) 150
|
||||||
Store 152 147
|
Store 152 147
|
||||||
155:143(PS_OUTPUT) Load 145(psout)
|
156:143(PS_OUTPUT) Load 145(psout)
|
||||||
Store 154(@entryPointOutput) 155
|
Store 155(@entryPointOutput) 156
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -342,7 +342,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -363,13 +363,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 149
|
// Id's are bound by 150
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 136
|
EntryPoint Fragment 4 "main" 137
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -395,11 +395,14 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 127(PS_OUTPUT) 0 "Color"
|
MemberName 127(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 127(PS_OUTPUT) 1 "Depth"
|
MemberName 127(PS_OUTPUT) 1 "Depth"
|
||||||
Name 129 "psout"
|
Name 129 "psout"
|
||||||
Name 136 "@entryPointOutput"
|
Name 135 "PS_OUTPUT"
|
||||||
Name 139 "g_tTex1df4a"
|
MemberName 135(PS_OUTPUT) 0 "Color"
|
||||||
Name 142 "g_tTexcdf4"
|
MemberName 135(PS_OUTPUT) 1 "Depth"
|
||||||
Name 145 "g_tTexcdi4"
|
Name 137 "@entryPointOutput"
|
||||||
Name 148 "g_tTexcdu4"
|
Name 140 "g_tTex1df4a"
|
||||||
|
Name 143 "g_tTexcdf4"
|
||||||
|
Name 146 "g_tTexcdi4"
|
||||||
|
Name 149 "g_tTexcdu4"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -413,11 +416,13 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 105(g_tTex3di4) DescriptorSet 0
|
Decorate 105(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 116(g_tTex3du4) DescriptorSet 0
|
Decorate 116(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 139(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 135(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 139(g_tTex1df4a) Binding 1
|
Decorate 137(@entryPointOutput) Location 0
|
||||||
Decorate 142(g_tTexcdf4) DescriptorSet 0
|
Decorate 140(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 145(g_tTexcdi4) DescriptorSet 0
|
Decorate 140(g_tTex1df4a) Binding 1
|
||||||
Decorate 148(g_tTexcdu4) DescriptorSet 0
|
Decorate 143(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 146(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 149(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -501,18 +506,19 @@ gl_FragCoord origin is upper left
|
|||||||
130: 6(float) Constant 1065353216
|
130: 6(float) Constant 1065353216
|
||||||
131: 7(fvec4) ConstantComposite 130 130 130 130
|
131: 7(fvec4) ConstantComposite 130 130 130 130
|
||||||
133: TypePointer Function 6(float)
|
133: TypePointer Function 6(float)
|
||||||
135: TypePointer Output 127(PS_OUTPUT)
|
135(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
136(@entryPointOutput): 135(ptr) Variable Output
|
136: TypePointer Output 135(PS_OUTPUT)
|
||||||
139(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
137(@entryPointOutput): 136(ptr) Variable Output
|
||||||
140: TypeImage 6(float) Cube sampled format:Unknown
|
140(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
141: TypePointer UniformConstant 140
|
141: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
|
142: TypePointer UniformConstant 141
|
||||||
143: TypeImage 22(int) Cube sampled format:Unknown
|
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
|
||||||
144: TypePointer UniformConstant 143
|
144: TypeImage 22(int) Cube sampled format:Unknown
|
||||||
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
|
145: TypePointer UniformConstant 144
|
||||||
146: TypeImage 37(int) Cube sampled format:Unknown
|
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
|
||||||
147: TypePointer UniformConstant 146
|
147: TypeImage 37(int) Cube sampled format:Unknown
|
||||||
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
|
148: TypePointer UniformConstant 147
|
||||||
|
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -574,7 +580,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 132 131
|
Store 132 131
|
||||||
134: 133(ptr) AccessChain 129(psout) 23
|
134: 133(ptr) AccessChain 129(psout) 23
|
||||||
Store 134 130
|
Store 134 130
|
||||||
137:127(PS_OUTPUT) Load 129(psout)
|
138:127(PS_OUTPUT) Load 129(psout)
|
||||||
Store 136(@entryPointOutput) 137
|
Store 137(@entryPointOutput) 138
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:34 1.000000
|
0:34 1.000000
|
||||||
0:36 Sequence
|
0:36 Sequence
|
||||||
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 Branch: Return
|
0:36 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -246,7 +246,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:34 1.000000
|
0:34 1.000000
|
||||||
0:36 Sequence
|
0:36 Sequence
|
||||||
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 Branch: Return
|
0:36 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -261,13 +261,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 106
|
// Id's are bound by 107
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 102
|
EntryPoint Fragment 4 "main" 103
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -287,8 +287,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 93(PS_OUTPUT) 0 "Color"
|
MemberName 93(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 93(PS_OUTPUT) 1 "Depth"
|
MemberName 93(PS_OUTPUT) 1 "Depth"
|
||||||
Name 95 "psout"
|
Name 95 "psout"
|
||||||
Name 102 "@entryPointOutput"
|
Name 101 "PS_OUTPUT"
|
||||||
Name 105 "g_tTex1df4a"
|
MemberName 101(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 101(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 103 "@entryPointOutput"
|
||||||
|
Name 106 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -299,8 +302,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 73(g_tTex2di4) DescriptorSet 0
|
Decorate 73(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 83(g_tTex2du4) DescriptorSet 0
|
Decorate 83(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 105(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 101(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 105(g_tTex1df4a) Binding 1
|
Decorate 103(@entryPointOutput) Location 0
|
||||||
|
Decorate 106(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 106(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -365,9 +370,10 @@ gl_FragCoord origin is upper left
|
|||||||
96: 6(float) Constant 1065353216
|
96: 6(float) Constant 1065353216
|
||||||
97: 7(fvec4) ConstantComposite 96 96 96 96
|
97: 7(fvec4) ConstantComposite 96 96 96 96
|
||||||
99: TypePointer Function 6(float)
|
99: TypePointer Function 6(float)
|
||||||
101: TypePointer Output 93(PS_OUTPUT)
|
101(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
102(@entryPointOutput): 101(ptr) Variable Output
|
102: TypePointer Output 101(PS_OUTPUT)
|
||||||
105(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
103(@entryPointOutput): 102(ptr) Variable Output
|
||||||
|
106(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -411,7 +417,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 98 97
|
Store 98 97
|
||||||
100: 99(ptr) AccessChain 95(psout) 40
|
100: 99(ptr) AccessChain 95(psout) 40
|
||||||
Store 100 96
|
Store 100 96
|
||||||
103:93(PS_OUTPUT) Load 95(psout)
|
104:93(PS_OUTPUT) Load 95(psout)
|
||||||
Store 102(@entryPointOutput) 103
|
Store 103(@entryPointOutput) 104
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -150,7 +150,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:57 1.000000
|
0:57 1.000000
|
||||||
0:59 Sequence
|
0:59 Sequence
|
||||||
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 Branch: Return
|
0:59 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -332,7 +332,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:57 1.000000
|
0:57 1.000000
|
||||||
0:59 Sequence
|
0:59 Sequence
|
||||||
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 Branch: Return
|
0:59 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -361,14 +361,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 179
|
// Id's are bound by 180
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 140
|
EntryPoint Fragment 4 "main" 141
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r10"
|
Name 8 "r10"
|
||||||
@ -394,19 +394,22 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 129(PS_OUTPUT) 0 "Color"
|
MemberName 129(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 129(PS_OUTPUT) 1 "Depth"
|
MemberName 129(PS_OUTPUT) 1 "Depth"
|
||||||
Name 131 "psout"
|
Name 131 "psout"
|
||||||
Name 140 "@entryPointOutput"
|
Name 139 "PS_OUTPUT"
|
||||||
Name 145 "g_tTex1df4"
|
MemberName 139(PS_OUTPUT) 0 "Color"
|
||||||
Name 148 "g_tTex1di4"
|
MemberName 139(PS_OUTPUT) 1 "Depth"
|
||||||
Name 151 "g_tTex1du4"
|
Name 141 "@entryPointOutput"
|
||||||
Name 154 "g_tTex2df4"
|
Name 146 "g_tTex1df4"
|
||||||
Name 157 "g_tTex2di4"
|
Name 149 "g_tTex1di4"
|
||||||
Name 160 "g_tTex2du4"
|
Name 152 "g_tTex1du4"
|
||||||
Name 163 "g_tTex3df4"
|
Name 155 "g_tTex2df4"
|
||||||
Name 166 "g_tTex3di4"
|
Name 158 "g_tTex2di4"
|
||||||
Name 169 "g_tTex3du4"
|
Name 161 "g_tTex2du4"
|
||||||
Name 172 "g_tTexcdf4"
|
Name 164 "g_tTex3df4"
|
||||||
Name 175 "g_tTexcdi4"
|
Name 167 "g_tTex3di4"
|
||||||
Name 178 "g_tTexcdu4"
|
Name 170 "g_tTex3du4"
|
||||||
|
Name 173 "g_tTexcdf4"
|
||||||
|
Name 176 "g_tTexcdi4"
|
||||||
|
Name 179 "g_tTexcdu4"
|
||||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) Binding 0
|
Decorate 15(g_sSamp) Binding 0
|
||||||
@ -419,19 +422,21 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 110(g_tTexcdi4a) DescriptorSet 0
|
Decorate 110(g_tTexcdi4a) DescriptorSet 0
|
||||||
Decorate 121(g_tTexcdu4a) DescriptorSet 0
|
Decorate 121(g_tTexcdu4a) DescriptorSet 0
|
||||||
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 145(g_tTex1df4) DescriptorSet 0
|
MemberDecorate 139(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 145(g_tTex1df4) Binding 0
|
Decorate 141(@entryPointOutput) Location 0
|
||||||
Decorate 148(g_tTex1di4) DescriptorSet 0
|
Decorate 146(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 151(g_tTex1du4) DescriptorSet 0
|
Decorate 146(g_tTex1df4) Binding 0
|
||||||
Decorate 154(g_tTex2df4) DescriptorSet 0
|
Decorate 149(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 157(g_tTex2di4) DescriptorSet 0
|
Decorate 152(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 160(g_tTex2du4) DescriptorSet 0
|
Decorate 155(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 163(g_tTex3df4) DescriptorSet 0
|
Decorate 158(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 166(g_tTex3di4) DescriptorSet 0
|
Decorate 161(g_tTex2du4) DescriptorSet 0
|
||||||
Decorate 169(g_tTex3du4) DescriptorSet 0
|
Decorate 164(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 172(g_tTexcdf4) DescriptorSet 0
|
Decorate 167(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 175(g_tTexcdi4) DescriptorSet 0
|
Decorate 170(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 178(g_tTexcdu4) DescriptorSet 0
|
Decorate 173(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 176(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 179(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -504,44 +509,45 @@ gl_FragCoord origin is upper left
|
|||||||
134: 102(fvec4) ConstantComposite 133 133 133 133
|
134: 102(fvec4) ConstantComposite 133 133 133 133
|
||||||
135: TypePointer Function 102(fvec4)
|
135: TypePointer Function 102(fvec4)
|
||||||
137: 29(int) Constant 1
|
137: 29(int) Constant 1
|
||||||
139: TypePointer Output 129(PS_OUTPUT)
|
139(PS_OUTPUT): TypeStruct 102(fvec4) 6(float)
|
||||||
140(@entryPointOutput): 139(ptr) Variable Output
|
140: TypePointer Output 139(PS_OUTPUT)
|
||||||
143: TypeImage 6(float) 1D sampled format:Unknown
|
141(@entryPointOutput): 140(ptr) Variable Output
|
||||||
144: TypePointer UniformConstant 143
|
144: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
145(g_tTex1df4): 144(ptr) Variable UniformConstant
|
145: TypePointer UniformConstant 144
|
||||||
146: TypeImage 29(int) 1D sampled format:Unknown
|
146(g_tTex1df4): 145(ptr) Variable UniformConstant
|
||||||
147: TypePointer UniformConstant 146
|
147: TypeImage 29(int) 1D sampled format:Unknown
|
||||||
148(g_tTex1di4): 147(ptr) Variable UniformConstant
|
148: TypePointer UniformConstant 147
|
||||||
149: TypeImage 42(int) 1D sampled format:Unknown
|
149(g_tTex1di4): 148(ptr) Variable UniformConstant
|
||||||
150: TypePointer UniformConstant 149
|
150: TypeImage 42(int) 1D sampled format:Unknown
|
||||||
151(g_tTex1du4): 150(ptr) Variable UniformConstant
|
151: TypePointer UniformConstant 150
|
||||||
152: TypeImage 6(float) 2D sampled format:Unknown
|
152(g_tTex1du4): 151(ptr) Variable UniformConstant
|
||||||
153: TypePointer UniformConstant 152
|
153: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
154(g_tTex2df4): 153(ptr) Variable UniformConstant
|
154: TypePointer UniformConstant 153
|
||||||
155: TypeImage 29(int) 2D sampled format:Unknown
|
155(g_tTex2df4): 154(ptr) Variable UniformConstant
|
||||||
156: TypePointer UniformConstant 155
|
156: TypeImage 29(int) 2D sampled format:Unknown
|
||||||
157(g_tTex2di4): 156(ptr) Variable UniformConstant
|
157: TypePointer UniformConstant 156
|
||||||
158: TypeImage 42(int) 2D sampled format:Unknown
|
158(g_tTex2di4): 157(ptr) Variable UniformConstant
|
||||||
159: TypePointer UniformConstant 158
|
159: TypeImage 42(int) 2D sampled format:Unknown
|
||||||
160(g_tTex2du4): 159(ptr) Variable UniformConstant
|
160: TypePointer UniformConstant 159
|
||||||
161: TypeImage 6(float) 3D sampled format:Unknown
|
161(g_tTex2du4): 160(ptr) Variable UniformConstant
|
||||||
162: TypePointer UniformConstant 161
|
162: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
163(g_tTex3df4): 162(ptr) Variable UniformConstant
|
163: TypePointer UniformConstant 162
|
||||||
164: TypeImage 29(int) 3D sampled format:Unknown
|
164(g_tTex3df4): 163(ptr) Variable UniformConstant
|
||||||
165: TypePointer UniformConstant 164
|
165: TypeImage 29(int) 3D sampled format:Unknown
|
||||||
166(g_tTex3di4): 165(ptr) Variable UniformConstant
|
166: TypePointer UniformConstant 165
|
||||||
167: TypeImage 42(int) 3D sampled format:Unknown
|
167(g_tTex3di4): 166(ptr) Variable UniformConstant
|
||||||
168: TypePointer UniformConstant 167
|
168: TypeImage 42(int) 3D sampled format:Unknown
|
||||||
169(g_tTex3du4): 168(ptr) Variable UniformConstant
|
169: TypePointer UniformConstant 168
|
||||||
170: TypeImage 6(float) Cube sampled format:Unknown
|
170(g_tTex3du4): 169(ptr) Variable UniformConstant
|
||||||
171: TypePointer UniformConstant 170
|
171: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
172(g_tTexcdf4): 171(ptr) Variable UniformConstant
|
172: TypePointer UniformConstant 171
|
||||||
173: TypeImage 29(int) Cube sampled format:Unknown
|
173(g_tTexcdf4): 172(ptr) Variable UniformConstant
|
||||||
174: TypePointer UniformConstant 173
|
174: TypeImage 29(int) Cube sampled format:Unknown
|
||||||
175(g_tTexcdi4): 174(ptr) Variable UniformConstant
|
175: TypePointer UniformConstant 174
|
||||||
176: TypeImage 42(int) Cube sampled format:Unknown
|
176(g_tTexcdi4): 175(ptr) Variable UniformConstant
|
||||||
177: TypePointer UniformConstant 176
|
177: TypeImage 42(int) Cube sampled format:Unknown
|
||||||
178(g_tTexcdu4): 177(ptr) Variable UniformConstant
|
178: TypePointer UniformConstant 177
|
||||||
|
179(g_tTexcdu4): 178(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r10): 7(ptr) Variable Function
|
8(r10): 7(ptr) Variable Function
|
||||||
@ -618,7 +624,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 136 134
|
Store 136 134
|
||||||
138: 7(ptr) AccessChain 131(psout) 137
|
138: 7(ptr) AccessChain 131(psout) 137
|
||||||
Store 138 133
|
Store 138 133
|
||||||
141:129(PS_OUTPUT) Load 131(psout)
|
142:129(PS_OUTPUT) Load 131(psout)
|
||||||
Store 140(@entryPointOutput) 141
|
Store 141(@entryPointOutput) 142
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:58 1.000000
|
0:58 1.000000
|
||||||
0:60 Sequence
|
0:60 Sequence
|
||||||
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 Branch: Return
|
0:60 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -314,7 +314,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:58 1.000000
|
0:58 1.000000
|
||||||
0:60 Sequence
|
0:60 Sequence
|
||||||
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 Branch: Return
|
0:60 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -343,14 +343,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 177
|
// Id's are bound by 178
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 138
|
EntryPoint Fragment 4 "main" 139
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r00"
|
Name 8 "r00"
|
||||||
@ -376,19 +376,22 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 127(PS_OUTPUT) 0 "Color"
|
MemberName 127(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 127(PS_OUTPUT) 1 "Depth"
|
MemberName 127(PS_OUTPUT) 1 "Depth"
|
||||||
Name 129 "psout"
|
Name 129 "psout"
|
||||||
Name 138 "@entryPointOutput"
|
Name 137 "PS_OUTPUT"
|
||||||
Name 143 "g_tTex3df4"
|
MemberName 137(PS_OUTPUT) 0 "Color"
|
||||||
Name 146 "g_tTex3di4"
|
MemberName 137(PS_OUTPUT) 1 "Depth"
|
||||||
Name 149 "g_tTex3du4"
|
Name 139 "@entryPointOutput"
|
||||||
Name 152 "g_tTex1df4a"
|
Name 144 "g_tTex3df4"
|
||||||
Name 155 "g_tTex1di4a"
|
Name 147 "g_tTex3di4"
|
||||||
Name 158 "g_tTex1du4a"
|
Name 150 "g_tTex3du4"
|
||||||
Name 161 "g_tTex2df4a"
|
Name 153 "g_tTex1df4a"
|
||||||
Name 164 "g_tTex2di4a"
|
Name 156 "g_tTex1di4a"
|
||||||
Name 167 "g_tTex2du4a"
|
Name 159 "g_tTex1du4a"
|
||||||
Name 170 "g_tTexcdf4a"
|
Name 162 "g_tTex2df4a"
|
||||||
Name 173 "g_tTexcdi4a"
|
Name 165 "g_tTex2di4a"
|
||||||
Name 176 "g_tTexcdu4a"
|
Name 168 "g_tTex2du4a"
|
||||||
|
Name 171 "g_tTexcdf4a"
|
||||||
|
Name 174 "g_tTexcdi4a"
|
||||||
|
Name 177 "g_tTexcdu4a"
|
||||||
Decorate 11(g_tTex1df4) DescriptorSet 0
|
Decorate 11(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 11(g_tTex1df4) Binding 0
|
Decorate 11(g_tTex1df4) Binding 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
@ -402,18 +405,20 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 105(g_tTexcdi4) DescriptorSet 0
|
Decorate 105(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 117(g_tTexcdu4) DescriptorSet 0
|
Decorate 117(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 143(g_tTex3df4) DescriptorSet 0
|
MemberDecorate 137(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 146(g_tTex3di4) DescriptorSet 0
|
Decorate 139(@entryPointOutput) Location 0
|
||||||
Decorate 149(g_tTex3du4) DescriptorSet 0
|
Decorate 144(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 152(g_tTex1df4a) DescriptorSet 0
|
Decorate 147(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 155(g_tTex1di4a) DescriptorSet 0
|
Decorate 150(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 158(g_tTex1du4a) DescriptorSet 0
|
Decorate 153(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 161(g_tTex2df4a) DescriptorSet 0
|
Decorate 156(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 164(g_tTex2di4a) DescriptorSet 0
|
Decorate 159(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 167(g_tTex2du4a) DescriptorSet 0
|
Decorate 162(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 170(g_tTexcdf4a) DescriptorSet 0
|
Decorate 165(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 173(g_tTexcdi4a) DescriptorSet 0
|
Decorate 168(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 176(g_tTexcdu4a) DescriptorSet 0
|
Decorate 171(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 174(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 177(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -484,44 +489,45 @@ gl_FragCoord origin is upper left
|
|||||||
132: 126(fvec4) ConstantComposite 131 131 131 131
|
132: 126(fvec4) ConstantComposite 131 131 131 131
|
||||||
133: TypePointer Function 126(fvec4)
|
133: TypePointer Function 126(fvec4)
|
||||||
135: 25(int) Constant 1
|
135: 25(int) Constant 1
|
||||||
137: TypePointer Output 127(PS_OUTPUT)
|
137(PS_OUTPUT): TypeStruct 126(fvec4) 6(float)
|
||||||
138(@entryPointOutput): 137(ptr) Variable Output
|
138: TypePointer Output 137(PS_OUTPUT)
|
||||||
141: TypeImage 6(float) 3D sampled format:Unknown
|
139(@entryPointOutput): 138(ptr) Variable Output
|
||||||
142: TypePointer UniformConstant 141
|
142: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
143(g_tTex3df4): 142(ptr) Variable UniformConstant
|
143: TypePointer UniformConstant 142
|
||||||
144: TypeImage 25(int) 3D sampled format:Unknown
|
144(g_tTex3df4): 143(ptr) Variable UniformConstant
|
||||||
145: TypePointer UniformConstant 144
|
145: TypeImage 25(int) 3D sampled format:Unknown
|
||||||
146(g_tTex3di4): 145(ptr) Variable UniformConstant
|
146: TypePointer UniformConstant 145
|
||||||
147: TypeImage 37(int) 3D sampled format:Unknown
|
147(g_tTex3di4): 146(ptr) Variable UniformConstant
|
||||||
148: TypePointer UniformConstant 147
|
148: TypeImage 37(int) 3D sampled format:Unknown
|
||||||
149(g_tTex3du4): 148(ptr) Variable UniformConstant
|
149: TypePointer UniformConstant 148
|
||||||
150: TypeImage 6(float) 1D array sampled format:Unknown
|
150(g_tTex3du4): 149(ptr) Variable UniformConstant
|
||||||
151: TypePointer UniformConstant 150
|
151: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
152(g_tTex1df4a): 151(ptr) Variable UniformConstant
|
152: TypePointer UniformConstant 151
|
||||||
153: TypeImage 25(int) 1D array sampled format:Unknown
|
153(g_tTex1df4a): 152(ptr) Variable UniformConstant
|
||||||
154: TypePointer UniformConstant 153
|
154: TypeImage 25(int) 1D array sampled format:Unknown
|
||||||
155(g_tTex1di4a): 154(ptr) Variable UniformConstant
|
155: TypePointer UniformConstant 154
|
||||||
156: TypeImage 37(int) 1D array sampled format:Unknown
|
156(g_tTex1di4a): 155(ptr) Variable UniformConstant
|
||||||
157: TypePointer UniformConstant 156
|
157: TypeImage 37(int) 1D array sampled format:Unknown
|
||||||
158(g_tTex1du4a): 157(ptr) Variable UniformConstant
|
158: TypePointer UniformConstant 157
|
||||||
159: TypeImage 6(float) 2D array sampled format:Unknown
|
159(g_tTex1du4a): 158(ptr) Variable UniformConstant
|
||||||
160: TypePointer UniformConstant 159
|
160: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
161(g_tTex2df4a): 160(ptr) Variable UniformConstant
|
161: TypePointer UniformConstant 160
|
||||||
162: TypeImage 25(int) 2D array sampled format:Unknown
|
162(g_tTex2df4a): 161(ptr) Variable UniformConstant
|
||||||
163: TypePointer UniformConstant 162
|
163: TypeImage 25(int) 2D array sampled format:Unknown
|
||||||
164(g_tTex2di4a): 163(ptr) Variable UniformConstant
|
164: TypePointer UniformConstant 163
|
||||||
165: TypeImage 37(int) 2D array sampled format:Unknown
|
165(g_tTex2di4a): 164(ptr) Variable UniformConstant
|
||||||
166: TypePointer UniformConstant 165
|
166: TypeImage 37(int) 2D array sampled format:Unknown
|
||||||
167(g_tTex2du4a): 166(ptr) Variable UniformConstant
|
167: TypePointer UniformConstant 166
|
||||||
168: TypeImage 6(float) Cube array sampled format:Unknown
|
168(g_tTex2du4a): 167(ptr) Variable UniformConstant
|
||||||
169: TypePointer UniformConstant 168
|
169: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
170(g_tTexcdf4a): 169(ptr) Variable UniformConstant
|
170: TypePointer UniformConstant 169
|
||||||
171: TypeImage 25(int) Cube array sampled format:Unknown
|
171(g_tTexcdf4a): 170(ptr) Variable UniformConstant
|
||||||
172: TypePointer UniformConstant 171
|
172: TypeImage 25(int) Cube array sampled format:Unknown
|
||||||
173(g_tTexcdi4a): 172(ptr) Variable UniformConstant
|
173: TypePointer UniformConstant 172
|
||||||
174: TypeImage 37(int) Cube array sampled format:Unknown
|
174(g_tTexcdi4a): 173(ptr) Variable UniformConstant
|
||||||
175: TypePointer UniformConstant 174
|
175: TypeImage 37(int) Cube array sampled format:Unknown
|
||||||
176(g_tTexcdu4a): 175(ptr) Variable UniformConstant
|
176: TypePointer UniformConstant 175
|
||||||
|
177(g_tTexcdu4a): 176(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r00): 7(ptr) Variable Function
|
8(r00): 7(ptr) Variable Function
|
||||||
@ -598,7 +604,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 134 132
|
Store 134 132
|
||||||
136: 7(ptr) AccessChain 129(psout) 135
|
136: 7(ptr) AccessChain 129(psout) 135
|
||||||
Store 136 131
|
Store 136 131
|
||||||
139:127(PS_OUTPUT) Load 129(psout)
|
140:127(PS_OUTPUT) Load 129(psout)
|
||||||
Store 138(@entryPointOutput) 139
|
Store 139(@entryPointOutput) 140
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:63 1.000000
|
0:63 1.000000
|
||||||
0:65 Sequence
|
0:65 Sequence
|
||||||
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 Branch: Return
|
0:65 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -260,7 +260,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:63 1.000000
|
0:63 1.000000
|
||||||
0:65 Sequence
|
0:65 Sequence
|
||||||
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 Branch: Return
|
0:65 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -289,14 +289,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 151
|
// Id's are bound by 152
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 103
|
EntryPoint Fragment 4 "main" 104
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r01"
|
Name 8 "r01"
|
||||||
@ -316,22 +316,25 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 92(PS_OUTPUT) 0 "Color"
|
MemberName 92(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 92(PS_OUTPUT) 1 "Depth"
|
MemberName 92(PS_OUTPUT) 1 "Depth"
|
||||||
Name 94 "psout"
|
Name 94 "psout"
|
||||||
Name 103 "@entryPointOutput"
|
Name 102 "PS_OUTPUT"
|
||||||
Name 108 "g_tTex3df4"
|
MemberName 102(PS_OUTPUT) 0 "Color"
|
||||||
Name 111 "g_tTex3di4"
|
MemberName 102(PS_OUTPUT) 1 "Depth"
|
||||||
Name 114 "g_tTex3du4"
|
Name 104 "@entryPointOutput"
|
||||||
Name 117 "g_tTexcdf4"
|
Name 109 "g_tTex3df4"
|
||||||
Name 120 "g_tTexcdi4"
|
Name 112 "g_tTex3di4"
|
||||||
Name 123 "g_tTexcdu4"
|
Name 115 "g_tTex3du4"
|
||||||
Name 126 "g_tTex1df4a"
|
Name 118 "g_tTexcdf4"
|
||||||
Name 129 "g_tTex1di4a"
|
Name 121 "g_tTexcdi4"
|
||||||
Name 132 "g_tTex1du4a"
|
Name 124 "g_tTexcdu4"
|
||||||
Name 135 "g_tTex2df4a"
|
Name 127 "g_tTex1df4a"
|
||||||
Name 138 "g_tTex2di4a"
|
Name 130 "g_tTex1di4a"
|
||||||
Name 141 "g_tTex2du4a"
|
Name 133 "g_tTex1du4a"
|
||||||
Name 144 "g_tTexcdf4a"
|
Name 136 "g_tTex2df4a"
|
||||||
Name 147 "g_tTexcdi4a"
|
Name 139 "g_tTex2di4a"
|
||||||
Name 150 "g_tTexcdu4a"
|
Name 142 "g_tTex2du4a"
|
||||||
|
Name 145 "g_tTexcdf4a"
|
||||||
|
Name 148 "g_tTexcdi4a"
|
||||||
|
Name 151 "g_tTexcdu4a"
|
||||||
Decorate 11(g_tTex1df4) DescriptorSet 0
|
Decorate 11(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 11(g_tTex1df4) Binding 0
|
Decorate 11(g_tTex1df4) Binding 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
@ -342,21 +345,23 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 70(g_tTex2di4) DescriptorSet 0
|
Decorate 70(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 82(g_tTex2du4) DescriptorSet 0
|
Decorate 82(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 92(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 92(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 108(g_tTex3df4) DescriptorSet 0
|
MemberDecorate 102(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 111(g_tTex3di4) DescriptorSet 0
|
Decorate 104(@entryPointOutput) Location 0
|
||||||
Decorate 114(g_tTex3du4) DescriptorSet 0
|
Decorate 109(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 117(g_tTexcdf4) DescriptorSet 0
|
Decorate 112(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 120(g_tTexcdi4) DescriptorSet 0
|
Decorate 115(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 123(g_tTexcdu4) DescriptorSet 0
|
Decorate 118(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 126(g_tTex1df4a) DescriptorSet 0
|
Decorate 121(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 129(g_tTex1di4a) DescriptorSet 0
|
Decorate 124(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 132(g_tTex1du4a) DescriptorSet 0
|
Decorate 127(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 135(g_tTex2df4a) DescriptorSet 0
|
Decorate 130(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 138(g_tTex2di4a) DescriptorSet 0
|
Decorate 133(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 141(g_tTex2du4a) DescriptorSet 0
|
Decorate 136(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 144(g_tTexcdf4a) DescriptorSet 0
|
Decorate 139(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 147(g_tTexcdi4a) DescriptorSet 0
|
Decorate 142(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 150(g_tTexcdu4a) DescriptorSet 0
|
Decorate 145(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 148(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 151(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -413,53 +418,54 @@ gl_FragCoord origin is upper left
|
|||||||
97: 91(fvec4) ConstantComposite 96 96 96 96
|
97: 91(fvec4) ConstantComposite 96 96 96 96
|
||||||
98: TypePointer Function 91(fvec4)
|
98: TypePointer Function 91(fvec4)
|
||||||
100: 22(int) Constant 1
|
100: 22(int) Constant 1
|
||||||
102: TypePointer Output 92(PS_OUTPUT)
|
102(PS_OUTPUT): TypeStruct 91(fvec4) 6(float)
|
||||||
103(@entryPointOutput): 102(ptr) Variable Output
|
103: TypePointer Output 102(PS_OUTPUT)
|
||||||
106: TypeImage 6(float) 3D sampled format:Unknown
|
104(@entryPointOutput): 103(ptr) Variable Output
|
||||||
107: TypePointer UniformConstant 106
|
107: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
108(g_tTex3df4): 107(ptr) Variable UniformConstant
|
108: TypePointer UniformConstant 107
|
||||||
109: TypeImage 22(int) 3D sampled format:Unknown
|
109(g_tTex3df4): 108(ptr) Variable UniformConstant
|
||||||
110: TypePointer UniformConstant 109
|
110: TypeImage 22(int) 3D sampled format:Unknown
|
||||||
111(g_tTex3di4): 110(ptr) Variable UniformConstant
|
111: TypePointer UniformConstant 110
|
||||||
112: TypeImage 38(int) 3D sampled format:Unknown
|
112(g_tTex3di4): 111(ptr) Variable UniformConstant
|
||||||
113: TypePointer UniformConstant 112
|
113: TypeImage 38(int) 3D sampled format:Unknown
|
||||||
114(g_tTex3du4): 113(ptr) Variable UniformConstant
|
114: TypePointer UniformConstant 113
|
||||||
115: TypeImage 6(float) Cube sampled format:Unknown
|
115(g_tTex3du4): 114(ptr) Variable UniformConstant
|
||||||
116: TypePointer UniformConstant 115
|
116: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
117(g_tTexcdf4): 116(ptr) Variable UniformConstant
|
117: TypePointer UniformConstant 116
|
||||||
118: TypeImage 22(int) Cube sampled format:Unknown
|
118(g_tTexcdf4): 117(ptr) Variable UniformConstant
|
||||||
119: TypePointer UniformConstant 118
|
119: TypeImage 22(int) Cube sampled format:Unknown
|
||||||
120(g_tTexcdi4): 119(ptr) Variable UniformConstant
|
120: TypePointer UniformConstant 119
|
||||||
121: TypeImage 38(int) Cube sampled format:Unknown
|
121(g_tTexcdi4): 120(ptr) Variable UniformConstant
|
||||||
122: TypePointer UniformConstant 121
|
122: TypeImage 38(int) Cube sampled format:Unknown
|
||||||
123(g_tTexcdu4): 122(ptr) Variable UniformConstant
|
123: TypePointer UniformConstant 122
|
||||||
124: TypeImage 6(float) 1D array sampled format:Unknown
|
124(g_tTexcdu4): 123(ptr) Variable UniformConstant
|
||||||
125: TypePointer UniformConstant 124
|
125: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
126(g_tTex1df4a): 125(ptr) Variable UniformConstant
|
126: TypePointer UniformConstant 125
|
||||||
127: TypeImage 22(int) 1D array sampled format:Unknown
|
127(g_tTex1df4a): 126(ptr) Variable UniformConstant
|
||||||
128: TypePointer UniformConstant 127
|
128: TypeImage 22(int) 1D array sampled format:Unknown
|
||||||
129(g_tTex1di4a): 128(ptr) Variable UniformConstant
|
129: TypePointer UniformConstant 128
|
||||||
130: TypeImage 38(int) 1D array sampled format:Unknown
|
130(g_tTex1di4a): 129(ptr) Variable UniformConstant
|
||||||
131: TypePointer UniformConstant 130
|
131: TypeImage 38(int) 1D array sampled format:Unknown
|
||||||
132(g_tTex1du4a): 131(ptr) Variable UniformConstant
|
132: TypePointer UniformConstant 131
|
||||||
133: TypeImage 6(float) 2D array sampled format:Unknown
|
133(g_tTex1du4a): 132(ptr) Variable UniformConstant
|
||||||
134: TypePointer UniformConstant 133
|
134: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
135(g_tTex2df4a): 134(ptr) Variable UniformConstant
|
135: TypePointer UniformConstant 134
|
||||||
136: TypeImage 22(int) 2D array sampled format:Unknown
|
136(g_tTex2df4a): 135(ptr) Variable UniformConstant
|
||||||
137: TypePointer UniformConstant 136
|
137: TypeImage 22(int) 2D array sampled format:Unknown
|
||||||
138(g_tTex2di4a): 137(ptr) Variable UniformConstant
|
138: TypePointer UniformConstant 137
|
||||||
139: TypeImage 38(int) 2D array sampled format:Unknown
|
139(g_tTex2di4a): 138(ptr) Variable UniformConstant
|
||||||
140: TypePointer UniformConstant 139
|
140: TypeImage 38(int) 2D array sampled format:Unknown
|
||||||
141(g_tTex2du4a): 140(ptr) Variable UniformConstant
|
141: TypePointer UniformConstant 140
|
||||||
142: TypeImage 6(float) Cube array sampled format:Unknown
|
142(g_tTex2du4a): 141(ptr) Variable UniformConstant
|
||||||
143: TypePointer UniformConstant 142
|
143: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
144(g_tTexcdf4a): 143(ptr) Variable UniformConstant
|
144: TypePointer UniformConstant 143
|
||||||
145: TypeImage 22(int) Cube array sampled format:Unknown
|
145(g_tTexcdf4a): 144(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 22(int) Cube array sampled format:Unknown
|
||||||
147(g_tTexcdi4a): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 38(int) Cube array sampled format:Unknown
|
148(g_tTexcdi4a): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 38(int) Cube array sampled format:Unknown
|
||||||
150(g_tTexcdu4a): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
|
151(g_tTexcdu4a): 150(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r01): 7(ptr) Variable Function
|
8(r01): 7(ptr) Variable Function
|
||||||
@ -512,7 +518,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 99 97
|
Store 99 97
|
||||||
101: 7(ptr) AccessChain 94(psout) 100
|
101: 7(ptr) AccessChain 94(psout) 100
|
||||||
Store 101 96
|
Store 101 96
|
||||||
104:92(PS_OUTPUT) Load 94(psout)
|
105:92(PS_OUTPUT) Load 94(psout)
|
||||||
Store 103(@entryPointOutput) 104
|
Store 104(@entryPointOutput) 105
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -120,7 +120,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:64 1.000000
|
0:64 1.000000
|
||||||
0:66 Sequence
|
0:66 Sequence
|
||||||
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 Branch: Return
|
0:66 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -272,7 +272,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:64 1.000000
|
0:64 1.000000
|
||||||
0:66 Sequence
|
0:66 Sequence
|
||||||
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 Branch: Return
|
0:66 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -301,14 +301,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 157
|
// Id's are bound by 158
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 109
|
EntryPoint Fragment 4 "main" 110
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r11"
|
Name 8 "r11"
|
||||||
@ -328,22 +328,25 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 98(PS_OUTPUT) 0 "Color"
|
MemberName 98(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 98(PS_OUTPUT) 1 "Depth"
|
MemberName 98(PS_OUTPUT) 1 "Depth"
|
||||||
Name 100 "psout"
|
Name 100 "psout"
|
||||||
Name 109 "@entryPointOutput"
|
Name 108 "PS_OUTPUT"
|
||||||
Name 114 "g_tTex1df4"
|
MemberName 108(PS_OUTPUT) 0 "Color"
|
||||||
Name 117 "g_tTex1di4"
|
MemberName 108(PS_OUTPUT) 1 "Depth"
|
||||||
Name 120 "g_tTex1du4"
|
Name 110 "@entryPointOutput"
|
||||||
Name 123 "g_tTex2df4"
|
Name 115 "g_tTex1df4"
|
||||||
Name 126 "g_tTex2di4"
|
Name 118 "g_tTex1di4"
|
||||||
Name 129 "g_tTex2du4"
|
Name 121 "g_tTex1du4"
|
||||||
Name 132 "g_tTex3df4"
|
Name 124 "g_tTex2df4"
|
||||||
Name 135 "g_tTex3di4"
|
Name 127 "g_tTex2di4"
|
||||||
Name 138 "g_tTex3du4"
|
Name 130 "g_tTex2du4"
|
||||||
Name 141 "g_tTexcdf4"
|
Name 133 "g_tTex3df4"
|
||||||
Name 144 "g_tTexcdi4"
|
Name 136 "g_tTex3di4"
|
||||||
Name 147 "g_tTexcdu4"
|
Name 139 "g_tTex3du4"
|
||||||
Name 150 "g_tTexcdf4a"
|
Name 142 "g_tTexcdf4"
|
||||||
Name 153 "g_tTexcdi4a"
|
Name 145 "g_tTexcdi4"
|
||||||
Name 156 "g_tTexcdu4a"
|
Name 148 "g_tTexcdu4"
|
||||||
|
Name 151 "g_tTexcdf4a"
|
||||||
|
Name 154 "g_tTexcdi4a"
|
||||||
|
Name 157 "g_tTexcdu4a"
|
||||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) Binding 0
|
Decorate 15(g_sSamp) Binding 0
|
||||||
@ -353,22 +356,24 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 76(g_tTex2di4a) DescriptorSet 0
|
Decorate 76(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 88(g_tTex2du4a) DescriptorSet 0
|
Decorate 88(g_tTex2du4a) DescriptorSet 0
|
||||||
MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 98(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 114(g_tTex1df4) DescriptorSet 0
|
MemberDecorate 108(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 114(g_tTex1df4) Binding 0
|
Decorate 110(@entryPointOutput) Location 0
|
||||||
Decorate 117(g_tTex1di4) DescriptorSet 0
|
Decorate 115(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 120(g_tTex1du4) DescriptorSet 0
|
Decorate 115(g_tTex1df4) Binding 0
|
||||||
Decorate 123(g_tTex2df4) DescriptorSet 0
|
Decorate 118(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 126(g_tTex2di4) DescriptorSet 0
|
Decorate 121(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 129(g_tTex2du4) DescriptorSet 0
|
Decorate 124(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 132(g_tTex3df4) DescriptorSet 0
|
Decorate 127(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 135(g_tTex3di4) DescriptorSet 0
|
Decorate 130(g_tTex2du4) DescriptorSet 0
|
||||||
Decorate 138(g_tTex3du4) DescriptorSet 0
|
Decorate 133(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 141(g_tTexcdf4) DescriptorSet 0
|
Decorate 136(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 144(g_tTexcdi4) DescriptorSet 0
|
Decorate 139(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 147(g_tTexcdu4) DescriptorSet 0
|
Decorate 142(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 150(g_tTexcdf4a) DescriptorSet 0
|
Decorate 145(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 153(g_tTexcdi4a) DescriptorSet 0
|
Decorate 148(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 156(g_tTexcdu4a) DescriptorSet 0
|
Decorate 151(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 154(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 157(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -428,53 +433,54 @@ gl_FragCoord origin is upper left
|
|||||||
103: 97(fvec4) ConstantComposite 102 102 102 102
|
103: 97(fvec4) ConstantComposite 102 102 102 102
|
||||||
104: TypePointer Function 97(fvec4)
|
104: TypePointer Function 97(fvec4)
|
||||||
106: 26(int) Constant 1
|
106: 26(int) Constant 1
|
||||||
108: TypePointer Output 98(PS_OUTPUT)
|
108(PS_OUTPUT): TypeStruct 97(fvec4) 6(float)
|
||||||
109(@entryPointOutput): 108(ptr) Variable Output
|
109: TypePointer Output 108(PS_OUTPUT)
|
||||||
112: TypeImage 6(float) 1D sampled format:Unknown
|
110(@entryPointOutput): 109(ptr) Variable Output
|
||||||
113: TypePointer UniformConstant 112
|
113: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
114(g_tTex1df4): 113(ptr) Variable UniformConstant
|
114: TypePointer UniformConstant 113
|
||||||
115: TypeImage 26(int) 1D sampled format:Unknown
|
115(g_tTex1df4): 114(ptr) Variable UniformConstant
|
||||||
116: TypePointer UniformConstant 115
|
116: TypeImage 26(int) 1D sampled format:Unknown
|
||||||
117(g_tTex1di4): 116(ptr) Variable UniformConstant
|
117: TypePointer UniformConstant 116
|
||||||
118: TypeImage 43(int) 1D sampled format:Unknown
|
118(g_tTex1di4): 117(ptr) Variable UniformConstant
|
||||||
119: TypePointer UniformConstant 118
|
119: TypeImage 43(int) 1D sampled format:Unknown
|
||||||
120(g_tTex1du4): 119(ptr) Variable UniformConstant
|
120: TypePointer UniformConstant 119
|
||||||
121: TypeImage 6(float) 2D sampled format:Unknown
|
121(g_tTex1du4): 120(ptr) Variable UniformConstant
|
||||||
122: TypePointer UniformConstant 121
|
122: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
123(g_tTex2df4): 122(ptr) Variable UniformConstant
|
123: TypePointer UniformConstant 122
|
||||||
124: TypeImage 26(int) 2D sampled format:Unknown
|
124(g_tTex2df4): 123(ptr) Variable UniformConstant
|
||||||
125: TypePointer UniformConstant 124
|
125: TypeImage 26(int) 2D sampled format:Unknown
|
||||||
126(g_tTex2di4): 125(ptr) Variable UniformConstant
|
126: TypePointer UniformConstant 125
|
||||||
127: TypeImage 43(int) 2D sampled format:Unknown
|
127(g_tTex2di4): 126(ptr) Variable UniformConstant
|
||||||
128: TypePointer UniformConstant 127
|
128: TypeImage 43(int) 2D sampled format:Unknown
|
||||||
129(g_tTex2du4): 128(ptr) Variable UniformConstant
|
129: TypePointer UniformConstant 128
|
||||||
130: TypeImage 6(float) 3D sampled format:Unknown
|
130(g_tTex2du4): 129(ptr) Variable UniformConstant
|
||||||
131: TypePointer UniformConstant 130
|
131: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
132(g_tTex3df4): 131(ptr) Variable UniformConstant
|
132: TypePointer UniformConstant 131
|
||||||
133: TypeImage 26(int) 3D sampled format:Unknown
|
133(g_tTex3df4): 132(ptr) Variable UniformConstant
|
||||||
134: TypePointer UniformConstant 133
|
134: TypeImage 26(int) 3D sampled format:Unknown
|
||||||
135(g_tTex3di4): 134(ptr) Variable UniformConstant
|
135: TypePointer UniformConstant 134
|
||||||
136: TypeImage 43(int) 3D sampled format:Unknown
|
136(g_tTex3di4): 135(ptr) Variable UniformConstant
|
||||||
137: TypePointer UniformConstant 136
|
137: TypeImage 43(int) 3D sampled format:Unknown
|
||||||
138(g_tTex3du4): 137(ptr) Variable UniformConstant
|
138: TypePointer UniformConstant 137
|
||||||
139: TypeImage 6(float) Cube sampled format:Unknown
|
139(g_tTex3du4): 138(ptr) Variable UniformConstant
|
||||||
140: TypePointer UniformConstant 139
|
140: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
141(g_tTexcdf4): 140(ptr) Variable UniformConstant
|
141: TypePointer UniformConstant 140
|
||||||
142: TypeImage 26(int) Cube sampled format:Unknown
|
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
|
||||||
143: TypePointer UniformConstant 142
|
143: TypeImage 26(int) Cube sampled format:Unknown
|
||||||
144(g_tTexcdi4): 143(ptr) Variable UniformConstant
|
144: TypePointer UniformConstant 143
|
||||||
145: TypeImage 43(int) Cube sampled format:Unknown
|
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 43(int) Cube sampled format:Unknown
|
||||||
147(g_tTexcdu4): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 6(float) Cube array sampled format:Unknown
|
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
150(g_tTexcdf4a): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
151: TypeImage 26(int) Cube array sampled format:Unknown
|
151(g_tTexcdf4a): 150(ptr) Variable UniformConstant
|
||||||
152: TypePointer UniformConstant 151
|
152: TypeImage 26(int) Cube array sampled format:Unknown
|
||||||
153(g_tTexcdi4a): 152(ptr) Variable UniformConstant
|
153: TypePointer UniformConstant 152
|
||||||
154: TypeImage 43(int) Cube array sampled format:Unknown
|
154(g_tTexcdi4a): 153(ptr) Variable UniformConstant
|
||||||
155: TypePointer UniformConstant 154
|
155: TypeImage 43(int) Cube array sampled format:Unknown
|
||||||
156(g_tTexcdu4a): 155(ptr) Variable UniformConstant
|
156: TypePointer UniformConstant 155
|
||||||
|
157(g_tTexcdu4a): 156(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r11): 7(ptr) Variable Function
|
8(r11): 7(ptr) Variable Function
|
||||||
@ -530,7 +536,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 105 103
|
Store 105 103
|
||||||
107: 7(ptr) AccessChain 100(psout) 106
|
107: 7(ptr) AccessChain 100(psout) 106
|
||||||
Store 107 102
|
Store 107 102
|
||||||
110:98(PS_OUTPUT) Load 100(psout)
|
111:98(PS_OUTPUT) Load 100(psout)
|
||||||
Store 109(@entryPointOutput) 110
|
Store 110(@entryPointOutput) 111
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -168,7 +168,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:57 1.000000
|
0:57 1.000000
|
||||||
0:59 Sequence
|
0:59 Sequence
|
||||||
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 Branch: Return
|
0:59 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -368,7 +368,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:57 1.000000
|
0:57 1.000000
|
||||||
0:59 Sequence
|
0:59 Sequence
|
||||||
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:59 Branch: Return
|
0:59 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -397,14 +397,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 180
|
// Id's are bound by 181
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 141
|
EntryPoint Fragment 4 "main" 142
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r10"
|
Name 8 "r10"
|
||||||
@ -430,19 +430,22 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 130(PS_OUTPUT) 0 "Color"
|
MemberName 130(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 130(PS_OUTPUT) 1 "Depth"
|
MemberName 130(PS_OUTPUT) 1 "Depth"
|
||||||
Name 132 "psout"
|
Name 132 "psout"
|
||||||
Name 141 "@entryPointOutput"
|
Name 140 "PS_OUTPUT"
|
||||||
Name 146 "g_tTex1df4"
|
MemberName 140(PS_OUTPUT) 0 "Color"
|
||||||
Name 149 "g_tTex1di4"
|
MemberName 140(PS_OUTPUT) 1 "Depth"
|
||||||
Name 152 "g_tTex1du4"
|
Name 142 "@entryPointOutput"
|
||||||
Name 155 "g_tTex2df4"
|
Name 147 "g_tTex1df4"
|
||||||
Name 158 "g_tTex2di4"
|
Name 150 "g_tTex1di4"
|
||||||
Name 161 "g_tTex2du4"
|
Name 153 "g_tTex1du4"
|
||||||
Name 164 "g_tTex3df4"
|
Name 156 "g_tTex2df4"
|
||||||
Name 167 "g_tTex3di4"
|
Name 159 "g_tTex2di4"
|
||||||
Name 170 "g_tTex3du4"
|
Name 162 "g_tTex2du4"
|
||||||
Name 173 "g_tTexcdf4"
|
Name 165 "g_tTex3df4"
|
||||||
Name 176 "g_tTexcdi4"
|
Name 168 "g_tTex3di4"
|
||||||
Name 179 "g_tTexcdu4"
|
Name 171 "g_tTex3du4"
|
||||||
|
Name 174 "g_tTexcdf4"
|
||||||
|
Name 177 "g_tTexcdi4"
|
||||||
|
Name 180 "g_tTexcdu4"
|
||||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) Binding 0
|
Decorate 15(g_sSamp) Binding 0
|
||||||
@ -455,19 +458,21 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 111(g_tTexcdi4a) DescriptorSet 0
|
Decorate 111(g_tTexcdi4a) DescriptorSet 0
|
||||||
Decorate 122(g_tTexcdu4a) DescriptorSet 0
|
Decorate 122(g_tTexcdu4a) DescriptorSet 0
|
||||||
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 146(g_tTex1df4) DescriptorSet 0
|
MemberDecorate 140(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 146(g_tTex1df4) Binding 0
|
Decorate 142(@entryPointOutput) Location 0
|
||||||
Decorate 149(g_tTex1di4) DescriptorSet 0
|
Decorate 147(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 152(g_tTex1du4) DescriptorSet 0
|
Decorate 147(g_tTex1df4) Binding 0
|
||||||
Decorate 155(g_tTex2df4) DescriptorSet 0
|
Decorate 150(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 158(g_tTex2di4) DescriptorSet 0
|
Decorate 153(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 161(g_tTex2du4) DescriptorSet 0
|
Decorate 156(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 164(g_tTex3df4) DescriptorSet 0
|
Decorate 159(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 167(g_tTex3di4) DescriptorSet 0
|
Decorate 162(g_tTex2du4) DescriptorSet 0
|
||||||
Decorate 170(g_tTex3du4) DescriptorSet 0
|
Decorate 165(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 173(g_tTexcdf4) DescriptorSet 0
|
Decorate 168(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 176(g_tTexcdi4) DescriptorSet 0
|
Decorate 171(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 179(g_tTexcdu4) DescriptorSet 0
|
Decorate 174(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 177(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 180(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -541,44 +546,45 @@ gl_FragCoord origin is upper left
|
|||||||
135: 103(fvec4) ConstantComposite 134 134 134 134
|
135: 103(fvec4) ConstantComposite 134 134 134 134
|
||||||
136: TypePointer Function 103(fvec4)
|
136: TypePointer Function 103(fvec4)
|
||||||
138: 30(int) Constant 1
|
138: 30(int) Constant 1
|
||||||
140: TypePointer Output 130(PS_OUTPUT)
|
140(PS_OUTPUT): TypeStruct 103(fvec4) 6(float)
|
||||||
141(@entryPointOutput): 140(ptr) Variable Output
|
141: TypePointer Output 140(PS_OUTPUT)
|
||||||
144: TypeImage 6(float) 1D sampled format:Unknown
|
142(@entryPointOutput): 141(ptr) Variable Output
|
||||||
145: TypePointer UniformConstant 144
|
145: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
146(g_tTex1df4): 145(ptr) Variable UniformConstant
|
146: TypePointer UniformConstant 145
|
||||||
147: TypeImage 30(int) 1D sampled format:Unknown
|
147(g_tTex1df4): 146(ptr) Variable UniformConstant
|
||||||
148: TypePointer UniformConstant 147
|
148: TypeImage 30(int) 1D sampled format:Unknown
|
||||||
149(g_tTex1di4): 148(ptr) Variable UniformConstant
|
149: TypePointer UniformConstant 148
|
||||||
150: TypeImage 43(int) 1D sampled format:Unknown
|
150(g_tTex1di4): 149(ptr) Variable UniformConstant
|
||||||
151: TypePointer UniformConstant 150
|
151: TypeImage 43(int) 1D sampled format:Unknown
|
||||||
152(g_tTex1du4): 151(ptr) Variable UniformConstant
|
152: TypePointer UniformConstant 151
|
||||||
153: TypeImage 6(float) 2D sampled format:Unknown
|
153(g_tTex1du4): 152(ptr) Variable UniformConstant
|
||||||
154: TypePointer UniformConstant 153
|
154: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
155(g_tTex2df4): 154(ptr) Variable UniformConstant
|
155: TypePointer UniformConstant 154
|
||||||
156: TypeImage 30(int) 2D sampled format:Unknown
|
156(g_tTex2df4): 155(ptr) Variable UniformConstant
|
||||||
157: TypePointer UniformConstant 156
|
157: TypeImage 30(int) 2D sampled format:Unknown
|
||||||
158(g_tTex2di4): 157(ptr) Variable UniformConstant
|
158: TypePointer UniformConstant 157
|
||||||
159: TypeImage 43(int) 2D sampled format:Unknown
|
159(g_tTex2di4): 158(ptr) Variable UniformConstant
|
||||||
160: TypePointer UniformConstant 159
|
160: TypeImage 43(int) 2D sampled format:Unknown
|
||||||
161(g_tTex2du4): 160(ptr) Variable UniformConstant
|
161: TypePointer UniformConstant 160
|
||||||
162: TypeImage 6(float) 3D sampled format:Unknown
|
162(g_tTex2du4): 161(ptr) Variable UniformConstant
|
||||||
163: TypePointer UniformConstant 162
|
163: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
164(g_tTex3df4): 163(ptr) Variable UniformConstant
|
164: TypePointer UniformConstant 163
|
||||||
165: TypeImage 30(int) 3D sampled format:Unknown
|
165(g_tTex3df4): 164(ptr) Variable UniformConstant
|
||||||
166: TypePointer UniformConstant 165
|
166: TypeImage 30(int) 3D sampled format:Unknown
|
||||||
167(g_tTex3di4): 166(ptr) Variable UniformConstant
|
167: TypePointer UniformConstant 166
|
||||||
168: TypeImage 43(int) 3D sampled format:Unknown
|
168(g_tTex3di4): 167(ptr) Variable UniformConstant
|
||||||
169: TypePointer UniformConstant 168
|
169: TypeImage 43(int) 3D sampled format:Unknown
|
||||||
170(g_tTex3du4): 169(ptr) Variable UniformConstant
|
170: TypePointer UniformConstant 169
|
||||||
171: TypeImage 6(float) Cube sampled format:Unknown
|
171(g_tTex3du4): 170(ptr) Variable UniformConstant
|
||||||
172: TypePointer UniformConstant 171
|
172: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
173(g_tTexcdf4): 172(ptr) Variable UniformConstant
|
173: TypePointer UniformConstant 172
|
||||||
174: TypeImage 30(int) Cube sampled format:Unknown
|
174(g_tTexcdf4): 173(ptr) Variable UniformConstant
|
||||||
175: TypePointer UniformConstant 174
|
175: TypeImage 30(int) Cube sampled format:Unknown
|
||||||
176(g_tTexcdi4): 175(ptr) Variable UniformConstant
|
176: TypePointer UniformConstant 175
|
||||||
177: TypeImage 43(int) Cube sampled format:Unknown
|
177(g_tTexcdi4): 176(ptr) Variable UniformConstant
|
||||||
178: TypePointer UniformConstant 177
|
178: TypeImage 43(int) Cube sampled format:Unknown
|
||||||
179(g_tTexcdu4): 178(ptr) Variable UniformConstant
|
179: TypePointer UniformConstant 178
|
||||||
|
180(g_tTexcdu4): 179(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r10): 7(ptr) Variable Function
|
8(r10): 7(ptr) Variable Function
|
||||||
@ -655,7 +661,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 137 135
|
Store 137 135
|
||||||
139: 7(ptr) AccessChain 132(psout) 138
|
139: 7(ptr) AccessChain 132(psout) 138
|
||||||
Store 139 134
|
Store 139 134
|
||||||
142:130(PS_OUTPUT) Load 132(psout)
|
143:130(PS_OUTPUT) Load 132(psout)
|
||||||
Store 141(@entryPointOutput) 142
|
Store 142(@entryPointOutput) 143
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:58 1.000000
|
0:58 1.000000
|
||||||
0:60 Sequence
|
0:60 Sequence
|
||||||
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 Branch: Return
|
0:60 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -350,7 +350,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:58 1.000000
|
0:58 1.000000
|
||||||
0:60 Sequence
|
0:60 Sequence
|
||||||
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:60 Branch: Return
|
0:60 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -379,14 +379,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 178
|
// Id's are bound by 179
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 139
|
EntryPoint Fragment 4 "main" 140
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r00"
|
Name 8 "r00"
|
||||||
@ -412,19 +412,22 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 128(PS_OUTPUT) 0 "Color"
|
MemberName 128(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 128(PS_OUTPUT) 1 "Depth"
|
MemberName 128(PS_OUTPUT) 1 "Depth"
|
||||||
Name 130 "psout"
|
Name 130 "psout"
|
||||||
Name 139 "@entryPointOutput"
|
Name 138 "PS_OUTPUT"
|
||||||
Name 144 "g_tTex3df4"
|
MemberName 138(PS_OUTPUT) 0 "Color"
|
||||||
Name 147 "g_tTex3di4"
|
MemberName 138(PS_OUTPUT) 1 "Depth"
|
||||||
Name 150 "g_tTex3du4"
|
Name 140 "@entryPointOutput"
|
||||||
Name 153 "g_tTex1df4a"
|
Name 145 "g_tTex3df4"
|
||||||
Name 156 "g_tTex1di4a"
|
Name 148 "g_tTex3di4"
|
||||||
Name 159 "g_tTex1du4a"
|
Name 151 "g_tTex3du4"
|
||||||
Name 162 "g_tTex2df4a"
|
Name 154 "g_tTex1df4a"
|
||||||
Name 165 "g_tTex2di4a"
|
Name 157 "g_tTex1di4a"
|
||||||
Name 168 "g_tTex2du4a"
|
Name 160 "g_tTex1du4a"
|
||||||
Name 171 "g_tTexcdf4a"
|
Name 163 "g_tTex2df4a"
|
||||||
Name 174 "g_tTexcdi4a"
|
Name 166 "g_tTex2di4a"
|
||||||
Name 177 "g_tTexcdu4a"
|
Name 169 "g_tTex2du4a"
|
||||||
|
Name 172 "g_tTexcdf4a"
|
||||||
|
Name 175 "g_tTexcdi4a"
|
||||||
|
Name 178 "g_tTexcdu4a"
|
||||||
Decorate 11(g_tTex1df4) DescriptorSet 0
|
Decorate 11(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 11(g_tTex1df4) Binding 0
|
Decorate 11(g_tTex1df4) Binding 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
@ -438,18 +441,20 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 106(g_tTexcdi4) DescriptorSet 0
|
Decorate 106(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 118(g_tTexcdu4) DescriptorSet 0
|
Decorate 118(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 144(g_tTex3df4) DescriptorSet 0
|
MemberDecorate 138(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 147(g_tTex3di4) DescriptorSet 0
|
Decorate 140(@entryPointOutput) Location 0
|
||||||
Decorate 150(g_tTex3du4) DescriptorSet 0
|
Decorate 145(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 153(g_tTex1df4a) DescriptorSet 0
|
Decorate 148(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 156(g_tTex1di4a) DescriptorSet 0
|
Decorate 151(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 159(g_tTex1du4a) DescriptorSet 0
|
Decorate 154(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 162(g_tTex2df4a) DescriptorSet 0
|
Decorate 157(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 165(g_tTex2di4a) DescriptorSet 0
|
Decorate 160(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 168(g_tTex2du4a) DescriptorSet 0
|
Decorate 163(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 171(g_tTexcdf4a) DescriptorSet 0
|
Decorate 166(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 174(g_tTexcdi4a) DescriptorSet 0
|
Decorate 169(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 177(g_tTexcdu4a) DescriptorSet 0
|
Decorate 172(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 175(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 178(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -521,44 +526,45 @@ gl_FragCoord origin is upper left
|
|||||||
133: 127(fvec4) ConstantComposite 132 132 132 132
|
133: 127(fvec4) ConstantComposite 132 132 132 132
|
||||||
134: TypePointer Function 127(fvec4)
|
134: TypePointer Function 127(fvec4)
|
||||||
136: 26(int) Constant 1
|
136: 26(int) Constant 1
|
||||||
138: TypePointer Output 128(PS_OUTPUT)
|
138(PS_OUTPUT): TypeStruct 127(fvec4) 6(float)
|
||||||
139(@entryPointOutput): 138(ptr) Variable Output
|
139: TypePointer Output 138(PS_OUTPUT)
|
||||||
142: TypeImage 6(float) 3D sampled format:Unknown
|
140(@entryPointOutput): 139(ptr) Variable Output
|
||||||
143: TypePointer UniformConstant 142
|
143: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
144(g_tTex3df4): 143(ptr) Variable UniformConstant
|
144: TypePointer UniformConstant 143
|
||||||
145: TypeImage 26(int) 3D sampled format:Unknown
|
145(g_tTex3df4): 144(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 26(int) 3D sampled format:Unknown
|
||||||
147(g_tTex3di4): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 38(int) 3D sampled format:Unknown
|
148(g_tTex3di4): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 38(int) 3D sampled format:Unknown
|
||||||
150(g_tTex3du4): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
151: TypeImage 6(float) 1D array sampled format:Unknown
|
151(g_tTex3du4): 150(ptr) Variable UniformConstant
|
||||||
152: TypePointer UniformConstant 151
|
152: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
153(g_tTex1df4a): 152(ptr) Variable UniformConstant
|
153: TypePointer UniformConstant 152
|
||||||
154: TypeImage 26(int) 1D array sampled format:Unknown
|
154(g_tTex1df4a): 153(ptr) Variable UniformConstant
|
||||||
155: TypePointer UniformConstant 154
|
155: TypeImage 26(int) 1D array sampled format:Unknown
|
||||||
156(g_tTex1di4a): 155(ptr) Variable UniformConstant
|
156: TypePointer UniformConstant 155
|
||||||
157: TypeImage 38(int) 1D array sampled format:Unknown
|
157(g_tTex1di4a): 156(ptr) Variable UniformConstant
|
||||||
158: TypePointer UniformConstant 157
|
158: TypeImage 38(int) 1D array sampled format:Unknown
|
||||||
159(g_tTex1du4a): 158(ptr) Variable UniformConstant
|
159: TypePointer UniformConstant 158
|
||||||
160: TypeImage 6(float) 2D array sampled format:Unknown
|
160(g_tTex1du4a): 159(ptr) Variable UniformConstant
|
||||||
161: TypePointer UniformConstant 160
|
161: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
162(g_tTex2df4a): 161(ptr) Variable UniformConstant
|
162: TypePointer UniformConstant 161
|
||||||
163: TypeImage 26(int) 2D array sampled format:Unknown
|
163(g_tTex2df4a): 162(ptr) Variable UniformConstant
|
||||||
164: TypePointer UniformConstant 163
|
164: TypeImage 26(int) 2D array sampled format:Unknown
|
||||||
165(g_tTex2di4a): 164(ptr) Variable UniformConstant
|
165: TypePointer UniformConstant 164
|
||||||
166: TypeImage 38(int) 2D array sampled format:Unknown
|
166(g_tTex2di4a): 165(ptr) Variable UniformConstant
|
||||||
167: TypePointer UniformConstant 166
|
167: TypeImage 38(int) 2D array sampled format:Unknown
|
||||||
168(g_tTex2du4a): 167(ptr) Variable UniformConstant
|
168: TypePointer UniformConstant 167
|
||||||
169: TypeImage 6(float) Cube array sampled format:Unknown
|
169(g_tTex2du4a): 168(ptr) Variable UniformConstant
|
||||||
170: TypePointer UniformConstant 169
|
170: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
171(g_tTexcdf4a): 170(ptr) Variable UniformConstant
|
171: TypePointer UniformConstant 170
|
||||||
172: TypeImage 26(int) Cube array sampled format:Unknown
|
172(g_tTexcdf4a): 171(ptr) Variable UniformConstant
|
||||||
173: TypePointer UniformConstant 172
|
173: TypeImage 26(int) Cube array sampled format:Unknown
|
||||||
174(g_tTexcdi4a): 173(ptr) Variable UniformConstant
|
174: TypePointer UniformConstant 173
|
||||||
175: TypeImage 38(int) Cube array sampled format:Unknown
|
175(g_tTexcdi4a): 174(ptr) Variable UniformConstant
|
||||||
176: TypePointer UniformConstant 175
|
176: TypeImage 38(int) Cube array sampled format:Unknown
|
||||||
177(g_tTexcdu4a): 176(ptr) Variable UniformConstant
|
177: TypePointer UniformConstant 176
|
||||||
|
178(g_tTexcdu4a): 177(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r00): 7(ptr) Variable Function
|
8(r00): 7(ptr) Variable Function
|
||||||
@ -635,7 +641,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 135 133
|
Store 135 133
|
||||||
137: 7(ptr) AccessChain 130(psout) 136
|
137: 7(ptr) AccessChain 130(psout) 136
|
||||||
Store 137 132
|
Store 137 132
|
||||||
140:128(PS_OUTPUT) Load 130(psout)
|
141:128(PS_OUTPUT) Load 130(psout)
|
||||||
Store 139(@entryPointOutput) 140
|
Store 140(@entryPointOutput) 141
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -126,7 +126,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:63 1.000000
|
0:63 1.000000
|
||||||
0:65 Sequence
|
0:65 Sequence
|
||||||
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 Branch: Return
|
0:65 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -284,7 +284,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:63 1.000000
|
0:63 1.000000
|
||||||
0:65 Sequence
|
0:65 Sequence
|
||||||
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:65 Branch: Return
|
0:65 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -313,14 +313,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 152
|
// Id's are bound by 153
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 104
|
EntryPoint Fragment 4 "main" 105
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r01"
|
Name 8 "r01"
|
||||||
@ -340,22 +340,25 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 93(PS_OUTPUT) 0 "Color"
|
MemberName 93(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 93(PS_OUTPUT) 1 "Depth"
|
MemberName 93(PS_OUTPUT) 1 "Depth"
|
||||||
Name 95 "psout"
|
Name 95 "psout"
|
||||||
Name 104 "@entryPointOutput"
|
Name 103 "PS_OUTPUT"
|
||||||
Name 109 "g_tTex3df4"
|
MemberName 103(PS_OUTPUT) 0 "Color"
|
||||||
Name 112 "g_tTex3di4"
|
MemberName 103(PS_OUTPUT) 1 "Depth"
|
||||||
Name 115 "g_tTex3du4"
|
Name 105 "@entryPointOutput"
|
||||||
Name 118 "g_tTexcdf4"
|
Name 110 "g_tTex3df4"
|
||||||
Name 121 "g_tTexcdi4"
|
Name 113 "g_tTex3di4"
|
||||||
Name 124 "g_tTexcdu4"
|
Name 116 "g_tTex3du4"
|
||||||
Name 127 "g_tTex1df4a"
|
Name 119 "g_tTexcdf4"
|
||||||
Name 130 "g_tTex1di4a"
|
Name 122 "g_tTexcdi4"
|
||||||
Name 133 "g_tTex1du4a"
|
Name 125 "g_tTexcdu4"
|
||||||
Name 136 "g_tTex2df4a"
|
Name 128 "g_tTex1df4a"
|
||||||
Name 139 "g_tTex2di4a"
|
Name 131 "g_tTex1di4a"
|
||||||
Name 142 "g_tTex2du4a"
|
Name 134 "g_tTex1du4a"
|
||||||
Name 145 "g_tTexcdf4a"
|
Name 137 "g_tTex2df4a"
|
||||||
Name 148 "g_tTexcdi4a"
|
Name 140 "g_tTex2di4a"
|
||||||
Name 151 "g_tTexcdu4a"
|
Name 143 "g_tTex2du4a"
|
||||||
|
Name 146 "g_tTexcdf4a"
|
||||||
|
Name 149 "g_tTexcdi4a"
|
||||||
|
Name 152 "g_tTexcdu4a"
|
||||||
Decorate 11(g_tTex1df4) DescriptorSet 0
|
Decorate 11(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 11(g_tTex1df4) Binding 0
|
Decorate 11(g_tTex1df4) Binding 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
@ -366,21 +369,23 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 71(g_tTex2di4) DescriptorSet 0
|
Decorate 71(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 83(g_tTex2du4) DescriptorSet 0
|
Decorate 83(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 109(g_tTex3df4) DescriptorSet 0
|
MemberDecorate 103(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 112(g_tTex3di4) DescriptorSet 0
|
Decorate 105(@entryPointOutput) Location 0
|
||||||
Decorate 115(g_tTex3du4) DescriptorSet 0
|
Decorate 110(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 118(g_tTexcdf4) DescriptorSet 0
|
Decorate 113(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 121(g_tTexcdi4) DescriptorSet 0
|
Decorate 116(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 124(g_tTexcdu4) DescriptorSet 0
|
Decorate 119(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 127(g_tTex1df4a) DescriptorSet 0
|
Decorate 122(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 130(g_tTex1di4a) DescriptorSet 0
|
Decorate 125(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 133(g_tTex1du4a) DescriptorSet 0
|
Decorate 128(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 136(g_tTex2df4a) DescriptorSet 0
|
Decorate 131(g_tTex1di4a) DescriptorSet 0
|
||||||
Decorate 139(g_tTex2di4a) DescriptorSet 0
|
Decorate 134(g_tTex1du4a) DescriptorSet 0
|
||||||
Decorate 142(g_tTex2du4a) DescriptorSet 0
|
Decorate 137(g_tTex2df4a) DescriptorSet 0
|
||||||
Decorate 145(g_tTexcdf4a) DescriptorSet 0
|
Decorate 140(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 148(g_tTexcdi4a) DescriptorSet 0
|
Decorate 143(g_tTex2du4a) DescriptorSet 0
|
||||||
Decorate 151(g_tTexcdu4a) DescriptorSet 0
|
Decorate 146(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 149(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 152(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -438,53 +443,54 @@ gl_FragCoord origin is upper left
|
|||||||
98: 92(fvec4) ConstantComposite 97 97 97 97
|
98: 92(fvec4) ConstantComposite 97 97 97 97
|
||||||
99: TypePointer Function 92(fvec4)
|
99: TypePointer Function 92(fvec4)
|
||||||
101: 23(int) Constant 1
|
101: 23(int) Constant 1
|
||||||
103: TypePointer Output 93(PS_OUTPUT)
|
103(PS_OUTPUT): TypeStruct 92(fvec4) 6(float)
|
||||||
104(@entryPointOutput): 103(ptr) Variable Output
|
104: TypePointer Output 103(PS_OUTPUT)
|
||||||
107: TypeImage 6(float) 3D sampled format:Unknown
|
105(@entryPointOutput): 104(ptr) Variable Output
|
||||||
108: TypePointer UniformConstant 107
|
108: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
109(g_tTex3df4): 108(ptr) Variable UniformConstant
|
109: TypePointer UniformConstant 108
|
||||||
110: TypeImage 23(int) 3D sampled format:Unknown
|
110(g_tTex3df4): 109(ptr) Variable UniformConstant
|
||||||
111: TypePointer UniformConstant 110
|
111: TypeImage 23(int) 3D sampled format:Unknown
|
||||||
112(g_tTex3di4): 111(ptr) Variable UniformConstant
|
112: TypePointer UniformConstant 111
|
||||||
113: TypeImage 39(int) 3D sampled format:Unknown
|
113(g_tTex3di4): 112(ptr) Variable UniformConstant
|
||||||
114: TypePointer UniformConstant 113
|
114: TypeImage 39(int) 3D sampled format:Unknown
|
||||||
115(g_tTex3du4): 114(ptr) Variable UniformConstant
|
115: TypePointer UniformConstant 114
|
||||||
116: TypeImage 6(float) Cube sampled format:Unknown
|
116(g_tTex3du4): 115(ptr) Variable UniformConstant
|
||||||
117: TypePointer UniformConstant 116
|
117: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
118(g_tTexcdf4): 117(ptr) Variable UniformConstant
|
118: TypePointer UniformConstant 117
|
||||||
119: TypeImage 23(int) Cube sampled format:Unknown
|
119(g_tTexcdf4): 118(ptr) Variable UniformConstant
|
||||||
120: TypePointer UniformConstant 119
|
120: TypeImage 23(int) Cube sampled format:Unknown
|
||||||
121(g_tTexcdi4): 120(ptr) Variable UniformConstant
|
121: TypePointer UniformConstant 120
|
||||||
122: TypeImage 39(int) Cube sampled format:Unknown
|
122(g_tTexcdi4): 121(ptr) Variable UniformConstant
|
||||||
123: TypePointer UniformConstant 122
|
123: TypeImage 39(int) Cube sampled format:Unknown
|
||||||
124(g_tTexcdu4): 123(ptr) Variable UniformConstant
|
124: TypePointer UniformConstant 123
|
||||||
125: TypeImage 6(float) 1D array sampled format:Unknown
|
125(g_tTexcdu4): 124(ptr) Variable UniformConstant
|
||||||
126: TypePointer UniformConstant 125
|
126: TypeImage 6(float) 1D array sampled format:Unknown
|
||||||
127(g_tTex1df4a): 126(ptr) Variable UniformConstant
|
127: TypePointer UniformConstant 126
|
||||||
128: TypeImage 23(int) 1D array sampled format:Unknown
|
128(g_tTex1df4a): 127(ptr) Variable UniformConstant
|
||||||
129: TypePointer UniformConstant 128
|
129: TypeImage 23(int) 1D array sampled format:Unknown
|
||||||
130(g_tTex1di4a): 129(ptr) Variable UniformConstant
|
130: TypePointer UniformConstant 129
|
||||||
131: TypeImage 39(int) 1D array sampled format:Unknown
|
131(g_tTex1di4a): 130(ptr) Variable UniformConstant
|
||||||
132: TypePointer UniformConstant 131
|
132: TypeImage 39(int) 1D array sampled format:Unknown
|
||||||
133(g_tTex1du4a): 132(ptr) Variable UniformConstant
|
133: TypePointer UniformConstant 132
|
||||||
134: TypeImage 6(float) 2D array sampled format:Unknown
|
134(g_tTex1du4a): 133(ptr) Variable UniformConstant
|
||||||
135: TypePointer UniformConstant 134
|
135: TypeImage 6(float) 2D array sampled format:Unknown
|
||||||
136(g_tTex2df4a): 135(ptr) Variable UniformConstant
|
136: TypePointer UniformConstant 135
|
||||||
137: TypeImage 23(int) 2D array sampled format:Unknown
|
137(g_tTex2df4a): 136(ptr) Variable UniformConstant
|
||||||
138: TypePointer UniformConstant 137
|
138: TypeImage 23(int) 2D array sampled format:Unknown
|
||||||
139(g_tTex2di4a): 138(ptr) Variable UniformConstant
|
139: TypePointer UniformConstant 138
|
||||||
140: TypeImage 39(int) 2D array sampled format:Unknown
|
140(g_tTex2di4a): 139(ptr) Variable UniformConstant
|
||||||
141: TypePointer UniformConstant 140
|
141: TypeImage 39(int) 2D array sampled format:Unknown
|
||||||
142(g_tTex2du4a): 141(ptr) Variable UniformConstant
|
142: TypePointer UniformConstant 141
|
||||||
143: TypeImage 6(float) Cube array sampled format:Unknown
|
143(g_tTex2du4a): 142(ptr) Variable UniformConstant
|
||||||
144: TypePointer UniformConstant 143
|
144: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
145(g_tTexcdf4a): 144(ptr) Variable UniformConstant
|
145: TypePointer UniformConstant 144
|
||||||
146: TypeImage 23(int) Cube array sampled format:Unknown
|
146(g_tTexcdf4a): 145(ptr) Variable UniformConstant
|
||||||
147: TypePointer UniformConstant 146
|
147: TypeImage 23(int) Cube array sampled format:Unknown
|
||||||
148(g_tTexcdi4a): 147(ptr) Variable UniformConstant
|
148: TypePointer UniformConstant 147
|
||||||
149: TypeImage 39(int) Cube array sampled format:Unknown
|
149(g_tTexcdi4a): 148(ptr) Variable UniformConstant
|
||||||
150: TypePointer UniformConstant 149
|
150: TypeImage 39(int) Cube array sampled format:Unknown
|
||||||
151(g_tTexcdu4a): 150(ptr) Variable UniformConstant
|
151: TypePointer UniformConstant 150
|
||||||
|
152(g_tTexcdu4a): 151(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r01): 7(ptr) Variable Function
|
8(r01): 7(ptr) Variable Function
|
||||||
@ -537,7 +543,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 100 98
|
Store 100 98
|
||||||
102: 7(ptr) AccessChain 95(psout) 101
|
102: 7(ptr) AccessChain 95(psout) 101
|
||||||
Store 102 97
|
Store 102 97
|
||||||
105:93(PS_OUTPUT) Load 95(psout)
|
106:93(PS_OUTPUT) Load 95(psout)
|
||||||
Store 104(@entryPointOutput) 105
|
Store 105(@entryPointOutput) 106
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -132,7 +132,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:64 1.000000
|
0:64 1.000000
|
||||||
0:66 Sequence
|
0:66 Sequence
|
||||||
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 Branch: Return
|
0:66 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -296,7 +296,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:64 1.000000
|
0:64 1.000000
|
||||||
0:66 Sequence
|
0:66 Sequence
|
||||||
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:66 Branch: Return
|
0:66 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -325,14 +325,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 158
|
// Id's are bound by 159
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 110
|
EntryPoint Fragment 4 "main" 111
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "r11"
|
Name 8 "r11"
|
||||||
@ -352,22 +352,25 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 99(PS_OUTPUT) 0 "Color"
|
MemberName 99(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 99(PS_OUTPUT) 1 "Depth"
|
MemberName 99(PS_OUTPUT) 1 "Depth"
|
||||||
Name 101 "psout"
|
Name 101 "psout"
|
||||||
Name 110 "@entryPointOutput"
|
Name 109 "PS_OUTPUT"
|
||||||
Name 115 "g_tTex1df4"
|
MemberName 109(PS_OUTPUT) 0 "Color"
|
||||||
Name 118 "g_tTex1di4"
|
MemberName 109(PS_OUTPUT) 1 "Depth"
|
||||||
Name 121 "g_tTex1du4"
|
Name 111 "@entryPointOutput"
|
||||||
Name 124 "g_tTex2df4"
|
Name 116 "g_tTex1df4"
|
||||||
Name 127 "g_tTex2di4"
|
Name 119 "g_tTex1di4"
|
||||||
Name 130 "g_tTex2du4"
|
Name 122 "g_tTex1du4"
|
||||||
Name 133 "g_tTex3df4"
|
Name 125 "g_tTex2df4"
|
||||||
Name 136 "g_tTex3di4"
|
Name 128 "g_tTex2di4"
|
||||||
Name 139 "g_tTex3du4"
|
Name 131 "g_tTex2du4"
|
||||||
Name 142 "g_tTexcdf4"
|
Name 134 "g_tTex3df4"
|
||||||
Name 145 "g_tTexcdi4"
|
Name 137 "g_tTex3di4"
|
||||||
Name 148 "g_tTexcdu4"
|
Name 140 "g_tTex3du4"
|
||||||
Name 151 "g_tTexcdf4a"
|
Name 143 "g_tTexcdf4"
|
||||||
Name 154 "g_tTexcdi4a"
|
Name 146 "g_tTexcdi4"
|
||||||
Name 157 "g_tTexcdu4a"
|
Name 149 "g_tTexcdu4"
|
||||||
|
Name 152 "g_tTexcdf4a"
|
||||||
|
Name 155 "g_tTexcdi4a"
|
||||||
|
Name 158 "g_tTexcdu4a"
|
||||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) DescriptorSet 0
|
Decorate 15(g_sSamp) DescriptorSet 0
|
||||||
Decorate 15(g_sSamp) Binding 0
|
Decorate 15(g_sSamp) Binding 0
|
||||||
@ -377,22 +380,24 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 77(g_tTex2di4a) DescriptorSet 0
|
Decorate 77(g_tTex2di4a) DescriptorSet 0
|
||||||
Decorate 89(g_tTex2du4a) DescriptorSet 0
|
Decorate 89(g_tTex2du4a) DescriptorSet 0
|
||||||
MemberDecorate 99(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 99(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 115(g_tTex1df4) DescriptorSet 0
|
MemberDecorate 109(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 115(g_tTex1df4) Binding 0
|
Decorate 111(@entryPointOutput) Location 0
|
||||||
Decorate 118(g_tTex1di4) DescriptorSet 0
|
Decorate 116(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 121(g_tTex1du4) DescriptorSet 0
|
Decorate 116(g_tTex1df4) Binding 0
|
||||||
Decorate 124(g_tTex2df4) DescriptorSet 0
|
Decorate 119(g_tTex1di4) DescriptorSet 0
|
||||||
Decorate 127(g_tTex2di4) DescriptorSet 0
|
Decorate 122(g_tTex1du4) DescriptorSet 0
|
||||||
Decorate 130(g_tTex2du4) DescriptorSet 0
|
Decorate 125(g_tTex2df4) DescriptorSet 0
|
||||||
Decorate 133(g_tTex3df4) DescriptorSet 0
|
Decorate 128(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 136(g_tTex3di4) DescriptorSet 0
|
Decorate 131(g_tTex2du4) DescriptorSet 0
|
||||||
Decorate 139(g_tTex3du4) DescriptorSet 0
|
Decorate 134(g_tTex3df4) DescriptorSet 0
|
||||||
Decorate 142(g_tTexcdf4) DescriptorSet 0
|
Decorate 137(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 145(g_tTexcdi4) DescriptorSet 0
|
Decorate 140(g_tTex3du4) DescriptorSet 0
|
||||||
Decorate 148(g_tTexcdu4) DescriptorSet 0
|
Decorate 143(g_tTexcdf4) DescriptorSet 0
|
||||||
Decorate 151(g_tTexcdf4a) DescriptorSet 0
|
Decorate 146(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 154(g_tTexcdi4a) DescriptorSet 0
|
Decorate 149(g_tTexcdu4) DescriptorSet 0
|
||||||
Decorate 157(g_tTexcdu4a) DescriptorSet 0
|
Decorate 152(g_tTexcdf4a) DescriptorSet 0
|
||||||
|
Decorate 155(g_tTexcdi4a) DescriptorSet 0
|
||||||
|
Decorate 158(g_tTexcdu4a) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -453,53 +458,54 @@ gl_FragCoord origin is upper left
|
|||||||
104: 98(fvec4) ConstantComposite 103 103 103 103
|
104: 98(fvec4) ConstantComposite 103 103 103 103
|
||||||
105: TypePointer Function 98(fvec4)
|
105: TypePointer Function 98(fvec4)
|
||||||
107: 27(int) Constant 1
|
107: 27(int) Constant 1
|
||||||
109: TypePointer Output 99(PS_OUTPUT)
|
109(PS_OUTPUT): TypeStruct 98(fvec4) 6(float)
|
||||||
110(@entryPointOutput): 109(ptr) Variable Output
|
110: TypePointer Output 109(PS_OUTPUT)
|
||||||
113: TypeImage 6(float) 1D sampled format:Unknown
|
111(@entryPointOutput): 110(ptr) Variable Output
|
||||||
114: TypePointer UniformConstant 113
|
114: TypeImage 6(float) 1D sampled format:Unknown
|
||||||
115(g_tTex1df4): 114(ptr) Variable UniformConstant
|
115: TypePointer UniformConstant 114
|
||||||
116: TypeImage 27(int) 1D sampled format:Unknown
|
116(g_tTex1df4): 115(ptr) Variable UniformConstant
|
||||||
117: TypePointer UniformConstant 116
|
117: TypeImage 27(int) 1D sampled format:Unknown
|
||||||
118(g_tTex1di4): 117(ptr) Variable UniformConstant
|
118: TypePointer UniformConstant 117
|
||||||
119: TypeImage 44(int) 1D sampled format:Unknown
|
119(g_tTex1di4): 118(ptr) Variable UniformConstant
|
||||||
120: TypePointer UniformConstant 119
|
120: TypeImage 44(int) 1D sampled format:Unknown
|
||||||
121(g_tTex1du4): 120(ptr) Variable UniformConstant
|
121: TypePointer UniformConstant 120
|
||||||
122: TypeImage 6(float) 2D sampled format:Unknown
|
122(g_tTex1du4): 121(ptr) Variable UniformConstant
|
||||||
123: TypePointer UniformConstant 122
|
123: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
124(g_tTex2df4): 123(ptr) Variable UniformConstant
|
124: TypePointer UniformConstant 123
|
||||||
125: TypeImage 27(int) 2D sampled format:Unknown
|
125(g_tTex2df4): 124(ptr) Variable UniformConstant
|
||||||
126: TypePointer UniformConstant 125
|
126: TypeImage 27(int) 2D sampled format:Unknown
|
||||||
127(g_tTex2di4): 126(ptr) Variable UniformConstant
|
127: TypePointer UniformConstant 126
|
||||||
128: TypeImage 44(int) 2D sampled format:Unknown
|
128(g_tTex2di4): 127(ptr) Variable UniformConstant
|
||||||
129: TypePointer UniformConstant 128
|
129: TypeImage 44(int) 2D sampled format:Unknown
|
||||||
130(g_tTex2du4): 129(ptr) Variable UniformConstant
|
130: TypePointer UniformConstant 129
|
||||||
131: TypeImage 6(float) 3D sampled format:Unknown
|
131(g_tTex2du4): 130(ptr) Variable UniformConstant
|
||||||
132: TypePointer UniformConstant 131
|
132: TypeImage 6(float) 3D sampled format:Unknown
|
||||||
133(g_tTex3df4): 132(ptr) Variable UniformConstant
|
133: TypePointer UniformConstant 132
|
||||||
134: TypeImage 27(int) 3D sampled format:Unknown
|
134(g_tTex3df4): 133(ptr) Variable UniformConstant
|
||||||
135: TypePointer UniformConstant 134
|
135: TypeImage 27(int) 3D sampled format:Unknown
|
||||||
136(g_tTex3di4): 135(ptr) Variable UniformConstant
|
136: TypePointer UniformConstant 135
|
||||||
137: TypeImage 44(int) 3D sampled format:Unknown
|
137(g_tTex3di4): 136(ptr) Variable UniformConstant
|
||||||
138: TypePointer UniformConstant 137
|
138: TypeImage 44(int) 3D sampled format:Unknown
|
||||||
139(g_tTex3du4): 138(ptr) Variable UniformConstant
|
139: TypePointer UniformConstant 138
|
||||||
140: TypeImage 6(float) Cube sampled format:Unknown
|
140(g_tTex3du4): 139(ptr) Variable UniformConstant
|
||||||
141: TypePointer UniformConstant 140
|
141: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
142(g_tTexcdf4): 141(ptr) Variable UniformConstant
|
142: TypePointer UniformConstant 141
|
||||||
143: TypeImage 27(int) Cube sampled format:Unknown
|
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
|
||||||
144: TypePointer UniformConstant 143
|
144: TypeImage 27(int) Cube sampled format:Unknown
|
||||||
145(g_tTexcdi4): 144(ptr) Variable UniformConstant
|
145: TypePointer UniformConstant 144
|
||||||
146: TypeImage 44(int) Cube sampled format:Unknown
|
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
|
||||||
147: TypePointer UniformConstant 146
|
147: TypeImage 44(int) Cube sampled format:Unknown
|
||||||
148(g_tTexcdu4): 147(ptr) Variable UniformConstant
|
148: TypePointer UniformConstant 147
|
||||||
149: TypeImage 6(float) Cube array sampled format:Unknown
|
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
|
||||||
150: TypePointer UniformConstant 149
|
150: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
151(g_tTexcdf4a): 150(ptr) Variable UniformConstant
|
151: TypePointer UniformConstant 150
|
||||||
152: TypeImage 27(int) Cube array sampled format:Unknown
|
152(g_tTexcdf4a): 151(ptr) Variable UniformConstant
|
||||||
153: TypePointer UniformConstant 152
|
153: TypeImage 27(int) Cube array sampled format:Unknown
|
||||||
154(g_tTexcdi4a): 153(ptr) Variable UniformConstant
|
154: TypePointer UniformConstant 153
|
||||||
155: TypeImage 44(int) Cube array sampled format:Unknown
|
155(g_tTexcdi4a): 154(ptr) Variable UniformConstant
|
||||||
156: TypePointer UniformConstant 155
|
156: TypeImage 44(int) Cube array sampled format:Unknown
|
||||||
157(g_tTexcdu4a): 156(ptr) Variable UniformConstant
|
157: TypePointer UniformConstant 156
|
||||||
|
158(g_tTexcdu4a): 157(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
8(r11): 7(ptr) Variable Function
|
8(r11): 7(ptr) Variable Function
|
||||||
@ -555,7 +561,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 106 104
|
Store 106 104
|
||||||
108: 7(ptr) AccessChain 101(psout) 107
|
108: 7(ptr) AccessChain 101(psout) 107
|
||||||
Store 108 103
|
Store 108 103
|
||||||
111:99(PS_OUTPUT) Load 101(psout)
|
112:99(PS_OUTPUT) Load 101(psout)
|
||||||
Store 110(@entryPointOutput) 111
|
Store 111(@entryPointOutput) 112
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -177,7 +177,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -375,7 +375,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -393,14 +393,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 128
|
// Id's are bound by 129
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 124
|
EntryPoint Fragment 4 "main" 125
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -426,8 +426,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 113(PS_OUTPUT) 0 "Color"
|
MemberName 113(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 113(PS_OUTPUT) 1 "Depth"
|
MemberName 113(PS_OUTPUT) 1 "Depth"
|
||||||
Name 115 "psout"
|
Name 115 "psout"
|
||||||
Name 124 "@entryPointOutput"
|
Name 123 "PS_OUTPUT"
|
||||||
Name 127 "g_tTex1df4a"
|
MemberName 123(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 123(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 125 "@entryPointOutput"
|
||||||
|
Name 128 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -441,8 +444,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 98(g_tTexcdi4) DescriptorSet 0
|
Decorate 98(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 107(g_tTexcdu4) DescriptorSet 0
|
Decorate 107(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 113(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 113(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 127(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 123(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 127(g_tTex1df4a) Binding 1
|
Decorate 125(@entryPointOutput) Location 0
|
||||||
|
Decorate 128(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 128(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -514,9 +519,10 @@ gl_FragCoord origin is upper left
|
|||||||
118: 7(fvec4) ConstantComposite 117 117 117 117
|
118: 7(fvec4) ConstantComposite 117 117 117 117
|
||||||
120: 27(int) Constant 1
|
120: 27(int) Constant 1
|
||||||
121: TypePointer Function 6(float)
|
121: TypePointer Function 6(float)
|
||||||
123: TypePointer Output 113(PS_OUTPUT)
|
123(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
124(@entryPointOutput): 123(ptr) Variable Output
|
124: TypePointer Output 123(PS_OUTPUT)
|
||||||
127(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
125(@entryPointOutput): 124(ptr) Variable Output
|
||||||
|
128(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -578,7 +584,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 119 118
|
Store 119 118
|
||||||
122: 121(ptr) AccessChain 115(psout) 120
|
122: 121(ptr) AccessChain 115(psout) 120
|
||||||
Store 122 117
|
Store 122 117
|
||||||
125:113(PS_OUTPUT) Load 115(psout)
|
126:113(PS_OUTPUT) Load 115(psout)
|
||||||
Store 124(@entryPointOutput) 125
|
Store 125(@entryPointOutput) 126
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -225,7 +225,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:48 1.000000
|
0:48 1.000000
|
||||||
0:50 Sequence
|
0:50 Sequence
|
||||||
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 Branch: Return
|
0:50 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -474,7 +474,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:48 1.000000
|
0:48 1.000000
|
||||||
0:50 Sequence
|
0:50 Sequence
|
||||||
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:50 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:50 Branch: Return
|
0:50 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -495,13 +495,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 163
|
// Id's are bound by 164
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 159
|
EntryPoint Fragment 4 "main" 160
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -533,8 +533,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 148(PS_OUTPUT) 0 "Color"
|
MemberName 148(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 148(PS_OUTPUT) 1 "Depth"
|
MemberName 148(PS_OUTPUT) 1 "Depth"
|
||||||
Name 150 "psout"
|
Name 150 "psout"
|
||||||
Name 159 "@entryPointOutput"
|
Name 158 "PS_OUTPUT"
|
||||||
Name 162 "g_tTex1df4a"
|
MemberName 158(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 158(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 160 "@entryPointOutput"
|
||||||
|
Name 163 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -551,8 +554,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 133(g_tTexcdi4) DescriptorSet 0
|
Decorate 133(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 142(g_tTexcdu4) DescriptorSet 0
|
Decorate 142(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 148(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 148(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 162(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 158(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 162(g_tTex1df4a) Binding 1
|
Decorate 160(@entryPointOutput) Location 0
|
||||||
|
Decorate 163(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 163(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -644,9 +649,10 @@ gl_FragCoord origin is upper left
|
|||||||
153: 7(fvec4) ConstantComposite 152 152 152 152
|
153: 7(fvec4) ConstantComposite 152 152 152 152
|
||||||
155: 24(int) Constant 1
|
155: 24(int) Constant 1
|
||||||
156: TypePointer Function 6(float)
|
156: TypePointer Function 6(float)
|
||||||
158: TypePointer Output 148(PS_OUTPUT)
|
158(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
159(@entryPointOutput): 158(ptr) Variable Output
|
159: TypePointer Output 158(PS_OUTPUT)
|
||||||
162(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
160(@entryPointOutput): 159(ptr) Variable Output
|
||||||
|
163(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -726,7 +732,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 154 153
|
Store 154 153
|
||||||
157: 156(ptr) AccessChain 150(psout) 155
|
157: 156(ptr) AccessChain 150(psout) 155
|
||||||
Store 157 152
|
Store 157 152
|
||||||
160:148(PS_OUTPUT) Load 150(psout)
|
161:148(PS_OUTPUT) Load 150(psout)
|
||||||
Store 159(@entryPointOutput) 160
|
Store 160(@entryPointOutput) 161
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -217,7 +217,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -458,7 +458,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -479,13 +479,13 @@ Shader version: 450
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 160
|
// Id's are bound by 161
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Vertex 4 "main" 156
|
EntryPoint Vertex 4 "main" 157
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
Name 12 "g_tTex1df4"
|
Name 12 "g_tTex1df4"
|
||||||
@ -515,8 +515,10 @@ Shader version: 450
|
|||||||
Name 148 "VS_OUTPUT"
|
Name 148 "VS_OUTPUT"
|
||||||
MemberName 148(VS_OUTPUT) 0 "Pos"
|
MemberName 148(VS_OUTPUT) 0 "Pos"
|
||||||
Name 150 "vsout"
|
Name 150 "vsout"
|
||||||
Name 156 "@entryPointOutput"
|
Name 155 "VS_OUTPUT"
|
||||||
Name 159 "g_tTex1df4a"
|
MemberName 155(VS_OUTPUT) 0 "Pos"
|
||||||
|
Name 157 "@entryPointOutput"
|
||||||
|
Name 160 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -533,8 +535,10 @@ Shader version: 450
|
|||||||
Decorate 133(g_tTexcdi4) DescriptorSet 0
|
Decorate 133(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 142(g_tTexcdu4) DescriptorSet 0
|
Decorate 142(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 148(VS_OUTPUT) 0 BuiltIn Position
|
MemberDecorate 148(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 159(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 155(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 159(g_tTex1df4a) Binding 1
|
Decorate 157(@entryPointOutput) Location 0
|
||||||
|
Decorate 160(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 160(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -624,9 +628,10 @@ Shader version: 450
|
|||||||
151: 24(int) Constant 0
|
151: 24(int) Constant 0
|
||||||
152: 6(float) Constant 0
|
152: 6(float) Constant 0
|
||||||
153: 7(fvec4) ConstantComposite 152 152 152 152
|
153: 7(fvec4) ConstantComposite 152 152 152 152
|
||||||
155: TypePointer Output 148(VS_OUTPUT)
|
155(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||||
156(@entryPointOutput): 155(ptr) Variable Output
|
156: TypePointer Output 155(VS_OUTPUT)
|
||||||
159(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
157(@entryPointOutput): 156(ptr) Variable Output
|
||||||
|
160(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -704,7 +709,7 @@ Shader version: 450
|
|||||||
Store 139(txval42) 147
|
Store 139(txval42) 147
|
||||||
154: 8(ptr) AccessChain 150(vsout) 151
|
154: 8(ptr) AccessChain 150(vsout) 151
|
||||||
Store 154 153
|
Store 154 153
|
||||||
157:148(VS_OUTPUT) Load 150(vsout)
|
158:148(VS_OUTPUT) Load 150(vsout)
|
||||||
Store 156(@entryPointOutput) 157
|
Store 157(@entryPointOutput) 158
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -195,7 +195,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -414,7 +414,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -435,13 +435,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 154
|
// Id's are bound by 155
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 141
|
EntryPoint Fragment 4 "main" 142
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -467,11 +467,14 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 132(PS_OUTPUT) 0 "Color"
|
MemberName 132(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 132(PS_OUTPUT) 1 "Depth"
|
MemberName 132(PS_OUTPUT) 1 "Depth"
|
||||||
Name 134 "psout"
|
Name 134 "psout"
|
||||||
Name 141 "@entryPointOutput"
|
Name 140 "PS_OUTPUT"
|
||||||
Name 144 "g_tTex1df4a"
|
MemberName 140(PS_OUTPUT) 0 "Color"
|
||||||
Name 147 "g_tTexcdf4"
|
MemberName 140(PS_OUTPUT) 1 "Depth"
|
||||||
Name 150 "g_tTexcdi4"
|
Name 142 "@entryPointOutput"
|
||||||
Name 153 "g_tTexcdu4"
|
Name 145 "g_tTex1df4a"
|
||||||
|
Name 148 "g_tTexcdf4"
|
||||||
|
Name 151 "g_tTexcdi4"
|
||||||
|
Name 154 "g_tTexcdu4"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -485,11 +488,13 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 110(g_tTex3di4) DescriptorSet 0
|
Decorate 110(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 121(g_tTex3du4) DescriptorSet 0
|
Decorate 121(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 132(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 132(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 144(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 140(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 144(g_tTex1df4a) Binding 1
|
Decorate 142(@entryPointOutput) Location 0
|
||||||
Decorate 147(g_tTexcdf4) DescriptorSet 0
|
Decorate 145(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 150(g_tTexcdi4) DescriptorSet 0
|
Decorate 145(g_tTex1df4a) Binding 1
|
||||||
Decorate 153(g_tTexcdu4) DescriptorSet 0
|
Decorate 148(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 151(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 154(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -578,18 +583,19 @@ gl_FragCoord origin is upper left
|
|||||||
135: 6(float) Constant 1065353216
|
135: 6(float) Constant 1065353216
|
||||||
136: 7(fvec4) ConstantComposite 135 135 135 135
|
136: 7(fvec4) ConstantComposite 135 135 135 135
|
||||||
138: TypePointer Function 6(float)
|
138: TypePointer Function 6(float)
|
||||||
140: TypePointer Output 132(PS_OUTPUT)
|
140(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
141(@entryPointOutput): 140(ptr) Variable Output
|
141: TypePointer Output 140(PS_OUTPUT)
|
||||||
144(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
142(@entryPointOutput): 141(ptr) Variable Output
|
||||||
145: TypeImage 6(float) Cube sampled format:Unknown
|
145(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
146: TypePointer UniformConstant 145
|
146: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
147(g_tTexcdf4): 146(ptr) Variable UniformConstant
|
147: TypePointer UniformConstant 146
|
||||||
148: TypeImage 23(int) Cube sampled format:Unknown
|
148(g_tTexcdf4): 147(ptr) Variable UniformConstant
|
||||||
149: TypePointer UniformConstant 148
|
149: TypeImage 23(int) Cube sampled format:Unknown
|
||||||
150(g_tTexcdi4): 149(ptr) Variable UniformConstant
|
150: TypePointer UniformConstant 149
|
||||||
151: TypeImage 38(int) Cube sampled format:Unknown
|
151(g_tTexcdi4): 150(ptr) Variable UniformConstant
|
||||||
152: TypePointer UniformConstant 151
|
152: TypeImage 38(int) Cube sampled format:Unknown
|
||||||
153(g_tTexcdu4): 152(ptr) Variable UniformConstant
|
153: TypePointer UniformConstant 152
|
||||||
|
154(g_tTexcdu4): 153(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -651,7 +657,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 137 136
|
Store 137 136
|
||||||
139: 138(ptr) AccessChain 134(psout) 24
|
139: 138(ptr) AccessChain 134(psout) 24
|
||||||
Store 139 135
|
Store 139 135
|
||||||
142:132(PS_OUTPUT) Load 134(psout)
|
143:132(PS_OUTPUT) Load 134(psout)
|
||||||
Store 141(@entryPointOutput) 142
|
Store 142(@entryPointOutput) 143
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -132,7 +132,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:36 1.000000
|
0:36 1.000000
|
||||||
0:38 Sequence
|
0:38 Sequence
|
||||||
0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:38 Branch: Return
|
0:38 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -285,7 +285,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:36 1.000000
|
0:36 1.000000
|
||||||
0:38 Sequence
|
0:38 Sequence
|
||||||
0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:38 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:38 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:38 Branch: Return
|
0:38 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -303,14 +303,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 108
|
// Id's are bound by 109
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 95
|
EntryPoint Fragment 4 "main" 96
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -330,11 +330,14 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 86(PS_OUTPUT) 0 "Color"
|
MemberName 86(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 86(PS_OUTPUT) 1 "Depth"
|
MemberName 86(PS_OUTPUT) 1 "Depth"
|
||||||
Name 88 "psout"
|
Name 88 "psout"
|
||||||
Name 95 "@entryPointOutput"
|
Name 94 "PS_OUTPUT"
|
||||||
Name 98 "g_tTex1df4a"
|
MemberName 94(PS_OUTPUT) 0 "Color"
|
||||||
Name 101 "g_tTexcdf4"
|
MemberName 94(PS_OUTPUT) 1 "Depth"
|
||||||
Name 104 "g_tTexcdi4"
|
Name 96 "@entryPointOutput"
|
||||||
Name 107 "g_tTexcdu4"
|
Name 99 "g_tTex1df4a"
|
||||||
|
Name 102 "g_tTexcdf4"
|
||||||
|
Name 105 "g_tTexcdi4"
|
||||||
|
Name 108 "g_tTexcdu4"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -345,11 +348,13 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 71(g_tTex2di4) DescriptorSet 0
|
Decorate 71(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 80(g_tTex2du4) DescriptorSet 0
|
Decorate 80(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 86(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 98(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 94(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 98(g_tTex1df4a) Binding 1
|
Decorate 96(@entryPointOutput) Location 0
|
||||||
Decorate 101(g_tTexcdf4) DescriptorSet 0
|
Decorate 99(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 104(g_tTexcdi4) DescriptorSet 0
|
Decorate 99(g_tTex1df4a) Binding 1
|
||||||
Decorate 107(g_tTexcdu4) DescriptorSet 0
|
Decorate 102(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 105(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 108(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -407,18 +412,19 @@ gl_FragCoord origin is upper left
|
|||||||
89: 6(float) Constant 1065353216
|
89: 6(float) Constant 1065353216
|
||||||
90: 7(fvec4) ConstantComposite 89 89 89 89
|
90: 7(fvec4) ConstantComposite 89 89 89 89
|
||||||
92: TypePointer Function 6(float)
|
92: TypePointer Function 6(float)
|
||||||
94: TypePointer Output 86(PS_OUTPUT)
|
94(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
95(@entryPointOutput): 94(ptr) Variable Output
|
95: TypePointer Output 94(PS_OUTPUT)
|
||||||
98(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
96(@entryPointOutput): 95(ptr) Variable Output
|
||||||
99: TypeImage 6(float) Cube array sampled format:Unknown
|
99(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
100: TypePointer UniformConstant 99
|
100: TypeImage 6(float) Cube array sampled format:Unknown
|
||||||
101(g_tTexcdf4): 100(ptr) Variable UniformConstant
|
101: TypePointer UniformConstant 100
|
||||||
102: TypeImage 26(int) Cube array sampled format:Unknown
|
102(g_tTexcdf4): 101(ptr) Variable UniformConstant
|
||||||
103: TypePointer UniformConstant 102
|
103: TypeImage 26(int) Cube array sampled format:Unknown
|
||||||
104(g_tTexcdi4): 103(ptr) Variable UniformConstant
|
104: TypePointer UniformConstant 103
|
||||||
105: TypeImage 40(int) Cube array sampled format:Unknown
|
105(g_tTexcdi4): 104(ptr) Variable UniformConstant
|
||||||
106: TypePointer UniformConstant 105
|
106: TypeImage 40(int) Cube array sampled format:Unknown
|
||||||
107(g_tTexcdu4): 106(ptr) Variable UniformConstant
|
107: TypePointer UniformConstant 106
|
||||||
|
108(g_tTexcdu4): 107(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -462,7 +468,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 91 90
|
Store 91 90
|
||||||
93: 92(ptr) AccessChain 88(psout) 27
|
93: 92(ptr) AccessChain 88(psout) 27
|
||||||
Store 93 89
|
Store 93 89
|
||||||
96:86(PS_OUTPUT) Load 88(psout)
|
97:86(PS_OUTPUT) Load 88(psout)
|
||||||
Store 95(@entryPointOutput) 96
|
Store 96(@entryPointOutput) 97
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -141,7 +141,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -303,7 +303,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 1.000000
|
0:40 1.000000
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -321,14 +321,14 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 135
|
// Id's are bound by 136
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
Capability SampledCubeArray
|
Capability SampledCubeArray
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 131
|
EntryPoint Fragment 4 "main" 132
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -354,8 +354,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 121(PS_OUTPUT) 0 "Color"
|
MemberName 121(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 121(PS_OUTPUT) 1 "Depth"
|
MemberName 121(PS_OUTPUT) 1 "Depth"
|
||||||
Name 123 "psout"
|
Name 123 "psout"
|
||||||
Name 131 "@entryPointOutput"
|
Name 130 "PS_OUTPUT"
|
||||||
Name 134 "g_tTex1df4"
|
MemberName 130(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 130(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 132 "@entryPointOutput"
|
||||||
|
Name 135 "g_tTex1df4"
|
||||||
Decorate 12(g_tTex1df4a) DescriptorSet 0
|
Decorate 12(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4a) Binding 1
|
Decorate 12(g_tTex1df4a) Binding 1
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -369,8 +372,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 101(g_tTexcdi4a) DescriptorSet 0
|
Decorate 101(g_tTexcdi4a) DescriptorSet 0
|
||||||
Decorate 111(g_tTexcdu4a) DescriptorSet 0
|
Decorate 111(g_tTexcdu4a) DescriptorSet 0
|
||||||
MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 134(g_tTex1df4) DescriptorSet 0
|
MemberDecorate 130(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 134(g_tTex1df4) Binding 0
|
Decorate 132(@entryPointOutput) Location 0
|
||||||
|
Decorate 135(g_tTex1df4) DescriptorSet 0
|
||||||
|
Decorate 135(g_tTex1df4) Binding 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -449,9 +454,10 @@ gl_FragCoord origin is upper left
|
|||||||
125: 7(fvec4) ConstantComposite 118 118 118 118
|
125: 7(fvec4) ConstantComposite 118 118 118 118
|
||||||
127: 26(int) Constant 1
|
127: 26(int) Constant 1
|
||||||
128: TypePointer Function 6(float)
|
128: TypePointer Function 6(float)
|
||||||
130: TypePointer Output 121(PS_OUTPUT)
|
130(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
131(@entryPointOutput): 130(ptr) Variable Output
|
131: TypePointer Output 130(PS_OUTPUT)
|
||||||
134(g_tTex1df4): 11(ptr) Variable UniformConstant
|
132(@entryPointOutput): 131(ptr) Variable Output
|
||||||
|
135(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -513,7 +519,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 126 125
|
Store 126 125
|
||||||
129: 128(ptr) AccessChain 123(psout) 127
|
129: 128(ptr) AccessChain 123(psout) 127
|
||||||
Store 129 118
|
Store 129 118
|
||||||
132:121(PS_OUTPUT) Load 123(psout)
|
133:121(PS_OUTPUT) Load 123(psout)
|
||||||
Store 131(@entryPointOutput) 132
|
Store 132(@entryPointOutput) 133
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -171,7 +171,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:49 1.000000
|
0:49 1.000000
|
||||||
0:51 Sequence
|
0:51 Sequence
|
||||||
0:51 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:51 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:51 Branch: Return
|
0:51 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -367,7 +367,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:49 1.000000
|
0:49 1.000000
|
||||||
0:51 Sequence
|
0:51 Sequence
|
||||||
0:51 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:51 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:51 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:51 Branch: Return
|
0:51 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -389,13 +389,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 160
|
// Id's are bound by 161
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 155
|
EntryPoint Fragment 4 "main" 156
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -427,9 +427,12 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 144(PS_OUTPUT) 0 "Color"
|
MemberName 144(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 144(PS_OUTPUT) 1 "Depth"
|
MemberName 144(PS_OUTPUT) 1 "Depth"
|
||||||
Name 146 "psout"
|
Name 146 "psout"
|
||||||
Name 155 "@entryPointOutput"
|
Name 154 "PS_OUTPUT"
|
||||||
Name 158 "g_sSamp2d"
|
MemberName 154(PS_OUTPUT) 0 "Color"
|
||||||
Name 159 "g_tTex1df4a"
|
MemberName 154(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 156 "@entryPointOutput"
|
||||||
|
Name 159 "g_sSamp2d"
|
||||||
|
Name 160 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -446,9 +449,11 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 144(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 144(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 158(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 154(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 159(g_tTex1df4a) DescriptorSet 0
|
Decorate 156(@entryPointOutput) Location 0
|
||||||
Decorate 159(g_tTex1df4a) Binding 1
|
Decorate 159(g_sSamp2d) DescriptorSet 0
|
||||||
|
Decorate 160(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 160(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -536,10 +541,11 @@ gl_FragCoord origin is upper left
|
|||||||
149: 7(fvec4) ConstantComposite 148 148 148 148
|
149: 7(fvec4) ConstantComposite 148 148 148 148
|
||||||
151: 23(int) Constant 1
|
151: 23(int) Constant 1
|
||||||
152: TypePointer Function 6(float)
|
152: TypePointer Function 6(float)
|
||||||
154: TypePointer Output 144(PS_OUTPUT)
|
154(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
155(@entryPointOutput): 154(ptr) Variable Output
|
155: TypePointer Output 154(PS_OUTPUT)
|
||||||
158(g_sSamp2d): 15(ptr) Variable UniformConstant
|
156(@entryPointOutput): 155(ptr) Variable Output
|
||||||
159(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
159(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||||
|
160(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -619,7 +625,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 150 149
|
Store 150 149
|
||||||
153: 152(ptr) AccessChain 146(psout) 151
|
153: 152(ptr) AccessChain 146(psout) 151
|
||||||
Store 153 148
|
Store 153 148
|
||||||
156:144(PS_OUTPUT) Load 146(psout)
|
157:144(PS_OUTPUT) Load 146(psout)
|
||||||
Store 155(@entryPointOutput) 156
|
Store 156(@entryPointOutput) 157
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -163,7 +163,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -350,7 +350,7 @@ Shader version: 450
|
|||||||
0:? 0.000000
|
0:? 0.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Position Pos})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
0:48 'vsout' (temp structure{temp 4-component vector of float Position Pos})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -371,13 +371,13 @@ Shader version: 450
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 156
|
// Id's are bound by 157
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Vertex 4 "main" 152
|
EntryPoint Vertex 4 "main" 153
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
Name 12 "g_tTex1df4"
|
Name 12 "g_tTex1df4"
|
||||||
@ -407,8 +407,10 @@ Shader version: 450
|
|||||||
Name 144 "VS_OUTPUT"
|
Name 144 "VS_OUTPUT"
|
||||||
MemberName 144(VS_OUTPUT) 0 "Pos"
|
MemberName 144(VS_OUTPUT) 0 "Pos"
|
||||||
Name 146 "vsout"
|
Name 146 "vsout"
|
||||||
Name 152 "@entryPointOutput"
|
Name 151 "VS_OUTPUT"
|
||||||
Name 155 "g_tTex1df4a"
|
MemberName 151(VS_OUTPUT) 0 "Pos"
|
||||||
|
Name 153 "@entryPointOutput"
|
||||||
|
Name 156 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -425,8 +427,10 @@ Shader version: 450
|
|||||||
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
Decorate 129(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
Decorate 138(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 144(VS_OUTPUT) 0 BuiltIn Position
|
MemberDecorate 144(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 155(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 151(VS_OUTPUT) 0 BuiltIn Position
|
||||||
Decorate 155(g_tTex1df4a) Binding 1
|
Decorate 153(@entryPointOutput) Location 0
|
||||||
|
Decorate 156(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 156(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -512,9 +516,10 @@ Shader version: 450
|
|||||||
147: 23(int) Constant 0
|
147: 23(int) Constant 0
|
||||||
148: 6(float) Constant 0
|
148: 6(float) Constant 0
|
||||||
149: 7(fvec4) ConstantComposite 148 148 148 148
|
149: 7(fvec4) ConstantComposite 148 148 148 148
|
||||||
151: TypePointer Output 144(VS_OUTPUT)
|
151(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||||
152(@entryPointOutput): 151(ptr) Variable Output
|
152: TypePointer Output 151(VS_OUTPUT)
|
||||||
155(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
153(@entryPointOutput): 152(ptr) Variable Output
|
||||||
|
156(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -592,7 +597,7 @@ Shader version: 450
|
|||||||
Store 135(txval42) 143
|
Store 135(txval42) 143
|
||||||
150: 8(ptr) AccessChain 146(vsout) 147
|
150: 8(ptr) AccessChain 146(vsout) 147
|
||||||
Store 150 149
|
Store 150 149
|
||||||
153:144(VS_OUTPUT) Load 146(vsout)
|
154:144(VS_OUTPUT) Load 146(vsout)
|
||||||
Store 152(@entryPointOutput) 153
|
Store 153(@entryPointOutput) 154
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -342,7 +342,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:46 1.000000
|
0:46 1.000000
|
||||||
0:48 Sequence
|
0:48 Sequence
|
||||||
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:48 Branch: Return
|
0:48 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -363,13 +363,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 150
|
// Id's are bound by 151
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 137
|
EntryPoint Fragment 4 "main" 138
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -395,11 +395,14 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 128(PS_OUTPUT) 0 "Color"
|
MemberName 128(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 128(PS_OUTPUT) 1 "Depth"
|
MemberName 128(PS_OUTPUT) 1 "Depth"
|
||||||
Name 130 "psout"
|
Name 130 "psout"
|
||||||
Name 137 "@entryPointOutput"
|
Name 136 "PS_OUTPUT"
|
||||||
Name 140 "g_tTex1df4a"
|
MemberName 136(PS_OUTPUT) 0 "Color"
|
||||||
Name 143 "g_tTexcdf4"
|
MemberName 136(PS_OUTPUT) 1 "Depth"
|
||||||
Name 146 "g_tTexcdi4"
|
Name 138 "@entryPointOutput"
|
||||||
Name 149 "g_tTexcdu4"
|
Name 141 "g_tTex1df4a"
|
||||||
|
Name 144 "g_tTexcdf4"
|
||||||
|
Name 147 "g_tTexcdi4"
|
||||||
|
Name 150 "g_tTexcdu4"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -413,11 +416,13 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 106(g_tTex3di4) DescriptorSet 0
|
Decorate 106(g_tTex3di4) DescriptorSet 0
|
||||||
Decorate 117(g_tTex3du4) DescriptorSet 0
|
Decorate 117(g_tTex3du4) DescriptorSet 0
|
||||||
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 128(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 140(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 136(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 140(g_tTex1df4a) Binding 1
|
Decorate 138(@entryPointOutput) Location 0
|
||||||
Decorate 143(g_tTexcdf4) DescriptorSet 0
|
Decorate 141(g_tTex1df4a) DescriptorSet 0
|
||||||
Decorate 146(g_tTexcdi4) DescriptorSet 0
|
Decorate 141(g_tTex1df4a) Binding 1
|
||||||
Decorate 149(g_tTexcdu4) DescriptorSet 0
|
Decorate 144(g_tTexcdf4) DescriptorSet 0
|
||||||
|
Decorate 147(g_tTexcdi4) DescriptorSet 0
|
||||||
|
Decorate 150(g_tTexcdu4) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -502,18 +507,19 @@ gl_FragCoord origin is upper left
|
|||||||
131: 6(float) Constant 1065353216
|
131: 6(float) Constant 1065353216
|
||||||
132: 7(fvec4) ConstantComposite 131 131 131 131
|
132: 7(fvec4) ConstantComposite 131 131 131 131
|
||||||
134: TypePointer Function 6(float)
|
134: TypePointer Function 6(float)
|
||||||
136: TypePointer Output 128(PS_OUTPUT)
|
136(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
137(@entryPointOutput): 136(ptr) Variable Output
|
137: TypePointer Output 136(PS_OUTPUT)
|
||||||
140(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
138(@entryPointOutput): 137(ptr) Variable Output
|
||||||
141: TypeImage 6(float) Cube sampled format:Unknown
|
141(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
142: TypePointer UniformConstant 141
|
142: TypeImage 6(float) Cube sampled format:Unknown
|
||||||
143(g_tTexcdf4): 142(ptr) Variable UniformConstant
|
143: TypePointer UniformConstant 142
|
||||||
144: TypeImage 22(int) Cube sampled format:Unknown
|
144(g_tTexcdf4): 143(ptr) Variable UniformConstant
|
||||||
145: TypePointer UniformConstant 144
|
145: TypeImage 22(int) Cube sampled format:Unknown
|
||||||
146(g_tTexcdi4): 145(ptr) Variable UniformConstant
|
146: TypePointer UniformConstant 145
|
||||||
147: TypeImage 37(int) Cube sampled format:Unknown
|
147(g_tTexcdi4): 146(ptr) Variable UniformConstant
|
||||||
148: TypePointer UniformConstant 147
|
148: TypeImage 37(int) Cube sampled format:Unknown
|
||||||
149(g_tTexcdu4): 148(ptr) Variable UniformConstant
|
149: TypePointer UniformConstant 148
|
||||||
|
150(g_tTexcdu4): 149(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -575,7 +581,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 133 132
|
Store 133 132
|
||||||
135: 134(ptr) AccessChain 130(psout) 23
|
135: 134(ptr) AccessChain 130(psout) 23
|
||||||
Store 135 131
|
Store 135 131
|
||||||
138:128(PS_OUTPUT) Load 130(psout)
|
139:128(PS_OUTPUT) Load 130(psout)
|
||||||
Store 137(@entryPointOutput) 138
|
Store 138(@entryPointOutput) 139
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -114,7 +114,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:34 1.000000
|
0:34 1.000000
|
||||||
0:36 Sequence
|
0:36 Sequence
|
||||||
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 Branch: Return
|
0:36 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -246,7 +246,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:34 1.000000
|
0:34 1.000000
|
||||||
0:36 Sequence
|
0:36 Sequence
|
||||||
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 move second child to first child (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||||
0:36 Branch: Return
|
0:36 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -261,13 +261,13 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 107
|
// Id's are bound by 108
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 103
|
EntryPoint Fragment 4 "main" 104
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 9 "txval10"
|
Name 9 "txval10"
|
||||||
@ -287,8 +287,11 @@ gl_FragCoord origin is upper left
|
|||||||
MemberName 94(PS_OUTPUT) 0 "Color"
|
MemberName 94(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 94(PS_OUTPUT) 1 "Depth"
|
MemberName 94(PS_OUTPUT) 1 "Depth"
|
||||||
Name 96 "psout"
|
Name 96 "psout"
|
||||||
Name 103 "@entryPointOutput"
|
Name 102 "PS_OUTPUT"
|
||||||
Name 106 "g_tTex1df4a"
|
MemberName 102(PS_OUTPUT) 0 "Color"
|
||||||
|
MemberName 102(PS_OUTPUT) 1 "Depth"
|
||||||
|
Name 104 "@entryPointOutput"
|
||||||
|
Name 107 "g_tTex1df4a"
|
||||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 12(g_tTex1df4) Binding 0
|
Decorate 12(g_tTex1df4) Binding 0
|
||||||
Decorate 16(g_sSamp) DescriptorSet 0
|
Decorate 16(g_sSamp) DescriptorSet 0
|
||||||
@ -299,8 +302,10 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 73(g_tTex2di4) DescriptorSet 0
|
Decorate 73(g_tTex2di4) DescriptorSet 0
|
||||||
Decorate 84(g_tTex2du4) DescriptorSet 0
|
Decorate 84(g_tTex2du4) DescriptorSet 0
|
||||||
MemberDecorate 94(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 94(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 106(g_tTex1df4a) DescriptorSet 0
|
MemberDecorate 102(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 106(g_tTex1df4a) Binding 1
|
Decorate 104(@entryPointOutput) Location 0
|
||||||
|
Decorate 107(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 107(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -366,9 +371,10 @@ gl_FragCoord origin is upper left
|
|||||||
97: 6(float) Constant 1065353216
|
97: 6(float) Constant 1065353216
|
||||||
98: 7(fvec4) ConstantComposite 97 97 97 97
|
98: 7(fvec4) ConstantComposite 97 97 97 97
|
||||||
100: TypePointer Function 6(float)
|
100: TypePointer Function 6(float)
|
||||||
102: TypePointer Output 94(PS_OUTPUT)
|
102(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||||
103(@entryPointOutput): 102(ptr) Variable Output
|
103: TypePointer Output 102(PS_OUTPUT)
|
||||||
106(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
104(@entryPointOutput): 103(ptr) Variable Output
|
||||||
|
107(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(txval10): 8(ptr) Variable Function
|
9(txval10): 8(ptr) Variable Function
|
||||||
@ -412,7 +418,7 @@ gl_FragCoord origin is upper left
|
|||||||
Store 99 98
|
Store 99 98
|
||||||
101: 100(ptr) AccessChain 96(psout) 40
|
101: 100(ptr) AccessChain 96(psout) 40
|
||||||
Store 101 97
|
Store 101 97
|
||||||
104:94(PS_OUTPUT) Load 96(psout)
|
105:94(PS_OUTPUT) Load 96(psout)
|
||||||
Store 103(@entryPointOutput) 104
|
Store 104(@entryPointOutput) 105
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -21,7 +21,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:16 1.000000
|
0:16 1.000000
|
||||||
0:17 Sequence
|
0:17 Sequence
|
||||||
0:17 move second child to first child (temp structure{temp 4-component vector of float color})
|
0:17 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||||
0:17 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:17 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:17 Branch: Return
|
0:17 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -52,19 +52,19 @@ gl_FragCoord origin is upper left
|
|||||||
0:16 1.000000
|
0:16 1.000000
|
||||||
0:17 Sequence
|
0:17 Sequence
|
||||||
0:17 move second child to first child (temp structure{temp 4-component vector of float color})
|
0:17 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||||
0:17 'ps_output' (temp structure{temp 4-component vector of float color})
|
0:17 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||||
0:17 Branch: Return
|
0:17 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 25
|
// Id's are bound by 26
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 22
|
EntryPoint Fragment 4 "main" 23
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 6 "MyFunc("
|
Name 6 "MyFunc("
|
||||||
@ -72,7 +72,10 @@ gl_FragCoord origin is upper left
|
|||||||
Name 12 "PS_OUTPUT"
|
Name 12 "PS_OUTPUT"
|
||||||
MemberName 12(PS_OUTPUT) 0 "color"
|
MemberName 12(PS_OUTPUT) 0 "color"
|
||||||
Name 14 "ps_output"
|
Name 14 "ps_output"
|
||||||
Name 22 "@entryPointOutput"
|
Name 21 "PS_OUTPUT"
|
||||||
|
MemberName 21(PS_OUTPUT) 0 "color"
|
||||||
|
Name 23 "@entryPointOutput"
|
||||||
|
Decorate 23(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
10: TypeFloat 32
|
10: TypeFloat 32
|
||||||
@ -84,15 +87,16 @@ gl_FragCoord origin is upper left
|
|||||||
17: 10(float) Constant 1065353216
|
17: 10(float) Constant 1065353216
|
||||||
18: 11(fvec4) ConstantComposite 17 17 17 17
|
18: 11(fvec4) ConstantComposite 17 17 17 17
|
||||||
19: TypePointer Function 11(fvec4)
|
19: TypePointer Function 11(fvec4)
|
||||||
21: TypePointer Output 12(PS_OUTPUT)
|
21(PS_OUTPUT): TypeStruct 11(fvec4)
|
||||||
22(@entryPointOutput): 21(ptr) Variable Output
|
22: TypePointer Output 21(PS_OUTPUT)
|
||||||
|
23(@entryPointOutput): 22(ptr) Variable Output
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
14(ps_output): 13(ptr) Variable Function
|
14(ps_output): 13(ptr) Variable Function
|
||||||
20: 19(ptr) AccessChain 14(ps_output) 16
|
20: 19(ptr) AccessChain 14(ps_output) 16
|
||||||
Store 20 18
|
Store 20 18
|
||||||
23:12(PS_OUTPUT) Load 14(ps_output)
|
24:12(PS_OUTPUT) Load 14(ps_output)
|
||||||
Store 22(@entryPointOutput) 23
|
Store 23(@entryPointOutput) 24
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
6(MyFunc(): 2 Function None 3
|
6(MyFunc(): 2 Function None 3
|
||||||
|
@ -8,7 +8,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:3 Sequence
|
0:3 Sequence
|
||||||
0:3 move second child to first child (temp 4-component vector of float)
|
0:3 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:3 sine (global 4-component vector of float)
|
0:3 sine (global 4-component vector of float)
|
||||||
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:3 Branch: Return
|
0:3 Branch: Return
|
||||||
@ -27,7 +27,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:3 Sequence
|
0:3 Sequence
|
||||||
0:3 move second child to first child (temp 4-component vector of float)
|
0:3 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:3 sine (global 4-component vector of float)
|
0:3 sine (global 4-component vector of float)
|
||||||
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:3 Branch: Return
|
0:3 Branch: Return
|
||||||
@ -45,6 +45,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 4 "PixelShaderFunction"
|
Name 4 "PixelShaderFunction"
|
||||||
Name 9 "@entryPointOutput"
|
Name 9 "@entryPointOutput"
|
||||||
Name 11 "input"
|
Name 11 "input"
|
||||||
|
Decorate 9(@entryPointOutput) Location 0
|
||||||
Decorate 11(input) Location 0
|
Decorate 11(input) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
|
@ -17,7 +17,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:19 Sequence
|
0:19 Sequence
|
||||||
0:19 move second child to first child (temp structure{temp 4-component vector of float Color})
|
0:19 move second child to first child (temp structure{temp 4-component vector of float Color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
|
||||||
0:19 'psout' (temp structure{temp 4-component vector of float Color})
|
0:19 'psout' (temp structure{temp 4-component vector of float Color})
|
||||||
0:19 Branch: Return
|
0:19 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? 1.000000
|
0:? 1.000000
|
||||||
0:19 Sequence
|
0:19 Sequence
|
||||||
0:19 move second child to first child (temp structure{temp 4-component vector of float Color})
|
0:19 move second child to first child (temp structure{temp 4-component vector of float Color})
|
||||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float Color})
|
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float Color})
|
||||||
0:19 'psout' (temp structure{temp 4-component vector of float Color})
|
0:19 'psout' (temp structure{temp 4-component vector of float Color})
|
||||||
0:19 Branch: Return
|
0:19 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -55,21 +55,24 @@ gl_FragCoord origin is upper left
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 27
|
// Id's are bound by 28
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 19
|
EntryPoint Fragment 4 "main" 20
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 8 "PS_OUTPUT"
|
Name 8 "PS_OUTPUT"
|
||||||
MemberName 8(PS_OUTPUT) 0 "Color"
|
MemberName 8(PS_OUTPUT) 0 "Color"
|
||||||
Name 10 "psout"
|
Name 10 "psout"
|
||||||
Name 19 "@entryPointOutput"
|
Name 18 "PS_OUTPUT"
|
||||||
Name 24 "TestTexture"
|
MemberName 18(PS_OUTPUT) 0 "Color"
|
||||||
Name 26 "TestUF"
|
Name 20 "@entryPointOutput"
|
||||||
Decorate 24(TestTexture) DescriptorSet 0
|
Name 25 "TestTexture"
|
||||||
|
Name 27 "TestUF"
|
||||||
|
Decorate 20(@entryPointOutput) Location 0
|
||||||
|
Decorate 25(TestTexture) DescriptorSet 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
@ -82,19 +85,20 @@ gl_FragCoord origin is upper left
|
|||||||
14: 6(float) Constant 1065353216
|
14: 6(float) Constant 1065353216
|
||||||
15: 7(fvec4) ConstantComposite 13 13 13 14
|
15: 7(fvec4) ConstantComposite 13 13 13 14
|
||||||
16: TypePointer Function 7(fvec4)
|
16: TypePointer Function 7(fvec4)
|
||||||
18: TypePointer Output 8(PS_OUTPUT)
|
18(PS_OUTPUT): TypeStruct 7(fvec4)
|
||||||
19(@entryPointOutput): 18(ptr) Variable Output
|
19: TypePointer Output 18(PS_OUTPUT)
|
||||||
22: TypeImage 6(float) 2D sampled format:Unknown
|
20(@entryPointOutput): 19(ptr) Variable Output
|
||||||
23: TypePointer UniformConstant 22
|
23: TypeImage 6(float) 2D sampled format:Unknown
|
||||||
24(TestTexture): 23(ptr) Variable UniformConstant
|
24: TypePointer UniformConstant 23
|
||||||
25: TypePointer UniformConstant 7(fvec4)
|
25(TestTexture): 24(ptr) Variable UniformConstant
|
||||||
26(TestUF): 25(ptr) Variable UniformConstant
|
26: TypePointer UniformConstant 7(fvec4)
|
||||||
|
27(TestUF): 26(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
10(psout): 9(ptr) Variable Function
|
10(psout): 9(ptr) Variable Function
|
||||||
17: 16(ptr) AccessChain 10(psout) 12
|
17: 16(ptr) AccessChain 10(psout) 12
|
||||||
Store 17 15
|
Store 17 15
|
||||||
20:8(PS_OUTPUT) Load 10(psout)
|
21:8(PS_OUTPUT) Load 10(psout)
|
||||||
Store 19(@entryPointOutput) 20
|
Store 20(@entryPointOutput) 21
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -24,7 +24,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 7 (const int)
|
0:40 7 (const int)
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp 4-component vector of float)
|
0:42 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:42 'input' (layout(location=0 ) in 4-component vector of float)
|
0:42 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -59,7 +59,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:40 7 (const int)
|
0:40 7 (const int)
|
||||||
0:42 Sequence
|
0:42 Sequence
|
||||||
0:42 move second child to first child (temp 4-component vector of float)
|
0:42 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:42 'input' (layout(location=0 ) in 4-component vector of float)
|
0:42 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:42 Branch: Return
|
0:42 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -106,6 +106,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 44 "ff5"
|
Name 44 "ff5"
|
||||||
Name 45 "ff6"
|
Name 45 "ff6"
|
||||||
MemberDecorate 25 4 BuiltIn FrontFacing
|
MemberDecorate 25 4 BuiltIn FrontFacing
|
||||||
|
Decorate 34(@entryPointOutput) Location 0
|
||||||
Decorate 36(input) Location 0
|
Decorate 36(input) Location 0
|
||||||
Decorate 44(ff5) Offset 20
|
Decorate 44(ff5) Offset 20
|
||||||
Decorate 44(ff5) Binding 5
|
Decorate 44(ff5) Binding 5
|
||||||
|
@ -121,7 +121,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:51 'input' (layout(location=0 ) in 4-component vector of float)
|
0:51 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:54 Sequence
|
0:54 Sequence
|
||||||
0:54 move second child to first child (temp 4-component vector of float)
|
0:54 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:54 'input' (layout(location=0 ) in 4-component vector of float)
|
0:54 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:54 Branch: Return
|
0:54 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -252,7 +252,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:51 'input' (layout(location=0 ) in 4-component vector of float)
|
0:51 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:54 Sequence
|
0:54 Sequence
|
||||||
0:54 move second child to first child (temp 4-component vector of float)
|
0:54 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:54 'input' (layout(location=0 ) in 4-component vector of float)
|
0:54 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:54 Branch: Return
|
0:54 Branch: Return
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
@ -274,6 +274,7 @@ gl_FragCoord origin is upper left
|
|||||||
Decorate 8(c) Location 1
|
Decorate 8(c) Location 1
|
||||||
Decorate 21(input) Location 0
|
Decorate 21(input) Location 0
|
||||||
Decorate 41(d) Location 2
|
Decorate 41(d) Location 2
|
||||||
|
Decorate 81(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 1
|
6: TypeInt 32 1
|
||||||
|
@ -241,7 +241,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? 12.000000
|
0:? 12.000000
|
||||||
0:45 Sequence
|
0:45 Sequence
|
||||||
0:45 move second child to first child (temp float)
|
0:45 move second child to first child (temp float)
|
||||||
0:? '@entryPointOutput' (out float)
|
0:? '@entryPointOutput' (layout(location=0 ) out float)
|
||||||
0:45 Constant:
|
0:45 Constant:
|
||||||
0:45 0.000000
|
0:45 0.000000
|
||||||
0:45 Branch: Return
|
0:45 Branch: Return
|
||||||
@ -493,7 +493,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? 12.000000
|
0:? 12.000000
|
||||||
0:45 Sequence
|
0:45 Sequence
|
||||||
0:45 move second child to first child (temp float)
|
0:45 move second child to first child (temp float)
|
||||||
0:? '@entryPointOutput' (out float)
|
0:? '@entryPointOutput' (layout(location=0 ) out float)
|
||||||
0:45 Constant:
|
0:45 Constant:
|
||||||
0:45 0.000000
|
0:45 0.000000
|
||||||
0:45 Branch: Return
|
0:45 Branch: Return
|
||||||
@ -539,6 +539,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 136 "r65"
|
Name 136 "r65"
|
||||||
Name 141 "r66"
|
Name 141 "r66"
|
||||||
Name 145 "@entryPointOutput"
|
Name 145 "@entryPointOutput"
|
||||||
|
Decorate 145(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeFloat 32
|
6: TypeFloat 32
|
||||||
|
@ -15,7 +15,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:3 Sequence
|
0:3 Sequence
|
||||||
0:3 move second child to first child (temp 4-component vector of float)
|
0:3 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:3 Branch: Return
|
0:3 Branch: Return
|
||||||
0:4 Loop with condition tested first
|
0:4 Loop with condition tested first
|
||||||
@ -55,7 +55,7 @@ gl_FragCoord origin is upper left
|
|||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:3 Sequence
|
0:3 Sequence
|
||||||
0:3 move second child to first child (temp 4-component vector of float)
|
0:3 move second child to first child (temp 4-component vector of float)
|
||||||
0:? '@entryPointOutput' (out 4-component vector of float)
|
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
|
||||||
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
0:3 'input' (layout(location=0 ) in 4-component vector of float)
|
||||||
0:3 Branch: Return
|
0:3 Branch: Return
|
||||||
0:4 Loop with condition tested first
|
0:4 Loop with condition tested first
|
||||||
@ -88,6 +88,7 @@ gl_FragCoord origin is upper left
|
|||||||
Name 14 "input"
|
Name 14 "input"
|
||||||
Name 22 "@entryPointOutput"
|
Name 22 "@entryPointOutput"
|
||||||
Decorate 14(input) Location 0
|
Decorate 14(input) Location 0
|
||||||
|
Decorate 22(@entryPointOutput) Location 0
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
11: TypeFloat 32
|
11: TypeFloat 32
|
||||||
|
@ -31,6 +31,8 @@ Linked fragment stage:
|
|||||||
Decorate 3805 DescriptorSet 0
|
Decorate 3805 DescriptorSet 0
|
||||||
Decorate 3869 DescriptorSet 0
|
Decorate 3869 DescriptorSet 0
|
||||||
MemberDecorate 1032 1 BuiltIn FragDepth
|
MemberDecorate 1032 1 BuiltIn FragDepth
|
||||||
|
MemberDecorate 1033 1 BuiltIn FragDepth
|
||||||
|
Decorate 4045 Location 0
|
||||||
8: TypeVoid
|
8: TypeVoid
|
||||||
1282: TypeFunction 8
|
1282: TypeFunction 8
|
||||||
12: TypeInt 32 1
|
12: TypeInt 32 1
|
||||||
@ -128,7 +130,8 @@ Linked fragment stage:
|
|||||||
138: 13(float) Constant 1065353216
|
138: 13(float) Constant 1065353216
|
||||||
1284: 29(fvec4) ConstantComposite 138 138 138 138
|
1284: 29(fvec4) ConstantComposite 138 138 138 138
|
||||||
650: TypePointer Function 13(float)
|
650: TypePointer Function 13(float)
|
||||||
1670: TypePointer Output 1032(struct)
|
1033: TypeStruct 29(fvec4) 13(float)
|
||||||
|
1670: TypePointer Output 1033(struct)
|
||||||
4045: 1670(ptr) Variable Output
|
4045: 1670(ptr) Variable Output
|
||||||
5663: 8 Function None 1282
|
5663: 8 Function None 1282
|
||||||
24915: Label
|
24915: Label
|
||||||
|
@ -7,13 +7,13 @@ Linked fragment stage:
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 185
|
// Id's are bound by 186
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 180
|
EntryPoint Fragment 4 "main" 181
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Name 4 "main"
|
Name 4 "main"
|
||||||
Name 7 "MemberTest"
|
Name 7 "MemberTest"
|
||||||
@ -59,10 +59,13 @@ Linked fragment stage:
|
|||||||
MemberName 171(PS_OUTPUT) 0 "Color"
|
MemberName 171(PS_OUTPUT) 0 "Color"
|
||||||
MemberName 171(PS_OUTPUT) 1 "Depth"
|
MemberName 171(PS_OUTPUT) 1 "Depth"
|
||||||
Name 173 "psout"
|
Name 173 "psout"
|
||||||
Name 180 "@entryPointOutput"
|
Name 179 "PS_OUTPUT"
|
||||||
Name 182 "g_sSamp2d"
|
MemberName 179(PS_OUTPUT) 0 "Color"
|
||||||
Name 183 "g_sSamp2D_b"
|
MemberName 179(PS_OUTPUT) 1 "Depth"
|
||||||
Name 184 "g_tTex1df4a"
|
Name 181 "@entryPointOutput"
|
||||||
|
Name 183 "g_sSamp2d"
|
||||||
|
Name 184 "g_sSamp2D_b"
|
||||||
|
Name 185 "g_tTex1df4a"
|
||||||
Decorate 41(g_tTex1df4) DescriptorSet 0
|
Decorate 41(g_tTex1df4) DescriptorSet 0
|
||||||
Decorate 41(g_tTex1df4) Binding 0
|
Decorate 41(g_tTex1df4) Binding 0
|
||||||
Decorate 45(g_sSamp) DescriptorSet 0
|
Decorate 45(g_sSamp) DescriptorSet 0
|
||||||
@ -79,10 +82,12 @@ Linked fragment stage:
|
|||||||
Decorate 156(g_tTexcdi4) DescriptorSet 0
|
Decorate 156(g_tTexcdi4) DescriptorSet 0
|
||||||
Decorate 165(g_tTexcdu4) DescriptorSet 0
|
Decorate 165(g_tTexcdu4) DescriptorSet 0
|
||||||
MemberDecorate 171(PS_OUTPUT) 1 BuiltIn FragDepth
|
MemberDecorate 171(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 182(g_sSamp2d) DescriptorSet 0
|
MemberDecorate 179(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||||
Decorate 183(g_sSamp2D_b) DescriptorSet 0
|
Decorate 181(@entryPointOutput) Location 0
|
||||||
Decorate 184(g_tTex1df4a) DescriptorSet 0
|
Decorate 183(g_sSamp2d) DescriptorSet 0
|
||||||
Decorate 184(g_tTex1df4a) Binding 1
|
Decorate 184(g_sSamp2D_b) DescriptorSet 0
|
||||||
|
Decorate 185(g_tTex1df4a) DescriptorSet 0
|
||||||
|
Decorate 185(g_tTex1df4a) Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 1
|
6: TypeInt 32 1
|
||||||
@ -182,11 +187,12 @@ Linked fragment stage:
|
|||||||
174: 35(float) Constant 1065353216
|
174: 35(float) Constant 1065353216
|
||||||
175: 36(fvec4) ConstantComposite 174 174 174 174
|
175: 36(fvec4) ConstantComposite 174 174 174 174
|
||||||
177: TypePointer Function 35(float)
|
177: TypePointer Function 35(float)
|
||||||
179: TypePointer Output 171(PS_OUTPUT)
|
179(PS_OUTPUT): TypeStruct 36(fvec4) 35(float)
|
||||||
180(@entryPointOutput): 179(ptr) Variable Output
|
180: TypePointer Output 179(PS_OUTPUT)
|
||||||
182(g_sSamp2d): 44(ptr) Variable UniformConstant
|
181(@entryPointOutput): 180(ptr) Variable Output
|
||||||
183(g_sSamp2D_b): 44(ptr) Variable UniformConstant
|
183(g_sSamp2d): 44(ptr) Variable UniformConstant
|
||||||
184(g_tTex1df4a): 40(ptr) Variable UniformConstant
|
184(g_sSamp2D_b): 44(ptr) Variable UniformConstant
|
||||||
|
185(g_tTex1df4a): 40(ptr) Variable UniformConstant
|
||||||
4(main): 2 Function None 3
|
4(main): 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9(mtest): 8(ptr) Variable Function
|
9(mtest): 8(ptr) Variable Function
|
||||||
@ -291,7 +297,7 @@ Linked fragment stage:
|
|||||||
Store 176 175
|
Store 176 175
|
||||||
178: 177(ptr) AccessChain 173(psout) 10
|
178: 177(ptr) AccessChain 173(psout) 10
|
||||||
Store 178 174
|
Store 178 174
|
||||||
181:171(PS_OUTPUT) Load 173(psout)
|
182:171(PS_OUTPUT) Load 173(psout)
|
||||||
Store 180(@entryPointOutput) 181
|
Store 181(@entryPointOutput) 182
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -7,13 +7,13 @@ Linked fragment stage:
|
|||||||
|
|
||||||
// Module Version 10000
|
// Module Version 10000
|
||||||
// Generated by (magic number): 80001
|
// Generated by (magic number): 80001
|
||||||
// Id's are bound by 185
|
// Id's are bound by 186
|
||||||
|
|
||||||
Capability Shader
|
Capability Shader
|
||||||
Capability Sampled1D
|
Capability Sampled1D
|
||||||
1: ExtInstImport "GLSL.std.450"
|
1: ExtInstImport "GLSL.std.450"
|
||||||
MemoryModel Logical GLSL450
|
MemoryModel Logical GLSL450
|
||||||
EntryPoint Fragment 4 "main" 180
|
EntryPoint Fragment 4 "main" 181
|
||||||
ExecutionMode 4 OriginUpperLeft
|
ExecutionMode 4 OriginUpperLeft
|
||||||
Decorate 41 DescriptorSet 0
|
Decorate 41 DescriptorSet 0
|
||||||
Decorate 41 Binding 0
|
Decorate 41 Binding 0
|
||||||
@ -31,10 +31,12 @@ Linked fragment stage:
|
|||||||
Decorate 156 DescriptorSet 0
|
Decorate 156 DescriptorSet 0
|
||||||
Decorate 165 DescriptorSet 0
|
Decorate 165 DescriptorSet 0
|
||||||
MemberDecorate 171 1 BuiltIn FragDepth
|
MemberDecorate 171 1 BuiltIn FragDepth
|
||||||
Decorate 182 DescriptorSet 0
|
MemberDecorate 179 1 BuiltIn FragDepth
|
||||||
|
Decorate 181 Location 0
|
||||||
Decorate 183 DescriptorSet 0
|
Decorate 183 DescriptorSet 0
|
||||||
Decorate 184 DescriptorSet 0
|
Decorate 184 DescriptorSet 0
|
||||||
Decorate 184 Binding 1
|
Decorate 185 DescriptorSet 0
|
||||||
|
Decorate 185 Binding 1
|
||||||
2: TypeVoid
|
2: TypeVoid
|
||||||
3: TypeFunction 2
|
3: TypeFunction 2
|
||||||
6: TypeInt 32 1
|
6: TypeInt 32 1
|
||||||
@ -134,11 +136,12 @@ Linked fragment stage:
|
|||||||
174: 35(float) Constant 1065353216
|
174: 35(float) Constant 1065353216
|
||||||
175: 36(fvec4) ConstantComposite 174 174 174 174
|
175: 36(fvec4) ConstantComposite 174 174 174 174
|
||||||
177: TypePointer Function 35(float)
|
177: TypePointer Function 35(float)
|
||||||
179: TypePointer Output 171(struct)
|
179: TypeStruct 36(fvec4) 35(float)
|
||||||
180: 179(ptr) Variable Output
|
180: TypePointer Output 179(struct)
|
||||||
182: 44(ptr) Variable UniformConstant
|
181: 180(ptr) Variable Output
|
||||||
183: 44(ptr) Variable UniformConstant
|
183: 44(ptr) Variable UniformConstant
|
||||||
184: 40(ptr) Variable UniformConstant
|
184: 44(ptr) Variable UniformConstant
|
||||||
|
185: 40(ptr) Variable UniformConstant
|
||||||
4: 2 Function None 3
|
4: 2 Function None 3
|
||||||
5: Label
|
5: Label
|
||||||
9: 8(ptr) Variable Function
|
9: 8(ptr) Variable Function
|
||||||
@ -243,7 +246,7 @@ Linked fragment stage:
|
|||||||
Store 176 175
|
Store 176 175
|
||||||
178: 177(ptr) AccessChain 173 10
|
178: 177(ptr) AccessChain 173 10
|
||||||
Store 178 174
|
Store 178 174
|
||||||
181: 171(struct) Load 173
|
182: 171(struct) Load 173
|
||||||
Store 180 181
|
Store 181 182
|
||||||
Return
|
Return
|
||||||
FunctionEnd
|
FunctionEnd
|
||||||
|
@ -2,5 +2,5 @@
|
|||||||
// For the version, it uses the latest git tag followed by the number of commits.
|
// For the version, it uses the latest git tag followed by the number of commits.
|
||||||
// For the date, it uses the current date (when then script is run).
|
// For the date, it uses the current date (when then script is run).
|
||||||
|
|
||||||
#define GLSLANG_REVISION "Overload400-PrecQual.1453"
|
#define GLSLANG_REVISION "Overload400-PrecQual.1454"
|
||||||
#define GLSLANG_DATE "29-Aug-2016"
|
#define GLSLANG_DATE "29-Aug-2016"
|
||||||
|
@ -754,28 +754,8 @@ TIntermAggregate* HlslParseContext::handleFunctionDefinition(const TSourceLoc& l
|
|||||||
functionReturnsValue = false;
|
functionReturnsValue = false;
|
||||||
|
|
||||||
inEntrypoint = (function.getName() == intermediate.getEntryPoint().c_str());
|
inEntrypoint = (function.getName() == intermediate.getEntryPoint().c_str());
|
||||||
if (inEntrypoint) {
|
if (inEntrypoint)
|
||||||
// parameters are actually shader-scoped inputs and outputs (in or out)
|
remapEntrypointIO(function);
|
||||||
unsigned int inCount = 0;
|
|
||||||
unsigned int outCount = 0;
|
|
||||||
for (int i = 0; i < function.getParamCount(); i++) {
|
|
||||||
if (function[i].type->getQualifier().isParamInput()) {
|
|
||||||
if (function[i].type->getQualifier().builtIn == EbvNone)
|
|
||||||
function[i].type->getQualifier().layoutLocation = inCount++;
|
|
||||||
function[i].type->getQualifier().storage = EvqVaryingIn;
|
|
||||||
} else {
|
|
||||||
if (function[i].type->getQualifier().builtIn == EbvNone && language != EShLangFragment)
|
|
||||||
function[i].type->getQualifier().layoutLocation = outCount++;
|
|
||||||
function[i].type->getQualifier().storage = EvqVaryingOut;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// return value is actually shader-scoped output (out)
|
|
||||||
if (function.getType().getBasicType() != EbtVoid) {
|
|
||||||
entryPointOutput = makeInternalVariable("@entryPointOutput", function.getType());
|
|
||||||
entryPointOutput->getWritableType().getQualifier().storage = EvqVaryingOut;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// New symbol table scope for body of function plus its arguments
|
// New symbol table scope for body of function plus its arguments
|
||||||
@ -819,6 +799,43 @@ TIntermAggregate* HlslParseContext::handleFunctionDefinition(const TSourceLoc& l
|
|||||||
return paramNodes;
|
return paramNodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// AST I/O is done through shader globals declared in the 'in' or 'out'
|
||||||
|
// storage class. An HLSL entry point has a return value, input parameters
|
||||||
|
// and output parameters. These need to get remapped to the AST I/O.
|
||||||
|
void HlslParseContext::remapEntrypointIO(TFunction& function)
|
||||||
|
{
|
||||||
|
// Will auto-assign locations here to the inputs/outputs defined by the entry point
|
||||||
|
unsigned int inCount = 0;
|
||||||
|
unsigned int outCount = 0;
|
||||||
|
|
||||||
|
// return value is actually a shader-scoped output (out)
|
||||||
|
if (function.getType().getBasicType() != EbtVoid) {
|
||||||
|
entryPointOutput = makeInternalVariable("@entryPointOutput", function.getType());
|
||||||
|
entryPointOutput->getWritableType().getQualifier().storage = EvqVaryingOut;
|
||||||
|
if (function.getType().getQualifier().builtIn == EbvNone) {
|
||||||
|
entryPointOutput->getWritableType().getQualifier().layoutLocation = outCount;
|
||||||
|
outCount += intermediate.computeTypeLocationSize(function.getType());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// parameters are actually shader-scoped inputs and outputs (in or out)
|
||||||
|
for (int i = 0; i < function.getParamCount(); i++) {
|
||||||
|
if (function[i].type->getQualifier().isParamInput()) {
|
||||||
|
function[i].type->getQualifier().storage = EvqVaryingIn;
|
||||||
|
if (function[i].type->getQualifier().builtIn == EbvNone) {
|
||||||
|
function[i].type->getQualifier().layoutLocation = inCount;
|
||||||
|
inCount += intermediate.computeTypeLocationSize(*function[i].type);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
function[i].type->getQualifier().storage = EvqVaryingOut;
|
||||||
|
if (function[i].type->getQualifier().builtIn == EbvNone && language != EShLangFragment) {
|
||||||
|
function[i].type->getQualifier().layoutLocation = outCount;
|
||||||
|
outCount += intermediate.computeTypeLocationSize(*function[i].type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Handle function returns, including type conversions to the function return type
|
// Handle function returns, including type conversions to the function return type
|
||||||
// if necessary.
|
// if necessary.
|
||||||
TIntermNode* HlslParseContext::handleReturnValue(const TSourceLoc& loc, TIntermTyped* value)
|
TIntermNode* HlslParseContext::handleReturnValue(const TSourceLoc& loc, TIntermTyped* value)
|
||||||
|
@ -85,6 +85,7 @@ public:
|
|||||||
TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
|
TIntermTyped* handleDotDereference(const TSourceLoc&, TIntermTyped* base, const TString& field);
|
||||||
TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
|
TFunction* handleFunctionDeclarator(const TSourceLoc&, TFunction& function, bool prototype);
|
||||||
TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
|
TIntermAggregate* handleFunctionDefinition(const TSourceLoc&, TFunction&);
|
||||||
|
void remapEntrypointIO(TFunction& function);
|
||||||
TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
|
TIntermNode* handleReturnValue(const TSourceLoc&, TIntermTyped*);
|
||||||
void handleFunctionArgument(TFunction*, TIntermTyped*& arguments, TIntermTyped* newArg);
|
void handleFunctionArgument(TFunction*, TIntermTyped*& arguments, TIntermTyped* newArg);
|
||||||
TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
|
TIntermTyped* handleFunctionCall(const TSourceLoc&, TFunction*, TIntermNode*);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user